195 lines
6.9 KiB
Java
195 lines
6.9 KiB
Java
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.text;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.icu.text.Bidi;
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import android.os.Build;
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import android.text.Layout.Directions;
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import com.android.internal.annotations.VisibleForTesting;
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/**
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* Access the ICU bidi implementation.
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* @hide
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*/
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@VisibleForTesting(visibility = VisibleForTesting.Visibility.PACKAGE)
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public class AndroidBidi {
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/**
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* Runs the bidi algorithm on input text.
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*/
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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public static int bidi(int dir, char[] chs, byte[] chInfo) {
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if (chs == null || chInfo == null) {
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throw new NullPointerException();
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}
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final int length = chs.length;
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if (chInfo.length < length) {
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throw new IndexOutOfBoundsException();
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}
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final byte paraLevel;
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switch (dir) {
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case Layout.DIR_REQUEST_LTR: paraLevel = Bidi.LTR; break;
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case Layout.DIR_REQUEST_RTL: paraLevel = Bidi.RTL; break;
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case Layout.DIR_REQUEST_DEFAULT_LTR: paraLevel = Bidi.LEVEL_DEFAULT_LTR; break;
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case Layout.DIR_REQUEST_DEFAULT_RTL: paraLevel = Bidi.LEVEL_DEFAULT_RTL; break;
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default: paraLevel = Bidi.LTR; break;
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}
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final Bidi icuBidi = new Bidi(length /* maxLength */, 0 /* maxRunCount */);
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icuBidi.setPara(chs, paraLevel, null /* embeddingLevels */);
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for (int i = 0; i < length; i++) {
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chInfo[i] = icuBidi.getLevelAt(i);
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}
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final byte result = icuBidi.getParaLevel();
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return (result & 0x1) == 0 ? Layout.DIR_LEFT_TO_RIGHT : Layout.DIR_RIGHT_TO_LEFT;
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}
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/**
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* Returns run direction information for a line within a paragraph.
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*
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* @param dir base line direction, either Layout.DIR_LEFT_TO_RIGHT or
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* Layout.DIR_RIGHT_TO_LEFT
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* @param levels levels as returned from {@link #bidi}
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* @param lstart start of the line in the levels array
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* @param chars the character array (used to determine whitespace)
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* @param cstart the start of the line in the chars array
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* @param len the length of the line
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* @return the directions
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*/
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public static Directions directions(int dir, byte[] levels, int lstart,
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char[] chars, int cstart, int len) {
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if (len == 0) {
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return Layout.DIRS_ALL_LEFT_TO_RIGHT;
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}
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int baseLevel = dir == Layout.DIR_LEFT_TO_RIGHT ? 0 : 1;
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int curLevel = levels[lstart];
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int minLevel = curLevel;
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int runCount = 1;
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for (int i = lstart + 1, e = lstart + len; i < e; ++i) {
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int level = levels[i];
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if (level != curLevel) {
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curLevel = level;
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++runCount;
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}
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}
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// add final run for trailing counter-directional whitespace
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int visLen = len;
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if ((curLevel & 1) != (baseLevel & 1)) {
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// look for visible end
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while (--visLen >= 0) {
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char ch = chars[cstart + visLen];
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if (ch == '\n') {
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--visLen;
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break;
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}
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if (ch != ' ' && ch != '\t') {
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break;
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}
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}
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++visLen;
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if (visLen != len) {
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++runCount;
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}
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}
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if (runCount == 1 && minLevel == baseLevel) {
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// we're done, only one run on this line
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if ((minLevel & 1) != 0) {
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return Layout.DIRS_ALL_RIGHT_TO_LEFT;
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}
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return Layout.DIRS_ALL_LEFT_TO_RIGHT;
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}
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int[] ld = new int[runCount * 2];
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int maxLevel = minLevel;
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int levelBits = minLevel << Layout.RUN_LEVEL_SHIFT;
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{
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// Start of first pair is always 0, we write
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// length then start at each new run, and the
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// last run length after we're done.
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int n = 1;
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int prev = lstart;
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curLevel = minLevel;
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for (int i = lstart, e = lstart + visLen; i < e; ++i) {
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int level = levels[i];
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if (level != curLevel) {
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curLevel = level;
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if (level > maxLevel) {
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maxLevel = level;
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} else if (level < minLevel) {
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minLevel = level;
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}
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// XXX ignore run length limit of 2^RUN_LEVEL_SHIFT
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ld[n++] = (i - prev) | levelBits;
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ld[n++] = i - lstart;
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levelBits = curLevel << Layout.RUN_LEVEL_SHIFT;
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prev = i;
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}
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}
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ld[n] = (lstart + visLen - prev) | levelBits;
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if (visLen < len) {
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ld[++n] = visLen;
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ld[++n] = (len - visLen) | (baseLevel << Layout.RUN_LEVEL_SHIFT);
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}
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}
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// See if we need to swap any runs.
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// If the min level run direction doesn't match the base
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// direction, we always need to swap (at this point
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// we have more than one run).
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// Otherwise, we don't need to swap the lowest level.
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// Since there are no logically adjacent runs at the same
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// level, if the max level is the same as the (new) min
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// level, we have a series of alternating levels that
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// is already in order, so there's no more to do.
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//
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boolean swap;
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if ((minLevel & 1) == baseLevel) {
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minLevel += 1;
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swap = maxLevel > minLevel;
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} else {
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swap = runCount > 1;
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}
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if (swap) {
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for (int level = maxLevel - 1; level >= minLevel; --level) {
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for (int i = 0; i < ld.length; i += 2) {
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if (levels[ld[i]] >= level) {
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int e = i + 2;
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while (e < ld.length && levels[ld[e]] >= level) {
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e += 2;
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}
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for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) {
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int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x;
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x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x;
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}
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i = e + 2;
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}
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}
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}
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}
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return new Directions(ld);
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}
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}
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