135 lines
3.9 KiB
Java
135 lines
3.9 KiB
Java
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.util;
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/**
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* Math routines similar to those found in {@link java.lang.Math}.
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*
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* <p>Historically these methods were faster than the equivalent double-based
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* {@link java.lang.Math} methods. On versions of Android with a JIT they
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* became slower and have since been re-implemented to wrap calls to
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* {@link java.lang.Math}. {@link java.lang.Math} should be used in
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* preference.
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*
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* <p>All methods were removed from the public API in version 23.
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*
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* @deprecated Use {@link java.lang.Math} instead.
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*/
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@Deprecated
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@android.ravenwood.annotation.RavenwoodKeepWholeClass
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public class FloatMath {
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/** Prevents instantiation. */
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private FloatMath() {}
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/**
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* Returns the float conversion of the most positive (i.e. closest to
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* positive infinity) integer value which is less than the argument.
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*
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* @param value to be converted
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* @return the floor of value
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* @removed
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*/
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public static float floor(float value) {
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return (float) Math.floor(value);
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}
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/**
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* Returns the float conversion of the most negative (i.e. closest to
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* negative infinity) integer value which is greater than the argument.
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*
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* @param value to be converted
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* @return the ceiling of value
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* @removed
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*/
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public static float ceil(float value) {
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return (float) Math.ceil(value);
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}
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/**
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* Returns the closest float approximation of the sine of the argument.
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*
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* @param angle to compute the cosine of, in radians
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* @return the sine of angle
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* @removed
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*/
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public static float sin(float angle) {
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return (float) Math.sin(angle);
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}
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/**
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* Returns the closest float approximation of the cosine of the argument.
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*
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* @param angle to compute the cosine of, in radians
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* @return the cosine of angle
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* @removed
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*/
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public static float cos(float angle) {
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return (float) Math.cos(angle);
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}
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/**
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* Returns the closest float approximation of the square root of the
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* argument.
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*
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* @param value to compute sqrt of
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* @return the square root of value
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* @removed
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*/
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public static float sqrt(float value) {
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return (float) Math.sqrt(value);
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}
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/**
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* Returns the closest float approximation of the raising "e" to the power
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* of the argument.
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*
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* @param value to compute the exponential of
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* @return the exponential of value
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* @removed
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*/
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public static float exp(float value) {
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return (float) Math.exp(value);
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}
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/**
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* Returns the closest float approximation of the result of raising {@code
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* x} to the power of {@code y}.
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*
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* @param x the base of the operation.
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* @param y the exponent of the operation.
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* @return {@code x} to the power of {@code y}.
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* @removed
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*/
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public static float pow(float x, float y) {
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return (float) Math.pow(x, y);
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}
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/**
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* Returns {@code sqrt(}<i>{@code x}</i><sup>{@code 2}</sup>{@code +} <i>
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* {@code y}</i><sup>{@code 2}</sup>{@code )}.
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*
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* @param x a float number
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* @param y a float number
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* @return the hypotenuse
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* @removed
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*/
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public static float hypot(float x, float y) {
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return (float) Math.hypot(x, y);
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}
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}
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