261 lines
11 KiB
Java
261 lines
11 KiB
Java
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.inputmethodservice;
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import static android.inputmethodservice.SoftInputWindowProto.WINDOW_STATE;
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import static java.lang.annotation.RetentionPolicy.SOURCE;
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import android.annotation.IntDef;
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import android.app.Dialog;
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import android.os.Debug;
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import android.os.IBinder;
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import android.util.Log;
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import android.util.proto.ProtoOutputStream;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.WindowManager;
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import java.lang.annotation.Retention;
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/**
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* A {@link SoftInputWindow} is a {@link Dialog} that is intended to be used for a top-level input
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* method window. It will be displayed along the edge of the screen, moving the application user
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* interface away from it so that the focused item is always visible.
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*/
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final class SoftInputWindow extends Dialog {
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private static final boolean DEBUG = false;
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private static final String TAG = "SoftInputWindow";
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private final KeyEvent.DispatcherState mDispatcherState;
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private final InputMethodService mService;
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@Retention(SOURCE)
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@IntDef(value = {WindowState.TOKEN_PENDING, WindowState.TOKEN_SET,
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WindowState.SHOWN_AT_LEAST_ONCE, WindowState.REJECTED_AT_LEAST_ONCE,
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WindowState.DESTROYED})
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private @interface WindowState {
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/**
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* The window token is not set yet.
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*/
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int TOKEN_PENDING = 0;
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/**
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* The window token was set, but the window is not shown yet.
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*/
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int TOKEN_SET = 1;
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/**
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* The window was shown at least once.
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*/
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int SHOWN_AT_LEAST_ONCE = 2;
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/**
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* {@link android.view.WindowManager.BadTokenException} was sent when calling
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* {@link Dialog#show()} at least once.
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*/
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int REJECTED_AT_LEAST_ONCE = 3;
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/**
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* The window is considered destroyed. Any incoming request should be ignored.
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*/
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int DESTROYED = 4;
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}
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@WindowState
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private int mWindowState = WindowState.TOKEN_PENDING;
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@Override
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protected boolean allowsRegisterDefaultOnBackInvokedCallback() {
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// Do not register OnBackInvokedCallback from Dialog#onStart, InputMethodService will
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// register CompatOnBackInvokedCallback for input method window.
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return false;
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}
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/**
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* Set {@link IBinder} window token to the window.
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*
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* <p>This method can be called only once.</p>
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* @param token {@link IBinder} token to be associated with the window.
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*/
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void setToken(IBinder token) {
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switch (mWindowState) {
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case WindowState.TOKEN_PENDING:
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// Normal scenario. Nothing to worry about.
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WindowManager.LayoutParams lp = getWindow().getAttributes();
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lp.token = token;
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getWindow().setAttributes(lp);
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updateWindowState(WindowState.TOKEN_SET);
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// As soon as we have a token, make sure the window is added (but not shown) by
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// setting visibility to INVISIBLE and calling show() on Dialog. Note that
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// WindowInsetsController.OnControllableInsetsChangedListener relies on the window
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// being added to function.
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getWindow().getDecorView().setVisibility(View.INVISIBLE);
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show();
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return;
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case WindowState.TOKEN_SET:
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case WindowState.SHOWN_AT_LEAST_ONCE:
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case WindowState.REJECTED_AT_LEAST_ONCE:
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throw new IllegalStateException("setToken can be called only once");
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case WindowState.DESTROYED:
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// Just ignore. Since there are multiple event queues from the token is issued
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// in the system server to the timing when it arrives here, it can be delivered
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// after the is already destroyed. No one should be blamed because of such an
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// unfortunate but possible scenario.
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Log.i(TAG, "Ignoring setToken() because window is already destroyed.");
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return;
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default:
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throw new IllegalStateException("Unexpected state=" + mWindowState);
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}
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}
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/**
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* Create a SoftInputWindow that uses a custom style.
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*
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* @param service The {@link InputMethodService} in which the DockWindow should run. In
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* particular, it uses the window manager and theme from this context
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* to present its UI.
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* @param theme A style resource describing the theme to use for the window.
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* See <a href="{@docRoot}reference/available-resources.html#stylesandthemes">Style
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* and Theme Resources</a> for more information about defining and
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* using styles. This theme is applied on top of the current theme in
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* <var>context</var>. If 0, the default dialog theme will be used.
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*/
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SoftInputWindow(InputMethodService service, int theme,
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KeyEvent.DispatcherState dispatcherState) {
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super(service, theme);
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mService = service;
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mDispatcherState = dispatcherState;
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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mDispatcherState.reset();
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}
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@Override
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public void show() {
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switch (mWindowState) {
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case WindowState.TOKEN_PENDING:
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throw new IllegalStateException("Window token is not set yet.");
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case WindowState.TOKEN_SET:
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case WindowState.SHOWN_AT_LEAST_ONCE:
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// Normal scenario. Nothing to worry about.
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try {
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super.show();
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updateWindowState(WindowState.SHOWN_AT_LEAST_ONCE);
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} catch (WindowManager.BadTokenException
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| WindowManager.InvalidDisplayException e) {
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// Just ignore this exception. Since show() can be requested from other
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// components such as the system and there could be multiple event queues before
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// the request finally arrives here, the system may have already invalidated the
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// window token attached to our window. In such a scenario, receiving
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// BadTokenException here is an expected behavior. We just ignore it and update
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// the state so that we do not touch this window later.
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Log.i(TAG, "Probably the IME window token is already invalidated."
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+ " show() does nothing.");
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updateWindowState(WindowState.REJECTED_AT_LEAST_ONCE);
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}
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return;
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case WindowState.REJECTED_AT_LEAST_ONCE:
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// Just ignore. In general we cannot completely avoid this kind of race condition.
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Log.i(TAG, "Not trying to call show() because it was already rejected once.");
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return;
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case WindowState.DESTROYED:
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// Just ignore. In general we cannot completely avoid this kind of race condition.
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Log.i(TAG, "Ignoring show() because the window is already destroyed.");
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return;
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default:
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throw new IllegalStateException("Unexpected state=" + mWindowState);
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}
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}
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void dismissForDestroyIfNecessary() {
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switch (mWindowState) {
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case WindowState.TOKEN_PENDING:
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case WindowState.TOKEN_SET:
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// nothing to do because the window has never been shown.
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updateWindowState(WindowState.DESTROYED);
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return;
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case WindowState.SHOWN_AT_LEAST_ONCE:
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// Disable exit animation for the current IME window
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// to avoid the race condition between the exit and enter animations
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// when the current IME is being switched to another one.
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try {
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getWindow().setWindowAnimations(0);
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dismiss();
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} catch (WindowManager.BadTokenException e) {
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// Just ignore this exception. Since show() can be requested from other
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// components such as the system and there could be multiple event queues before
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// the request finally arrives here, the system may have already invalidated the
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// window token attached to our window. In such a scenario, receiving
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// BadTokenException here is an expected behavior. We just ignore it and update
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// the state so that we do not touch this window later.
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Log.i(TAG, "Probably the IME window token is already invalidated. "
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+ "No need to dismiss it.");
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}
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// Either way, consider that the window is destroyed.
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updateWindowState(WindowState.DESTROYED);
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return;
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case WindowState.REJECTED_AT_LEAST_ONCE:
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// Just ignore. In general we cannot completely avoid this kind of race condition.
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Log.i(TAG,
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"Not trying to dismiss the window because it is most likely unnecessary.");
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// Anyway, consider that the window is destroyed.
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updateWindowState(WindowState.DESTROYED);
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return;
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case WindowState.DESTROYED:
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throw new IllegalStateException(
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"dismissForDestroyIfNecessary can be called only once");
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default:
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throw new IllegalStateException("Unexpected state=" + mWindowState);
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}
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}
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private void updateWindowState(@WindowState int newState) {
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if (DEBUG) {
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if (mWindowState != newState) {
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Log.d(TAG, "WindowState: " + stateToString(mWindowState) + " -> "
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+ stateToString(newState) + " @ " + Debug.getCaller());
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}
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}
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mWindowState = newState;
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}
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private static String stateToString(@WindowState int state) {
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switch (state) {
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case WindowState.TOKEN_PENDING:
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return "TOKEN_PENDING";
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case WindowState.TOKEN_SET:
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return "TOKEN_SET";
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case WindowState.SHOWN_AT_LEAST_ONCE:
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return "SHOWN_AT_LEAST_ONCE";
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case WindowState.REJECTED_AT_LEAST_ONCE:
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return "REJECTED_AT_LEAST_ONCE";
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case WindowState.DESTROYED:
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return "DESTROYED";
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default:
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throw new IllegalStateException("Unknown state=" + state);
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}
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}
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void dumpDebug(ProtoOutputStream proto, long fieldId) {
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final long token = proto.start(fieldId);
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proto.write(WINDOW_STATE, mWindowState);
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proto.end(token);
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}
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}
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