82 lines
2.8 KiB
Java
82 lines
2.8 KiB
Java
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/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import android.content.Context;
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import android.os.Build;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Compatibility processor for InputEvents that allows events to be adjusted before and
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* after it is sent to the application.
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*
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* {@hide}
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*/
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public class InputEventCompatProcessor {
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protected Context mContext;
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protected int mTargetSdkVersion;
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/** List of events to be used to return the processed events */
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private List<InputEvent> mProcessedEvents;
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public InputEventCompatProcessor(Context context) {
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mContext = context;
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mTargetSdkVersion = context.getApplicationInfo().targetSdkVersion;
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mProcessedEvents = new ArrayList<>();
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}
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/**
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* Processes the InputEvent for compatibility before it is sent to the app, allowing for the
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* generation of more than one event if necessary.
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*
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* @param e The InputEvent to process
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* @return The list of adjusted events, or null if no adjustments are needed. Do not keep a
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* reference to the output as the list is reused.
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*/
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public List<InputEvent> processInputEventForCompatibility(InputEvent e) {
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if (mTargetSdkVersion < Build.VERSION_CODES.M && e instanceof MotionEvent) {
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mProcessedEvents.clear();
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MotionEvent motion = (MotionEvent) e;
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final int mask =
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MotionEvent.BUTTON_STYLUS_PRIMARY | MotionEvent.BUTTON_STYLUS_SECONDARY;
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final int buttonState = motion.getButtonState();
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final int compatButtonState = (buttonState & mask) >> 4;
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if (compatButtonState != 0) {
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motion.setButtonState(buttonState | compatButtonState);
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}
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mProcessedEvents.add(motion);
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return mProcessedEvents;
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}
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return null;
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}
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/**
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* Processes the InputEvent for compatibility before it is finished by calling
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* InputEventReceiver#finishInputEvent().
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*
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* @param e The InputEvent to process
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* @return The InputEvent to finish, or null if it should not be finished
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*/
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public InputEvent processInputEventBeforeFinish(InputEvent e) {
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// No changes needed
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return e;
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}
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}
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