751 lines
27 KiB
Java
751 lines
27 KiB
Java
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/*
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* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package java.lang;
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import jdk.internal.misc.TerminatingThreadLocal;
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import java.lang.ref.*;
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import java.util.Objects;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.function.Supplier;
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/**
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* This class provides thread-local variables. These variables differ from
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* their normal counterparts in that each thread that accesses one (via its
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* {@code get} or {@code set} method) has its own, independently initialized
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* copy of the variable. {@code ThreadLocal} instances are typically private
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* static fields in classes that wish to associate state with a thread (e.g.,
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* a user ID or Transaction ID).
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*
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* <p>For example, the class below generates unique identifiers local to each
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* thread.
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* A thread's id is assigned the first time it invokes {@code ThreadId.get()}
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* and remains unchanged on subsequent calls.
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* <pre>
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* import java.util.concurrent.atomic.AtomicInteger;
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*
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* public class ThreadId {
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* // Atomic integer containing the next thread ID to be assigned
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* private static final AtomicInteger nextId = new AtomicInteger(0);
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*
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* // Thread local variable containing each thread's ID
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* private static final ThreadLocal<Integer> threadId =
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* new ThreadLocal<Integer>() {
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* @Override protected Integer initialValue() {
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* return nextId.getAndIncrement();
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* }
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* };
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*
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* // Returns the current thread's unique ID, assigning it if necessary
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* public static int get() {
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* return threadId.get();
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* }
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* }
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* </pre>
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* <p>Each thread holds an implicit reference to its copy of a thread-local
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* variable as long as the thread is alive and the {@code ThreadLocal}
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* instance is accessible; after a thread goes away, all of its copies of
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* thread-local instances are subject to garbage collection (unless other
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* references to these copies exist).
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*
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* @author Josh Bloch and Doug Lea
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* @since 1.2
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*/
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public class ThreadLocal<T> {
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/**
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* ThreadLocals rely on per-thread linear-probe hash maps attached
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* to each thread (Thread.threadLocals and
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* inheritableThreadLocals). The ThreadLocal objects act as keys,
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* searched via threadLocalHashCode. This is a custom hash code
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* (useful only within ThreadLocalMaps) that eliminates collisions
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* in the common case where consecutively constructed ThreadLocals
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* are used by the same threads, while remaining well-behaved in
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* less common cases.
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*/
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private final int threadLocalHashCode = nextHashCode();
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/**
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* The next hash code to be given out. Updated atomically. Starts at
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* zero.
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*/
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private static AtomicInteger nextHashCode =
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new AtomicInteger();
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/**
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* The difference between successively generated hash codes - turns
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* implicit sequential thread-local IDs into near-optimally spread
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* multiplicative hash values for power-of-two-sized tables.
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*/
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private static final int HASH_INCREMENT = 0x61c88647;
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/**
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* Returns the next hash code.
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*/
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private static int nextHashCode() {
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return nextHashCode.getAndAdd(HASH_INCREMENT);
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}
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/**
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* Returns the current thread's "initial value" for this
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* thread-local variable. This method will be invoked the first
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* time a thread accesses the variable with the {@link #get}
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* method, unless the thread previously invoked the {@link #set}
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* method, in which case the {@code initialValue} method will not
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* be invoked for the thread. Normally, this method is invoked at
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* most once per thread, but it may be invoked again in case of
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* subsequent invocations of {@link #remove} followed by {@link #get}.
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*
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* <p>This implementation simply returns {@code null}; if the
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* programmer desires thread-local variables to have an initial
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* value other than {@code null}, {@code ThreadLocal} must be
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* subclassed, and this method overridden. Typically, an
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* anonymous inner class will be used.
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*
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* @return the initial value for this thread-local
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*/
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protected T initialValue() {
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return null;
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}
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/**
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* Creates a thread local variable. The initial value of the variable is
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* determined by invoking the {@code get} method on the {@code Supplier}.
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*
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* @param <S> the type of the thread local's value
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* @param supplier the supplier to be used to determine the initial value
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* @return a new thread local variable
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* @throws NullPointerException if the specified supplier is null
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* @since 1.8
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*/
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public static <S> ThreadLocal<S> withInitial(Supplier<? extends S> supplier) {
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return new SuppliedThreadLocal<>(supplier);
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}
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/**
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* Creates a thread local variable.
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* @see #withInitial(java.util.function.Supplier)
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*/
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public ThreadLocal() {
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}
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/**
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* Returns the value in the current thread's copy of this
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* thread-local variable. If the variable has no value for the
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* current thread, it is first initialized to the value returned
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* by an invocation of the {@link #initialValue} method.
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*
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* @return the current thread's value of this thread-local
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*/
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public T get() {
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Thread t = Thread.currentThread();
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ThreadLocalMap map = getMap(t);
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if (map != null) {
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ThreadLocalMap.Entry e = map.getEntry(this);
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if (e != null) {
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@SuppressWarnings("unchecked")
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T result = (T)e.value;
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return result;
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}
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}
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return setInitialValue();
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}
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/**
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* Returns {@code true} if there is a value in the current thread's copy of
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* this thread-local variable, even if that values is {@code null}.
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*
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* @return {@code true} if current thread has associated value in this
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* thread-local variable; {@code false} if not
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*/
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boolean isPresent() {
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Thread t = Thread.currentThread();
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ThreadLocalMap map = getMap(t);
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return map != null && map.getEntry(this) != null;
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}
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/**
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* Variant of set() to establish initialValue. Used instead
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* of set() in case user has overridden the set() method.
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*
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* @return the initial value
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*/
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private T setInitialValue() {
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T value = initialValue();
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Thread t = Thread.currentThread();
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ThreadLocalMap map = getMap(t);
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if (map != null) {
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map.set(this, value);
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} else {
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createMap(t, value);
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}
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if (this instanceof TerminatingThreadLocal) {
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TerminatingThreadLocal.register((TerminatingThreadLocal<?>) this);
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}
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return value;
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}
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/**
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* Sets the current thread's copy of this thread-local variable
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* to the specified value. Most subclasses will have no need to
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* override this method, relying solely on the {@link #initialValue}
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* method to set the values of thread-locals.
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*
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* @param value the value to be stored in the current thread's copy of
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* this thread-local.
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*/
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public void set(T value) {
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Thread t = Thread.currentThread();
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ThreadLocalMap map = getMap(t);
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if (map != null) {
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map.set(this, value);
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} else {
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createMap(t, value);
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}
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}
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/**
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* Removes the current thread's value for this thread-local
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* variable. If this thread-local variable is subsequently
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* {@linkplain #get read} by the current thread, its value will be
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* reinitialized by invoking its {@link #initialValue} method,
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* unless its value is {@linkplain #set set} by the current thread
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* in the interim. This may result in multiple invocations of the
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* {@code initialValue} method in the current thread.
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*
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* @since 1.5
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*/
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public void remove() {
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ThreadLocalMap m = getMap(Thread.currentThread());
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if (m != null) {
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m.remove(this);
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}
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}
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/**
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* Get the map associated with a ThreadLocal. Overridden in
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* InheritableThreadLocal.
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*
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* @param t the current thread
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* @return the map
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*/
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ThreadLocalMap getMap(Thread t) {
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return t.threadLocals;
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}
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/**
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* Create the map associated with a ThreadLocal. Overridden in
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* InheritableThreadLocal.
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*
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* @param t the current thread
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* @param firstValue value for the initial entry of the map
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*/
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void createMap(Thread t, T firstValue) {
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t.threadLocals = new ThreadLocalMap(this, firstValue);
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}
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/**
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* Factory method to create map of inherited thread locals.
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* Designed to be called only from Thread constructor.
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*
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* @param parentMap the map associated with parent thread
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* @return a map containing the parent's inheritable bindings
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*/
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static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
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return new ThreadLocalMap(parentMap);
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}
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/**
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* Method childValue is visibly defined in subclass
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* InheritableThreadLocal, but is internally defined here for the
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* sake of providing createInheritedMap factory method without
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* needing to subclass the map class in InheritableThreadLocal.
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* This technique is preferable to the alternative of embedding
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* instanceof tests in methods.
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*/
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T childValue(T parentValue) {
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throw new UnsupportedOperationException();
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}
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/**
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* An extension of ThreadLocal that obtains its initial value from
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* the specified {@code Supplier}.
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*/
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static final class SuppliedThreadLocal<T> extends ThreadLocal<T> {
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private final Supplier<? extends T> supplier;
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SuppliedThreadLocal(Supplier<? extends T> supplier) {
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this.supplier = Objects.requireNonNull(supplier);
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}
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@Override
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protected T initialValue() {
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return supplier.get();
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}
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}
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/**
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* ThreadLocalMap is a customized hash map suitable only for
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* maintaining thread local values. No operations are exported
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* outside of the ThreadLocal class. The class is package private to
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* allow declaration of fields in class Thread. To help deal with
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* very large and long-lived usages, the hash table entries use
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* WeakReferences for keys. However, since reference queues are not
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* used, stale entries are guaranteed to be removed only when
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* the table starts running out of space.
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*/
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static class ThreadLocalMap {
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/**
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* The entries in this hash map extend WeakReference, using
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* its main ref field as the key (which is always a
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* ThreadLocal object). Note that null keys (i.e. entry.get()
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* == null) mean that the key is no longer referenced, so the
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* entry can be expunged from table. Such entries are referred to
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* as "stale entries" in the code that follows.
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*/
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static class Entry extends WeakReference<ThreadLocal<?>> {
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/** The value associated with this ThreadLocal. */
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Object value;
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Entry(ThreadLocal<?> k, Object v) {
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super(k);
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value = v;
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}
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}
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/**
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* The initial capacity -- MUST be a power of two.
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*/
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private static final int INITIAL_CAPACITY = 16;
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/**
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* The table, resized as necessary.
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* table.length MUST always be a power of two.
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*/
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private Entry[] table;
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/**
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* The number of entries in the table.
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*/
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private int size = 0;
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/**
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* The next size value at which to resize.
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*/
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private int threshold; // Default to 0
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/**
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* Set the resize threshold to maintain at worst a 2/3 load factor.
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*/
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private void setThreshold(int len) {
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threshold = len * 2 / 3;
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}
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/**
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* Increment i modulo len.
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*/
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private static int nextIndex(int i, int len) {
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return ((i + 1 < len) ? i + 1 : 0);
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}
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/**
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* Decrement i modulo len.
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*/
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private static int prevIndex(int i, int len) {
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return ((i - 1 >= 0) ? i - 1 : len - 1);
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}
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/**
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* Construct a new map initially containing (firstKey, firstValue).
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* ThreadLocalMaps are constructed lazily, so we only create
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* one when we have at least one entry to put in it.
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*/
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ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
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table = new Entry[INITIAL_CAPACITY];
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int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
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table[i] = new Entry(firstKey, firstValue);
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size = 1;
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setThreshold(INITIAL_CAPACITY);
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}
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/**
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* Construct a new map including all Inheritable ThreadLocals
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* from given parent map. Called only by createInheritedMap.
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*
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* @param parentMap the map associated with parent thread.
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*/
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private ThreadLocalMap(ThreadLocalMap parentMap) {
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Entry[] parentTable = parentMap.table;
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int len = parentTable.length;
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setThreshold(len);
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table = new Entry[len];
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for (Entry e : parentTable) {
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if (e != null) {
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@SuppressWarnings("unchecked")
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ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
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if (key != null) {
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Object value = key.childValue(e.value);
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Entry c = new Entry(key, value);
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int h = key.threadLocalHashCode & (len - 1);
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while (table[h] != null)
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h = nextIndex(h, len);
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table[h] = c;
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size++;
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}
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}
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}
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}
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/**
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* Get the entry associated with key. This method
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* itself handles only the fast path: a direct hit of existing
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* key. It otherwise relays to getEntryAfterMiss. This is
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* designed to maximize performance for direct hits, in part
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* by making this method readily inlinable.
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*
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* @param key the thread local object
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* @return the entry associated with key, or null if no such
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*/
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private Entry getEntry(ThreadLocal<?> key) {
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int i = key.threadLocalHashCode & (table.length - 1);
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Entry e = table[i];
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// Android-changed: Use refersTo().
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if (e != null && e.refersTo(key))
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return e;
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else
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return getEntryAfterMiss(key, i, e);
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}
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/**
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* Version of getEntry method for use when key is not found in
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* its direct hash slot.
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*
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* @param key the thread local object
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* @param i the table index for key's hash code
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* @param e the entry at table[i]
|
||
|
* @return the entry associated with key, or null if no such
|
||
|
*/
|
||
|
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
|
||
|
while (e != null) {
|
||
|
// Android-changed: Use refersTo() (twice).
|
||
|
if (e.refersTo(key))
|
||
|
return e;
|
||
|
if (e.refersTo(null))
|
||
|
expungeStaleEntry(i);
|
||
|
else
|
||
|
i = nextIndex(i, len);
|
||
|
e = tab[i];
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the value associated with key.
|
||
|
*
|
||
|
* @param key the thread local object
|
||
|
* @param value the value to be set
|
||
|
*/
|
||
|
private void set(ThreadLocal<?> key, Object value) {
|
||
|
|
||
|
// We don't use a fast path as with get() because it is at
|
||
|
// least as common to use set() to create new entries as
|
||
|
// it is to replace existing ones, in which case, a fast
|
||
|
// path would fail more often than not.
|
||
|
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
int i = key.threadLocalHashCode & (len-1);
|
||
|
|
||
|
for (Entry e = tab[i];
|
||
|
e != null;
|
||
|
e = tab[i = nextIndex(i, len)]) {
|
||
|
|
||
|
// Android-changed: Use refersTo() (twice).
|
||
|
// ThreadLocal<?> k = e.get();
|
||
|
// if (k == key) { ... } if (k == null) { ... }
|
||
|
if (e.refersTo(key)) {
|
||
|
e.value = value;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (e.refersTo(null)) {
|
||
|
replaceStaleEntry(key, value, i);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
tab[i] = new Entry(key, value);
|
||
|
int sz = ++size;
|
||
|
if (!cleanSomeSlots(i, sz) && sz >= threshold)
|
||
|
rehash();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Remove the entry for key.
|
||
|
*/
|
||
|
private void remove(ThreadLocal<?> key) {
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
int i = key.threadLocalHashCode & (len-1);
|
||
|
for (Entry e = tab[i];
|
||
|
e != null;
|
||
|
e = tab[i = nextIndex(i, len)]) {
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e.refersTo(key)) {
|
||
|
e.clear();
|
||
|
expungeStaleEntry(i);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Replace a stale entry encountered during a set operation
|
||
|
* with an entry for the specified key. The value passed in
|
||
|
* the value parameter is stored in the entry, whether or not
|
||
|
* an entry already exists for the specified key.
|
||
|
*
|
||
|
* As a side effect, this method expunges all stale entries in the
|
||
|
* "run" containing the stale entry. (A run is a sequence of entries
|
||
|
* between two null slots.)
|
||
|
*
|
||
|
* @param key the key
|
||
|
* @param value the value to be associated with key
|
||
|
* @param staleSlot index of the first stale entry encountered while
|
||
|
* searching for key.
|
||
|
*/
|
||
|
private void replaceStaleEntry(ThreadLocal<?> key, Object value,
|
||
|
int staleSlot) {
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
Entry e;
|
||
|
|
||
|
// Back up to check for prior stale entry in current run.
|
||
|
// We clean out whole runs at a time to avoid continual
|
||
|
// incremental rehashing due to garbage collector freeing
|
||
|
// up refs in bunches (i.e., whenever the collector runs).
|
||
|
int slotToExpunge = staleSlot;
|
||
|
for (int i = prevIndex(staleSlot, len);
|
||
|
(e = tab[i]) != null;
|
||
|
i = prevIndex(i, len))
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e.refersTo(null))
|
||
|
slotToExpunge = i;
|
||
|
|
||
|
// Find either the key or trailing null slot of run, whichever
|
||
|
// occurs first
|
||
|
for (int i = nextIndex(staleSlot, len);
|
||
|
(e = tab[i]) != null;
|
||
|
i = nextIndex(i, len)) {
|
||
|
// ThreadLocal<?> k = e.get();
|
||
|
|
||
|
// If we find key, then we need to swap it
|
||
|
// with the stale entry to maintain hash table order.
|
||
|
// The newly stale slot, or any other stale slot
|
||
|
// encountered above it, can then be sent to expungeStaleEntry
|
||
|
// to remove or rehash all of the other entries in run.
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e.refersTo(key)) {
|
||
|
e.value = value;
|
||
|
|
||
|
tab[i] = tab[staleSlot];
|
||
|
tab[staleSlot] = e;
|
||
|
|
||
|
// Start expunge at preceding stale entry if it exists
|
||
|
if (slotToExpunge == staleSlot)
|
||
|
slotToExpunge = i;
|
||
|
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// If we didn't find stale entry on backward scan, the
|
||
|
// first stale entry seen while scanning for key is the
|
||
|
// first still present in the run.
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e.refersTo(null) && slotToExpunge == staleSlot)
|
||
|
slotToExpunge = i;
|
||
|
}
|
||
|
|
||
|
// If key not found, put new entry in stale slot
|
||
|
tab[staleSlot].value = null;
|
||
|
tab[staleSlot] = new Entry(key, value);
|
||
|
|
||
|
// If there are any other stale entries in run, expunge them
|
||
|
if (slotToExpunge != staleSlot)
|
||
|
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Expunge a stale entry by rehashing any possibly colliding entries
|
||
|
* lying between staleSlot and the next null slot. This also expunges
|
||
|
* any other stale entries encountered before the trailing null. See
|
||
|
* Knuth, Section 6.4
|
||
|
*
|
||
|
* @param staleSlot index of slot known to have null key
|
||
|
* @return the index of the next null slot after staleSlot
|
||
|
* (all between staleSlot and this slot will have been checked
|
||
|
* for expunging).
|
||
|
*/
|
||
|
private int expungeStaleEntry(int staleSlot) {
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
|
||
|
// expunge entry at staleSlot
|
||
|
tab[staleSlot].value = null;
|
||
|
tab[staleSlot] = null;
|
||
|
size--;
|
||
|
|
||
|
// Rehash until we encounter null
|
||
|
Entry e;
|
||
|
int i;
|
||
|
for (i = nextIndex(staleSlot, len);
|
||
|
(e = tab[i]) != null;
|
||
|
i = nextIndex(i, len)) {
|
||
|
ThreadLocal<?> k = e.get();
|
||
|
if (k == null) {
|
||
|
e.value = null;
|
||
|
tab[i] = null;
|
||
|
size--;
|
||
|
} else {
|
||
|
int h = k.threadLocalHashCode & (len - 1);
|
||
|
if (h != i) {
|
||
|
tab[i] = null;
|
||
|
|
||
|
// Unlike Knuth 6.4 Algorithm R, we must scan until
|
||
|
// null because multiple entries could have been stale.
|
||
|
while (tab[h] != null)
|
||
|
h = nextIndex(h, len);
|
||
|
tab[h] = e;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Heuristically scan some cells looking for stale entries.
|
||
|
* This is invoked when either a new element is added, or
|
||
|
* another stale one has been expunged. It performs a
|
||
|
* logarithmic number of scans, as a balance between no
|
||
|
* scanning (fast but retains garbage) and a number of scans
|
||
|
* proportional to number of elements, that would find all
|
||
|
* garbage but would cause some insertions to take O(n) time.
|
||
|
*
|
||
|
* @param i a position known NOT to hold a stale entry. The
|
||
|
* scan starts at the element after i.
|
||
|
*
|
||
|
* @param n scan control: {@code log2(n)} cells are scanned,
|
||
|
* unless a stale entry is found, in which case
|
||
|
* {@code log2(table.length)-1} additional cells are scanned.
|
||
|
* When called from insertions, this parameter is the number
|
||
|
* of elements, but when from replaceStaleEntry, it is the
|
||
|
* table length. (Note: all this could be changed to be either
|
||
|
* more or less aggressive by weighting n instead of just
|
||
|
* using straight log n. But this version is simple, fast, and
|
||
|
* seems to work well.)
|
||
|
*
|
||
|
* @return true if any stale entries have been removed.
|
||
|
*/
|
||
|
private boolean cleanSomeSlots(int i, int n) {
|
||
|
boolean removed = false;
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
do {
|
||
|
i = nextIndex(i, len);
|
||
|
Entry e = tab[i];
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e != null && e.refersTo(null)) {
|
||
|
n = len;
|
||
|
removed = true;
|
||
|
i = expungeStaleEntry(i);
|
||
|
}
|
||
|
} while ( (n >>>= 1) != 0);
|
||
|
return removed;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Re-pack and/or re-size the table. First scan the entire
|
||
|
* table removing stale entries. If this doesn't sufficiently
|
||
|
* shrink the size of the table, double the table size.
|
||
|
*/
|
||
|
private void rehash() {
|
||
|
expungeStaleEntries();
|
||
|
|
||
|
// Use lower threshold for doubling to avoid hysteresis
|
||
|
if (size >= threshold - threshold / 4)
|
||
|
resize();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Double the capacity of the table.
|
||
|
*/
|
||
|
private void resize() {
|
||
|
Entry[] oldTab = table;
|
||
|
int oldLen = oldTab.length;
|
||
|
int newLen = oldLen * 2;
|
||
|
Entry[] newTab = new Entry[newLen];
|
||
|
int count = 0;
|
||
|
|
||
|
for (Entry e : oldTab) {
|
||
|
if (e != null) {
|
||
|
ThreadLocal<?> k = e.get();
|
||
|
if (k == null) {
|
||
|
e.value = null; // Help the GC
|
||
|
} else {
|
||
|
int h = k.threadLocalHashCode & (newLen - 1);
|
||
|
while (newTab[h] != null)
|
||
|
h = nextIndex(h, newLen);
|
||
|
newTab[h] = e;
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
setThreshold(newLen);
|
||
|
size = count;
|
||
|
table = newTab;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Expunge all stale entries in the table.
|
||
|
*/
|
||
|
private void expungeStaleEntries() {
|
||
|
Entry[] tab = table;
|
||
|
int len = tab.length;
|
||
|
for (int j = 0; j < len; j++) {
|
||
|
Entry e = tab[j];
|
||
|
// Android-changed: Use refersTo().
|
||
|
if (e != null && e.refersTo(null))
|
||
|
expungeStaleEntry(j);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|