306 lines
9.8 KiB
Java
306 lines
9.8 KiB
Java
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.hardware.HardwareBuffer;
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import android.os.Build;
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import android.os.Parcel;
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import android.os.Parcelable;
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/**
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* Simple wrapper for the native GraphicBuffer class.
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*
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* @hide
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*/
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@SuppressWarnings("UnusedDeclaration")
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public class GraphicBuffer implements Parcelable {
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// Note: keep usage flags in sync with GraphicBuffer.h and gralloc.h
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public static final int USAGE_SW_READ_NEVER = 0x0;
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public static final int USAGE_SW_READ_RARELY = 0x2;
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public static final int USAGE_SW_READ_OFTEN = 0x3;
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public static final int USAGE_SW_READ_MASK = 0xF;
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public static final int USAGE_SW_WRITE_NEVER = 0x0;
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public static final int USAGE_SW_WRITE_RARELY = 0x20;
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public static final int USAGE_SW_WRITE_OFTEN = 0x30;
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public static final int USAGE_SW_WRITE_MASK = 0xF0;
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public static final int USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK | USAGE_SW_WRITE_MASK;
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public static final int USAGE_PROTECTED = 0x4000;
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public static final int USAGE_HW_TEXTURE = 0x100;
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public static final int USAGE_HW_RENDER = 0x200;
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public static final int USAGE_HW_2D = 0x400;
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public static final int USAGE_HW_COMPOSER = 0x800;
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public static final int USAGE_HW_VIDEO_ENCODER = 0x10000;
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public static final int USAGE_HW_MASK = 0x71F00;
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private final int mWidth;
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private final int mHeight;
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private final int mFormat;
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private final int mUsage;
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// Note: do not rename, this field is used by native code
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private long mNativeObject;
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// These two fields are only used by lock/unlockCanvas()
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private Canvas mCanvas;
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private int mSaveCount;
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// If set to true, this GraphicBuffer instance cannot be used anymore
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private boolean mDestroyed;
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/**
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* Creates new <code>GraphicBuffer</code> instance. This method will return null
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* if the buffer cannot be created.
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*
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* @param width The width in pixels of the buffer
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* @param height The height in pixels of the buffer
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* @param format The format of each pixel as specified in {@link PixelFormat}
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* @param usage Hint indicating how the buffer will be used
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*
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* @return A <code>GraphicBuffer</code> instance or null
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*/
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public static GraphicBuffer create(int width, int height, int format, int usage) {
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long nativeObject = nCreateGraphicBuffer(width, height, format, usage);
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if (nativeObject != 0) {
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return new GraphicBuffer(width, height, format, usage, nativeObject);
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}
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return null;
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}
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/**
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* Private use only. See {@link #create(int, int, int, int)}.
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*/
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private GraphicBuffer(int width, int height, int format, int usage, long nativeObject) {
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mWidth = width;
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mHeight = height;
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mFormat = format;
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mUsage = usage;
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mNativeObject = nativeObject;
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}
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/**
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* For Bitmap until all usages are updated to AHB
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* @hide
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*/
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public static final GraphicBuffer createFromHardwareBuffer(HardwareBuffer buffer) {
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return nCreateFromHardwareBuffer(buffer);
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}
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/**
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* Returns the width of this buffer in pixels.
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*/
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public int getWidth() {
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return mWidth;
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}
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/**
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* Returns the height of this buffer in pixels.
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*/
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public int getHeight() {
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return mHeight;
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}
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/**
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* Returns the pixel format of this buffer. The pixel format must be one of
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* the formats defined in {@link PixelFormat}.
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*/
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public int getFormat() {
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return mFormat;
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}
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/**
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* Returns the usage hint set on this buffer.
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*/
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public int getUsage() {
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return mUsage;
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}
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/**
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* <p>Start editing the pixels in the buffer. A null is returned if the buffer
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* cannot be locked for editing.</p>
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*
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* <p>The content of the buffer is preserved between unlockCanvas()
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* and lockCanvas().</p>
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*
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* <p>If this method is called after {@link #destroy()}, the return value will
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* always be null.</p>
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*
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* @return A Canvas used to draw into the buffer, or null.
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*
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* @see #lockCanvas(android.graphics.Rect)
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* @see #unlockCanvasAndPost(android.graphics.Canvas)
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* @see #isDestroyed()
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*/
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public Canvas lockCanvas() {
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return lockCanvas(null);
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}
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/**
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* Just like {@link #lockCanvas()} but allows specification of a dirty
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* rectangle.
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*
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* <p>If this method is called after {@link #destroy()}, the return value will
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* always be null.</p>
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*
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* @param dirty Area of the buffer that may be modified.
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* @return A Canvas used to draw into the surface, or null.
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*
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* @see #lockCanvas()
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* @see #unlockCanvasAndPost(android.graphics.Canvas)
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* @see #isDestroyed()
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*/
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public Canvas lockCanvas(Rect dirty) {
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if (mDestroyed) {
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return null;
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}
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if (mCanvas == null) {
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mCanvas = new Canvas();
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}
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if (nLockCanvas(mNativeObject, mCanvas, dirty)) {
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mSaveCount = mCanvas.save();
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return mCanvas;
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}
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return null;
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}
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/**
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* Finish editing pixels in the buffer.
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*
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* <p>This method doesn't do anything if {@link #destroy()} was
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* previously called.</p>
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*
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* @param canvas The Canvas previously returned by lockCanvas()
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*
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* @see #lockCanvas()
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* @see #lockCanvas(android.graphics.Rect)
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* @see #isDestroyed()
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*/
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public void unlockCanvasAndPost(Canvas canvas) {
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if (!mDestroyed && mCanvas != null && canvas == mCanvas) {
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canvas.restoreToCount(mSaveCount);
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mSaveCount = 0;
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nUnlockCanvasAndPost(mNativeObject, mCanvas);
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}
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}
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/**
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* Destroyes this buffer immediately. Calling this method frees up any
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* underlying native resources. After calling this method, this buffer
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* must not be used in any way ({@link #lockCanvas()} must not be called,
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* etc.)
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*
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* @see #isDestroyed()
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*/
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public void destroy() {
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if (!mDestroyed) {
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mDestroyed = true;
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nDestroyGraphicBuffer(mNativeObject);
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mNativeObject = 0;
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}
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}
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/**
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* Indicates whether this buffer has been destroyed. A destroyed buffer
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* cannot be used in any way: locking a Canvas will return null, the buffer
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* cannot be written to a parcel, etc.
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*
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* @return True if this <code>GraphicBuffer</code> is in a destroyed state,
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* false otherwise.
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*
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* @see #destroy()
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*/
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public boolean isDestroyed() {
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return mDestroyed;
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}
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@Override
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protected void finalize() throws Throwable {
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try {
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destroy();
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} finally {
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super.finalize();
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}
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}
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@Override
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public int describeContents() {
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return 0;
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}
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/**
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* Flatten this object in to a Parcel.
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*
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* <p>Calling this method will throw an <code>IllegalStateException</code> if
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* {@link #destroy()} has been previously called.</p>
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*
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* @param dest The Parcel in which the object should be written.
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* @param flags Additional flags about how the object should be written.
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* May be 0 or {@link #PARCELABLE_WRITE_RETURN_VALUE}.
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*/
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@Override
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public void writeToParcel(Parcel dest, int flags) {
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if (mDestroyed) {
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throw new IllegalStateException("This GraphicBuffer has been destroyed and cannot be "
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+ "written to a parcel.");
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}
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dest.writeInt(mWidth);
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dest.writeInt(mHeight);
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dest.writeInt(mFormat);
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dest.writeInt(mUsage);
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nWriteGraphicBufferToParcel(mNativeObject, dest);
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}
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@UnsupportedAppUsage
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public static final @android.annotation.NonNull Parcelable.Creator<GraphicBuffer> CREATOR =
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new Parcelable.Creator<GraphicBuffer>() {
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public GraphicBuffer createFromParcel(Parcel in) {
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int width = in.readInt();
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int height = in.readInt();
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int format = in.readInt();
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int usage = in.readInt();
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long nativeObject = nReadGraphicBufferFromParcel(in);
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if (nativeObject != 0) {
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return new GraphicBuffer(width, height, format, usage, nativeObject);
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}
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return null;
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}
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public GraphicBuffer[] newArray(int size) {
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return new GraphicBuffer[size];
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}
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};
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private static native long nCreateGraphicBuffer(int width, int height, int format, int usage);
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private static native void nDestroyGraphicBuffer(long nativeObject);
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private static native void nWriteGraphicBufferToParcel(long nativeObject, Parcel dest);
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private static native long nReadGraphicBufferFromParcel(Parcel in);
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private static native boolean nLockCanvas(long nativeObject, Canvas canvas, Rect dirty);
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private static native boolean nUnlockCanvasAndPost(long nativeObject, Canvas canvas);
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private static native GraphicBuffer nCreateFromHardwareBuffer(HardwareBuffer buffer);
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}
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