1243 lines
47 KiB
Java
1243 lines
47 KiB
Java
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/* GENERATED SOURCE. DO NOT MODIFY. */
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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* Copyright (C) 2001-2014, International Business Machines
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* Corporation and others. All Rights Reserved.
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*******************************************************************************
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*/
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/* Written by Simon Montagu, Matitiahu Allouche
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* (ported from C code written by Markus W. Scherer)
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*/
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package android.icu.text;
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import java.util.Arrays;
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final class BidiLine {
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/*
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* General remarks about the functions in this file:
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*
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* These functions deal with the aspects of potentially mixed-directional
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* text in a single paragraph or in a line of a single paragraph
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* which has already been processed according to
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* the Unicode 3.0 Bidi algorithm as defined in
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* https://www.unicode.org/reports/tr9/ , version 13,
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* also described in The Unicode Standard, Version 4.0.1 .
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*
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* This means that there is a Bidi object with a levels
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* and a dirProps array.
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* paraLevel and direction are also set.
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* Only if the length of the text is zero, then levels==dirProps==NULL.
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*
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* The overall directionality of the paragraph
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* or line is used to bypass the reordering steps if possible.
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* Even purely RTL text does not need reordering there because
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* the getLogical/VisualIndex() methods can compute the
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* index on the fly in such a case.
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*
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* The implementation of the access to same-level-runs and of the reordering
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* do attempt to provide better performance and less memory usage compared to
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* a direct implementation of especially rule (L2) with an array of
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* one (32-bit) integer per text character.
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*
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* Here, the levels array is scanned as soon as necessary, and a vector of
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* same-level-runs is created. Reordering then is done on this vector.
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* For each run of text positions that were resolved to the same level,
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* only 8 bytes are stored: the first text position of the run and the visual
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* position behind the run after reordering.
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* One sign bit is used to hold the directionality of the run.
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* This is inefficient if there are many very short runs. If the average run
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* length is <2, then this uses more memory.
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*
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* In a further attempt to save memory, the levels array is never changed
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* after all the resolution rules (Xn, Wn, Nn, In).
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* Many methods have to consider the field trailingWSStart:
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* if it is less than length, then there is an implicit trailing run
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* at the paraLevel,
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* which is not reflected in the levels array.
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* This allows a line Bidi object to use the same levels array as
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* its paragraph parent object.
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*
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* When a Bidi object is created for a line of a paragraph, then the
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* paragraph's levels and dirProps arrays are reused by way of setting
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* a pointer into them, not by copying. This again saves memory and forbids to
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* change the now shared levels for (L1).
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*/
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/* handle trailing WS (L1) -------------------------------------------------- */
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/*
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* setTrailingWSStart() sets the start index for a trailing
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* run of WS in the line. This is necessary because we do not modify
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* the paragraph's levels array that we just point into.
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* Using trailingWSStart is another form of performing (L1).
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*
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* To make subsequent operations easier, we also include the run
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* before the WS if it is at the paraLevel - we merge the two here.
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*
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* This method is called only from setLine(), so paraLevel is
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* set correctly for the line even when contextual multiple paragraphs.
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*/
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static void setTrailingWSStart(Bidi bidi)
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{
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byte[] dirProps = bidi.dirProps;
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byte[] levels = bidi.levels;
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int start = bidi.length;
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byte paraLevel = bidi.paraLevel;
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/* If the line is terminated by a block separator, all preceding WS etc...
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are already set to paragraph level.
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Setting trailingWSStart to pBidi->length will avoid changing the
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level of B chars from 0 to paraLevel in getLevels when
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orderParagraphsLTR==true
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*/
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if (dirProps[start - 1] == Bidi.B) {
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bidi.trailingWSStart = start; /* currently == bidi.length */
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return;
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}
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/* go backwards across all WS, BN, explicit codes */
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while (start > 0 &&
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(Bidi.DirPropFlag(dirProps[start - 1]) & Bidi.MASK_WS) != 0) {
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--start;
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}
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/* if the WS run can be merged with the previous run then do so here */
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while (start > 0 && levels[start - 1] == paraLevel) {
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--start;
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}
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bidi.trailingWSStart=start;
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}
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static Bidi setLine(Bidi paraBidi, int start, int limit) {
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int length;
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Bidi lineBidi = new Bidi();
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/* set the values in lineBidi from its paraBidi parent */
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/* class members are already initialized to 0 */
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// lineBidi.paraBidi = null; /* mark unfinished setLine */
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// lineBidi.flags = 0;
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// lineBidi.controlCount = 0;
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length = lineBidi.length = lineBidi.originalLength =
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lineBidi.resultLength = limit - start;
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lineBidi.text = new char[length];
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System.arraycopy(paraBidi.text, start, lineBidi.text, 0, length);
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lineBidi.paraLevel = paraBidi.GetParaLevelAt(start);
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lineBidi.paraCount = paraBidi.paraCount;
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lineBidi.runs = new BidiRun[0];
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lineBidi.reorderingMode = paraBidi.reorderingMode;
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lineBidi.reorderingOptions = paraBidi.reorderingOptions;
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if (paraBidi.controlCount > 0) {
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int j;
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for (j = start; j < limit; j++) {
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if (Bidi.IsBidiControlChar(paraBidi.text[j])) {
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lineBidi.controlCount++;
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}
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}
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lineBidi.resultLength -= lineBidi.controlCount;
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}
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/* copy proper subset of DirProps */
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lineBidi.getDirPropsMemory(length);
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lineBidi.dirProps = lineBidi.dirPropsMemory;
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System.arraycopy(paraBidi.dirProps, start, lineBidi.dirProps, 0,
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length);
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/* copy proper subset of Levels */
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lineBidi.getLevelsMemory(length);
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lineBidi.levels = lineBidi.levelsMemory;
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System.arraycopy(paraBidi.levels, start, lineBidi.levels, 0,
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length);
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lineBidi.runCount = -1;
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if (paraBidi.direction != Bidi.MIXED) {
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/* the parent is already trivial */
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lineBidi.direction = paraBidi.direction;
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/*
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* The parent's levels are all either
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* implicitly or explicitly ==paraLevel;
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* do the same here.
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*/
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if (paraBidi.trailingWSStart <= start) {
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lineBidi.trailingWSStart = 0;
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} else if (paraBidi.trailingWSStart < limit) {
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lineBidi.trailingWSStart = paraBidi.trailingWSStart - start;
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} else {
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lineBidi.trailingWSStart = length;
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}
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} else {
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byte[] levels = lineBidi.levels;
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int i, trailingWSStart;
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byte level;
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setTrailingWSStart(lineBidi);
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trailingWSStart = lineBidi.trailingWSStart;
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/* recalculate lineBidi.direction */
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if (trailingWSStart == 0) {
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/* all levels are at paraLevel */
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lineBidi.direction = (byte)(lineBidi.paraLevel & 1);
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} else {
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/* get the level of the first character */
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level = (byte)(levels[0] & 1);
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/* if there is anything of a different level, then the line
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is mixed */
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if (trailingWSStart < length &&
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(lineBidi.paraLevel & 1) != level) {
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/* the trailing WS is at paraLevel, which differs from
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levels[0] */
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lineBidi.direction = Bidi.MIXED;
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} else {
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/* see if levels[1..trailingWSStart-1] have the same
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direction as levels[0] and paraLevel */
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for (i = 1; ; i++) {
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if (i == trailingWSStart) {
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/* the direction values match those in level */
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lineBidi.direction = level;
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break;
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} else if ((levels[i] & 1) != level) {
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lineBidi.direction = Bidi.MIXED;
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break;
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}
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}
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}
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}
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switch(lineBidi.direction) {
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case Bidi.DIRECTION_LEFT_TO_RIGHT:
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/* make sure paraLevel is even */
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lineBidi.paraLevel = (byte)
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((lineBidi.paraLevel + 1) & ~1);
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/* all levels are implicitly at paraLevel (important for
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getLevels()) */
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lineBidi.trailingWSStart = 0;
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break;
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case Bidi.DIRECTION_RIGHT_TO_LEFT:
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/* make sure paraLevel is odd */
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lineBidi.paraLevel |= 1;
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/* all levels are implicitly at paraLevel (important for
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getLevels()) */
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lineBidi.trailingWSStart = 0;
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break;
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default:
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break;
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}
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}
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lineBidi.paraBidi = paraBidi; /* mark successful setLine */
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return lineBidi;
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}
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static byte getLevelAt(Bidi bidi, int charIndex)
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{
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/* return paraLevel if in the trailing WS run, otherwise the real level */
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if (bidi.direction != Bidi.MIXED || charIndex >= bidi.trailingWSStart) {
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return bidi.GetParaLevelAt(charIndex);
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} else {
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return bidi.levels[charIndex];
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}
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}
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static byte[] getLevels(Bidi bidi)
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{
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int start = bidi.trailingWSStart;
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int length = bidi.length;
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if (start != length) {
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/* the current levels array does not reflect the WS run */
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/*
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* After the previous if(), we know that the levels array
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* has an implicit trailing WS run and therefore does not fully
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* reflect itself all the levels.
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* This must be a Bidi object for a line, and
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* we need to create a new levels array.
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*/
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/* bidi.paraLevel is ok even if contextual multiple paragraphs,
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since bidi is a line object */
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Arrays.fill(bidi.levels, start, length, bidi.paraLevel);
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/* this new levels array is set for the line and reflects the WS run */
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bidi.trailingWSStart = length;
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}
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if (length < bidi.levels.length) {
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byte[] levels = new byte[length];
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System.arraycopy(bidi.levels, 0, levels, 0, length);
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return levels;
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}
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return bidi.levels;
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}
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static BidiRun getLogicalRun(Bidi bidi, int logicalPosition)
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{
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/* this is done based on runs rather than on levels since levels have
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a special interpretation when REORDER_RUNS_ONLY
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*/
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BidiRun newRun = new BidiRun(), iRun;
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getRuns(bidi);
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int runCount = bidi.runCount;
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int visualStart = 0, logicalLimit = 0;
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iRun = bidi.runs[0];
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for (int i = 0; i < runCount; i++) {
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iRun = bidi.runs[i];
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logicalLimit = iRun.start + iRun.limit - visualStart;
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if ((logicalPosition >= iRun.start) &&
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(logicalPosition < logicalLimit)) {
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break;
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}
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visualStart = iRun.limit;
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}
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newRun.start = iRun.start;
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newRun.limit = logicalLimit;
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newRun.level = iRun.level;
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return newRun;
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}
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static BidiRun getVisualRun(Bidi bidi, int runIndex)
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{
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int start = bidi.runs[runIndex].start;
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int limit;
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byte level = bidi.runs[runIndex].level;
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if (runIndex > 0) {
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limit = start +
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bidi.runs[runIndex].limit -
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bidi.runs[runIndex - 1].limit;
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} else {
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limit = start + bidi.runs[0].limit;
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}
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return new BidiRun(start, limit, level);
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}
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/* in trivial cases there is only one trivial run; called by getRuns() */
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static void getSingleRun(Bidi bidi, byte level) {
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/* simple, single-run case */
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bidi.runs = bidi.simpleRuns;
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bidi.runCount = 1;
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/* fill and reorder the single run */
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bidi.runs[0] = new BidiRun(0, bidi.length, level);
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}
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/* reorder the runs array (L2) ---------------------------------------------- */
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/*
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* Reorder the same-level runs in the runs array.
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* Here, runCount>1 and maxLevel>=minLevel>=paraLevel.
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* All the visualStart fields=logical start before reordering.
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* The "odd" bits are not set yet.
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*
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* Reordering with this data structure lends itself to some handy shortcuts:
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*
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* Since each run is moved but not modified, and since at the initial maxLevel
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* each sequence of same-level runs consists of only one run each, we
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* don't need to do anything there and can predecrement maxLevel.
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* In many simple cases, the reordering is thus done entirely in the
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* index mapping.
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* Also, reordering occurs only down to the lowest odd level that occurs,
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* which is minLevel|1. However, if the lowest level itself is odd, then
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* in the last reordering the sequence of the runs at this level or higher
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* will be all runs, and we don't need the elaborate loop to search for them.
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* This is covered by ++minLevel instead of minLevel|=1 followed
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* by an extra reorder-all after the reorder-some loop.
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* About a trailing WS run:
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* Such a run would need special treatment because its level is not
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* reflected in levels[] if this is not a paragraph object.
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* Instead, all characters from trailingWSStart on are implicitly at
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* paraLevel.
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* However, for all maxLevel>paraLevel, this run will never be reordered
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* and does not need to be taken into account. maxLevel==paraLevel is only reordered
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* if minLevel==paraLevel is odd, which is done in the extra segment.
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* This means that for the main reordering loop we don't need to consider
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* this run and can --runCount. If it is later part of the all-runs
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* reordering, then runCount is adjusted accordingly.
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*/
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private static void reorderLine(Bidi bidi, byte minLevel, byte maxLevel) {
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/* nothing to do? */
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if (maxLevel<=(minLevel|1)) {
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return;
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}
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BidiRun[] runs;
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BidiRun tempRun;
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byte[] levels;
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int firstRun, endRun, limitRun, runCount;
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/*
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* Reorder only down to the lowest odd level
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* and reorder at an odd minLevel in a separate, simpler loop.
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* See comments above for why minLevel is always incremented.
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*/
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++minLevel;
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runs = bidi.runs;
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levels = bidi.levels;
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runCount = bidi.runCount;
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/* do not include the WS run at paraLevel<=old minLevel except in the simple loop */
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if (bidi.trailingWSStart < bidi.length) {
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--runCount;
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}
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while (--maxLevel >= minLevel) {
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firstRun = 0;
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/* loop for all sequences of runs */
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for ( ; ; ) {
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/* look for a sequence of runs that are all at >=maxLevel */
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/* look for the first run of such a sequence */
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while (firstRun < runCount && levels[runs[firstRun].start] < maxLevel) {
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++firstRun;
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}
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if (firstRun >= runCount) {
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break; /* no more such runs */
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}
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/* look for the limit run of such a sequence (the run behind it) */
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for (limitRun = firstRun; ++limitRun < runCount &&
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levels[runs[limitRun].start]>=maxLevel; ) {}
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/* Swap the entire sequence of runs from firstRun to limitRun-1. */
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endRun = limitRun - 1;
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while (firstRun < endRun) {
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tempRun = runs[firstRun];
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runs[firstRun] = runs[endRun];
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runs[endRun] = tempRun;
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++firstRun;
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--endRun;
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}
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if (limitRun == runCount) {
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break; /* no more such runs */
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|
} else {
|
||
|
firstRun = limitRun + 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* now do maxLevel==old minLevel (==odd!), see above */
|
||
|
if ((minLevel & 1) == 0) {
|
||
|
firstRun = 0;
|
||
|
|
||
|
/* include the trailing WS run in this complete reordering */
|
||
|
if (bidi.trailingWSStart == bidi.length) {
|
||
|
--runCount;
|
||
|
}
|
||
|
|
||
|
/* Swap the entire sequence of all runs. (endRun==runCount) */
|
||
|
while (firstRun < runCount) {
|
||
|
tempRun = runs[firstRun];
|
||
|
runs[firstRun] = runs[runCount];
|
||
|
runs[runCount] = tempRun;
|
||
|
++firstRun;
|
||
|
--runCount;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* compute the runs array --------------------------------------------------- */
|
||
|
|
||
|
static int getRunFromLogicalIndex(Bidi bidi, int logicalIndex) {
|
||
|
BidiRun[] runs = bidi.runs;
|
||
|
int runCount = bidi.runCount, visualStart = 0, i, length, logicalStart;
|
||
|
|
||
|
for (i = 0; i < runCount; i++) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
logicalStart = runs[i].start;
|
||
|
if ((logicalIndex >= logicalStart) && (logicalIndex < (logicalStart+length))) {
|
||
|
return i;
|
||
|
}
|
||
|
visualStart += length;
|
||
|
}
|
||
|
///CLOVER:OFF
|
||
|
/* we should never get here */
|
||
|
throw new IllegalStateException("Internal ICU error in getRunFromLogicalIndex");
|
||
|
///CLOVER:ON
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Compute the runs array from the levels array.
|
||
|
* After getRuns() returns true, runCount is guaranteed to be >0
|
||
|
* and the runs are reordered.
|
||
|
* Odd-level runs have visualStart on their visual right edge and
|
||
|
* they progress visually to the left.
|
||
|
* If option OPTION_INSERT_MARKS is set, insertRemove will contain the
|
||
|
* sum of appropriate LRM/RLM_BEFORE/AFTER flags.
|
||
|
* If option OPTION_REMOVE_CONTROLS is set, insertRemove will contain the
|
||
|
* negative number of BiDi control characters within this run.
|
||
|
*/
|
||
|
static void getRuns(Bidi bidi) {
|
||
|
/*
|
||
|
* This method returns immediately if the runs are already set. This
|
||
|
* includes the case of length==0 (handled in setPara)..
|
||
|
*/
|
||
|
if (bidi.runCount >= 0) {
|
||
|
return;
|
||
|
}
|
||
|
if (bidi.direction != Bidi.MIXED) {
|
||
|
/* simple, single-run case - this covers length==0 */
|
||
|
/* bidi.paraLevel is ok even for contextual multiple paragraphs */
|
||
|
getSingleRun(bidi, bidi.paraLevel);
|
||
|
} else /* Bidi.MIXED, length>0 */ {
|
||
|
/* mixed directionality */
|
||
|
int length = bidi.length, limit;
|
||
|
byte[] levels = bidi.levels;
|
||
|
int i, runCount;
|
||
|
byte level = -1; /* initialize with no valid level */
|
||
|
/*
|
||
|
* If there are WS characters at the end of the line
|
||
|
* and the run preceding them has a level different from
|
||
|
* paraLevel, then they will form their own run at paraLevel (L1).
|
||
|
* Count them separately.
|
||
|
* We need some special treatment for this in order to not
|
||
|
* modify the levels array which a line Bidi object shares
|
||
|
* with its paragraph parent and its other line siblings.
|
||
|
* In other words, for the trailing WS, it may be
|
||
|
* levels[]!=paraLevel but we have to treat it like it were so.
|
||
|
*/
|
||
|
limit = bidi.trailingWSStart;
|
||
|
/* count the runs, there is at least one non-WS run, and limit>0 */
|
||
|
runCount = 0;
|
||
|
for (i = 0; i < limit; ++i) {
|
||
|
/* increment runCount at the start of each run */
|
||
|
if (levels[i] != level) {
|
||
|
++runCount;
|
||
|
level = levels[i];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* We don't need to see if the last run can be merged with a trailing
|
||
|
* WS run because setTrailingWSStart() would have done that.
|
||
|
*/
|
||
|
if (runCount == 1 && limit == length) {
|
||
|
/* There is only one non-WS run and no trailing WS-run. */
|
||
|
getSingleRun(bidi, levels[0]);
|
||
|
} else /* runCount>1 || limit<length */ {
|
||
|
/* allocate and set the runs */
|
||
|
BidiRun[] runs;
|
||
|
int runIndex, start;
|
||
|
byte minLevel = Bidi.MAX_EXPLICIT_LEVEL + 1;
|
||
|
byte maxLevel=0;
|
||
|
|
||
|
/* now, count a (non-mergeable) WS run */
|
||
|
if (limit < length) {
|
||
|
++runCount;
|
||
|
}
|
||
|
|
||
|
/* runCount > 1 */
|
||
|
bidi.getRunsMemory(runCount);
|
||
|
runs = bidi.runsMemory;
|
||
|
|
||
|
/* set the runs */
|
||
|
/* FOOD FOR THOUGHT: this could be optimized, e.g.:
|
||
|
* 464->444, 484->444, 575->555, 595->555
|
||
|
* However, that would take longer. Check also how it would
|
||
|
* interact with BiDi control removal and inserting Marks.
|
||
|
*/
|
||
|
runIndex = 0;
|
||
|
|
||
|
/* search for the run limits and initialize visualLimit values with the run lengths */
|
||
|
i = 0;
|
||
|
do {
|
||
|
/* prepare this run */
|
||
|
start = i;
|
||
|
level = levels[i];
|
||
|
if (level < minLevel) {
|
||
|
minLevel = level;
|
||
|
}
|
||
|
if (level > maxLevel) {
|
||
|
maxLevel = level;
|
||
|
}
|
||
|
|
||
|
/* look for the run limit */
|
||
|
while (++i < limit && levels[i] == level) {}
|
||
|
|
||
|
/* i is another run limit */
|
||
|
runs[runIndex] = new BidiRun(start, i - start, level);
|
||
|
++runIndex;
|
||
|
} while (i < limit);
|
||
|
|
||
|
if (limit < length) {
|
||
|
/* there is a separate WS run */
|
||
|
runs[runIndex] = new BidiRun(limit, length - limit, bidi.paraLevel);
|
||
|
/* For the trailing WS run, bidi.paraLevel is ok even
|
||
|
if contextual multiple paragraphs. */
|
||
|
if (bidi.paraLevel < minLevel) {
|
||
|
minLevel = bidi.paraLevel;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* set the object fields */
|
||
|
bidi.runs = runs;
|
||
|
bidi.runCount = runCount;
|
||
|
|
||
|
reorderLine(bidi, minLevel, maxLevel);
|
||
|
|
||
|
/* now add the direction flags and adjust the visualLimit's to be just that */
|
||
|
/* this loop will also handle the trailing WS run */
|
||
|
limit = 0;
|
||
|
for (i = 0; i < runCount; ++i) {
|
||
|
runs[i].level = levels[runs[i].start];
|
||
|
limit = (runs[i].limit += limit);
|
||
|
}
|
||
|
|
||
|
/* Set the embedding level for the trailing WS run. */
|
||
|
/* For a RTL paragraph, it will be the *first* run in visual order. */
|
||
|
/* For the trailing WS run, bidi.paraLevel is ok even if
|
||
|
contextual multiple paragraphs. */
|
||
|
if (runIndex < runCount) {
|
||
|
int trailingRun = ((bidi.paraLevel & 1) != 0)? 0 : runIndex;
|
||
|
runs[trailingRun].level = bidi.paraLevel;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* handle insert LRM/RLM BEFORE/AFTER run */
|
||
|
if (bidi.insertPoints.size > 0) {
|
||
|
Bidi.Point point;
|
||
|
int runIndex, ip;
|
||
|
for (ip = 0; ip < bidi.insertPoints.size; ip++) {
|
||
|
point = bidi.insertPoints.points[ip];
|
||
|
runIndex = getRunFromLogicalIndex(bidi, point.pos);
|
||
|
bidi.runs[runIndex].insertRemove |= point.flag;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* handle remove BiDi control characters */
|
||
|
if (bidi.controlCount > 0) {
|
||
|
int runIndex, ic;
|
||
|
char c;
|
||
|
for (ic = 0; ic < bidi.length; ic++) {
|
||
|
c = bidi.text[ic];
|
||
|
if (Bidi.IsBidiControlChar(c)) {
|
||
|
runIndex = getRunFromLogicalIndex(bidi, ic);
|
||
|
bidi.runs[runIndex].insertRemove--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int[] prepareReorder(byte[] levels, byte[] pMinLevel, byte[] pMaxLevel)
|
||
|
{
|
||
|
int start;
|
||
|
byte level, minLevel, maxLevel;
|
||
|
|
||
|
if (levels == null || levels.length <= 0) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
/* determine minLevel and maxLevel */
|
||
|
minLevel = Bidi.MAX_EXPLICIT_LEVEL + 1;
|
||
|
maxLevel = 0;
|
||
|
for (start = levels.length; start>0; ) {
|
||
|
level = levels[--start];
|
||
|
if (level < 0) {
|
||
|
return null;
|
||
|
}
|
||
|
if (level > (Bidi.MAX_EXPLICIT_LEVEL + 1)) {
|
||
|
return null;
|
||
|
}
|
||
|
if (level < minLevel) {
|
||
|
minLevel = level;
|
||
|
}
|
||
|
if (level > maxLevel) {
|
||
|
maxLevel = level;
|
||
|
}
|
||
|
}
|
||
|
pMinLevel[0] = minLevel;
|
||
|
pMaxLevel[0] = maxLevel;
|
||
|
|
||
|
/* initialize the index map */
|
||
|
int[] indexMap = new int[levels.length];
|
||
|
for (start = levels.length; start > 0; ) {
|
||
|
--start;
|
||
|
indexMap[start] = start;
|
||
|
}
|
||
|
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
static int[] reorderLogical(byte[] levels)
|
||
|
{
|
||
|
byte[] aMinLevel = new byte[1];
|
||
|
byte[] aMaxLevel = new byte[1];
|
||
|
int start, limit, sumOfSosEos;
|
||
|
byte minLevel, maxLevel;
|
||
|
int[] indexMap = prepareReorder(levels, aMinLevel, aMaxLevel);
|
||
|
if (indexMap == null) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
minLevel = aMinLevel[0];
|
||
|
maxLevel = aMaxLevel[0];
|
||
|
|
||
|
/* nothing to do? */
|
||
|
if (minLevel == maxLevel && (minLevel & 1) == 0) {
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
/* reorder only down to the lowest odd level */
|
||
|
minLevel |= 1;
|
||
|
|
||
|
/* loop maxLevel..minLevel */
|
||
|
do {
|
||
|
start = 0;
|
||
|
|
||
|
/* loop for all sequences of levels to reorder at the current maxLevel */
|
||
|
for ( ; ; ) {
|
||
|
/* look for a sequence of levels that are all at >=maxLevel */
|
||
|
/* look for the first index of such a sequence */
|
||
|
while (start < levels.length && levels[start] < maxLevel) {
|
||
|
++start;
|
||
|
}
|
||
|
if (start >= levels.length) {
|
||
|
break; /* no more such sequences */
|
||
|
}
|
||
|
|
||
|
/* look for the limit of such a sequence (the index behind it) */
|
||
|
for (limit = start; ++limit < levels.length && levels[limit] >= maxLevel; ) {}
|
||
|
|
||
|
/*
|
||
|
* sos=start of sequence, eos=end of sequence
|
||
|
*
|
||
|
* The closed (inclusive) interval from sos to eos includes all the logical
|
||
|
* and visual indexes within this sequence. They are logically and
|
||
|
* visually contiguous and in the same range.
|
||
|
*
|
||
|
* For each run, the new visual index=sos+eos-old visual index;
|
||
|
* we pre-add sos+eos into sumOfSosEos ->
|
||
|
* new visual index=sumOfSosEos-old visual index;
|
||
|
*/
|
||
|
sumOfSosEos = start + limit - 1;
|
||
|
|
||
|
/* reorder each index in the sequence */
|
||
|
do {
|
||
|
indexMap[start] = sumOfSosEos - indexMap[start];
|
||
|
} while (++start < limit);
|
||
|
|
||
|
/* start==limit */
|
||
|
if (limit == levels.length) {
|
||
|
break; /* no more such sequences */
|
||
|
} else {
|
||
|
start = limit + 1;
|
||
|
}
|
||
|
}
|
||
|
} while (--maxLevel >= minLevel);
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
static int[] reorderVisual(byte[] levels)
|
||
|
{
|
||
|
byte[] aMinLevel = new byte[1];
|
||
|
byte[] aMaxLevel = new byte[1];
|
||
|
int start, end, limit, temp;
|
||
|
byte minLevel, maxLevel;
|
||
|
|
||
|
int[] indexMap = prepareReorder(levels, aMinLevel, aMaxLevel);
|
||
|
if (indexMap == null) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
minLevel = aMinLevel[0];
|
||
|
maxLevel = aMaxLevel[0];
|
||
|
|
||
|
/* nothing to do? */
|
||
|
if (minLevel == maxLevel && (minLevel & 1) == 0) {
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
/* reorder only down to the lowest odd level */
|
||
|
minLevel |= 1;
|
||
|
|
||
|
/* loop maxLevel..minLevel */
|
||
|
do {
|
||
|
start = 0;
|
||
|
|
||
|
/* loop for all sequences of levels to reorder at the current maxLevel */
|
||
|
for ( ; ; ) {
|
||
|
/* look for a sequence of levels that are all at >=maxLevel */
|
||
|
/* look for the first index of such a sequence */
|
||
|
while (start < levels.length && levels[start] < maxLevel) {
|
||
|
++start;
|
||
|
}
|
||
|
if (start >= levels.length) {
|
||
|
break; /* no more such runs */
|
||
|
}
|
||
|
|
||
|
/* look for the limit of such a sequence (the index behind it) */
|
||
|
for (limit = start; ++limit < levels.length && levels[limit] >= maxLevel; ) {}
|
||
|
|
||
|
/*
|
||
|
* Swap the entire interval of indexes from start to limit-1.
|
||
|
* We don't need to swap the levels for the purpose of this
|
||
|
* algorithm: the sequence of levels that we look at does not
|
||
|
* move anyway.
|
||
|
*/
|
||
|
end = limit - 1;
|
||
|
while (start < end) {
|
||
|
temp = indexMap[start];
|
||
|
indexMap[start] = indexMap[end];
|
||
|
indexMap[end] = temp;
|
||
|
|
||
|
++start;
|
||
|
--end;
|
||
|
}
|
||
|
|
||
|
if (limit == levels.length) {
|
||
|
break; /* no more such sequences */
|
||
|
} else {
|
||
|
start = limit + 1;
|
||
|
}
|
||
|
}
|
||
|
} while (--maxLevel >= minLevel);
|
||
|
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
static int getVisualIndex(Bidi bidi, int logicalIndex)
|
||
|
{
|
||
|
int visualIndex = Bidi.MAP_NOWHERE;
|
||
|
|
||
|
/* we can do the trivial cases without the runs array */
|
||
|
switch(bidi.direction) {
|
||
|
case Bidi.LTR:
|
||
|
visualIndex = logicalIndex;
|
||
|
break;
|
||
|
case Bidi.RTL:
|
||
|
visualIndex = bidi.length - logicalIndex - 1;
|
||
|
break;
|
||
|
default:
|
||
|
getRuns(bidi);
|
||
|
BidiRun[] runs = bidi.runs;
|
||
|
int i, visualStart = 0, offset, length;
|
||
|
|
||
|
/* linear search for the run, search on the visual runs */
|
||
|
for (i = 0; i < bidi.runCount; ++i) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
offset = logicalIndex - runs[i].start;
|
||
|
if (offset >= 0 && offset < length) {
|
||
|
if (runs[i].isEvenRun()) {
|
||
|
/* LTR */
|
||
|
visualIndex = visualStart + offset;
|
||
|
} else {
|
||
|
/* RTL */
|
||
|
visualIndex = visualStart + length - offset - 1;
|
||
|
}
|
||
|
break; /* exit for loop */
|
||
|
}
|
||
|
visualStart += length;
|
||
|
}
|
||
|
if (i >= bidi.runCount) {
|
||
|
return Bidi.MAP_NOWHERE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (bidi.insertPoints.size > 0) {
|
||
|
/* add the number of added marks until the calculated visual index */
|
||
|
BidiRun runs[] = bidi.runs;
|
||
|
int i, length, insertRemove;
|
||
|
int visualStart = 0, markFound = 0;
|
||
|
for (i = 0; ; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
if ((insertRemove & (Bidi.LRM_BEFORE|Bidi.RLM_BEFORE)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
/* is it the run containing the visual index? */
|
||
|
if (visualIndex < runs[i].limit) {
|
||
|
return visualIndex + markFound;
|
||
|
}
|
||
|
if ((insertRemove & (Bidi.LRM_AFTER|Bidi.RLM_AFTER)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (bidi.controlCount > 0) {
|
||
|
/* subtract the number of controls until the calculated visual index */
|
||
|
BidiRun[] runs = bidi.runs;
|
||
|
int i, j, start, limit, length, insertRemove;
|
||
|
int visualStart = 0, controlFound = 0;
|
||
|
char uchar = bidi.text[logicalIndex];
|
||
|
/* is the logical index pointing to a control ? */
|
||
|
if (Bidi.IsBidiControlChar(uchar)) {
|
||
|
return Bidi.MAP_NOWHERE;
|
||
|
}
|
||
|
/* loop on runs */
|
||
|
for (i = 0; ; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
/* calculated visual index is beyond this run? */
|
||
|
if (visualIndex >= runs[i].limit) {
|
||
|
controlFound -= insertRemove;
|
||
|
continue;
|
||
|
}
|
||
|
/* calculated visual index must be within current run */
|
||
|
if (insertRemove == 0) {
|
||
|
return visualIndex - controlFound;
|
||
|
}
|
||
|
if (runs[i].isEvenRun()) {
|
||
|
/* LTR: check from run start to logical index */
|
||
|
start = runs[i].start;
|
||
|
limit = logicalIndex;
|
||
|
} else {
|
||
|
/* RTL: check from logical index to run end */
|
||
|
start = logicalIndex + 1;
|
||
|
limit = runs[i].start + length;
|
||
|
}
|
||
|
for (j = start; j < limit; j++) {
|
||
|
uchar = bidi.text[j];
|
||
|
if (Bidi.IsBidiControlChar(uchar)) {
|
||
|
controlFound++;
|
||
|
}
|
||
|
}
|
||
|
return visualIndex - controlFound;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return visualIndex;
|
||
|
}
|
||
|
|
||
|
static int getLogicalIndex(Bidi bidi, int visualIndex)
|
||
|
{
|
||
|
BidiRun[] runs;
|
||
|
int i, runCount, start;
|
||
|
|
||
|
runs = bidi.runs;
|
||
|
runCount = bidi.runCount;
|
||
|
if (bidi.insertPoints.size > 0) {
|
||
|
/* handle inserted LRM/RLM */
|
||
|
int markFound = 0, insertRemove;
|
||
|
int visualStart = 0, length;
|
||
|
/* subtract number of marks until visual index */
|
||
|
for (i = 0; ; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
if ((insertRemove & (Bidi.LRM_BEFORE|Bidi.RLM_BEFORE)) > 0) {
|
||
|
if (visualIndex <= (visualStart+markFound)) {
|
||
|
return Bidi.MAP_NOWHERE;
|
||
|
}
|
||
|
markFound++;
|
||
|
}
|
||
|
/* is adjusted visual index within this run? */
|
||
|
if (visualIndex < (runs[i].limit + markFound)) {
|
||
|
visualIndex -= markFound;
|
||
|
break;
|
||
|
}
|
||
|
if ((insertRemove & (Bidi.LRM_AFTER|Bidi.RLM_AFTER)) > 0) {
|
||
|
if (visualIndex == (visualStart + length + markFound)) {
|
||
|
return Bidi.MAP_NOWHERE;
|
||
|
}
|
||
|
markFound++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (bidi.controlCount > 0) {
|
||
|
/* handle removed BiDi control characters */
|
||
|
int controlFound = 0, insertRemove, length;
|
||
|
int logicalStart, logicalEnd, visualStart = 0, j, k;
|
||
|
char uchar;
|
||
|
boolean evenRun;
|
||
|
/* add number of controls until visual index */
|
||
|
for (i = 0; ; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
/* is adjusted visual index beyond current run? */
|
||
|
if (visualIndex >= (runs[i].limit - controlFound + insertRemove)) {
|
||
|
controlFound -= insertRemove;
|
||
|
continue;
|
||
|
}
|
||
|
/* adjusted visual index is within current run */
|
||
|
if (insertRemove == 0) {
|
||
|
visualIndex += controlFound;
|
||
|
break;
|
||
|
}
|
||
|
/* count non-control chars until visualIndex */
|
||
|
logicalStart = runs[i].start;
|
||
|
evenRun = runs[i].isEvenRun();
|
||
|
logicalEnd = logicalStart + length - 1;
|
||
|
for (j = 0; j < length; j++) {
|
||
|
k= evenRun ? logicalStart+j : logicalEnd-j;
|
||
|
uchar = bidi.text[k];
|
||
|
if (Bidi.IsBidiControlChar(uchar)) {
|
||
|
controlFound++;
|
||
|
}
|
||
|
if ((visualIndex + controlFound) == (visualStart + j)) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
visualIndex += controlFound;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
/* handle all cases */
|
||
|
if (runCount <= 10) {
|
||
|
/* linear search for the run */
|
||
|
for (i = 0; visualIndex >= runs[i].limit; ++i) {}
|
||
|
} else {
|
||
|
/* binary search for the run */
|
||
|
int begin = 0, limit = runCount;
|
||
|
|
||
|
/* the middle if() is guaranteed to find the run, we don't need a loop limit */
|
||
|
for ( ; ; ) {
|
||
|
i = (begin + limit) >>> 1;
|
||
|
if (visualIndex >= runs[i].limit) {
|
||
|
begin = i + 1;
|
||
|
} else if (i==0 || visualIndex >= runs[i-1].limit) {
|
||
|
break;
|
||
|
} else {
|
||
|
limit = i;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
start= runs[i].start;
|
||
|
if (runs[i].isEvenRun()) {
|
||
|
/* LTR */
|
||
|
/* the offset in runs[i] is visualIndex-runs[i-1].visualLimit */
|
||
|
if (i > 0) {
|
||
|
visualIndex -= runs[i - 1].limit;
|
||
|
}
|
||
|
return start + visualIndex;
|
||
|
} else {
|
||
|
/* RTL */
|
||
|
return start + runs[i].limit - visualIndex - 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int[] getLogicalMap(Bidi bidi)
|
||
|
{
|
||
|
/* fill a logical-to-visual index map using the runs[] */
|
||
|
BidiRun[] runs = bidi.runs;
|
||
|
int logicalStart, visualStart, logicalLimit, visualLimit;
|
||
|
int[] indexMap = new int[bidi.length];
|
||
|
if (bidi.length > bidi.resultLength) {
|
||
|
Arrays.fill(indexMap, Bidi.MAP_NOWHERE);
|
||
|
}
|
||
|
|
||
|
visualStart = 0;
|
||
|
for (int j = 0; j < bidi.runCount; ++j) {
|
||
|
logicalStart = runs[j].start;
|
||
|
visualLimit = runs[j].limit;
|
||
|
if (runs[j].isEvenRun()) {
|
||
|
do { /* LTR */
|
||
|
indexMap[logicalStart++] = visualStart++;
|
||
|
} while (visualStart < visualLimit);
|
||
|
} else {
|
||
|
logicalStart += visualLimit - visualStart; /* logicalLimit */
|
||
|
do { /* RTL */
|
||
|
indexMap[--logicalStart] = visualStart++;
|
||
|
} while (visualStart < visualLimit);
|
||
|
}
|
||
|
/* visualStart==visualLimit; */
|
||
|
}
|
||
|
|
||
|
if (bidi.insertPoints.size > 0) {
|
||
|
int markFound = 0, runCount = bidi.runCount;
|
||
|
int length, insertRemove, i, j;
|
||
|
runs = bidi.runs;
|
||
|
visualStart = 0;
|
||
|
/* add number of marks found until each index */
|
||
|
for (i = 0; i < runCount; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
if ((insertRemove & (Bidi.LRM_BEFORE|Bidi.RLM_BEFORE)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
if (markFound > 0) {
|
||
|
logicalStart = runs[i].start;
|
||
|
logicalLimit = logicalStart + length;
|
||
|
for (j = logicalStart; j < logicalLimit; j++) {
|
||
|
indexMap[j] += markFound;
|
||
|
}
|
||
|
}
|
||
|
if ((insertRemove & (Bidi.LRM_AFTER|Bidi.RLM_AFTER)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (bidi.controlCount > 0) {
|
||
|
int controlFound = 0, runCount = bidi.runCount;
|
||
|
int length, insertRemove, i, j, k;
|
||
|
boolean evenRun;
|
||
|
char uchar;
|
||
|
runs = bidi.runs;
|
||
|
visualStart = 0;
|
||
|
/* subtract number of controls found until each index */
|
||
|
for (i = 0; i < runCount; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
/* no control found within previous runs nor within this run */
|
||
|
if ((controlFound - insertRemove) == 0) {
|
||
|
continue;
|
||
|
}
|
||
|
logicalStart = runs[i].start;
|
||
|
evenRun = runs[i].isEvenRun();
|
||
|
logicalLimit = logicalStart + length;
|
||
|
/* if no control within this run */
|
||
|
if (insertRemove == 0) {
|
||
|
for (j = logicalStart; j < logicalLimit; j++) {
|
||
|
indexMap[j] -= controlFound;
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
for (j = 0; j < length; j++) {
|
||
|
k = evenRun ? logicalStart + j : logicalLimit - j - 1;
|
||
|
uchar = bidi.text[k];
|
||
|
if (Bidi.IsBidiControlChar(uchar)) {
|
||
|
controlFound++;
|
||
|
indexMap[k] = Bidi.MAP_NOWHERE;
|
||
|
continue;
|
||
|
}
|
||
|
indexMap[k] -= controlFound;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return indexMap;
|
||
|
}
|
||
|
|
||
|
static int[] getVisualMap(Bidi bidi)
|
||
|
{
|
||
|
/* fill a visual-to-logical index map using the runs[] */
|
||
|
BidiRun[] runs = bidi.runs;
|
||
|
int logicalStart, visualStart, visualLimit;
|
||
|
int allocLength = bidi.length > bidi.resultLength ? bidi.length
|
||
|
: bidi.resultLength;
|
||
|
int[] indexMap = new int[allocLength];
|
||
|
|
||
|
visualStart = 0;
|
||
|
int idx = 0;
|
||
|
for (int j = 0; j < bidi.runCount; ++j) {
|
||
|
logicalStart = runs[j].start;
|
||
|
visualLimit = runs[j].limit;
|
||
|
if (runs[j].isEvenRun()) {
|
||
|
do { /* LTR */
|
||
|
indexMap[idx++] = logicalStart++;
|
||
|
} while (++visualStart < visualLimit);
|
||
|
} else {
|
||
|
logicalStart += visualLimit - visualStart; /* logicalLimit */
|
||
|
do { /* RTL */
|
||
|
indexMap[idx++] = --logicalStart;
|
||
|
} while (++visualStart < visualLimit);
|
||
|
}
|
||
|
/* visualStart==visualLimit; */
|
||
|
}
|
||
|
|
||
|
if (bidi.insertPoints.size > 0) {
|
||
|
int markFound = 0, runCount = bidi.runCount;
|
||
|
int insertRemove, i, j, k;
|
||
|
runs = bidi.runs;
|
||
|
/* count all inserted marks */
|
||
|
for (i = 0; i < runCount; i++) {
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
if ((insertRemove & (Bidi.LRM_BEFORE|Bidi.RLM_BEFORE)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
if ((insertRemove & (Bidi.LRM_AFTER|Bidi.RLM_AFTER)) > 0) {
|
||
|
markFound++;
|
||
|
}
|
||
|
}
|
||
|
/* move back indexes by number of preceding marks */
|
||
|
k = bidi.resultLength;
|
||
|
for (i = runCount - 1; i >= 0 && markFound > 0; i--) {
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
if ((insertRemove & (Bidi.LRM_AFTER|Bidi.RLM_AFTER)) > 0) {
|
||
|
indexMap[--k] = Bidi.MAP_NOWHERE;
|
||
|
markFound--;
|
||
|
}
|
||
|
visualStart = i > 0 ? runs[i-1].limit : 0;
|
||
|
for (j = runs[i].limit - 1; j >= visualStart && markFound > 0; j--) {
|
||
|
indexMap[--k] = indexMap[j];
|
||
|
}
|
||
|
if ((insertRemove & (Bidi.LRM_BEFORE|Bidi.RLM_BEFORE)) > 0) {
|
||
|
indexMap[--k] = Bidi.MAP_NOWHERE;
|
||
|
markFound--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (bidi.controlCount > 0) {
|
||
|
int runCount = bidi.runCount, logicalEnd;
|
||
|
int insertRemove, length, i, j, k, m;
|
||
|
char uchar;
|
||
|
boolean evenRun;
|
||
|
runs = bidi.runs;
|
||
|
visualStart = 0;
|
||
|
/* move forward indexes by number of preceding controls */
|
||
|
k = 0;
|
||
|
for (i = 0; i < runCount; i++, visualStart += length) {
|
||
|
length = runs[i].limit - visualStart;
|
||
|
insertRemove = runs[i].insertRemove;
|
||
|
/* if no control found yet, nothing to do in this run */
|
||
|
if ((insertRemove == 0) && (k == visualStart)) {
|
||
|
k += length;
|
||
|
continue;
|
||
|
}
|
||
|
/* if no control in this run */
|
||
|
if (insertRemove == 0) {
|
||
|
visualLimit = runs[i].limit;
|
||
|
for (j = visualStart; j < visualLimit; j++) {
|
||
|
indexMap[k++] = indexMap[j];
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
logicalStart = runs[i].start;
|
||
|
evenRun = runs[i].isEvenRun();
|
||
|
logicalEnd = logicalStart + length - 1;
|
||
|
for (j = 0; j < length; j++) {
|
||
|
m = evenRun ? logicalStart + j : logicalEnd - j;
|
||
|
uchar = bidi.text[m];
|
||
|
if (!Bidi.IsBidiControlChar(uchar)) {
|
||
|
indexMap[k++] = m;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (allocLength == bidi.resultLength) {
|
||
|
return indexMap;
|
||
|
}
|
||
|
int[] newMap = new int[bidi.resultLength];
|
||
|
System.arraycopy(indexMap, 0, newMap, 0, bidi.resultLength);
|
||
|
return newMap;
|
||
|
}
|
||
|
|
||
|
static int[] invertMap(int[] srcMap)
|
||
|
{
|
||
|
int srcLength = srcMap.length;
|
||
|
int destLength = -1, count = 0, i, srcEntry;
|
||
|
|
||
|
/* find highest value and count positive indexes in srcMap */
|
||
|
for (i = 0; i < srcLength; i++) {
|
||
|
srcEntry = srcMap[i];
|
||
|
if (srcEntry > destLength) {
|
||
|
destLength = srcEntry;
|
||
|
}
|
||
|
if (srcEntry >= 0) {
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
destLength++; /* add 1 for origin 0 */
|
||
|
int[] destMap = new int[destLength];
|
||
|
if (count < destLength) {
|
||
|
/* we must fill unmatched destMap entries with -1 */
|
||
|
Arrays.fill(destMap, Bidi.MAP_NOWHERE);
|
||
|
}
|
||
|
for (i = 0; i < srcLength; i++) {
|
||
|
srcEntry = srcMap[i];
|
||
|
if (srcEntry >= 0) {
|
||
|
destMap[srcEntry] = i;
|
||
|
}
|
||
|
}
|
||
|
return destMap;
|
||
|
}
|
||
|
}
|