LootBoxGenerator/LootBoxSimulator/Program.cs

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using LootBoxSimulator.Models.DAO;
RemoteDatabaseContext db = new RemoteDatabaseContext();
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String path = Console.ReadLine();
StreamReader file = new StreamReader(path);
string line;
while ((line = file.ReadLine()) != null)
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{
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var row = line.Split(";");
CategoryDao categoryDao = new CategoryDao { Name = row[0]};
db.Categories.Add(categoryDao);
db.SaveChanges();
}
Console.WriteLine(file.ReadToEnd());