3001 lines
120 KiB
Java
3001 lines
120 KiB
Java
![]() |
/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import static android.Manifest.permission.HIDE_NON_SYSTEM_OVERLAY_WINDOWS;
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import static android.Manifest.permission.HIDE_OVERLAY_WINDOWS;
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import static android.content.pm.PackageManager.PERMISSION_GRANTED;
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import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
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import static android.view.WindowManager.LayoutParams.SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS;
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import android.annotation.ColorInt;
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import android.annotation.DrawableRes;
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import android.annotation.FlaggedApi;
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import android.annotation.FloatRange;
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import android.annotation.IdRes;
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import android.annotation.LayoutRes;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.annotation.RequiresPermission;
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import android.annotation.StyleRes;
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import android.annotation.SystemApi;
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import android.annotation.TestApi;
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import android.annotation.UiContext;
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import android.app.WindowConfiguration;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.content.Context;
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import android.content.pm.ActivityInfo;
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import android.content.res.Configuration;
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import android.content.res.Resources;
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import android.content.res.TypedArray;
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import android.graphics.Insets;
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import android.graphics.PixelFormat;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.media.session.MediaController;
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import android.net.Uri;
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import android.os.Build;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.IBinder;
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import android.transition.Scene;
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import android.transition.Transition;
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import android.transition.TransitionManager;
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import android.util.Pair;
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import android.view.View.OnApplyWindowInsetsListener;
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import android.view.accessibility.AccessibilityEvent;
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import android.window.OnBackInvokedDispatcher;
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import java.util.Collections;
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import java.util.List;
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/**
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* Abstract base class for a top-level window look and behavior policy. An
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* instance of this class should be used as the top-level view added to the
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* window manager. It provides standard UI policies such as a background, title
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* area, default key processing, etc.
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*
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* <p>The framework will instantiate an implementation of this class on behalf of the application.
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*/
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public abstract class Window {
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/** Flag for the "options panel" feature. This is enabled by default. */
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public static final int FEATURE_OPTIONS_PANEL = 0;
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/** Flag for the "no title" feature, turning off the title at the top
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* of the screen. */
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public static final int FEATURE_NO_TITLE = 1;
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/**
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* Flag for the progress indicator feature.
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*
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* @deprecated No longer supported starting in API 21.
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*/
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@Deprecated
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public static final int FEATURE_PROGRESS = 2;
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/** Flag for having an icon on the left side of the title bar */
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public static final int FEATURE_LEFT_ICON = 3;
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/** Flag for having an icon on the right side of the title bar */
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public static final int FEATURE_RIGHT_ICON = 4;
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/**
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* Flag for indeterminate progress.
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*
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* @deprecated No longer supported starting in API 21.
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*/
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@Deprecated
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public static final int FEATURE_INDETERMINATE_PROGRESS = 5;
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/** Flag for the context menu. This is enabled by default. */
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public static final int FEATURE_CONTEXT_MENU = 6;
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/** Flag for custom title. You cannot combine this feature with other title features. */
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public static final int FEATURE_CUSTOM_TITLE = 7;
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/**
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* Flag for enabling the Action Bar.
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* This is enabled by default for some devices. The Action Bar
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* replaces the title bar and provides an alternate location
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* for an on-screen menu button on some devices.
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*/
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public static final int FEATURE_ACTION_BAR = 8;
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/**
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* Flag for requesting an Action Bar that overlays window content.
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* Normally an Action Bar will sit in the space above window content, but if this
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* feature is requested along with {@link #FEATURE_ACTION_BAR} it will be layered over
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* the window content itself. This is useful if you would like your app to have more control
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* over how the Action Bar is displayed, such as letting application content scroll beneath
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* an Action Bar with a transparent background or otherwise displaying a transparent/translucent
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* Action Bar over application content.
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*
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* <p>This mode is especially useful with {@link View#SYSTEM_UI_FLAG_FULLSCREEN
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* View.SYSTEM_UI_FLAG_FULLSCREEN}, which allows you to seamlessly hide the
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* action bar in conjunction with other screen decorations.
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*
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* <p>As of {@link android.os.Build.VERSION_CODES#JELLY_BEAN}, when an
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* ActionBar is in this mode it will adjust the insets provided to
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* {@link View#fitSystemWindows(android.graphics.Rect) View.fitSystemWindows(Rect)}
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* to include the content covered by the action bar, so you can do layout within
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* that space.
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*/
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public static final int FEATURE_ACTION_BAR_OVERLAY = 9;
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/**
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* Flag for specifying the behavior of action modes when an Action Bar is not present.
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* If overlay is enabled, the action mode UI will be allowed to cover existing window content.
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*/
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public static final int FEATURE_ACTION_MODE_OVERLAY = 10;
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/**
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* Flag for requesting a decoration-free window that is dismissed by swiping from the left.
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*
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* @deprecated Swipe-to-dismiss isn't functional anymore.
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*/
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@Deprecated
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public static final int FEATURE_SWIPE_TO_DISMISS = 11;
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/**
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* Flag for requesting that window content changes should be animated using a
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* TransitionManager.
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*
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* <p>The TransitionManager is set using
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* {@link #setTransitionManager(android.transition.TransitionManager)}. If none is set,
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* a default TransitionManager will be used.</p>
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*
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* @see #setContentView
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*/
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public static final int FEATURE_CONTENT_TRANSITIONS = 12;
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/**
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* Enables Activities to run Activity Transitions either through sending or receiving
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* ActivityOptions bundle created with
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* {@link android.app.ActivityOptions#makeSceneTransitionAnimation(android.app.Activity,
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* android.util.Pair[])} or {@link android.app.ActivityOptions#makeSceneTransitionAnimation(
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* android.app.Activity, View, String)}.
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*/
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public static final int FEATURE_ACTIVITY_TRANSITIONS = 13;
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/**
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* Max value used as a feature ID
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* @hide
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*/
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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public static final int FEATURE_MAX = FEATURE_ACTIVITY_TRANSITIONS;
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/**
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* Flag for setting the progress bar's visibility to VISIBLE.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_VISIBILITY_ON = -1;
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/**
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* Flag for setting the progress bar's visibility to GONE.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_VISIBILITY_OFF = -2;
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/**
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* Flag for setting the progress bar's indeterminate mode on.
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*
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* @deprecated {@link #FEATURE_INDETERMINATE_PROGRESS} and related methods
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* are no longer supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_INDETERMINATE_ON = -3;
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/**
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* Flag for setting the progress bar's indeterminate mode off.
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*
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* @deprecated {@link #FEATURE_INDETERMINATE_PROGRESS} and related methods
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* are no longer supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_INDETERMINATE_OFF = -4;
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/**
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* Starting value for the (primary) progress.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_START = 0;
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/**
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* Ending value for the (primary) progress.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_END = 10000;
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/**
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* Lowest possible value for the secondary progress.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_SECONDARY_START = 20000;
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/**
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* Highest possible value for the secondary progress.
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*
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* @deprecated {@link #FEATURE_PROGRESS} and related methods are no longer
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* supported starting in API 21.
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*/
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@Deprecated
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public static final int PROGRESS_SECONDARY_END = 30000;
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/**
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* The transitionName for the status bar background View when a custom background is used.
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* @see android.view.Window#setStatusBarColor(int)
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*/
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public static final String STATUS_BAR_BACKGROUND_TRANSITION_NAME = "android:status:background";
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/**
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* The transitionName for the navigation bar background View when a custom background is used.
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* @see android.view.Window#setNavigationBarColor(int)
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*/
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public static final String NAVIGATION_BAR_BACKGROUND_TRANSITION_NAME =
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"android:navigation:background";
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/**
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* The default features enabled.
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* @deprecated use {@link #getDefaultFeatures(android.content.Context)} instead.
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*/
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@Deprecated
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@SuppressWarnings({"PointlessBitwiseExpression"})
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protected static final int DEFAULT_FEATURES = (1 << FEATURE_OPTIONS_PANEL) |
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(1 << FEATURE_CONTEXT_MENU);
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/**
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* The ID that the main layout in the XML layout file should have.
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*/
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public static final int ID_ANDROID_CONTENT = com.android.internal.R.id.content;
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/**
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* Flag for letting the theme drive the color of the window caption controls. Use with
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* {@link #setDecorCaptionShade(int)}. This is the default value.
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*/
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public static final int DECOR_CAPTION_SHADE_AUTO = 0;
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/**
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* Flag for setting light-color controls on the window caption. Use with
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* {@link #setDecorCaptionShade(int)}.
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*/
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public static final int DECOR_CAPTION_SHADE_LIGHT = 1;
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/**
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* Flag for setting dark-color controls on the window caption. Use with
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* {@link #setDecorCaptionShade(int)}.
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*/
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public static final int DECOR_CAPTION_SHADE_DARK = 2;
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@UnsupportedAppUsage
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@UiContext
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private final Context mContext;
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@UnsupportedAppUsage
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private TypedArray mWindowStyle;
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@UnsupportedAppUsage
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private Callback mCallback;
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private OnWindowDismissedCallback mOnWindowDismissedCallback;
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private OnWindowSwipeDismissedCallback mOnWindowSwipeDismissedCallback;
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private WindowControllerCallback mWindowControllerCallback;
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@WindowInsetsController.Appearance
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private int mSystemBarAppearance;
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private DecorCallback mDecorCallback;
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private OnRestrictedCaptionAreaChangedListener mOnRestrictedCaptionAreaChangedListener;
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private Rect mRestrictedCaptionAreaRect;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
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private WindowManager mWindowManager;
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@UnsupportedAppUsage
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private IBinder mAppToken;
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@UnsupportedAppUsage
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private String mAppName;
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@UnsupportedAppUsage
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private boolean mHardwareAccelerated;
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private Window mContainer;
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private Window mActiveChild;
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private boolean mIsActive = false;
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private boolean mHasChildren = false;
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private boolean mCloseOnTouchOutside = false;
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private boolean mSetCloseOnTouchOutside = false;
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private int mForcedWindowFlags = 0;
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@UnsupportedAppUsage
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private int mFeatures;
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@UnsupportedAppUsage
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private int mLocalFeatures;
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private boolean mHaveWindowFormat = false;
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private boolean mHaveDimAmount = false;
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private int mDefaultWindowFormat = PixelFormat.OPAQUE;
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private boolean mHasSoftInputMode = false;
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@UnsupportedAppUsage
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private boolean mDestroyed;
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private boolean mOverlayWithDecorCaptionEnabled = true;
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private boolean mCloseOnSwipeEnabled = false;
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/**
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* To check if toolkitSetFrameRateReadOnly flag is enabled
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*
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* @hide
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*/
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protected static boolean sToolkitSetFrameRateReadOnlyFlagValue =
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android.view.flags.Flags.toolkitSetFrameRateReadOnly();
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// The current window attributes.
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@UnsupportedAppUsage
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private final WindowManager.LayoutParams mWindowAttributes =
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new WindowManager.LayoutParams();
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/**
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* API from a Window back to its caller. This allows the client to
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* intercept key dispatching, panels and menus, etc.
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*/
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public interface Callback {
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/**
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* Called to process key events. At the very least your
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* implementation must call
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* {@link android.view.Window#superDispatchKeyEvent} to do the
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* standard key processing.
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*
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* @param event The key event.
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*
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* @return boolean Return true if this event was consumed.
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*/
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public boolean dispatchKeyEvent(KeyEvent event);
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/**
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* Called to process a key shortcut event.
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* At the very least your implementation must call
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* {@link android.view.Window#superDispatchKeyShortcutEvent} to do the
|
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* standard key shortcut processing.
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*
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* @param event The key shortcut event.
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* @return True if this event was consumed.
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*/
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public boolean dispatchKeyShortcutEvent(KeyEvent event);
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/**
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* Called to process touch screen events. At the very least your
|
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* implementation must call
|
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* {@link android.view.Window#superDispatchTouchEvent} to do the
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* standard touch screen processing.
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*
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* @param event The touch screen event.
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*
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* @return boolean Return true if this event was consumed.
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*/
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public boolean dispatchTouchEvent(MotionEvent event);
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/**
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* Called to process trackball events. At the very least your
|
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* implementation must call
|
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* {@link android.view.Window#superDispatchTrackballEvent} to do the
|
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* standard trackball processing.
|
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*
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* @param event The trackball event.
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*
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* @return boolean Return true if this event was consumed.
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*/
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public boolean dispatchTrackballEvent(MotionEvent event);
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/**
|
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* Called to process generic motion events. At the very least your
|
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* implementation must call
|
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* {@link android.view.Window#superDispatchGenericMotionEvent} to do the
|
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* standard processing.
|
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*
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* @param event The generic motion event.
|
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*
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* @return boolean Return true if this event was consumed.
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||
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*/
|
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public boolean dispatchGenericMotionEvent(MotionEvent event);
|
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/**
|
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* Called to process population of {@link AccessibilityEvent}s.
|
||
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*
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||
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* @param event The event.
|
||
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*
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||
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* @return boolean Return true if event population was completed.
|
||
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*/
|
||
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public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event);
|
||
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|
||
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/**
|
||
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* Instantiate the view to display in the panel for 'featureId'.
|
||
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* You can return null, in which case the default content (typically
|
||
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* a menu) will be created for you.
|
||
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*
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||
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* @param featureId Which panel is being created.
|
||
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*
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||
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* @return view The top-level view to place in the panel.
|
||
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*
|
||
|
* @see #onPreparePanel
|
||
|
*/
|
||
|
@Nullable
|
||
|
public View onCreatePanelView(int featureId);
|
||
|
|
||
|
/**
|
||
|
* Initialize the contents of the menu for panel 'featureId'. This is
|
||
|
* called if onCreatePanelView() returns null, giving you a standard
|
||
|
* menu in which you can place your items. It is only called once for
|
||
|
* the panel, the first time it is shown.
|
||
|
*
|
||
|
* <p>You can safely hold on to <var>menu</var> (and any items created
|
||
|
* from it), making modifications to it as desired, until the next
|
||
|
* time onCreatePanelMenu() is called for this feature.
|
||
|
*
|
||
|
* @param featureId The panel being created.
|
||
|
* @param menu The menu inside the panel.
|
||
|
*
|
||
|
* @return boolean You must return true for the panel to be displayed;
|
||
|
* if you return false it will not be shown.
|
||
|
*/
|
||
|
boolean onCreatePanelMenu(int featureId, @NonNull Menu menu);
|
||
|
|
||
|
/**
|
||
|
* Prepare a panel to be displayed. This is called right before the
|
||
|
* panel window is shown, every time it is shown.
|
||
|
*
|
||
|
* @param featureId The panel that is being displayed.
|
||
|
* @param view The View that was returned by onCreatePanelView().
|
||
|
* @param menu If onCreatePanelView() returned null, this is the Menu
|
||
|
* being displayed in the panel.
|
||
|
*
|
||
|
* @return boolean You must return true for the panel to be displayed;
|
||
|
* if you return false it will not be shown.
|
||
|
*
|
||
|
* @see #onCreatePanelView
|
||
|
*/
|
||
|
boolean onPreparePanel(int featureId, @Nullable View view, @NonNull Menu menu);
|
||
|
|
||
|
/**
|
||
|
* Called when a panel's menu is opened by the user. This may also be
|
||
|
* called when the menu is changing from one type to another (for
|
||
|
* example, from the icon menu to the expanded menu).
|
||
|
*
|
||
|
* @param featureId The panel that the menu is in.
|
||
|
* @param menu The menu that is opened.
|
||
|
* @return Return true to allow the menu to open, or false to prevent
|
||
|
* the menu from opening.
|
||
|
*/
|
||
|
boolean onMenuOpened(int featureId, @NonNull Menu menu);
|
||
|
|
||
|
/**
|
||
|
* Called when a panel's menu item has been selected by the user.
|
||
|
*
|
||
|
* @param featureId The panel that the menu is in.
|
||
|
* @param item The menu item that was selected.
|
||
|
*
|
||
|
* @return boolean Return true to finish processing of selection, or
|
||
|
* false to perform the normal menu handling (calling its
|
||
|
* Runnable or sending a Message to its target Handler).
|
||
|
*/
|
||
|
boolean onMenuItemSelected(int featureId, @NonNull MenuItem item);
|
||
|
|
||
|
/**
|
||
|
* This is called whenever the current window attributes change.
|
||
|
*
|
||
|
*/
|
||
|
public void onWindowAttributesChanged(WindowManager.LayoutParams attrs);
|
||
|
|
||
|
/**
|
||
|
* This hook is called whenever the content view of the screen changes
|
||
|
* (due to a call to
|
||
|
* {@link Window#setContentView(View, android.view.ViewGroup.LayoutParams)
|
||
|
* Window.setContentView} or
|
||
|
* {@link Window#addContentView(View, android.view.ViewGroup.LayoutParams)
|
||
|
* Window.addContentView}).
|
||
|
*/
|
||
|
public void onContentChanged();
|
||
|
|
||
|
/**
|
||
|
* This hook is called whenever the window focus changes. See
|
||
|
* {@link View#onWindowFocusChanged(boolean)
|
||
|
* View.onWindowFocusChangedNotLocked(boolean)} for more information.
|
||
|
*
|
||
|
* @param hasFocus Whether the window now has focus.
|
||
|
*/
|
||
|
public void onWindowFocusChanged(boolean hasFocus);
|
||
|
|
||
|
/**
|
||
|
* Called when the window has been attached to the window manager.
|
||
|
* See {@link View#onAttachedToWindow() View.onAttachedToWindow()}
|
||
|
* for more information.
|
||
|
*/
|
||
|
public void onAttachedToWindow();
|
||
|
|
||
|
/**
|
||
|
* Called when the window has been detached from the window manager.
|
||
|
* See {@link View#onDetachedFromWindow() View.onDetachedFromWindow()}
|
||
|
* for more information.
|
||
|
*/
|
||
|
public void onDetachedFromWindow();
|
||
|
|
||
|
/**
|
||
|
* Called when a panel is being closed. If another logical subsequent
|
||
|
* panel is being opened (and this panel is being closed to make room for the subsequent
|
||
|
* panel), this method will NOT be called.
|
||
|
*
|
||
|
* @param featureId The panel that is being displayed.
|
||
|
* @param menu If onCreatePanelView() returned null, this is the Menu
|
||
|
* being displayed in the panel.
|
||
|
*/
|
||
|
void onPanelClosed(int featureId, @NonNull Menu menu);
|
||
|
|
||
|
/**
|
||
|
* Called when the user signals the desire to start a search.
|
||
|
*
|
||
|
* @return true if search launched, false if activity refuses (blocks)
|
||
|
*
|
||
|
* @see android.app.Activity#onSearchRequested()
|
||
|
*/
|
||
|
public boolean onSearchRequested();
|
||
|
|
||
|
/**
|
||
|
* Called when the user signals the desire to start a search.
|
||
|
*
|
||
|
* @param searchEvent A {@link SearchEvent} describing the signal to
|
||
|
* start a search.
|
||
|
* @return true if search launched, false if activity refuses (blocks)
|
||
|
*/
|
||
|
public boolean onSearchRequested(SearchEvent searchEvent);
|
||
|
|
||
|
/**
|
||
|
* Called when an action mode is being started for this window. Gives the
|
||
|
* callback an opportunity to handle the action mode in its own unique and
|
||
|
* beautiful way. If this method returns null the system can choose a way
|
||
|
* to present the mode or choose not to start the mode at all. This is equivalent
|
||
|
* to {@link #onWindowStartingActionMode(android.view.ActionMode.Callback, int)}
|
||
|
* with type {@link ActionMode#TYPE_PRIMARY}.
|
||
|
*
|
||
|
* @param callback Callback to control the lifecycle of this action mode
|
||
|
* @return The ActionMode that was started, or null if the system should present it
|
||
|
*/
|
||
|
@Nullable
|
||
|
public ActionMode onWindowStartingActionMode(ActionMode.Callback callback);
|
||
|
|
||
|
/**
|
||
|
* Called when an action mode is being started for this window. Gives the
|
||
|
* callback an opportunity to handle the action mode in its own unique and
|
||
|
* beautiful way. If this method returns null the system can choose a way
|
||
|
* to present the mode or choose not to start the mode at all.
|
||
|
*
|
||
|
* @param callback Callback to control the lifecycle of this action mode
|
||
|
* @param type One of {@link ActionMode#TYPE_PRIMARY} or {@link ActionMode#TYPE_FLOATING}.
|
||
|
* @return The ActionMode that was started, or null if the system should present it
|
||
|
*/
|
||
|
@Nullable
|
||
|
public ActionMode onWindowStartingActionMode(ActionMode.Callback callback, int type);
|
||
|
|
||
|
/**
|
||
|
* Called when an action mode has been started. The appropriate mode callback
|
||
|
* method will have already been invoked.
|
||
|
*
|
||
|
* @param mode The new mode that has just been started.
|
||
|
*/
|
||
|
public void onActionModeStarted(ActionMode mode);
|
||
|
|
||
|
/**
|
||
|
* Called when an action mode has been finished. The appropriate mode callback
|
||
|
* method will have already been invoked.
|
||
|
*
|
||
|
* @param mode The mode that was just finished.
|
||
|
*/
|
||
|
public void onActionModeFinished(ActionMode mode);
|
||
|
|
||
|
/**
|
||
|
* Called when Keyboard Shortcuts are requested for the current window.
|
||
|
*
|
||
|
* @param data The data list to populate with shortcuts.
|
||
|
* @param menu The current menu, which may be null.
|
||
|
* @param deviceId The id for the connected device the shortcuts should be provided for.
|
||
|
*/
|
||
|
default public void onProvideKeyboardShortcuts(
|
||
|
List<KeyboardShortcutGroup> data, @Nullable Menu menu, int deviceId) { };
|
||
|
|
||
|
/**
|
||
|
* Called when pointer capture is enabled or disabled for the current window.
|
||
|
*
|
||
|
* @param hasCapture True if the window has pointer capture.
|
||
|
*/
|
||
|
default public void onPointerCaptureChanged(boolean hasCapture) { };
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public interface OnWindowDismissedCallback {
|
||
|
/**
|
||
|
* Called when a window is dismissed. This informs the callback that the
|
||
|
* window is gone, and it should finish itself.
|
||
|
* @param finishTask True if the task should also be finished.
|
||
|
* @param suppressWindowTransition True if the resulting exit and enter window transition
|
||
|
* animations should be suppressed.
|
||
|
*/
|
||
|
void onWindowDismissed(boolean finishTask, boolean suppressWindowTransition);
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public interface OnWindowSwipeDismissedCallback {
|
||
|
/**
|
||
|
* Called when a window is swipe dismissed. This informs the callback that the
|
||
|
* window is gone, and it should finish itself.
|
||
|
* @param finishTask True if the task should also be finished.
|
||
|
* @param suppressWindowTransition True if the resulting exit and enter window transition
|
||
|
* animations should be suppressed.
|
||
|
*/
|
||
|
void onWindowSwipeDismissed();
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public interface WindowControllerCallback {
|
||
|
/**
|
||
|
* Moves the activity between {@link WindowConfiguration#WINDOWING_MODE_FREEFORM} windowing
|
||
|
* mode and {@link WindowConfiguration#WINDOWING_MODE_FULLSCREEN}.
|
||
|
*/
|
||
|
void toggleFreeformWindowingMode();
|
||
|
|
||
|
/**
|
||
|
* Puts the activity in picture-in-picture mode if the activity supports.
|
||
|
* @see android.R.attr#supportsPictureInPicture
|
||
|
*/
|
||
|
void enterPictureInPictureModeIfPossible();
|
||
|
|
||
|
/** Returns whether the window belongs to the task root. */
|
||
|
boolean isTaskRoot();
|
||
|
|
||
|
/**
|
||
|
* Update the status bar color to a forced one.
|
||
|
*/
|
||
|
void updateStatusBarColor(int color);
|
||
|
|
||
|
/**
|
||
|
* Update the status bar appearance.
|
||
|
*/
|
||
|
|
||
|
void updateSystemBarsAppearance(int appearance);
|
||
|
|
||
|
/**
|
||
|
* Update the navigation bar color to a forced one.
|
||
|
*/
|
||
|
void updateNavigationBarColor(int color);
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public interface DecorCallback {
|
||
|
/**
|
||
|
* Called from
|
||
|
* {@link com.android.internal.policy.DecorView#onSystemBarAppearanceChanged(int)}.
|
||
|
*
|
||
|
* @param appearance The newly applied appearance.
|
||
|
*/
|
||
|
void onSystemBarAppearanceChanged(@WindowInsetsController.Appearance int appearance);
|
||
|
|
||
|
/**
|
||
|
* Called from
|
||
|
* {@link com.android.internal.policy.DecorView#updateColorViews(WindowInsets, boolean)}
|
||
|
* when {@link com.android.internal.policy.DecorView#mDrawLegacyNavigationBarBackground} is
|
||
|
* being updated.
|
||
|
*
|
||
|
* @param drawLegacyNavigationBarBackground the new value that is being set to
|
||
|
* {@link com.android.internal.policy.DecorView#mDrawLegacyNavigationBarBackground}.
|
||
|
* @return The value to be set to
|
||
|
* {@link com.android.internal.policy.DecorView#mDrawLegacyNavigationBarBackgroundHandled}
|
||
|
* on behalf of the {@link com.android.internal.policy.DecorView}.
|
||
|
* {@code true} to tell that the Window can render the legacy navigation bar
|
||
|
* background on behalf of the {@link com.android.internal.policy.DecorView}.
|
||
|
* {@code false} to let {@link com.android.internal.policy.DecorView} handle it.
|
||
|
*/
|
||
|
boolean onDrawLegacyNavigationBarBackgroundChanged(
|
||
|
boolean drawLegacyNavigationBarBackground);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Callback for clients that want to be aware of where caption draws content.
|
||
|
*/
|
||
|
public interface OnRestrictedCaptionAreaChangedListener {
|
||
|
/**
|
||
|
* Called when the area where caption draws content changes.
|
||
|
*
|
||
|
* @param rect The area where caption content is positioned, relative to the top view.
|
||
|
*/
|
||
|
void onRestrictedCaptionAreaChanged(Rect rect);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Callback for clients that want frame timing information for each
|
||
|
* frame rendered by the Window.
|
||
|
*/
|
||
|
public interface OnFrameMetricsAvailableListener {
|
||
|
/**
|
||
|
* Called when information is available for the previously rendered frame.
|
||
|
*
|
||
|
* Reports can be dropped if this callback takes too
|
||
|
* long to execute, as the report producer cannot wait for the consumer to
|
||
|
* complete.
|
||
|
*
|
||
|
* It is highly recommended that clients copy the passed in FrameMetrics
|
||
|
* via {@link FrameMetrics#FrameMetrics(FrameMetrics)} within this method and defer
|
||
|
* additional computation or storage to another thread to avoid unnecessarily
|
||
|
* dropping reports.
|
||
|
*
|
||
|
* @param window The {@link Window} on which the frame was displayed.
|
||
|
* @param frameMetrics the available metrics. This object is reused on every call
|
||
|
* and thus <strong>this reference is not valid outside the scope of this method</strong>.
|
||
|
* @param dropCountSinceLastInvocation the number of reports dropped since the last time
|
||
|
* this callback was invoked.
|
||
|
*/
|
||
|
void onFrameMetricsAvailable(Window window, FrameMetrics frameMetrics,
|
||
|
int dropCountSinceLastInvocation);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Listener for applying window insets on the content of a window. Used only by the framework to
|
||
|
* fit content according to legacy SystemUI flags.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
public interface OnContentApplyWindowInsetsListener {
|
||
|
|
||
|
/**
|
||
|
* Called when the window needs to apply insets on the container of its content view which
|
||
|
* are set by calling {@link #setContentView}. The method should determine what insets to
|
||
|
* apply on the container of the root level content view and what should be dispatched to
|
||
|
* the content view's
|
||
|
* {@link View#setOnApplyWindowInsetsListener(OnApplyWindowInsetsListener)} through the view
|
||
|
* hierarchy.
|
||
|
*
|
||
|
* @param view The view for which to apply insets. Must not be directly modified.
|
||
|
* @param insets The root level insets that are about to be dispatched
|
||
|
* @return A pair, with the first element containing the insets to apply as margin to the
|
||
|
* root-level content views, and the second element determining what should be
|
||
|
* dispatched to the content view.
|
||
|
*/
|
||
|
@NonNull
|
||
|
Pair<Insets, WindowInsets> onContentApplyWindowInsets(@NonNull View view,
|
||
|
@NonNull WindowInsets insets);
|
||
|
}
|
||
|
|
||
|
|
||
|
public Window(@UiContext Context context) {
|
||
|
mContext = context;
|
||
|
mFeatures = mLocalFeatures = getDefaultFeatures(context);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the Context this window policy is running in, for retrieving
|
||
|
* resources and other information.
|
||
|
*
|
||
|
* @return Context The Context that was supplied to the constructor.
|
||
|
*/
|
||
|
@UiContext
|
||
|
public final Context getContext() {
|
||
|
return mContext;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the {@link android.R.styleable#Window} attributes from this
|
||
|
* window's theme.
|
||
|
*/
|
||
|
public final TypedArray getWindowStyle() {
|
||
|
synchronized (this) {
|
||
|
if (mWindowStyle == null) {
|
||
|
mWindowStyle = mContext.obtainStyledAttributes(
|
||
|
com.android.internal.R.styleable.Window);
|
||
|
}
|
||
|
return mWindowStyle;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the container for this window. If not set, the DecorWindow
|
||
|
* operates as a top-level window; otherwise, it negotiates with the
|
||
|
* container to display itself appropriately.
|
||
|
*
|
||
|
* @param container The desired containing Window.
|
||
|
*/
|
||
|
public void setContainer(Window container) {
|
||
|
mContainer = container;
|
||
|
if (container != null) {
|
||
|
// Embedded screens never have a title.
|
||
|
mFeatures |= 1<<FEATURE_NO_TITLE;
|
||
|
mLocalFeatures |= 1<<FEATURE_NO_TITLE;
|
||
|
container.mHasChildren = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the container for this Window.
|
||
|
*
|
||
|
* @return Window The containing window, or null if this is a
|
||
|
* top-level window.
|
||
|
*/
|
||
|
public final Window getContainer() {
|
||
|
return mContainer;
|
||
|
}
|
||
|
|
||
|
public final boolean hasChildren() {
|
||
|
return mHasChildren;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void destroy() {
|
||
|
mDestroyed = true;
|
||
|
onDestroy();
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
protected void onDestroy() {
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
|
||
|
public final boolean isDestroyed() {
|
||
|
return mDestroyed;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the window manager for use by this Window to, for example,
|
||
|
* display panels. This is <em>not</em> used for displaying the
|
||
|
* Window itself -- that must be done by the client.
|
||
|
*
|
||
|
* @param wm The window manager for adding new windows.
|
||
|
*/
|
||
|
public void setWindowManager(WindowManager wm, IBinder appToken, String appName) {
|
||
|
setWindowManager(wm, appToken, appName, false);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the window manager for use by this Window to, for example,
|
||
|
* display panels. This is <em>not</em> used for displaying the
|
||
|
* Window itself -- that must be done by the client.
|
||
|
*
|
||
|
* @param wm The window manager for adding new windows.
|
||
|
*/
|
||
|
public void setWindowManager(WindowManager wm, IBinder appToken, String appName,
|
||
|
boolean hardwareAccelerated) {
|
||
|
mAppToken = appToken;
|
||
|
mAppName = appName;
|
||
|
mHardwareAccelerated = hardwareAccelerated;
|
||
|
if (wm == null) {
|
||
|
wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE);
|
||
|
}
|
||
|
mWindowManager = ((WindowManagerImpl)wm).createLocalWindowManager(this);
|
||
|
}
|
||
|
|
||
|
void adjustLayoutParamsForSubWindow(WindowManager.LayoutParams wp) {
|
||
|
CharSequence curTitle = wp.getTitle();
|
||
|
if (wp.type >= WindowManager.LayoutParams.FIRST_SUB_WINDOW &&
|
||
|
wp.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) {
|
||
|
if (wp.token == null) {
|
||
|
View decor = peekDecorView();
|
||
|
if (decor != null) {
|
||
|
wp.token = decor.getWindowToken();
|
||
|
}
|
||
|
}
|
||
|
if (curTitle == null || curTitle.length() == 0) {
|
||
|
final StringBuilder title = new StringBuilder(32);
|
||
|
if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA) {
|
||
|
title.append("Media");
|
||
|
} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY) {
|
||
|
title.append("MediaOvr");
|
||
|
} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_PANEL) {
|
||
|
title.append("Panel");
|
||
|
} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL) {
|
||
|
title.append("SubPanel");
|
||
|
} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_ABOVE_SUB_PANEL) {
|
||
|
title.append("AboveSubPanel");
|
||
|
} else if (wp.type == WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG) {
|
||
|
title.append("AtchDlg");
|
||
|
} else {
|
||
|
title.append(wp.type);
|
||
|
}
|
||
|
if (mAppName != null) {
|
||
|
title.append(":").append(mAppName);
|
||
|
}
|
||
|
wp.setTitle(title);
|
||
|
}
|
||
|
} else if (wp.type >= WindowManager.LayoutParams.FIRST_SYSTEM_WINDOW &&
|
||
|
wp.type <= WindowManager.LayoutParams.LAST_SYSTEM_WINDOW) {
|
||
|
// We don't set the app token to this system window because the life cycles should be
|
||
|
// independent. If an app creates a system window and then the app goes to the stopped
|
||
|
// state, the system window should not be affected (can still show and receive input
|
||
|
// events).
|
||
|
if (curTitle == null || curTitle.length() == 0) {
|
||
|
final StringBuilder title = new StringBuilder(32);
|
||
|
title.append("Sys").append(wp.type);
|
||
|
if (mAppName != null) {
|
||
|
title.append(":").append(mAppName);
|
||
|
}
|
||
|
wp.setTitle(title);
|
||
|
}
|
||
|
} else {
|
||
|
if (wp.token == null) {
|
||
|
wp.token = mContainer == null ? mAppToken : mContainer.mAppToken;
|
||
|
}
|
||
|
if ((curTitle == null || curTitle.length() == 0)
|
||
|
&& mAppName != null) {
|
||
|
wp.setTitle(mAppName);
|
||
|
}
|
||
|
}
|
||
|
if (wp.packageName == null) {
|
||
|
wp.packageName = mContext.getPackageName();
|
||
|
}
|
||
|
if (mHardwareAccelerated ||
|
||
|
(mWindowAttributes.flags & FLAG_HARDWARE_ACCELERATED) != 0) {
|
||
|
wp.flags |= FLAG_HARDWARE_ACCELERATED;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the window manager allowing this Window to display its own
|
||
|
* windows.
|
||
|
*
|
||
|
* @return WindowManager The ViewManager.
|
||
|
*/
|
||
|
public WindowManager getWindowManager() {
|
||
|
return mWindowManager;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the Callback interface for this window, used to intercept key
|
||
|
* events and other dynamic operations in the window.
|
||
|
*
|
||
|
* @param callback The desired Callback interface.
|
||
|
*/
|
||
|
public void setCallback(Callback callback) {
|
||
|
mCallback = callback;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the current Callback interface for this window.
|
||
|
*/
|
||
|
public final Callback getCallback() {
|
||
|
return mCallback;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set an observer to collect frame stats for each frame rendered in this window.
|
||
|
*
|
||
|
* Must be in hardware rendering mode.
|
||
|
*/
|
||
|
public final void addOnFrameMetricsAvailableListener(
|
||
|
@NonNull OnFrameMetricsAvailableListener listener,
|
||
|
Handler handler) {
|
||
|
final View decorView = getDecorView();
|
||
|
if (decorView == null) {
|
||
|
throw new IllegalStateException("can't observe a Window without an attached view");
|
||
|
}
|
||
|
|
||
|
if (listener == null) {
|
||
|
throw new NullPointerException("listener cannot be null");
|
||
|
}
|
||
|
|
||
|
decorView.addFrameMetricsListener(this, listener, handler);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Remove observer and stop listening to frame stats for this window.
|
||
|
*/
|
||
|
public final void removeOnFrameMetricsAvailableListener(OnFrameMetricsAvailableListener listener) {
|
||
|
final View decorView = getDecorView();
|
||
|
if (decorView != null) {
|
||
|
getDecorView().removeFrameMetricsListener(listener);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void setOnWindowDismissedCallback(OnWindowDismissedCallback dcb) {
|
||
|
mOnWindowDismissedCallback = dcb;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void dispatchOnWindowDismissed(
|
||
|
boolean finishTask, boolean suppressWindowTransition) {
|
||
|
if (mOnWindowDismissedCallback != null) {
|
||
|
mOnWindowDismissedCallback.onWindowDismissed(finishTask, suppressWindowTransition);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void setOnWindowSwipeDismissedCallback(OnWindowSwipeDismissedCallback sdcb) {
|
||
|
mOnWindowSwipeDismissedCallback = sdcb;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void dispatchOnWindowSwipeDismissed() {
|
||
|
if (mOnWindowSwipeDismissedCallback != null) {
|
||
|
mOnWindowSwipeDismissedCallback.onWindowSwipeDismissed();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void setWindowControllerCallback(WindowControllerCallback wccb) {
|
||
|
mWindowControllerCallback = wccb;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final WindowControllerCallback getWindowControllerCallback() {
|
||
|
return mWindowControllerCallback;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void setDecorCallback(DecorCallback decorCallback) {
|
||
|
mDecorCallback = decorCallback;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void setSystemBarAppearance(@WindowInsetsController.Appearance int appearance) {
|
||
|
mSystemBarAppearance = appearance;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
@WindowInsetsController.Appearance
|
||
|
public final int getSystemBarAppearance() {
|
||
|
return mSystemBarAppearance;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final void dispatchOnSystemBarAppearanceChanged(
|
||
|
@WindowInsetsController.Appearance int appearance) {
|
||
|
setSystemBarAppearance(appearance);
|
||
|
if (mDecorCallback != null) {
|
||
|
mDecorCallback.onSystemBarAppearanceChanged(appearance);
|
||
|
}
|
||
|
if (mWindowControllerCallback != null) {
|
||
|
mWindowControllerCallback.updateSystemBarsAppearance(appearance);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public final boolean onDrawLegacyNavigationBarBackgroundChanged(
|
||
|
boolean drawLegacyNavigationBarBackground) {
|
||
|
if (mDecorCallback == null) {
|
||
|
return false;
|
||
|
}
|
||
|
return mDecorCallback.onDrawLegacyNavigationBarBackgroundChanged(
|
||
|
drawLegacyNavigationBarBackground);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set a callback for changes of area where caption will draw its content.
|
||
|
*
|
||
|
* @param listener Callback that will be called when the area changes.
|
||
|
*/
|
||
|
public final void setRestrictedCaptionAreaListener(OnRestrictedCaptionAreaChangedListener listener) {
|
||
|
mOnRestrictedCaptionAreaChangedListener = listener;
|
||
|
mRestrictedCaptionAreaRect = listener != null ? new Rect() : null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Prevent non-system overlay windows from being drawn on top of this window.
|
||
|
*
|
||
|
* @param hide whether non-system overlay windows should be hidden.
|
||
|
*/
|
||
|
@RequiresPermission(HIDE_OVERLAY_WINDOWS)
|
||
|
public final void setHideOverlayWindows(boolean hide) {
|
||
|
// This permission check is here to throw early and let the developer know that they need
|
||
|
// to hold HIDE_OVERLAY_WINDOWS for the flag to have any effect. The WM verifies that the
|
||
|
// owner of the window has the permission before applying the flag, but this is done
|
||
|
// asynchronously.
|
||
|
if (mContext.checkSelfPermission(HIDE_NON_SYSTEM_OVERLAY_WINDOWS) != PERMISSION_GRANTED
|
||
|
&& mContext.checkSelfPermission(HIDE_OVERLAY_WINDOWS) != PERMISSION_GRANTED) {
|
||
|
throw new SecurityException(
|
||
|
"Permission denial: setHideOverlayWindows: HIDE_OVERLAY_WINDOWS");
|
||
|
}
|
||
|
setPrivateFlags(hide ? SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS : 0,
|
||
|
SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Take ownership of this window's surface. The window's view hierarchy
|
||
|
* will no longer draw into the surface, though it will otherwise continue
|
||
|
* to operate (such as for receiving input events). The given SurfaceHolder
|
||
|
* callback will be used to tell you about state changes to the surface.
|
||
|
*/
|
||
|
public abstract void takeSurface(SurfaceHolder.Callback2 callback);
|
||
|
|
||
|
/**
|
||
|
* Take ownership of this window's InputQueue. The window will no
|
||
|
* longer read and dispatch input events from the queue; it is your
|
||
|
* responsibility to do so.
|
||
|
*/
|
||
|
public abstract void takeInputQueue(InputQueue.Callback callback);
|
||
|
|
||
|
/**
|
||
|
* Return whether this window is being displayed with a floating style
|
||
|
* (based on the {@link android.R.attr#windowIsFloating} attribute in
|
||
|
* the style/theme).
|
||
|
*
|
||
|
* @return Returns true if the window is configured to be displayed floating
|
||
|
* on top of whatever is behind it.
|
||
|
*/
|
||
|
public abstract boolean isFloating();
|
||
|
|
||
|
/**
|
||
|
* Set the width and height layout parameters of the window. The default
|
||
|
* for both of these is MATCH_PARENT; you can change them to WRAP_CONTENT
|
||
|
* or an absolute value to make a window that is not full-screen.
|
||
|
*
|
||
|
* @param width The desired layout width of the window.
|
||
|
* @param height The desired layout height of the window.
|
||
|
*
|
||
|
* @see ViewGroup.LayoutParams#height
|
||
|
* @see ViewGroup.LayoutParams#width
|
||
|
*/
|
||
|
public void setLayout(int width, int height) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.width = width;
|
||
|
attrs.height = height;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the gravity of the window, as per the Gravity constants. This
|
||
|
* controls how the window manager is positioned in the overall window; it
|
||
|
* is only useful when using WRAP_CONTENT for the layout width or height.
|
||
|
*
|
||
|
* @param gravity The desired gravity constant.
|
||
|
*
|
||
|
* @see Gravity
|
||
|
* @see #setLayout
|
||
|
*/
|
||
|
public void setGravity(int gravity)
|
||
|
{
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.gravity = gravity;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the type of the window, as per the WindowManager.LayoutParams
|
||
|
* types.
|
||
|
*
|
||
|
* @param type The new window type (see WindowManager.LayoutParams).
|
||
|
*/
|
||
|
public void setType(int type) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.type = type;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the format of window, as per the PixelFormat types. This overrides
|
||
|
* the default format that is selected by the Window based on its
|
||
|
* window decorations.
|
||
|
*
|
||
|
* @param format The new window format (see PixelFormat). Use
|
||
|
* PixelFormat.UNKNOWN to allow the Window to select
|
||
|
* the format.
|
||
|
*
|
||
|
* @see PixelFormat
|
||
|
*/
|
||
|
public void setFormat(int format) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
if (format != PixelFormat.UNKNOWN) {
|
||
|
attrs.format = format;
|
||
|
mHaveWindowFormat = true;
|
||
|
} else {
|
||
|
attrs.format = mDefaultWindowFormat;
|
||
|
mHaveWindowFormat = false;
|
||
|
}
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Specify custom animations to use for the window, as per
|
||
|
* {@link WindowManager.LayoutParams#windowAnimations
|
||
|
* WindowManager.LayoutParams.windowAnimations}. Providing anything besides
|
||
|
* 0 here will override the animations the window would
|
||
|
* normally retrieve from its theme.
|
||
|
*/
|
||
|
public void setWindowAnimations(@StyleRes int resId) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.windowAnimations = resId;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Specify an explicit soft input mode to use for the window, as per
|
||
|
* {@link WindowManager.LayoutParams#softInputMode
|
||
|
* WindowManager.LayoutParams.softInputMode}. Providing anything besides
|
||
|
* "unspecified" here will override the input mode the window would
|
||
|
* normally retrieve from its theme.
|
||
|
*/
|
||
|
public void setSoftInputMode(int mode) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
if (mode != WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED) {
|
||
|
attrs.softInputMode = mode;
|
||
|
mHasSoftInputMode = true;
|
||
|
} else {
|
||
|
mHasSoftInputMode = false;
|
||
|
}
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convenience function to set the flag bits as specified in flags, as
|
||
|
* per {@link #setFlags}.
|
||
|
* @param flags The flag bits to be set.
|
||
|
* @see #setFlags
|
||
|
* @see #clearFlags
|
||
|
*/
|
||
|
public void addFlags(int flags) {
|
||
|
setFlags(flags, flags);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Add private flag bits.
|
||
|
*
|
||
|
* <p>Refer to the individual flags for the permissions needed.
|
||
|
*
|
||
|
* @param flags The flag bits to add.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
|
||
|
public void addPrivateFlags(int flags) {
|
||
|
setPrivateFlags(flags, flags);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Add system flag bits.
|
||
|
*
|
||
|
* <p>Refer to the individual flags for the permissions needed.
|
||
|
*
|
||
|
* <p>Note: Only for updateable system components (aka. mainline modules)
|
||
|
*
|
||
|
* @param flags The flag bits to add.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
@SystemApi
|
||
|
public void addSystemFlags(@WindowManager.LayoutParams.SystemFlags int flags) {
|
||
|
addPrivateFlags(flags);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convenience function to clear the flag bits as specified in flags, as
|
||
|
* per {@link #setFlags}.
|
||
|
* @param flags The flag bits to be cleared.
|
||
|
* @see #setFlags
|
||
|
* @see #addFlags
|
||
|
*/
|
||
|
public void clearFlags(int flags) {
|
||
|
setFlags(0, flags);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the flags of the window, as per the
|
||
|
* {@link WindowManager.LayoutParams WindowManager.LayoutParams}
|
||
|
* flags.
|
||
|
*
|
||
|
* <p>Note that some flags must be set before the window decoration is
|
||
|
* created (by the first call to
|
||
|
* {@link #setContentView(View, android.view.ViewGroup.LayoutParams)} or
|
||
|
* {@link #getDecorView()}:
|
||
|
* {@link WindowManager.LayoutParams#FLAG_LAYOUT_IN_SCREEN} and
|
||
|
* {@link WindowManager.LayoutParams#FLAG_LAYOUT_INSET_DECOR}. These
|
||
|
* will be set for you based on the {@link android.R.attr#windowIsFloating}
|
||
|
* attribute.
|
||
|
*
|
||
|
* @param flags The new window flags (see WindowManager.LayoutParams).
|
||
|
* @param mask Which of the window flag bits to modify.
|
||
|
* @see #addFlags
|
||
|
* @see #clearFlags
|
||
|
*/
|
||
|
public void setFlags(int flags, int mask) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.flags = (attrs.flags&~mask) | (flags&mask);
|
||
|
mForcedWindowFlags |= mask;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
private void setPrivateFlags(int flags, int mask) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.privateFlags = (attrs.privateFlags & ~mask) | (flags & mask);
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* {@hide}
|
||
|
*/
|
||
|
protected void dispatchWindowAttributesChanged(WindowManager.LayoutParams attrs) {
|
||
|
if (mCallback != null) {
|
||
|
mCallback.onWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* <p>Sets the requested color mode of the window. The requested the color mode might
|
||
|
* override the window's pixel {@link WindowManager.LayoutParams#format format}.</p>
|
||
|
*
|
||
|
* <p>The requested color mode must be one of {@link ActivityInfo#COLOR_MODE_DEFAULT},
|
||
|
* {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT} or {@link ActivityInfo#COLOR_MODE_HDR}.</p>
|
||
|
*
|
||
|
* <p>The requested color mode is not guaranteed to be honored. Please refer to
|
||
|
* {@link #getColorMode()} for more information.</p>
|
||
|
*
|
||
|
* @see #getColorMode()
|
||
|
* @see Display#isWideColorGamut()
|
||
|
* @see Configuration#isScreenWideColorGamut()
|
||
|
*/
|
||
|
public void setColorMode(@ActivityInfo.ColorMode int colorMode) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.setColorMode(colorMode);
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* <p>Sets the desired about of HDR headroom to be used when rendering as a ratio of
|
||
|
* targetHdrPeakBrightnessInNits / targetSdrWhitePointInNits. Only applies when
|
||
|
* {@link #setColorMode(int)} is {@link ActivityInfo#COLOR_MODE_HDR}</p>
|
||
|
*
|
||
|
* <p>By default the system will choose an amount of HDR headroom that is appropriate
|
||
|
* for the underlying device capabilities & bit-depth of the panel. However, for some types
|
||
|
* of content this can end up being more headroom than necessary or desired. An example
|
||
|
* would be a messaging app or gallery thumbnail view where some amount of HDR pop is desired
|
||
|
* without overly influencing the perceived brightness of the majority SDR content. This can
|
||
|
* also be used to animate in/out of an HDR range for smoother transitions.</p>
|
||
|
*
|
||
|
* <p>Note: The actual amount of HDR headroom that will be given is subject to a variety
|
||
|
* of factors such as ambient conditions, display capabilities, or bit-depth limitations.
|
||
|
* See {@link Display#getHdrSdrRatio()} for more information as well as how to query the
|
||
|
* current value.</p>
|
||
|
*
|
||
|
* @param desiredHeadroom The amount of HDR headroom that is desired. Must be >= 1.0 (no HDR)
|
||
|
* and <= 10,000.0. Passing 0.0 will reset to the default, automatically
|
||
|
* chosen value.
|
||
|
* @see #getDesiredHdrHeadroom()
|
||
|
* @see Display#getHdrSdrRatio()
|
||
|
*/
|
||
|
@FlaggedApi(com.android.graphics.hwui.flags.Flags.FLAG_LIMITED_HDR)
|
||
|
public void setDesiredHdrHeadroom(
|
||
|
@FloatRange(from = 0.0f, to = 10000.0) float desiredHeadroom) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.setDesiredHdrHeadroom(desiredHeadroom);
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get the desired amount of HDR headroom as set by {@link #setDesiredHdrHeadroom(float)}
|
||
|
* @return The amount of HDR headroom set, or 0 for automatic/default behavior.
|
||
|
* @see #setDesiredHdrHeadroom(float)
|
||
|
*/
|
||
|
@FlaggedApi(com.android.graphics.hwui.flags.Flags.FLAG_LIMITED_HDR)
|
||
|
public float getDesiredHdrHeadroom() {
|
||
|
return getAttributes().getDesiredHdrHeadroom();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether the frame rate touch boost is enabled for this Window.
|
||
|
* When enabled, the frame rate will be boosted when a user touches the Window.
|
||
|
*
|
||
|
* @param enabled whether the frame rate touch boost is enabled.
|
||
|
* @see #getFrameRateBoostOnTouchEnabled()
|
||
|
* @see WindowManager.LayoutParams#setFrameRateBoostOnTouchEnabled(boolean)
|
||
|
*/
|
||
|
@FlaggedApi(android.view.flags.Flags.FLAG_TOOLKIT_SET_FRAME_RATE_READ_ONLY)
|
||
|
public void setFrameRateBoostOnTouchEnabled(boolean enabled) {
|
||
|
if (sToolkitSetFrameRateReadOnlyFlagValue) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.setFrameRateBoostOnTouchEnabled(enabled);
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get whether frame rate touch boost is enabled
|
||
|
* {@link #setFrameRateBoostOnTouchEnabled(boolean)}
|
||
|
*
|
||
|
* @return whether the frame rate touch boost is enabled.
|
||
|
* @see #setFrameRateBoostOnTouchEnabled(boolean)
|
||
|
* @see WindowManager.LayoutParams#getFrameRateBoostOnTouchEnabled()
|
||
|
*/
|
||
|
@FlaggedApi(android.view.flags.Flags.FLAG_TOOLKIT_SET_FRAME_RATE_READ_ONLY)
|
||
|
public boolean getFrameRateBoostOnTouchEnabled() {
|
||
|
if (sToolkitSetFrameRateReadOnlyFlagValue) {
|
||
|
return getAttributes().getFrameRateBoostOnTouchEnabled();
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set whether frameratepowersavingsbalance is enabled for this Window.
|
||
|
* This allows device to adjust refresh rate
|
||
|
* as needed and can be useful for power saving.
|
||
|
*
|
||
|
* @param enabled whether the frameratepowersavingsbalance is enabled.
|
||
|
* @see #isFrameRatePowerSavingsBalanced()
|
||
|
* @see WindowManager.LayoutParams#setFrameRatePowerSavingsBalanced(boolean)
|
||
|
*/
|
||
|
@FlaggedApi(android.view.flags.Flags.FLAG_TOOLKIT_SET_FRAME_RATE_READ_ONLY)
|
||
|
public void setFrameRatePowerSavingsBalanced(boolean enabled) {
|
||
|
if (sToolkitSetFrameRateReadOnlyFlagValue) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.setFrameRatePowerSavingsBalanced(enabled);
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get whether frameratepowersavingsbalance is enabled for this Window.
|
||
|
* This allows device to adjust refresh rate
|
||
|
* as needed and can be useful for power saving.
|
||
|
* {@link #setFrameRateBoostOnTouchEnabled(boolean)}
|
||
|
*
|
||
|
* @return whether the frameratepowersavingsbalance is enabled.
|
||
|
* @see #setFrameRatePowerSavingsBalanced(boolean)
|
||
|
* @see WindowManager.LayoutParams#isFrameRatePowerSavingsBalanced()
|
||
|
*/
|
||
|
@FlaggedApi(android.view.flags.Flags.FLAG_TOOLKIT_SET_FRAME_RATE_READ_ONLY)
|
||
|
public boolean isFrameRatePowerSavingsBalanced() {
|
||
|
if (sToolkitSetFrameRateReadOnlyFlagValue) {
|
||
|
return getAttributes().isFrameRatePowerSavingsBalanced();
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* If {@code isPreferred} is true, this method requests that the connected display does minimal
|
||
|
* post processing when this window is visible on the screen. Otherwise, it requests that the
|
||
|
* display switches back to standard image processing.
|
||
|
*
|
||
|
* <p> By default, the display does not do minimal post processing and if this is desired, this
|
||
|
* method should not be used. It should be used with {@code isPreferred=true} when low
|
||
|
* latency has a higher priority than image enhancement processing (e.g. for games or video
|
||
|
* conferencing). The display will automatically go back into standard image processing mode
|
||
|
* when no window requesting minimal posst processing is visible on screen anymore.
|
||
|
* {@code setPreferMinimalPostProcessing(false)} can be used if
|
||
|
* {@code setPreferMinimalPostProcessing(true)} was previously called for this window and
|
||
|
* minimal post processing is no longer required.
|
||
|
*
|
||
|
* <p>If the Display sink is connected via HDMI, the device will begin to send infoframes with
|
||
|
* Auto Low Latency Mode enabled and Game Content Type. This will switch the connected display
|
||
|
* to a minimal image processing mode (if available), which reduces latency, improving the user
|
||
|
* experience for gaming or video conferencing applications. For more information, see HDMI 2.1
|
||
|
* specification.
|
||
|
*
|
||
|
* <p>If the Display sink has an internal connection or uses some other protocol than HDMI,
|
||
|
* effects may be similar but implementation-defined.
|
||
|
*
|
||
|
* <p>The ability to switch to a mode with minimal post proessing may be disabled by a user
|
||
|
* setting in the system settings menu. In that case, this method does nothing.
|
||
|
*
|
||
|
* @see android.content.pm.ActivityInfo#FLAG_PREFER_MINIMAL_POST_PROCESSING
|
||
|
* @see android.view.Display#isMinimalPostProcessingSupported
|
||
|
* @see android.view.WindowManager.LayoutParams#preferMinimalPostProcessing
|
||
|
*
|
||
|
* @param isPreferred Indicates whether minimal post processing is preferred for this window
|
||
|
* ({@code isPreferred=true}) or not ({@code isPreferred=false}).
|
||
|
*/
|
||
|
public void setPreferMinimalPostProcessing(boolean isPreferred) {
|
||
|
mWindowAttributes.preferMinimalPostProcessing = isPreferred;
|
||
|
dispatchWindowAttributesChanged(mWindowAttributes);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns the requested color mode of the window, one of
|
||
|
* {@link ActivityInfo#COLOR_MODE_DEFAULT}, {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT}
|
||
|
* or {@link ActivityInfo#COLOR_MODE_HDR}. If {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT}
|
||
|
* was requested it is possible the window will not be put in wide color gamut mode depending
|
||
|
* on device and display support for that mode. Use {@link #isWideColorGamut} to determine
|
||
|
* if the window is currently in wide color gamut mode.
|
||
|
*
|
||
|
* @see #setColorMode(int)
|
||
|
* @see Display#isWideColorGamut()
|
||
|
* @see Configuration#isScreenWideColorGamut()
|
||
|
*/
|
||
|
@ActivityInfo.ColorMode
|
||
|
public int getColorMode() {
|
||
|
return getAttributes().getColorMode();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns true if this window's color mode is {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT},
|
||
|
* the display has a wide color gamut and this device supports wide color gamut rendering.
|
||
|
*
|
||
|
* @see Display#isWideColorGamut()
|
||
|
* @see Configuration#isScreenWideColorGamut()
|
||
|
*/
|
||
|
public boolean isWideColorGamut() {
|
||
|
return getColorMode() == ActivityInfo.COLOR_MODE_WIDE_COLOR_GAMUT
|
||
|
&& getContext().getResources().getConfiguration().isScreenWideColorGamut();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the amount of dim behind the window when using
|
||
|
* {@link WindowManager.LayoutParams#FLAG_DIM_BEHIND}. This overrides
|
||
|
* the default dim amount of that is selected by the Window based on
|
||
|
* its theme.
|
||
|
*
|
||
|
* @param amount The new dim amount, from 0 for no dim to 1 for full dim.
|
||
|
*/
|
||
|
public void setDimAmount(float amount) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.dimAmount = amount;
|
||
|
mHaveDimAmount = true;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether the decor view should fit root-level content views for {@link WindowInsets}.
|
||
|
* <p>
|
||
|
* If set to {@code true}, the framework will inspect the now deprecated
|
||
|
* {@link View#SYSTEM_UI_LAYOUT_FLAGS} as well the
|
||
|
* {@link WindowManager.LayoutParams#SOFT_INPUT_ADJUST_RESIZE} flag and fits content according
|
||
|
* to these flags.
|
||
|
*
|
||
|
* <p>
|
||
|
* If set to {@code false}, the framework will not fit the content view to the insets and will
|
||
|
* just pass through the {@link WindowInsets} to the content view.
|
||
|
*
|
||
|
* <p>
|
||
|
* If the app targets
|
||
|
* {@link android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM VANILLA_ICE_CREAM} or above,
|
||
|
* the behavior will be like setting this to {@code false}, and cannot be changed.
|
||
|
*
|
||
|
* @param decorFitsSystemWindows Whether the decor view should fit root-level content views for
|
||
|
* insets.
|
||
|
* @deprecated Make space in the container views to prevent the critical elements from getting
|
||
|
* obscured by {@link WindowInsets.Type#systemBars()} or
|
||
|
* {@link WindowInsets.Type#displayCutout()} instead.
|
||
|
*/
|
||
|
public void setDecorFitsSystemWindows(boolean decorFitsSystemWindows) {
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public boolean decorFitsSystemWindows() {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Specify custom window attributes. <strong>PLEASE NOTE:</strong> the
|
||
|
* layout params you give here should generally be from values previously
|
||
|
* retrieved with {@link #getAttributes()}; you probably do not want to
|
||
|
* blindly create and apply your own, since this will blow away any values
|
||
|
* set by the framework that you are not interested in.
|
||
|
*
|
||
|
* @param a The new window attributes, which will completely override any
|
||
|
* current values.
|
||
|
*/
|
||
|
public void setAttributes(WindowManager.LayoutParams a) {
|
||
|
mWindowAttributes.copyFrom(a);
|
||
|
dispatchWindowAttributesChanged(mWindowAttributes);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve the current window attributes associated with this panel.
|
||
|
*
|
||
|
* @return WindowManager.LayoutParams Either the existing window
|
||
|
* attributes object, or a freshly created one if there is none.
|
||
|
*/
|
||
|
public final WindowManager.LayoutParams getAttributes() {
|
||
|
return mWindowAttributes;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the window flags that have been explicitly set by the client,
|
||
|
* so will not be modified by {@link #getDecorView}.
|
||
|
*/
|
||
|
protected final int getForcedWindowFlags() {
|
||
|
return mForcedWindowFlags;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Has the app specified their own soft input mode?
|
||
|
*/
|
||
|
protected final boolean hasSoftInputMode() {
|
||
|
return mHasSoftInputMode;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
@UnsupportedAppUsage
|
||
|
public void setCloseOnTouchOutside(boolean close) {
|
||
|
mCloseOnTouchOutside = close;
|
||
|
mSetCloseOnTouchOutside = true;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
@UnsupportedAppUsage
|
||
|
public void setCloseOnTouchOutsideIfNotSet(boolean close) {
|
||
|
if (!mSetCloseOnTouchOutside) {
|
||
|
mCloseOnTouchOutside = close;
|
||
|
mSetCloseOnTouchOutside = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public boolean shouldCloseOnTouchOutside() {
|
||
|
return mCloseOnTouchOutside;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
@SuppressWarnings("HiddenAbstractMethod")
|
||
|
@UnsupportedAppUsage
|
||
|
public abstract void alwaysReadCloseOnTouchAttr();
|
||
|
|
||
|
/** @hide */
|
||
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
|
||
|
public boolean shouldCloseOnTouch(Context context, MotionEvent event) {
|
||
|
final boolean isOutside =
|
||
|
event.getAction() == MotionEvent.ACTION_UP && isOutOfBounds(context, event)
|
||
|
|| event.getAction() == MotionEvent.ACTION_OUTSIDE;
|
||
|
if (mCloseOnTouchOutside && peekDecorView() != null && isOutside) {
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/* Sets the Sustained Performance requirement for the calling window.
|
||
|
* @param enable disables or enables the mode.
|
||
|
*/
|
||
|
public void setSustainedPerformanceMode(boolean enable) {
|
||
|
setPrivateFlags(enable
|
||
|
? WindowManager.LayoutParams.PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE : 0,
|
||
|
WindowManager.LayoutParams.PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE);
|
||
|
}
|
||
|
|
||
|
private boolean isOutOfBounds(Context context, MotionEvent event) {
|
||
|
final int x = (int) event.getX();
|
||
|
final int y = (int) event.getY();
|
||
|
final int slop = ViewConfiguration.get(context).getScaledWindowTouchSlop();
|
||
|
final View decorView = getDecorView();
|
||
|
return (x < -slop) || (y < -slop)
|
||
|
|| (x > (decorView.getWidth()+slop))
|
||
|
|| (y > (decorView.getHeight()+slop));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Enable extended screen features. This must be called before
|
||
|
* setContentView(). May be called as many times as desired as long as it
|
||
|
* is before setContentView(). If not called, no extended features
|
||
|
* will be available. You can not turn off a feature once it is requested.
|
||
|
* You canot use other title features with {@link #FEATURE_CUSTOM_TITLE}.
|
||
|
*
|
||
|
* @param featureId The desired features, defined as constants by Window.
|
||
|
* @return The features that are now set.
|
||
|
*/
|
||
|
public boolean requestFeature(int featureId) {
|
||
|
final int flag = 1<<featureId;
|
||
|
mFeatures |= flag;
|
||
|
mLocalFeatures |= mContainer != null ? (flag&~mContainer.mFeatures) : flag;
|
||
|
return (mFeatures&flag) != 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @hide Used internally to help resolve conflicting features.
|
||
|
*/
|
||
|
protected void removeFeature(int featureId) {
|
||
|
final int flag = 1<<featureId;
|
||
|
mFeatures &= ~flag;
|
||
|
mLocalFeatures &= ~(mContainer != null ? (flag&~mContainer.mFeatures) : flag);
|
||
|
}
|
||
|
|
||
|
public final void makeActive() {
|
||
|
if (mContainer != null) {
|
||
|
if (mContainer.mActiveChild != null) {
|
||
|
mContainer.mActiveChild.mIsActive = false;
|
||
|
}
|
||
|
mContainer.mActiveChild = this;
|
||
|
}
|
||
|
mIsActive = true;
|
||
|
onActive();
|
||
|
}
|
||
|
|
||
|
public final boolean isActive()
|
||
|
{
|
||
|
return mIsActive;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Finds a view that was identified by the {@code android:id} XML attribute
|
||
|
* that was processed in {@link android.app.Activity#onCreate}.
|
||
|
* <p>
|
||
|
* This will implicitly call {@link #getDecorView} with all of the associated side-effects.
|
||
|
* <p>
|
||
|
* <strong>Note:</strong> In most cases -- depending on compiler support --
|
||
|
* the resulting view is automatically cast to the target class type. If
|
||
|
* the target class type is unconstrained, an explicit cast may be
|
||
|
* necessary.
|
||
|
*
|
||
|
* @param id the ID to search for
|
||
|
* @return a view with given ID if found, or {@code null} otherwise
|
||
|
* @see View#findViewById(int)
|
||
|
* @see Window#requireViewById(int)
|
||
|
*/
|
||
|
@Nullable
|
||
|
public <T extends View> T findViewById(@IdRes int id) {
|
||
|
return getDecorView().findViewById(id);
|
||
|
}
|
||
|
/**
|
||
|
* Finds a view that was identified by the {@code android:id} XML attribute
|
||
|
* that was processed in {@link android.app.Activity#onCreate}, or throws an
|
||
|
* IllegalArgumentException if the ID is invalid, or there is no matching view in the hierarchy.
|
||
|
* <p>
|
||
|
* <strong>Note:</strong> In most cases -- depending on compiler support --
|
||
|
* the resulting view is automatically cast to the target class type. If
|
||
|
* the target class type is unconstrained, an explicit cast may be
|
||
|
* necessary.
|
||
|
*
|
||
|
* @param id the ID to search for
|
||
|
* @return a view with given ID
|
||
|
* @see View#requireViewById(int)
|
||
|
* @see Window#findViewById(int)
|
||
|
*/
|
||
|
@NonNull
|
||
|
public final <T extends View> T requireViewById(@IdRes int id) {
|
||
|
T view = findViewById(id);
|
||
|
if (view == null) {
|
||
|
throw new IllegalArgumentException("ID does not reference a View inside this Window");
|
||
|
}
|
||
|
return view;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convenience for
|
||
|
* {@link #setContentView(View, android.view.ViewGroup.LayoutParams)}
|
||
|
* to set the screen content from a layout resource. The resource will be
|
||
|
* inflated, adding all top-level views to the screen.
|
||
|
*
|
||
|
* @param layoutResID Resource ID to be inflated.
|
||
|
* @see #setContentView(View, android.view.ViewGroup.LayoutParams)
|
||
|
*/
|
||
|
public abstract void setContentView(@LayoutRes int layoutResID);
|
||
|
|
||
|
/**
|
||
|
* Convenience for
|
||
|
* {@link #setContentView(View, android.view.ViewGroup.LayoutParams)}
|
||
|
* set the screen content to an explicit view. This view is placed
|
||
|
* directly into the screen's view hierarchy. It can itself be a complex
|
||
|
* view hierarhcy.
|
||
|
*
|
||
|
* @param view The desired content to display.
|
||
|
* @see #setContentView(View, android.view.ViewGroup.LayoutParams)
|
||
|
*/
|
||
|
public abstract void setContentView(View view);
|
||
|
|
||
|
/**
|
||
|
* Set the screen content to an explicit view. This view is placed
|
||
|
* directly into the screen's view hierarchy. It can itself be a complex
|
||
|
* view hierarchy.
|
||
|
*
|
||
|
* <p>Note that calling this function "locks in" various characteristics
|
||
|
* of the window that can not, from this point forward, be changed: the
|
||
|
* features that have been requested with {@link #requestFeature(int)},
|
||
|
* and certain window flags as described in {@link #setFlags(int, int)}.</p>
|
||
|
*
|
||
|
* <p>If {@link #FEATURE_CONTENT_TRANSITIONS} is set, the window's
|
||
|
* TransitionManager will be used to animate content from the current
|
||
|
* content View to view.</p>
|
||
|
*
|
||
|
* @param view The desired content to display.
|
||
|
* @param params Layout parameters for the view.
|
||
|
* @see #getTransitionManager()
|
||
|
* @see #setTransitionManager(android.transition.TransitionManager)
|
||
|
*/
|
||
|
public abstract void setContentView(View view, ViewGroup.LayoutParams params);
|
||
|
|
||
|
/**
|
||
|
* Variation on
|
||
|
* {@link #setContentView(View, android.view.ViewGroup.LayoutParams)}
|
||
|
* to add an additional content view to the screen. Added after any existing
|
||
|
* ones in the screen -- existing views are NOT removed.
|
||
|
*
|
||
|
* @param view The desired content to display.
|
||
|
* @param params Layout parameters for the view.
|
||
|
*/
|
||
|
public abstract void addContentView(View view, ViewGroup.LayoutParams params);
|
||
|
|
||
|
/**
|
||
|
* Remove the view that was used as the screen content.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
@SuppressWarnings("HiddenAbstractMethod")
|
||
|
public abstract void clearContentView();
|
||
|
|
||
|
/**
|
||
|
* Return the view in this Window that currently has focus, or null if
|
||
|
* there are none. Note that this does not look in any containing
|
||
|
* Window.
|
||
|
*
|
||
|
* @return View The current View with focus or null.
|
||
|
*/
|
||
|
@Nullable
|
||
|
public abstract View getCurrentFocus();
|
||
|
|
||
|
/**
|
||
|
* Quick access to the {@link LayoutInflater} instance that this Window
|
||
|
* retrieved from its Context.
|
||
|
*
|
||
|
* @return LayoutInflater The shared LayoutInflater.
|
||
|
*/
|
||
|
@NonNull
|
||
|
public abstract LayoutInflater getLayoutInflater();
|
||
|
|
||
|
public abstract void setTitle(CharSequence title);
|
||
|
|
||
|
@Deprecated
|
||
|
public abstract void setTitleColor(@ColorInt int textColor);
|
||
|
|
||
|
public abstract void openPanel(int featureId, KeyEvent event);
|
||
|
|
||
|
public abstract void closePanel(int featureId);
|
||
|
|
||
|
public abstract void togglePanel(int featureId, KeyEvent event);
|
||
|
|
||
|
public abstract void invalidatePanelMenu(int featureId);
|
||
|
|
||
|
public abstract boolean performPanelShortcut(int featureId,
|
||
|
int keyCode,
|
||
|
KeyEvent event,
|
||
|
int flags);
|
||
|
public abstract boolean performPanelIdentifierAction(int featureId,
|
||
|
int id,
|
||
|
int flags);
|
||
|
|
||
|
public abstract void closeAllPanels();
|
||
|
|
||
|
public abstract boolean performContextMenuIdentifierAction(int id, int flags);
|
||
|
|
||
|
/**
|
||
|
* Should be called when the configuration is changed.
|
||
|
*
|
||
|
* @param newConfig The new configuration.
|
||
|
*/
|
||
|
public abstract void onConfigurationChanged(Configuration newConfig);
|
||
|
|
||
|
/**
|
||
|
* Sets the window elevation.
|
||
|
* <p>
|
||
|
* Changes to this property take effect immediately and will cause the
|
||
|
* window surface to be recreated. This is an expensive operation and as a
|
||
|
* result, this property should not be animated.
|
||
|
*
|
||
|
* @param elevation The window elevation.
|
||
|
* @see View#setElevation(float)
|
||
|
* @see android.R.styleable#Window_windowElevation
|
||
|
*/
|
||
|
public void setElevation(float elevation) {}
|
||
|
|
||
|
/**
|
||
|
* Gets the window elevation.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
public float getElevation() {
|
||
|
return 0.0f;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether window content should be clipped to the outline of the
|
||
|
* window background.
|
||
|
*
|
||
|
* @param clipToOutline Whether window content should be clipped to the
|
||
|
* outline of the window background.
|
||
|
* @see View#setClipToOutline(boolean)
|
||
|
* @see android.R.styleable#Window_windowClipToOutline
|
||
|
*/
|
||
|
public void setClipToOutline(boolean clipToOutline) {}
|
||
|
|
||
|
/**
|
||
|
* Change the background of this window to a Drawable resource. Setting the
|
||
|
* background to null will make the window be opaque. To make the window
|
||
|
* transparent, you can use an empty drawable (for instance a ColorDrawable
|
||
|
* with the color 0 or the system drawable android:drawable/empty.)
|
||
|
*
|
||
|
* @param resId The resource identifier of a drawable resource which will
|
||
|
* be installed as the new background.
|
||
|
*/
|
||
|
public void setBackgroundDrawableResource(@DrawableRes int resId) {
|
||
|
setBackgroundDrawable(mContext.getDrawable(resId));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Change the background of this window to a custom Drawable. Setting the
|
||
|
* background to null will make the window be opaque. To make the window
|
||
|
* transparent, you can use an empty drawable (for instance a ColorDrawable
|
||
|
* with the color 0 or the system drawable android:drawable/empty.)
|
||
|
*
|
||
|
* @param drawable The new Drawable to use for this window's background.
|
||
|
*/
|
||
|
public abstract void setBackgroundDrawable(Drawable drawable);
|
||
|
|
||
|
/**
|
||
|
* <p>
|
||
|
* Blurs the screen behind the window within the bounds of the window.
|
||
|
* </p><p>
|
||
|
* The density of the blur is set by the blur radius. The radius defines the size
|
||
|
* of the neighbouring area, from which pixels will be averaged to form the final
|
||
|
* color for each pixel. The operation approximates a Gaussian blur.
|
||
|
* A radius of 0 means no blur. The higher the radius, the denser the blur.
|
||
|
* </p><p>
|
||
|
* The window background drawable is drawn on top of the blurred region. The blur
|
||
|
* region bounds and rounded corners will mimic those of the background drawable.
|
||
|
* </p><p>
|
||
|
* For the blur region to be visible, the window has to be translucent
|
||
|
* (see {@link android.R.attr#windowIsTranslucent}) and floating
|
||
|
* (see {@link android.R.attr#windowIsFloating}).
|
||
|
* </p><p>
|
||
|
* Note the difference with {@link WindowManager.LayoutParams#setBlurBehindRadius},
|
||
|
* which blurs the whole screen behind the window. Background blur blurs the screen behind
|
||
|
* only within the bounds of the window.
|
||
|
* </p><p>
|
||
|
* Some devices might not support cross-window blur due to GPU limitations. It can also be
|
||
|
* disabled at runtime, e.g. during battery saving mode, when multimedia tunneling is used or
|
||
|
* when minimal post processing is requested. In such situations, no blur will be computed or
|
||
|
* drawn, resulting in a transparent window background. To avoid this, the app might want to
|
||
|
* change its theme to one that does not use blurs. To listen for cross-window blur
|
||
|
* enabled/disabled events, use {@link WindowManager#addCrossWindowBlurEnabledListener}.
|
||
|
* </p>
|
||
|
*
|
||
|
* @param blurRadius The blur radius to use for window background blur in pixels
|
||
|
*
|
||
|
* @see android.R.styleable#Window_windowBackgroundBlurRadius
|
||
|
* @see WindowManager.LayoutParams#setBlurBehindRadius
|
||
|
* @see WindowManager#addCrossWindowBlurEnabledListener
|
||
|
*/
|
||
|
public void setBackgroundBlurRadius(int blurRadius) {}
|
||
|
|
||
|
/**
|
||
|
* Set the value for a drawable feature of this window, from a resource
|
||
|
* identifier. You must have called requestFeature(featureId) before
|
||
|
* calling this function.
|
||
|
*
|
||
|
* @see android.content.res.Resources#getDrawable(int)
|
||
|
*
|
||
|
* @param featureId The desired drawable feature to change, defined as a
|
||
|
* constant by Window.
|
||
|
* @param resId Resource identifier of the desired image.
|
||
|
*/
|
||
|
public abstract void setFeatureDrawableResource(int featureId, @DrawableRes int resId);
|
||
|
|
||
|
/**
|
||
|
* Set the value for a drawable feature of this window, from a URI. You
|
||
|
* must have called requestFeature(featureId) before calling this
|
||
|
* function.
|
||
|
*
|
||
|
* <p>The only URI currently supported is "content:", specifying an image
|
||
|
* in a content provider.
|
||
|
*
|
||
|
* @see android.widget.ImageView#setImageURI
|
||
|
*
|
||
|
* @param featureId The desired drawable feature to change. Features are
|
||
|
* constants defined by Window.
|
||
|
* @param uri The desired URI.
|
||
|
*/
|
||
|
public abstract void setFeatureDrawableUri(int featureId, Uri uri);
|
||
|
|
||
|
/**
|
||
|
* Set an explicit Drawable value for feature of this window. You must
|
||
|
* have called requestFeature(featureId) before calling this function.
|
||
|
*
|
||
|
* @param featureId The desired drawable feature to change. Features are
|
||
|
* constants defined by Window.
|
||
|
* @param drawable A Drawable object to display.
|
||
|
*/
|
||
|
public abstract void setFeatureDrawable(int featureId, Drawable drawable);
|
||
|
|
||
|
/**
|
||
|
* Set a custom alpha value for the given drawable feature, controlling how
|
||
|
* much the background is visible through it.
|
||
|
*
|
||
|
* @param featureId The desired drawable feature to change. Features are
|
||
|
* constants defined by Window.
|
||
|
* @param alpha The alpha amount, 0 is completely transparent and 255 is
|
||
|
* completely opaque.
|
||
|
*/
|
||
|
public abstract void setFeatureDrawableAlpha(int featureId, int alpha);
|
||
|
|
||
|
/**
|
||
|
* Set the integer value for a feature. The range of the value depends on
|
||
|
* the feature being set. For {@link #FEATURE_PROGRESS}, it should go from
|
||
|
* 0 to 10000. At 10000 the progress is complete and the indicator hidden.
|
||
|
*
|
||
|
* @param featureId The desired feature to change. Features are constants
|
||
|
* defined by Window.
|
||
|
* @param value The value for the feature. The interpretation of this
|
||
|
* value is feature-specific.
|
||
|
*/
|
||
|
public abstract void setFeatureInt(int featureId, int value);
|
||
|
|
||
|
/**
|
||
|
* Request that key events come to this activity. Use this if your
|
||
|
* activity has no views with focus, but the activity still wants
|
||
|
* a chance to process key events.
|
||
|
*/
|
||
|
public abstract void takeKeyEvents(boolean get);
|
||
|
|
||
|
/**
|
||
|
* Used by custom windows, such as Dialog, to pass the key press event
|
||
|
* further down the view hierarchy. Application developers should
|
||
|
* not need to implement or call this.
|
||
|
*
|
||
|
*/
|
||
|
public abstract boolean superDispatchKeyEvent(KeyEvent event);
|
||
|
|
||
|
/**
|
||
|
* Used by custom windows, such as Dialog, to pass the key shortcut press event
|
||
|
* further down the view hierarchy. Application developers should
|
||
|
* not need to implement or call this.
|
||
|
*
|
||
|
*/
|
||
|
public abstract boolean superDispatchKeyShortcutEvent(KeyEvent event);
|
||
|
|
||
|
/**
|
||
|
* Used by custom windows, such as Dialog, to pass the touch screen event
|
||
|
* further down the view hierarchy. Application developers should
|
||
|
* not need to implement or call this.
|
||
|
*
|
||
|
*/
|
||
|
public abstract boolean superDispatchTouchEvent(MotionEvent event);
|
||
|
|
||
|
/**
|
||
|
* Used by custom windows, such as Dialog, to pass the trackball event
|
||
|
* further down the view hierarchy. Application developers should
|
||
|
* not need to implement or call this.
|
||
|
*
|
||
|
*/
|
||
|
public abstract boolean superDispatchTrackballEvent(MotionEvent event);
|
||
|
|
||
|
/**
|
||
|
* Used by custom windows, such as Dialog, to pass the generic motion event
|
||
|
* further down the view hierarchy. Application developers should
|
||
|
* not need to implement or call this.
|
||
|
*
|
||
|
*/
|
||
|
public abstract boolean superDispatchGenericMotionEvent(MotionEvent event);
|
||
|
|
||
|
/**
|
||
|
* Retrieve the top-level window decor view (containing the standard
|
||
|
* window frame/decorations and the client's content inside of that), which
|
||
|
* can be added as a window to the window manager.
|
||
|
*
|
||
|
* <p><em>Note that calling this function for the first time "locks in"
|
||
|
* various window characteristics as described in
|
||
|
* {@link #setContentView(View, android.view.ViewGroup.LayoutParams)}.</em></p>
|
||
|
*
|
||
|
* @return Returns the top-level window decor view.
|
||
|
*/
|
||
|
public abstract @NonNull View getDecorView();
|
||
|
|
||
|
/**
|
||
|
* @return the status bar background view or null.
|
||
|
* @hide
|
||
|
*/
|
||
|
@TestApi
|
||
|
public @Nullable View getStatusBarBackgroundView() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @return the navigation bar background view or null.
|
||
|
* @hide
|
||
|
*/
|
||
|
@TestApi
|
||
|
public @Nullable View getNavigationBarBackgroundView() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve the current decor view, but only if it has already been created;
|
||
|
* otherwise returns null.
|
||
|
*
|
||
|
* @return Returns the top-level window decor or null.
|
||
|
* @see #getDecorView
|
||
|
*/
|
||
|
public abstract View peekDecorView();
|
||
|
|
||
|
public abstract Bundle saveHierarchyState();
|
||
|
|
||
|
public abstract void restoreHierarchyState(Bundle savedInstanceState);
|
||
|
|
||
|
protected abstract void onActive();
|
||
|
|
||
|
/**
|
||
|
* Return the feature bits that are enabled. This is the set of features
|
||
|
* that were given to requestFeature(), and are being handled by this
|
||
|
* Window itself or its container. That is, it is the set of
|
||
|
* requested features that you can actually use.
|
||
|
*
|
||
|
* <p>To do: add a public version of this API that allows you to check for
|
||
|
* features by their feature ID.
|
||
|
*
|
||
|
* @return int The feature bits.
|
||
|
*/
|
||
|
protected final int getFeatures()
|
||
|
{
|
||
|
return mFeatures;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the feature bits set by default on a window.
|
||
|
* @param context The context used to access resources
|
||
|
*/
|
||
|
public static int getDefaultFeatures(Context context) {
|
||
|
int features = 0;
|
||
|
|
||
|
final Resources res = context.getResources();
|
||
|
if (res.getBoolean(com.android.internal.R.bool.config_defaultWindowFeatureOptionsPanel)) {
|
||
|
features |= 1 << FEATURE_OPTIONS_PANEL;
|
||
|
}
|
||
|
|
||
|
if (res.getBoolean(com.android.internal.R.bool.config_defaultWindowFeatureContextMenu)) {
|
||
|
features |= 1 << FEATURE_CONTEXT_MENU;
|
||
|
}
|
||
|
|
||
|
return features;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Query for the availability of a certain feature.
|
||
|
*
|
||
|
* @param feature The feature ID to check
|
||
|
* @return true if the feature is enabled, false otherwise.
|
||
|
*/
|
||
|
public boolean hasFeature(int feature) {
|
||
|
return (getFeatures() & (1 << feature)) != 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return the feature bits that are being implemented by this Window.
|
||
|
* This is the set of features that were given to requestFeature(), and are
|
||
|
* being handled by only this Window itself, not by its containers.
|
||
|
*
|
||
|
* @return int The feature bits.
|
||
|
*/
|
||
|
protected final int getLocalFeatures()
|
||
|
{
|
||
|
return mLocalFeatures;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the default format of window, as per the PixelFormat types. This
|
||
|
* is the format that will be used unless the client specifies in explicit
|
||
|
* format with setFormat();
|
||
|
*
|
||
|
* @param format The new window format (see PixelFormat).
|
||
|
*
|
||
|
* @see #setFormat
|
||
|
* @see PixelFormat
|
||
|
*/
|
||
|
protected void setDefaultWindowFormat(int format) {
|
||
|
mDefaultWindowFormat = format;
|
||
|
if (!mHaveWindowFormat) {
|
||
|
final WindowManager.LayoutParams attrs = getAttributes();
|
||
|
attrs.format = format;
|
||
|
dispatchWindowAttributesChanged(attrs);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
protected boolean haveDimAmount() {
|
||
|
return mHaveDimAmount;
|
||
|
}
|
||
|
|
||
|
public abstract void setChildDrawable(int featureId, Drawable drawable);
|
||
|
|
||
|
public abstract void setChildInt(int featureId, int value);
|
||
|
|
||
|
/**
|
||
|
* Is a keypress one of the defined shortcut keys for this window.
|
||
|
* @param keyCode the key code from {@link android.view.KeyEvent} to check.
|
||
|
* @param event the {@link android.view.KeyEvent} to use to help check.
|
||
|
*/
|
||
|
public abstract boolean isShortcutKey(int keyCode, KeyEvent event);
|
||
|
|
||
|
/**
|
||
|
* @see android.app.Activity#setVolumeControlStream(int)
|
||
|
*/
|
||
|
public abstract void setVolumeControlStream(int streamType);
|
||
|
|
||
|
/**
|
||
|
* @see android.app.Activity#getVolumeControlStream()
|
||
|
*/
|
||
|
public abstract int getVolumeControlStream();
|
||
|
|
||
|
/**
|
||
|
* Sets a {@link MediaController} to send media keys and volume changes to.
|
||
|
* If set, this should be preferred for all media keys and volume requests
|
||
|
* sent to this window.
|
||
|
*
|
||
|
* @param controller The controller for the session which should receive
|
||
|
* media keys and volume changes.
|
||
|
* @see android.app.Activity#setMediaController(android.media.session.MediaController)
|
||
|
*/
|
||
|
public void setMediaController(MediaController controller) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets the {@link MediaController} that was previously set.
|
||
|
*
|
||
|
* @return The controller which should receive events.
|
||
|
* @see #setMediaController(android.media.session.MediaController)
|
||
|
* @see android.app.Activity#getMediaController()
|
||
|
*/
|
||
|
public MediaController getMediaController() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set extra options that will influence the UI for this window.
|
||
|
* @param uiOptions Flags specifying extra options for this window.
|
||
|
*/
|
||
|
public void setUiOptions(int uiOptions) { }
|
||
|
|
||
|
/**
|
||
|
* Set extra options that will influence the UI for this window.
|
||
|
* Only the bits filtered by mask will be modified.
|
||
|
* @param uiOptions Flags specifying extra options for this window.
|
||
|
* @param mask Flags specifying which options should be modified. Others will remain unchanged.
|
||
|
*/
|
||
|
public void setUiOptions(int uiOptions, int mask) { }
|
||
|
|
||
|
/**
|
||
|
* Set the primary icon for this window.
|
||
|
*
|
||
|
* @param resId resource ID of a drawable to set
|
||
|
*/
|
||
|
public void setIcon(@DrawableRes int resId) { }
|
||
|
|
||
|
/**
|
||
|
* Set the default icon for this window.
|
||
|
* This will be overridden by any other icon set operation which could come from the
|
||
|
* theme or another explicit set.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
public void setDefaultIcon(@DrawableRes int resId) { }
|
||
|
|
||
|
/**
|
||
|
* Set the logo for this window. A logo is often shown in place of an
|
||
|
* {@link #setIcon(int) icon} but is generally wider and communicates window title information
|
||
|
* as well.
|
||
|
*
|
||
|
* @param resId resource ID of a drawable to set
|
||
|
*/
|
||
|
public void setLogo(@DrawableRes int resId) { }
|
||
|
|
||
|
/**
|
||
|
* Set the default logo for this window.
|
||
|
* This will be overridden by any other logo set operation which could come from the
|
||
|
* theme or another explicit set.
|
||
|
*
|
||
|
* @hide
|
||
|
*/
|
||
|
public void setDefaultLogo(@DrawableRes int resId) { }
|
||
|
|
||
|
/**
|
||
|
* Set focus locally. The window should have the
|
||
|
* {@link WindowManager.LayoutParams#FLAG_LOCAL_FOCUS_MODE} flag set already.
|
||
|
* @param hasFocus Whether this window has focus or not.
|
||
|
* @param inTouchMode Whether this window is in touch mode or not.
|
||
|
*/
|
||
|
public void setLocalFocus(boolean hasFocus, boolean inTouchMode) { }
|
||
|
|
||
|
/**
|
||
|
* Inject an event to window locally.
|
||
|
* @param event A key or touch event to inject to this window.
|
||
|
*/
|
||
|
public void injectInputEvent(InputEvent event) { }
|
||
|
|
||
|
/**
|
||
|
* Retrieve the {@link TransitionManager} responsible for for default transitions
|
||
|
* in this window. Requires {@link #FEATURE_CONTENT_TRANSITIONS}.
|
||
|
*
|
||
|
* <p>This method will return non-null after content has been initialized (e.g. by using
|
||
|
* {@link #setContentView}) if {@link #FEATURE_CONTENT_TRANSITIONS} has been granted.</p>
|
||
|
*
|
||
|
* @return This window's content TransitionManager or null if none is set.
|
||
|
* @attr ref android.R.styleable#Window_windowContentTransitionManager
|
||
|
*/
|
||
|
public TransitionManager getTransitionManager() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the {@link TransitionManager} to use for default transitions in this window.
|
||
|
* Requires {@link #FEATURE_CONTENT_TRANSITIONS}.
|
||
|
*
|
||
|
* @param tm The TransitionManager to use for scene changes.
|
||
|
* @attr ref android.R.styleable#Window_windowContentTransitionManager
|
||
|
*/
|
||
|
public void setTransitionManager(TransitionManager tm) {
|
||
|
throw new UnsupportedOperationException();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve the {@link Scene} representing this window's current content.
|
||
|
* Requires {@link #FEATURE_CONTENT_TRANSITIONS}.
|
||
|
*
|
||
|
* <p>This method will return null if the current content is not represented by a Scene.</p>
|
||
|
*
|
||
|
* @return Current Scene being shown or null
|
||
|
*/
|
||
|
public Scene getContentScene() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used to move Views into the initial scene. The entering
|
||
|
* Views will be those that are regular Views or ViewGroups that have
|
||
|
* {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as entering is governed by changing visibility from
|
||
|
* {@link View#INVISIBLE} to {@link View#VISIBLE}. If <code>transition</code> is null,
|
||
|
* entering Views will remain unaffected.
|
||
|
*
|
||
|
* @param transition The Transition to use to move Views into the initial Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowEnterTransition
|
||
|
*/
|
||
|
public void setEnterTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used to move Views out of the scene when the Window is
|
||
|
* preparing to close, for example after a call to
|
||
|
* {@link android.app.Activity#finishAfterTransition()}. The exiting
|
||
|
* Views will be those that are regular Views or ViewGroups that have
|
||
|
* {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as entering is governed by changing visibility from
|
||
|
* {@link View#VISIBLE} to {@link View#INVISIBLE}. If <code>transition</code> is null,
|
||
|
* entering Views will remain unaffected. If nothing is set, the default will be to
|
||
|
* use the same value as set in {@link #setEnterTransition(android.transition.Transition)}.
|
||
|
*
|
||
|
* @param transition The Transition to use to move Views out of the Scene when the Window
|
||
|
* is preparing to close.
|
||
|
* @attr ref android.R.styleable#Window_windowReturnTransition
|
||
|
*/
|
||
|
public void setReturnTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used to move Views out of the scene when starting a
|
||
|
* new Activity. The exiting Views will be those that are regular Views or ViewGroups that
|
||
|
* have {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as exiting is governed by changing visibility
|
||
|
* from {@link View#VISIBLE} to {@link View#INVISIBLE}. If transition is null, the views will
|
||
|
* remain unaffected. Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use to move Views out of the scene when calling a
|
||
|
* new Activity.
|
||
|
* @attr ref android.R.styleable#Window_windowExitTransition
|
||
|
*/
|
||
|
public void setExitTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used to move Views in to the scene when returning from
|
||
|
* a previously-started Activity. The entering Views will be those that are regular Views
|
||
|
* or ViewGroups that have {@link ViewGroup#isTransitionGroup} return true. Typical Transitions
|
||
|
* will extend {@link android.transition.Visibility} as exiting is governed by changing
|
||
|
* visibility from {@link View#VISIBLE} to {@link View#INVISIBLE}. If transition is null,
|
||
|
* the views will remain unaffected. If nothing is set, the default will be to use the same
|
||
|
* transition as {@link #setExitTransition(android.transition.Transition)}.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use to move Views into the scene when reentering from a
|
||
|
* previously-started Activity.
|
||
|
* @attr ref android.R.styleable#Window_windowReenterTransition
|
||
|
*/
|
||
|
public void setReenterTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Returns the transition used to move Views into the initial scene. The entering
|
||
|
* Views will be those that are regular Views or ViewGroups that have
|
||
|
* {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as entering is governed by changing visibility from
|
||
|
* {@link View#INVISIBLE} to {@link View#VISIBLE}. If <code>transition</code> is null,
|
||
|
* entering Views will remain unaffected. Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return the Transition to use to move Views into the initial Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowEnterTransition
|
||
|
*/
|
||
|
public Transition getEnterTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used to move Views out of the scene when the Window is
|
||
|
* preparing to close, for example after a call to
|
||
|
* {@link android.app.Activity#finishAfterTransition()}. The exiting
|
||
|
* Views will be those that are regular Views or ViewGroups that have
|
||
|
* {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as entering is governed by changing visibility from
|
||
|
* {@link View#VISIBLE} to {@link View#INVISIBLE}.
|
||
|
*
|
||
|
* @return The Transition to use to move Views out of the Scene when the Window
|
||
|
* is preparing to close.
|
||
|
* @attr ref android.R.styleable#Window_windowReturnTransition
|
||
|
*/
|
||
|
public Transition getReturnTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used to move Views out of the scene when starting a
|
||
|
* new Activity. The exiting Views will be those that are regular Views or ViewGroups that
|
||
|
* have {@link ViewGroup#isTransitionGroup} return true. Typical Transitions will extend
|
||
|
* {@link android.transition.Visibility} as exiting is governed by changing visibility
|
||
|
* from {@link View#VISIBLE} to {@link View#INVISIBLE}. If transition is null, the views will
|
||
|
* remain unaffected. Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return the Transition to use to move Views out of the scene when calling a
|
||
|
* new Activity.
|
||
|
* @attr ref android.R.styleable#Window_windowExitTransition
|
||
|
*/
|
||
|
public Transition getExitTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used to move Views in to the scene when returning from
|
||
|
* a previously-started Activity. The entering Views will be those that are regular Views
|
||
|
* or ViewGroups that have {@link ViewGroup#isTransitionGroup} return true. Typical Transitions
|
||
|
* will extend {@link android.transition.Visibility} as exiting is governed by changing
|
||
|
* visibility from {@link View#VISIBLE} to {@link View#INVISIBLE}.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return The Transition to use to move Views into the scene when reentering from a
|
||
|
* previously-started Activity.
|
||
|
* @attr ref android.R.styleable#Window_windowReenterTransition
|
||
|
*/
|
||
|
public Transition getReenterTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used for shared elements transferred into the content
|
||
|
* Scene. Typical Transitions will affect size and location, such as
|
||
|
* {@link android.transition.ChangeBounds}. A null
|
||
|
* value will cause transferred shared elements to blink to the final position.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use for shared elements transferred into the content
|
||
|
* Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementEnterTransition
|
||
|
*/
|
||
|
public void setSharedElementEnterTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used for shared elements transferred back to a
|
||
|
* calling Activity. Typical Transitions will affect size and location, such as
|
||
|
* {@link android.transition.ChangeBounds}. A null
|
||
|
* value will cause transferred shared elements to blink to the final position.
|
||
|
* If no value is set, the default will be to use the same value as
|
||
|
* {@link #setSharedElementEnterTransition(android.transition.Transition)}.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use for shared elements transferred out of the content
|
||
|
* Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementReturnTransition
|
||
|
*/
|
||
|
public void setSharedElementReturnTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used for shared elements transferred into the content
|
||
|
* Scene. Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return Transition to use for sharend elements transferred into the content Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementEnterTransition
|
||
|
*/
|
||
|
public Transition getSharedElementEnterTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used for shared elements transferred back to a
|
||
|
* calling Activity. Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return Transition to use for sharend elements transferred into the content Scene.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementReturnTransition
|
||
|
*/
|
||
|
public Transition getSharedElementReturnTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used for shared elements after starting a new Activity
|
||
|
* before the shared elements are transferred to the called Activity. If the shared elements
|
||
|
* must animate during the exit transition, this Transition should be used. Upon completion,
|
||
|
* the shared elements may be transferred to the started Activity.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use for shared elements in the launching Window
|
||
|
* prior to transferring to the launched Activity's Window.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementExitTransition
|
||
|
*/
|
||
|
public void setSharedElementExitTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Sets the Transition that will be used for shared elements reentering from a started
|
||
|
* Activity after it has returned the shared element to it start location. If no value
|
||
|
* is set, this will default to
|
||
|
* {@link #setSharedElementExitTransition(android.transition.Transition)}.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @param transition The Transition to use for shared elements in the launching Window
|
||
|
* after the shared element has returned to the Window.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementReenterTransition
|
||
|
*/
|
||
|
public void setSharedElementReenterTransition(Transition transition) {}
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition to use for shared elements in the launching Window prior
|
||
|
* to transferring to the launched Activity's Window.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return the Transition to use for shared elements in the launching Window prior
|
||
|
* to transferring to the launched Activity's Window.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementExitTransition
|
||
|
*/
|
||
|
public Transition getSharedElementExitTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Returns the Transition that will be used for shared elements reentering from a started
|
||
|
* Activity after it has returned the shared element to it start location.
|
||
|
* Requires {@link #FEATURE_ACTIVITY_TRANSITIONS}.
|
||
|
*
|
||
|
* @return the Transition that will be used for shared elements reentering from a started
|
||
|
* Activity after it has returned the shared element to it start location.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementReenterTransition
|
||
|
*/
|
||
|
public Transition getSharedElementReenterTransition() { return null; }
|
||
|
|
||
|
/**
|
||
|
* Controls how the transition set in
|
||
|
* {@link #setEnterTransition(android.transition.Transition)} overlaps with the exit
|
||
|
* transition of the calling Activity. When true, the transition will start as soon as possible.
|
||
|
* When false, the transition will wait until the remote exiting transition completes before
|
||
|
* starting. The default value is true.
|
||
|
*
|
||
|
* @param allow true to start the enter transition when possible or false to
|
||
|
* wait until the exiting transition completes.
|
||
|
* @attr ref android.R.styleable#Window_windowAllowEnterTransitionOverlap
|
||
|
*/
|
||
|
public void setAllowEnterTransitionOverlap(boolean allow) {}
|
||
|
|
||
|
/**
|
||
|
* Returns how the transition set in
|
||
|
* {@link #setEnterTransition(android.transition.Transition)} overlaps with the exit
|
||
|
* transition of the calling Activity. When true, the transition will start as soon as possible.
|
||
|
* When false, the transition will wait until the remote exiting transition completes before
|
||
|
* starting. The default value is true.
|
||
|
*
|
||
|
* @return true when the enter transition should start as soon as possible or false to
|
||
|
* when it should wait until the exiting transition completes.
|
||
|
* @attr ref android.R.styleable#Window_windowAllowEnterTransitionOverlap
|
||
|
*/
|
||
|
public boolean getAllowEnterTransitionOverlap() { return true; }
|
||
|
|
||
|
/**
|
||
|
* Controls how the transition set in
|
||
|
* {@link #setExitTransition(android.transition.Transition)} overlaps with the exit
|
||
|
* transition of the called Activity when reentering after if finishes. When true,
|
||
|
* the transition will start as soon as possible. When false, the transition will wait
|
||
|
* until the called Activity's exiting transition completes before starting.
|
||
|
* The default value is true.
|
||
|
*
|
||
|
* @param allow true to start the transition when possible or false to wait until the
|
||
|
* called Activity's exiting transition completes.
|
||
|
* @attr ref android.R.styleable#Window_windowAllowReturnTransitionOverlap
|
||
|
*/
|
||
|
public void setAllowReturnTransitionOverlap(boolean allow) {}
|
||
|
|
||
|
/**
|
||
|
* Returns how the transition set in
|
||
|
* {@link #setExitTransition(android.transition.Transition)} overlaps with the exit
|
||
|
* transition of the called Activity when reentering after if finishes. When true,
|
||
|
* the transition will start as soon as possible. When false, the transition will wait
|
||
|
* until the called Activity's exiting transition completes before starting.
|
||
|
* The default value is true.
|
||
|
*
|
||
|
* @return true when the transition should start when possible or false when it should wait
|
||
|
* until the called Activity's exiting transition completes.
|
||
|
* @attr ref android.R.styleable#Window_windowAllowReturnTransitionOverlap
|
||
|
*/
|
||
|
public boolean getAllowReturnTransitionOverlap() { return true; }
|
||
|
|
||
|
/**
|
||
|
* Returns the duration, in milliseconds, of the window background fade
|
||
|
* when transitioning into or away from an Activity when called with an Activity Transition.
|
||
|
* <p>When executing the enter transition, the background starts transparent
|
||
|
* and fades in. This requires {@link #FEATURE_ACTIVITY_TRANSITIONS}. The default is
|
||
|
* 300 milliseconds.</p>
|
||
|
*
|
||
|
* @return The duration of the window background fade to opaque during enter transition.
|
||
|
* @see #getEnterTransition()
|
||
|
* @attr ref android.R.styleable#Window_windowTransitionBackgroundFadeDuration
|
||
|
*/
|
||
|
public long getTransitionBackgroundFadeDuration() { return 0; }
|
||
|
|
||
|
/**
|
||
|
* Sets the duration, in milliseconds, of the window background fade
|
||
|
* when transitioning into or away from an Activity when called with an Activity Transition.
|
||
|
* <p>When executing the enter transition, the background starts transparent
|
||
|
* and fades in. This requires {@link #FEATURE_ACTIVITY_TRANSITIONS}. The default is
|
||
|
* 300 milliseconds.</p>
|
||
|
*
|
||
|
* @param fadeDurationMillis The duration of the window background fade to or from opaque
|
||
|
* during enter transition.
|
||
|
* @see #setEnterTransition(android.transition.Transition)
|
||
|
* @attr ref android.R.styleable#Window_windowTransitionBackgroundFadeDuration
|
||
|
*/
|
||
|
public void setTransitionBackgroundFadeDuration(long fadeDurationMillis) { }
|
||
|
|
||
|
/**
|
||
|
* Returns <code>true</code> when shared elements should use an Overlay during
|
||
|
* shared element transitions or <code>false</code> when they should animate as
|
||
|
* part of the normal View hierarchy. The default value is true.
|
||
|
*
|
||
|
* @return <code>true</code> when shared elements should use an Overlay during
|
||
|
* shared element transitions or <code>false</code> when they should animate as
|
||
|
* part of the normal View hierarchy.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementsUseOverlay
|
||
|
*/
|
||
|
public boolean getSharedElementsUseOverlay() { return true; }
|
||
|
|
||
|
/**
|
||
|
* Sets whether or not shared elements should use an Overlay during shared element transitions.
|
||
|
* The default value is true.
|
||
|
*
|
||
|
* @param sharedElementsUseOverlay <code>true</code> indicates that shared elements should
|
||
|
* be transitioned with an Overlay or <code>false</code>
|
||
|
* to transition within the normal View hierarchy.
|
||
|
* @attr ref android.R.styleable#Window_windowSharedElementsUseOverlay
|
||
|
*/
|
||
|
public void setSharedElementsUseOverlay(boolean sharedElementsUseOverlay) { }
|
||
|
|
||
|
/**
|
||
|
* @return the color of the status bar.
|
||
|
* @deprecated This is no longer needed since the setter is deprecated.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
@ColorInt
|
||
|
public abstract int getStatusBarColor();
|
||
|
|
||
|
/**
|
||
|
* Sets the color of the status bar to {@code color}.
|
||
|
*
|
||
|
* For this to take effect,
|
||
|
* the window must be drawing the system bar backgrounds with
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS} and
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_TRANSLUCENT_STATUS} must not be set.
|
||
|
*
|
||
|
* If {@code color} is not opaque, consider setting
|
||
|
* {@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
|
||
|
* {@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN}.
|
||
|
* <p>
|
||
|
* The transitionName for the view background will be "android:status:background".
|
||
|
*
|
||
|
* <p>
|
||
|
* If the color is transparent and the window enforces the status bar contrast, the system
|
||
|
* will determine whether a scrim is necessary and draw one on behalf of the app to ensure
|
||
|
* that the status bar has enough contrast with the contents of this app, and set an appropriate
|
||
|
* effective bar background accordingly.
|
||
|
*
|
||
|
* <p>
|
||
|
* If the app targets
|
||
|
* {@link android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM VANILLA_ICE_CREAM} or above,
|
||
|
* the color will be transparent and cannot be changed.
|
||
|
*
|
||
|
* @see #setNavigationBarContrastEnforced
|
||
|
* @deprecated Draw proper background behind {@link WindowInsets.Type#statusBars()}} instead.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public abstract void setStatusBarColor(@ColorInt int color);
|
||
|
|
||
|
/**
|
||
|
* @return the color of the navigation bar.
|
||
|
* @deprecated This is no longer needed since the setter is deprecated.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
@ColorInt
|
||
|
public abstract int getNavigationBarColor();
|
||
|
|
||
|
/**
|
||
|
* Sets the color of the navigation bar to {@param color}.
|
||
|
*
|
||
|
* For this to take effect,
|
||
|
* the window must be drawing the system bar backgrounds with
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS} and
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_TRANSLUCENT_NAVIGATION} must not be set.
|
||
|
*
|
||
|
* If {@param color} is not opaque, consider setting
|
||
|
* {@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
|
||
|
* {@link android.view.View#SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION}.
|
||
|
* <p>
|
||
|
* The transitionName for the view background will be "android:navigation:background".
|
||
|
*
|
||
|
* <p>
|
||
|
* If the color is transparent and the window enforces the navigation bar contrast, the system
|
||
|
* will determine whether a scrim is necessary and draw one on behalf of the app to ensure that
|
||
|
* the navigation bar has enough contrast with the contents of this app, and set an appropriate
|
||
|
* effective bar background accordingly.
|
||
|
*
|
||
|
* <p>
|
||
|
* If the app targets
|
||
|
* {@link android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM VANILLA_ICE_CREAM} or above,
|
||
|
* the color will be transparent and cannot be changed.
|
||
|
*
|
||
|
* @attr ref android.R.styleable#Window_navigationBarColor
|
||
|
* @see #setNavigationBarContrastEnforced
|
||
|
* @deprecated Draw proper background behind {@link WindowInsets.Type#navigationBars()} or
|
||
|
* {@link WindowInsets.Type#tappableElement()} instead.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public abstract void setNavigationBarColor(@ColorInt int color);
|
||
|
|
||
|
/**
|
||
|
* Shows a thin line of the specified color between the navigation bar and the app
|
||
|
* content.
|
||
|
* <p>
|
||
|
* For this to take effect,
|
||
|
* the window must be drawing the system bar backgrounds with
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS} and
|
||
|
* {@link android.view.WindowManager.LayoutParams#FLAG_TRANSLUCENT_NAVIGATION} must not be set.
|
||
|
*
|
||
|
* <p>
|
||
|
* If the app targets
|
||
|
* {@link android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM VANILLA_ICE_CREAM} or above,
|
||
|
* the color will be transparent and cannot be changed.
|
||
|
*
|
||
|
* @param dividerColor The color of the thin line.
|
||
|
* @attr ref android.R.styleable#Window_navigationBarDividerColor
|
||
|
* @deprecated Draw proper background behind {@link WindowInsets.Type#navigationBars()} or
|
||
|
* {@link WindowInsets.Type#tappableElement()} instead.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public void setNavigationBarDividerColor(@ColorInt int dividerColor) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieves the color of the navigation bar divider.
|
||
|
*
|
||
|
* @return The color of the navigation bar divider color.
|
||
|
* @see #setNavigationBarColor(int)
|
||
|
* @attr ref android.R.styleable#Window_navigationBarDividerColor
|
||
|
* @deprecated This is no longer needed since the setter is deprecated.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public @ColorInt int getNavigationBarDividerColor() {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether the system should ensure that the status bar has enough
|
||
|
* contrast when a fully transparent background is requested.
|
||
|
*
|
||
|
* <p>If set to this value, the system will determine whether a scrim is necessary
|
||
|
* to ensure that the status bar has enough contrast with the contents of
|
||
|
* this app, and set an appropriate effective bar background color accordingly.
|
||
|
*
|
||
|
* <p>When the status bar color has a non-zero alpha value, the value of this
|
||
|
* property has no effect.
|
||
|
*
|
||
|
* @see android.R.attr#enforceStatusBarContrast
|
||
|
* @see #isStatusBarContrastEnforced
|
||
|
* @see #setStatusBarColor
|
||
|
* @deprecated Draw proper background behind {@link WindowInsets.Type#statusBars()}} instead.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public void setStatusBarContrastEnforced(boolean ensureContrast) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns whether the system is ensuring that the status bar has enough contrast when a
|
||
|
* fully transparent background is requested.
|
||
|
*
|
||
|
* <p>When the status bar color has a non-zero alpha value, the value of this
|
||
|
* property has no effect.
|
||
|
*
|
||
|
* @return true, if the system is ensuring contrast, false otherwise.
|
||
|
* @see android.R.attr#enforceStatusBarContrast
|
||
|
* @see #setStatusBarContrastEnforced
|
||
|
* @see #setStatusBarColor
|
||
|
* @deprecated This is not needed since the setter is deprecated.
|
||
|
*/
|
||
|
@Deprecated
|
||
|
public boolean isStatusBarContrastEnforced() {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether the system should ensure that the navigation bar has enough
|
||
|
* contrast when a fully transparent background is requested.
|
||
|
*
|
||
|
* <p>If set to this value, the system will determine whether a scrim is necessary
|
||
|
* to ensure that the navigation bar has enough contrast with the contents of
|
||
|
* this app, and set an appropriate effective bar background color accordingly.
|
||
|
*
|
||
|
* <p>When the navigation bar color has a non-zero alpha value, the value of this
|
||
|
* property has no effect.
|
||
|
*
|
||
|
* @see android.R.attr#enforceNavigationBarContrast
|
||
|
* @see #isNavigationBarContrastEnforced
|
||
|
* @see #setNavigationBarColor
|
||
|
*/
|
||
|
public void setNavigationBarContrastEnforced(boolean enforceContrast) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns whether the system is ensuring that the navigation bar has enough contrast when a
|
||
|
* fully transparent background is requested.
|
||
|
*
|
||
|
* <p>When the navigation bar color has a non-zero alpha value, the value of this
|
||
|
* property has no effect.
|
||
|
*
|
||
|
* @return true, if the system is ensuring contrast, false otherwise.
|
||
|
* @see android.R.attr#enforceNavigationBarContrast
|
||
|
* @see #setNavigationBarContrastEnforced
|
||
|
* @see #setNavigationBarColor
|
||
|
*/
|
||
|
public boolean isNavigationBarContrastEnforced() {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets a list of areas within this window's coordinate space where the system should not
|
||
|
* intercept touch or other pointing device gestures.
|
||
|
*
|
||
|
* <p>This method should be used by apps that make use of
|
||
|
* {@link #takeSurface(SurfaceHolder.Callback2)} and do not have a view hierarchy available.
|
||
|
* Apps that do have a view hierarchy should use
|
||
|
* {@link View#setSystemGestureExclusionRects(List)} instead. This method does not modify or
|
||
|
* replace the gesture exclusion rects populated by individual views in this window's view
|
||
|
* hierarchy using {@link View#setSystemGestureExclusionRects(List)}.</p>
|
||
|
*
|
||
|
* <p>Use this to tell the system which specific sub-areas of a view need to receive gesture
|
||
|
* input in order to function correctly in the presence of global system gestures that may
|
||
|
* conflict. For example, if the system wishes to capture swipe-in-from-screen-edge gestures
|
||
|
* to provide system-level navigation functionality, a view such as a navigation drawer
|
||
|
* container can mark the left (or starting) edge of itself as requiring gesture capture
|
||
|
* priority using this API. The system may then choose to relax its own gesture recognition
|
||
|
* to allow the app to consume the user's gesture. It is not necessary for an app to register
|
||
|
* exclusion rects for broadly spanning regions such as the entirety of a
|
||
|
* <code>ScrollView</code> or for simple press and release click targets such as
|
||
|
* <code>Button</code>. Mark an exclusion rect when interacting with a view requires
|
||
|
* a precision touch gesture in a small area in either the X or Y dimension, such as
|
||
|
* an edge swipe or dragging a <code>SeekBar</code> thumb.</p>
|
||
|
*
|
||
|
* <p>Do not modify the provided list after this method is called.</p>
|
||
|
*
|
||
|
* @param rects A list of precision gesture regions that this window needs to function correctly
|
||
|
*/
|
||
|
@SuppressWarnings("unused")
|
||
|
public void setSystemGestureExclusionRects(@NonNull List<Rect> rects) {
|
||
|
throw new UnsupportedOperationException("window does not support gesture exclusion rects");
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Retrieve the list of areas within this window's coordinate space where the system should not
|
||
|
* intercept touch or other pointing device gestures. This is the list as set by
|
||
|
* {@link #setSystemGestureExclusionRects(List)} or an empty list if
|
||
|
* {@link #setSystemGestureExclusionRects(List)} has not been called. It does not include
|
||
|
* exclusion rects set by this window's view hierarchy.
|
||
|
*
|
||
|
* @return a list of system gesture exclusion rects specific to this window
|
||
|
*/
|
||
|
@NonNull
|
||
|
public List<Rect> getSystemGestureExclusionRects() {
|
||
|
return Collections.emptyList();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* System request to begin scroll capture.
|
||
|
*
|
||
|
* @param listener to receive the response
|
||
|
* @hide
|
||
|
*/
|
||
|
public void requestScrollCapture(IScrollCaptureResponseListener listener) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Used to provide scroll capture support for an arbitrary window. This registeres the given
|
||
|
* callback with the root view of the window.
|
||
|
*
|
||
|
* @param callback the callback to add
|
||
|
*/
|
||
|
public void registerScrollCaptureCallback(@NonNull ScrollCaptureCallback callback) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Unregisters a {@link ScrollCaptureCallback} previously registered with this window.
|
||
|
*
|
||
|
* @param callback the callback to remove
|
||
|
*/
|
||
|
public void unregisterScrollCaptureCallback(@NonNull ScrollCaptureCallback callback) {
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public void setTheme(int resId) {
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Whether the caption should be displayed directly on the content rather than push the content
|
||
|
* down. This affects only freeform windows since they display the caption.
|
||
|
* @hide
|
||
|
*/
|
||
|
public void setOverlayWithDecorCaptionEnabled(boolean enabled) {
|
||
|
mOverlayWithDecorCaptionEnabled = enabled;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public boolean isOverlayWithDecorCaptionEnabled() {
|
||
|
return mOverlayWithDecorCaptionEnabled;
|
||
|
}
|
||
|
|
||
|
/** @hide */
|
||
|
public void notifyRestrictedCaptionAreaCallback(int left, int top, int right, int bottom) {
|
||
|
if (mOnRestrictedCaptionAreaChangedListener != null) {
|
||
|
mRestrictedCaptionAreaRect.set(left, top, right, bottom);
|
||
|
mOnRestrictedCaptionAreaChangedListener.onRestrictedCaptionAreaChanged(
|
||
|
mRestrictedCaptionAreaRect);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set what color should the caption controls be. By default the system will try to determine
|
||
|
* the color from the theme. You can overwrite this by using {@link #DECOR_CAPTION_SHADE_DARK},
|
||
|
* {@link #DECOR_CAPTION_SHADE_LIGHT}, or {@link #DECOR_CAPTION_SHADE_AUTO}.
|
||
|
* @see #DECOR_CAPTION_SHADE_DARK
|
||
|
* @see #DECOR_CAPTION_SHADE_LIGHT
|
||
|
* @see #DECOR_CAPTION_SHADE_AUTO
|
||
|
*/
|
||
|
public abstract void setDecorCaptionShade(int decorCaptionShade);
|
||
|
|
||
|
/**
|
||
|
* Set the drawable that is drawn underneath the caption during the resizing.
|
||
|
*
|
||
|
* During the resizing the caption might not be drawn fast enough to match the new dimensions.
|
||
|
* There is a second caption drawn underneath it that will be fast enough. By default the
|
||
|
* caption is constructed from the theme. You can provide a drawable, that will be drawn instead
|
||
|
* to better match your application.
|
||
|
*/
|
||
|
public abstract void setResizingCaptionDrawable(Drawable drawable);
|
||
|
|
||
|
/**
|
||
|
* Called when the activity changes from fullscreen mode to multi-window mode and visa-versa.
|
||
|
* @hide
|
||
|
*/
|
||
|
@SuppressWarnings("HiddenAbstractMethod")
|
||
|
public abstract void onMultiWindowModeChanged();
|
||
|
|
||
|
/**
|
||
|
* Called when the activity changes to/from picture-in-picture mode.
|
||
|
* @hide
|
||
|
*/
|
||
|
@SuppressWarnings("HiddenAbstractMethod")
|
||
|
public abstract void onPictureInPictureModeChanged(boolean isInPictureInPictureMode);
|
||
|
|
||
|
/**
|
||
|
* @return The {@link WindowInsetsController} associated with this window
|
||
|
* @see View#getWindowInsetsController()
|
||
|
*/
|
||
|
public @Nullable WindowInsetsController getInsetsController() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* This will be null before a content view is added, e.g. via
|
||
|
* {@link #setContentView} or {@link #addContentView}. See
|
||
|
* {@link android.view.View#getRootSurfaceControl}.
|
||
|
*
|
||
|
* @return The {@link android.view.AttachedSurfaceControl} interface for this Window
|
||
|
*/
|
||
|
public @Nullable AttachedSurfaceControl getRootSurfaceControl() {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns the {@link OnBackInvokedDispatcher} instance associated with this window.
|
||
|
*/
|
||
|
@NonNull
|
||
|
public OnBackInvokedDispatcher getOnBackInvokedDispatcher() {
|
||
|
throw new RuntimeException("Not implemented. Must override in a subclass.");
|
||
|
}
|
||
|
}
|