166 lines
7.3 KiB
Java
166 lines
7.3 KiB
Java
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics;
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import android.annotation.ColorInt;
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import android.annotation.ColorLong;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.os.Build;
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public class LinearGradient extends Shader {
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mX0;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mY0;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mX1;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mY1;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float[] mPositions;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private TileMode mTileMode;
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// @ColorInts are replaced by @ColorLongs, but these remain due to @UnsupportedAppUsage.
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@UnsupportedAppUsage
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@ColorInt
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private int[] mColors;
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@UnsupportedAppUsage
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@ColorInt
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private int mColor0;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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@ColorInt
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private int mColor1;
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@ColorLong
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private final long[] mColorLongs;
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/**
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* Create a shader that draws a linear gradient along a line.
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*
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* @param x0 The x-coordinate for the start of the gradient line
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* @param y0 The y-coordinate for the start of the gradient line
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* @param x1 The x-coordinate for the end of the gradient line
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* @param y1 The y-coordinate for the end of the gradient line
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* @param colors The sRGB colors to be distributed along the gradient line
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* @param positions May be null. The relative positions [0..1] of
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* each corresponding color in the colors array. If this is null,
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* the colors are distributed evenly along the gradient line.
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* @param tile The Shader tiling mode
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*/
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public LinearGradient(float x0, float y0, float x1, float y1, @NonNull @ColorInt int[] colors,
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@Nullable float[] positions, @NonNull TileMode tile) {
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this(x0, y0, x1, y1, convertColors(colors), positions, tile,
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ColorSpace.get(ColorSpace.Named.SRGB));
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}
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/**
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* Create a shader that draws a linear gradient along a line.
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*
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* @param x0 The x-coordinate for the start of the gradient line
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* @param y0 The y-coordinate for the start of the gradient line
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* @param x1 The x-coordinate for the end of the gradient line
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* @param y1 The y-coordinate for the end of the gradient line
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* @param colors The colors to be distributed along the gradient line
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* @param positions May be null. The relative positions [0..1] of
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* each corresponding color in the colors array. If this is null,
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* the colors are distributed evenly along the gradient line.
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* @param tile The Shader tiling mode
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*
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* @throws IllegalArgumentException if there are less than two colors, the colors do
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* not share the same {@link ColorSpace} or do not use a valid one, or {@code positions}
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* is not {@code null} and has a different length from {@code colors}.
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*/
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public LinearGradient(float x0, float y0, float x1, float y1, @NonNull @ColorLong long[] colors,
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@Nullable float[] positions, @NonNull TileMode tile) {
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this(x0, y0, x1, y1, colors.clone(), positions, tile, detectColorSpace(colors));
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}
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/**
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* Base constructor. Assumes @param colors is a copy that this object can hold onto,
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* and all colors share @param colorSpace.
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*/
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private LinearGradient(float x0, float y0, float x1, float y1,
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@NonNull @ColorLong long[] colors, @Nullable float[] positions, @NonNull TileMode tile,
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@NonNull ColorSpace colorSpace) {
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super(colorSpace);
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if (positions != null && colors.length != positions.length) {
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throw new IllegalArgumentException("color and position arrays must be of equal length");
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}
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mX0 = x0;
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mY0 = y0;
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mX1 = x1;
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mY1 = y1;
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mColorLongs = colors;
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mPositions = positions != null ? positions.clone() : null;
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mTileMode = tile;
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}
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/**
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* Create a shader that draws a linear gradient along a line.
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*
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* @param x0 The x-coordinate for the start of the gradient line
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* @param y0 The y-coordinate for the start of the gradient line
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* @param x1 The x-coordinate for the end of the gradient line
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* @param y1 The y-coordinate for the end of the gradient line
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* @param color0 The sRGB color at the start of the gradient line.
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* @param color1 The sRGB color at the end of the gradient line.
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* @param tile The Shader tiling mode
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*/
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public LinearGradient(float x0, float y0, float x1, float y1,
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@ColorInt int color0, @ColorInt int color1,
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@NonNull TileMode tile) {
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this(x0, y0, x1, y1, Color.pack(color0), Color.pack(color1), tile);
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}
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/**
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* Create a shader that draws a linear gradient along a line.
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*
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* @param x0 The x-coordinate for the start of the gradient line
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* @param y0 The y-coordinate for the start of the gradient line
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* @param x1 The x-coordinate for the end of the gradient line
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* @param y1 The y-coordinate for the end of the gradient line
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* @param color0 The color at the start of the gradient line.
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* @param color1 The color at the end of the gradient line.
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* @param tile The Shader tiling mode
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*
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* @throws IllegalArgumentException if the colors do
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* not share the same {@link ColorSpace} or do not use a valid one.
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*/
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public LinearGradient(float x0, float y0, float x1, float y1,
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@ColorLong long color0, @ColorLong long color1,
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@NonNull TileMode tile) {
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this(x0, y0, x1, y1, new long[] {color0, color1}, null, tile);
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}
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/** @hide */
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@Override
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protected long createNativeInstance(long nativeMatrix, boolean filterFromPaint) {
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return nativeCreate(nativeMatrix, mX0, mY0, mX1, mY1,
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mColorLongs, mPositions, mTileMode.nativeInt,
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colorSpace().getNativeInstance());
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}
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private native long nativeCreate(long matrix, float x0, float y0, float x1, float y1,
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long[] colors, float[] positions, int tileMode, long colorSpaceHandle);
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}
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