/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.RequiresPermission; import android.annotation.SystemApi; import android.annotation.TestApi; import android.audio.policy.configuration.V7_0.AudioUsage; import android.compat.annotation.UnsupportedAppUsage; import android.media.audiopolicy.AudioProductStrategy; import android.os.Build; import android.os.Bundle; import android.os.Parcel; import android.os.Parcelable; import android.text.TextUtils; import android.util.IntArray; import android.util.Log; import android.util.SparseIntArray; import android.util.proto.ProtoOutputStream; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.Collections; import java.util.HashMap; import java.util.HashSet; import java.util.Map; import java.util.Objects; import java.util.Set; /** * A class to encapsulate a collection of attributes describing information about an audio * stream. *
AudioAttributes
supersede the notion of stream types (see for instance
* {@link AudioManager#STREAM_MUSIC} or {@link AudioManager#STREAM_ALARM}) for defining the
* behavior of audio playback. Attributes allow an application to specify more information than is
* conveyed in a stream type by allowing the application to define:
*
AudioAttributes
* and it is recommended to build any instance with this information supplied, see
* {@link AudioAttributes.Builder} for exceptions.Note this flag should only be used for sounds subject to regulatory behaviors in some
* countries, such as for camera shutter sound, and not for routing behaviors.
*/
public final static int FLAG_AUDIBILITY_ENFORCED = 0x1 << 0;
/**
* @hide
* Flag defining a behavior where the playback of the sound is ensured without
* degradation only when going to a secure sink.
*/
// FIXME not guaranteed yet
// TODO add in FLAG_ALL_PUBLIC when supported and in public API
public final static int FLAG_SECURE = 0x1 << 1;
/**
* @hide
* Flag to enable when the stream is associated with SCO usage.
* Internal use only for dealing with legacy STREAM_BLUETOOTH_SCO
*/
public final static int FLAG_SCO = 0x1 << 2;
/**
* @hide
* Flag defining a behavior where the system ensures that the playback of the sound will
* be compatible with its use as a broadcast for surrounding people and/or devices.
* Ensures audibility with no or minimal post-processing applied.
*/
@SystemApi
public final static int FLAG_BEACON = 0x1 << 3;
/**
* Flag requesting the use of an output stream supporting hardware A/V synchronization.
*/
public final static int FLAG_HW_AV_SYNC = 0x1 << 4;
/**
* @hide
* Flag requesting capture from the source used for hardware hotword detection.
* To be used with capture preset MediaRecorder.AudioSource.HOTWORD or
* MediaRecorder.AudioSource.VOICE_RECOGNITION.
*/
@SystemApi
public final static int FLAG_HW_HOTWORD = 0x1 << 5;
/**
* @hide
* Flag requesting audible playback even under limited interruptions.
*/
@SystemApi
public final static int FLAG_BYPASS_INTERRUPTION_POLICY = 0x1 << 6;
/**
* @hide
* Flag requesting audible playback even when the underlying stream is muted.
*/
@SystemApi
public final static int FLAG_BYPASS_MUTE = 0x1 << 7;
/**
* Flag requesting a low latency path when creating an AudioTrack.
* When using this flag, the sample rate must match the native sample rate
* of the device. Effects processing is also unavailable.
*
* Note that if this flag is used without specifying a bufferSizeInBytes then the
* AudioTrack's actual buffer size may be too small. It is recommended that a fairly
* large buffer should be specified when the AudioTrack is created.
* Then the actual size can be reduced by calling
* {@link AudioTrack#setBufferSizeInFrames(int)}. The buffer size can be optimized
* by lowering it after each write() call until the audio glitches, which is detected by calling
* {@link AudioTrack#getUnderrunCount()}. Then the buffer size can be increased
* until there are no glitches.
* This tuning step should be done while playing silence.
* This technique provides a compromise between latency and glitch rate.
*
* @deprecated Use {@link AudioTrack.Builder#setPerformanceMode(int)} with
* {@link AudioTrack#PERFORMANCE_MODE_LOW_LATENCY} to control performance.
*/
public final static int FLAG_LOW_LATENCY = 0x1 << 8;
/**
* @hide
* Flag requesting a deep buffer path when creating an {@code AudioTrack}.
*
* A deep buffer path, if available, may consume less power and is
* suitable for media playback where latency is not a concern.
* Use {@link AudioTrack.Builder#setPerformanceMode(int)} with
* {@link AudioTrack#PERFORMANCE_MODE_POWER_SAVING} to enable.
*/
public final static int FLAG_DEEP_BUFFER = 0x1 << 9;
/**
* @hide
* Flag specifying that the audio shall not be captured by third-party apps
* with a MediaProjection.
*/
public static final int FLAG_NO_MEDIA_PROJECTION = 0x1 << 10;
/**
* @hide
* Flag indicating force muting haptic channels.
*/
public static final int FLAG_MUTE_HAPTIC = 0x1 << 11;
/**
* @hide
* Flag specifying that the audio shall not be captured by any apps, not even system apps.
*/
public static final int FLAG_NO_SYSTEM_CAPTURE = 0x1 << 12;
/**
* @hide
* Flag requesting private audio capture. When set in audio attributes passed to an
* AudioRecord, this prevents a privileged Assistant from capturing audio while this
* AudioRecord is active.
*/
public static final int FLAG_CAPTURE_PRIVATE = 0x1 << 13;
/**
* @hide
* Flag indicating the audio content has been processed to provide a virtual multichannel
* audio experience
*/
public static final int FLAG_CONTENT_SPATIALIZED = 0x1 << 14;
/**
* @hide
* Flag indicating the audio content is to never be spatialized
*/
public static final int FLAG_NEVER_SPATIALIZE = 0x1 << 15;
/**
* @hide
* Flag indicating the audio is part of a call redirection.
* Valid for playback and capture.
*/
public static final int FLAG_CALL_REDIRECTION = 0x1 << 16;
// Note that even though FLAG_MUTE_HAPTIC is stored as a flag bit, it is not here since
// it is known as a boolean value outside of AudioAttributes.
private static final int FLAG_ALL = FLAG_AUDIBILITY_ENFORCED | FLAG_SECURE | FLAG_SCO
| FLAG_BEACON | FLAG_HW_AV_SYNC | FLAG_HW_HOTWORD | FLAG_BYPASS_INTERRUPTION_POLICY
| FLAG_BYPASS_MUTE | FLAG_LOW_LATENCY | FLAG_DEEP_BUFFER | FLAG_NO_MEDIA_PROJECTION
| FLAG_NO_SYSTEM_CAPTURE | FLAG_CAPTURE_PRIVATE | FLAG_CONTENT_SPATIALIZED
| FLAG_NEVER_SPATIALIZE | FLAG_CALL_REDIRECTION;
private final static int FLAG_ALL_PUBLIC = FLAG_AUDIBILITY_ENFORCED |
FLAG_HW_AV_SYNC | FLAG_LOW_LATENCY;
/* mask of flags that can be set by SDK and System APIs through the Builder */
private static final int FLAG_ALL_API_SET = FLAG_ALL_PUBLIC
| FLAG_BYPASS_INTERRUPTION_POLICY
| FLAG_BYPASS_MUTE;
/**
* Indicates that the audio may be captured by any app.
*
* For privacy, the following usages cannot be recorded: VOICE_COMMUNICATION*,
* USAGE_NOTIFICATION*, USAGE_ASSISTANCE* and USAGE_ASSISTANT.
*
* On {@link android.os.Build.VERSION_CODES#Q}, this means only {@link #USAGE_UNKNOWN},
* {@link #USAGE_MEDIA} and {@link #USAGE_GAME} may be captured.
*
* See {@link android.media.projection.MediaProjection} and
* {@link Builder#setAllowedCapturePolicy}.
*/
public static final int ALLOW_CAPTURE_BY_ALL = 1;
/**
* Indicates that the audio may only be captured by system apps.
*
* System apps can capture for many purposes like accessibility, live captions, user guidance...
* but abide to the following restrictions:
* - the audio cannot leave the device
* - the audio cannot be passed to a third party app
* - the audio cannot be recorded at a higher quality than 16kHz 16bit mono
*
* See {@link Builder#setAllowedCapturePolicy}.
*/
public static final int ALLOW_CAPTURE_BY_SYSTEM = 2;
/**
* Indicates that the audio is not to be recorded by any app, even if it is a system app.
*
* It is encouraged to use {@link #ALLOW_CAPTURE_BY_SYSTEM} instead of this value as system apps
* provide significant and useful features for the user (such as live captioning
* and accessibility).
*
* See {@link Builder#setAllowedCapturePolicy}.
*/
public static final int ALLOW_CAPTURE_BY_NONE = 3;
/** @hide */
@IntDef({
ALLOW_CAPTURE_BY_ALL,
ALLOW_CAPTURE_BY_SYSTEM,
ALLOW_CAPTURE_BY_NONE,
})
@Retention(RetentionPolicy.SOURCE)
public @interface CapturePolicy {}
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
private int mUsage = USAGE_UNKNOWN;
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
private int mContentType = CONTENT_TYPE_UNKNOWN;
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID;
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
private int mFlags = 0x0;
private HashSet Here is an example where By default all types of information (usage, content type, flags) conveyed by an
* Note that the AudioAttributes have a single usage value, therefore it is illegal to
* call both this method and {@link #setUsage(int)}.
* @param systemUsage the system-restricted usage.
* @return the same Builder instance.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public @NonNull Builder setSystemUsage(@AttributeSystemUsage int systemUsage) {
if (isSystemUsage(systemUsage)) {
mSystemUsage = systemUsage;
} else {
throw new IllegalArgumentException("Invalid system usage " + systemUsage);
}
return this;
}
/**
* Sets the attribute describing the content type of the audio signal, such as speech,
* or music.
* @param contentType the content type values, one of
* {@link AudioAttributes#CONTENT_TYPE_MOVIE},
* {@link AudioAttributes#CONTENT_TYPE_MUSIC},
* {@link AudioAttributes#CONTENT_TYPE_SONIFICATION},
* {@link AudioAttributes#CONTENT_TYPE_SPEECH},
* {@link AudioAttributes#CONTENT_TYPE_UNKNOWN}.
* @return the same Builder instance.
*/
public Builder setContentType(@AttributeContentType int contentType) {
switch (contentType) {
case CONTENT_TYPE_UNKNOWN:
case CONTENT_TYPE_MOVIE:
case CONTENT_TYPE_MUSIC:
case CONTENT_TYPE_SONIFICATION:
case CONTENT_TYPE_SPEECH:
mContentType = contentType;
break;
default:
throw new IllegalArgumentException("Invalid content type " + contentType);
}
return this;
}
/**
* @hide
* Sets the attribute describing the content type of the audio signal, such as speech,
* , music or ultrasound.
* @param contentType the content type values.
* @return the same Builder instance.
*/
@SystemApi
public @NonNull Builder setInternalContentType(@AttrInternalContentType int contentType) {
switch (contentType) {
case CONTENT_TYPE_ULTRASOUND:
mContentType = contentType;
break;
default:
setContentType(contentType);
break;
}
return this;
}
/**
* Sets the combination of flags.
*
* This is a bitwise OR with the existing flags.
* @param flags a combination of {@link AudioAttributes#FLAG_AUDIBILITY_ENFORCED},
* {@link AudioAttributes#FLAG_HW_AV_SYNC}.
* @return the same Builder instance.
*/
public Builder setFlags(int flags) {
flags &= AudioAttributes.FLAG_ALL_API_SET;
mFlags |= flags;
return this;
}
/**
* @hide
* Request for capture in hotword mode.
*
* Requests an audio path optimized for Hotword detection use cases from
* the low power audio DSP. This is valid only for capture with
* audio source {@link MediaRecorder.AudioSource#VOICE_RECOGNITION}.
* There is no guarantee that this mode is available on the device.
* @return the same Builder instance.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.CAPTURE_AUDIO_HOTWORD)
public @NonNull Builder setHotwordModeEnabled(boolean enable) {
if (enable) {
mFlags |= FLAG_HW_HOTWORD;
} else {
mFlags &= ~FLAG_HW_HOTWORD;
}
return this;
}
/**
* Specifies whether the audio may or may not be captured by other apps or the system.
*
* The default is {@link AudioAttributes#ALLOW_CAPTURE_BY_ALL}.
*
* There are multiple ways to set this policy:
* Use this method when building an {@link AudioAttributes} instance to initialize some
* of the attributes by information derived from a legacy stream type.
* @param streamType one of {@link AudioManager#STREAM_VOICE_CALL},
* {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING},
* {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM},
* or {@link AudioManager#STREAM_NOTIFICATION}.
* @return the same Builder instance.
*/
public Builder setLegacyStreamType(int streamType) {
if (streamType == AudioManager.STREAM_ACCESSIBILITY) {
throw new IllegalArgumentException("STREAM_ACCESSIBILITY is not a legacy stream "
+ "type that was used for audio playback");
}
setInternalLegacyStreamType(streamType);
return this;
}
/**
* @hide
* For internal framework use only, enables building from hidden stream types.
* @param streamType
* @return the same Builder instance.
*/
@UnsupportedAppUsage
public Builder setInternalLegacyStreamType(int streamType) {
mContentType = CONTENT_TYPE_UNKNOWN;
mUsage = USAGE_UNKNOWN;
if (AudioProductStrategy.getAudioProductStrategies().size() > 0) {
AudioAttributes attributes =
AudioProductStrategy.getAudioAttributesForStrategyWithLegacyStreamType(
streamType);
if (attributes != null) {
mUsage = attributes.mUsage;
// on purpose ignoring the content type: stream types are deprecated for
// playback, making assumptions about the content type is prone to
// interpretation errors for ambiguous types such as STREAM_TTS and STREAM_MUSIC
//mContentType = attributes.mContentType;
mFlags = attributes.getAllFlags();
mMuteHapticChannels = attributes.areHapticChannelsMuted();
mIsContentSpatialized = attributes.isContentSpatialized();
mSpatializationBehavior = attributes.getSpatializationBehavior();
mTags = attributes.mTags;
mBundle = attributes.mBundle;
mSource = attributes.mSource;
}
}
switch (streamType) {
case AudioSystem.STREAM_VOICE_CALL:
mContentType = CONTENT_TYPE_SPEECH;
break;
case AudioSystem.STREAM_SYSTEM_ENFORCED:
mFlags |= FLAG_AUDIBILITY_ENFORCED;
// intended fall through, attributes in common with STREAM_SYSTEM
case AudioSystem.STREAM_SYSTEM:
mContentType = CONTENT_TYPE_SONIFICATION;
break;
case AudioSystem.STREAM_RING:
mContentType = CONTENT_TYPE_SONIFICATION;
break;
case AudioSystem.STREAM_ALARM:
mContentType = CONTENT_TYPE_SONIFICATION;
break;
case AudioSystem.STREAM_NOTIFICATION:
mContentType = CONTENT_TYPE_SONIFICATION;
break;
case AudioSystem.STREAM_BLUETOOTH_SCO:
mContentType = CONTENT_TYPE_SPEECH;
mFlags |= FLAG_SCO;
break;
case AudioSystem.STREAM_DTMF:
mContentType = CONTENT_TYPE_SONIFICATION;
break;
case AudioSystem.STREAM_TTS:
mContentType = CONTENT_TYPE_SONIFICATION;
mFlags |= FLAG_BEACON;
break;
case AudioSystem.STREAM_ACCESSIBILITY:
mContentType = CONTENT_TYPE_SPEECH;
break;
case AudioSystem.STREAM_ASSISTANT:
mContentType = CONTENT_TYPE_SPEECH;
break;
case AudioSystem.STREAM_MUSIC:
// leaving as CONTENT_TYPE_UNKNOWN
break;
default:
Log.e(TAG, "Invalid stream type " + streamType + " for AudioAttributes");
}
if (mUsage == USAGE_UNKNOWN) {
mUsage = usageForStreamType(streamType);
}
return this;
}
/**
* @hide
* Sets the capture preset.
* Use this audio attributes configuration method when building an {@link AudioRecord}
* instance with {@link AudioRecord#AudioRecord(AudioAttributes, AudioFormat, int)}.
* @param preset one of {@link MediaRecorder.AudioSource#DEFAULT},
* {@link MediaRecorder.AudioSource#MIC}, {@link MediaRecorder.AudioSource#CAMCORDER},
* {@link MediaRecorder.AudioSource#VOICE_RECOGNITION},
* {@link MediaRecorder.AudioSource#VOICE_COMMUNICATION},
* {@link MediaRecorder.AudioSource#UNPROCESSED} or
* {@link MediaRecorder.AudioSource#VOICE_PERFORMANCE}
* @return the same Builder instance.
*/
@SystemApi
public Builder setCapturePreset(int preset) {
switch (preset) {
case MediaRecorder.AudioSource.DEFAULT:
case MediaRecorder.AudioSource.MIC:
case MediaRecorder.AudioSource.CAMCORDER:
case MediaRecorder.AudioSource.VOICE_RECOGNITION:
case MediaRecorder.AudioSource.VOICE_COMMUNICATION:
case MediaRecorder.AudioSource.UNPROCESSED:
case MediaRecorder.AudioSource.VOICE_PERFORMANCE:
mSource = preset;
break;
default:
Log.e(TAG, "Invalid capture preset " + preset + " for AudioAttributes");
}
return this;
}
/**
* @hide
* Same as {@link #setCapturePreset(int)} but authorizes the use of HOTWORD,
* REMOTE_SUBMIX, RADIO_TUNER, VOICE_DOWNLINK, VOICE_UPLINK, VOICE_CALL, ECHO_REFERENCE
* and ULTRASOUND
* @param preset
* @return the same Builder instance.
*/
@SystemApi
public Builder setInternalCapturePreset(int preset) {
if ((preset == MediaRecorder.AudioSource.HOTWORD)
|| (preset == MediaRecorder.AudioSource.REMOTE_SUBMIX)
|| (preset == MediaRecorder.AudioSource.RADIO_TUNER)
|| (preset == MediaRecorder.AudioSource.VOICE_DOWNLINK)
|| (preset == MediaRecorder.AudioSource.VOICE_UPLINK)
|| (preset == MediaRecorder.AudioSource.VOICE_CALL)
|| (preset == MediaRecorder.AudioSource.ECHO_REFERENCE)
|| (preset == MediaRecorder.AudioSource.ULTRASOUND)
// AUDIO_SOURCE_INVALID is used by convention on default initialized
// audio attributes
|| (preset == MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID)) {
mSource = preset;
} else {
setCapturePreset(preset);
}
return this;
}
/**
* Specifying if haptic should be muted or not when playing audio-haptic coupled data.
* By default, haptic channels are disabled.
* This will be ignored if the caller doesn't have the
* {@link android.Manifest.permission#VIBRATE} permission.
* @param muted true to force muting haptic channels.
* @return the same Builder instance.
*/
public @NonNull Builder setHapticChannelsMuted(boolean muted) {
mMuteHapticChannels = muted;
return this;
}
/**
* @hide
* Indicates if an AudioRecord build with this AudioAttributes is privacy sensitive or not.
* See {@link AudioRecord.Builder#setPrivacySensitive(boolean)}.
* @param privacySensitive True if capture must be marked as privacy sensitive,
* false otherwise.
* @return the same Builder instance.
*/
public @NonNull Builder setPrivacySensitive(boolean privacySensitive) {
mPrivacySensitive =
privacySensitive ? PRIVACY_SENSITIVE_ENABLED : PRIVACY_SENSITIVE_DISABLED;
return this;
}
/**
* @hide
* Designates the audio to be used for call redirection
* @return the same Builder instance.
*/
public Builder setForCallRedirection() {
mFlags |= FLAG_CALL_REDIRECTION;
return this;
}
};
@Override
public int describeContents() {
return 0;
}
/**
* @hide
* Used to indicate that when parcelling, the tags should be parcelled through the flattened
* formatted string, not through the array of strings.
* Keep in sync with frameworks/av/media/libmediaplayerservice/MediaPlayerService.cpp
* see definition of kAudioAttributesMarshallTagFlattenTags
*/
public final static int FLATTEN_TAGS = 0x1;
private final static int ATTR_PARCEL_IS_NULL_BUNDLE = -1977;
private final static int ATTR_PARCEL_IS_VALID_BUNDLE = 1980;
/**
* When adding tags for writeToParcel(Parcel, int), add them in the list of flags (| NEW_FLAG)
*/
private final static int ALL_PARCEL_FLAGS = FLATTEN_TAGS;
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeInt(mUsage);
dest.writeInt(mContentType);
dest.writeInt(mSource);
dest.writeInt(mFlags);
dest.writeInt(flags & ALL_PARCEL_FLAGS);
if ((flags & FLATTEN_TAGS) == 0) {
String[] tagsArray = new String[mTags.size()];
mTags.toArray(tagsArray);
dest.writeStringArray(tagsArray);
} else if ((flags & FLATTEN_TAGS) == FLATTEN_TAGS) {
dest.writeString(mFormattedTags);
}
if (mBundle == null) {
dest.writeInt(ATTR_PARCEL_IS_NULL_BUNDLE);
} else {
dest.writeInt(ATTR_PARCEL_IS_VALID_BUNDLE);
dest.writeBundle(mBundle);
}
}
private AudioAttributes(Parcel in) {
mUsage = in.readInt();
mContentType = in.readInt();
mSource = in.readInt();
mFlags = in.readInt();
boolean hasFlattenedTags = ((in.readInt() & FLATTEN_TAGS) == FLATTEN_TAGS);
mTags = new HashSetAudioAttributes
are used for example in one of the {@link AudioTrack}
* constructors (see {@link AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)}),
* to configure a {@link MediaPlayer}
* (see {@link MediaPlayer#setAudioAttributes(AudioAttributes)} or a
* {@link android.app.Notification} (see {@link android.app.Notification#audioAttributes}). An
* AudioAttributes
instance is built through its builder,
* {@link AudioAttributes.Builder}.
*/
public final class AudioAttributes implements Parcelable {
private final static String TAG = "AudioAttributes";
/**
* Content type value to use when the content type is unknown, or other than the ones defined.
*/
public final static int CONTENT_TYPE_UNKNOWN = 0;
/**
* Content type value to use when the content type is speech.
*/
public final static int CONTENT_TYPE_SPEECH = 1;
/**
* Content type value to use when the content type is music.
*/
public final static int CONTENT_TYPE_MUSIC = 2;
/**
* Content type value to use when the content type is a soundtrack, typically accompanying
* a movie or TV program.
*/
public final static int CONTENT_TYPE_MOVIE = 3;
/**
* Content type value to use when the content type is a sound used to accompany a user
* action, such as a beep or sound effect expressing a key click, or event, such as the
* type of a sound for a bonus being received in a game. These sounds are mostly synthesized
* or short Foley sounds.
*/
public final static int CONTENT_TYPE_SONIFICATION = 4;
/**
* @hide
* Content type value to use when the content type is ultrasound.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.ACCESS_ULTRASOUND)
public static final int CONTENT_TYPE_ULTRASOUND = 1997;
/**
* Invalid value, only ever used for an uninitialized usage value
*/
private static final int USAGE_INVALID = -1;
/**
* Usage value to use when the usage is unknown.
*/
public final static int USAGE_UNKNOWN = 0;
/**
* Usage value to use when the usage is media, such as music, or movie
* soundtracks.
*/
public final static int USAGE_MEDIA = 1;
/**
* Usage value to use when the usage is voice communications, such as telephony
* or VoIP.
*/
public final static int USAGE_VOICE_COMMUNICATION = 2;
/**
* Usage value to use when the usage is in-call signalling, such as with
* a "busy" beep, or DTMF tones.
*/
public final static int USAGE_VOICE_COMMUNICATION_SIGNALLING = 3;
/**
* Usage value to use when the usage is an alarm (e.g. wake-up alarm).
*/
public final static int USAGE_ALARM = 4;
/**
* Usage value to use when the usage is notification. See other
* notification usages for more specialized uses.
*/
public final static int USAGE_NOTIFICATION = 5;
/**
* Usage value to use when the usage is telephony ringtone.
*/
public final static int USAGE_NOTIFICATION_RINGTONE = 6;
/**
* Usage value to use when the usage is a request to enter/end a
* communication, such as a VoIP communication or video-conference.
* @deprecated Use {@link #USAGE_NOTIFICATION} which is handled
* the same way as this usage by the audio framework
*/
@Deprecated
public final static int USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7;
/**
* Usage value to use when the usage is notification for an "instant"
* communication such as a chat, or SMS.
* @deprecated Use {@link #USAGE_NOTIFICATION} which is handled
* the same way as this usage by the audio framework
*/
@Deprecated
public final static int USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8;
/**
* Usage value to use when the usage is notification for a
* non-immediate type of communication such as e-mail.
* @deprecated Use {@link #USAGE_NOTIFICATION} which is handled
* the same way as this usage by the audio framework
*/
@Deprecated
public final static int USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9;
/**
* Usage value to use when the usage is to attract the user's attention,
* such as a reminder or low battery warning.
*/
public final static int USAGE_NOTIFICATION_EVENT = 10;
/**
* Usage value to use when the usage is for accessibility, such as with
* a screen reader.
*/
public final static int USAGE_ASSISTANCE_ACCESSIBILITY = 11;
/**
* Usage value to use when the usage is driving or navigation directions.
*/
public final static int USAGE_ASSISTANCE_NAVIGATION_GUIDANCE = 12;
/**
* Usage value to use when the usage is sonification, such as with user
* interface sounds.
*/
public final static int USAGE_ASSISTANCE_SONIFICATION = 13;
/**
* Usage value to use when the usage is for game audio.
*/
public final static int USAGE_GAME = 14;
/**
* @hide
* Usage value to use when feeding audio to the platform and replacing "traditional" audio
* source, such as audio capture devices.
*/
public final static int USAGE_VIRTUAL_SOURCE = 15;
/**
* Usage value to use for audio responses to user queries, audio instructions or help
* utterances.
*/
public final static int USAGE_ASSISTANT = 16;
/**
* @hide
* Usage value to use for assistant voice interaction with remote caller on Cell and VoIP calls.
*/
@SystemApi
@RequiresPermission(allOf = {
android.Manifest.permission.MODIFY_PHONE_STATE,
android.Manifest.permission.MODIFY_AUDIO_ROUTING
})
public static final int USAGE_CALL_ASSISTANT = 17;
private static final int SYSTEM_USAGE_OFFSET = 1000;
/**
* @hide
* Usage value to use when the usage is an emergency.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static final int USAGE_EMERGENCY = SYSTEM_USAGE_OFFSET;
/**
* @hide
* Usage value to use when the usage is a safety sound.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static final int USAGE_SAFETY = SYSTEM_USAGE_OFFSET + 1;
/**
* @hide
* Usage value to use when the usage is a vehicle status.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static final int USAGE_VEHICLE_STATUS = SYSTEM_USAGE_OFFSET + 2;
/**
* @hide
* Usage value to use when the usage is an announcement.
*/
@SystemApi
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
public static final int USAGE_ANNOUNCEMENT = SYSTEM_USAGE_OFFSET + 3;
/**
* IMPORTANT: when adding new usage types, add them to SDK_USAGES and update SUPPRESSIBLE_USAGES
* if applicable, as well as audioattributes.proto.
* Also consider adding them to Builder
is used to define the
* {@link AudioAttributes} to be used by a new AudioTrack
instance:
*
*
* AudioTrack myTrack = new AudioTrack(
* new AudioAttributes.Builder()
* .setUsage(AudioAttributes.USAGE_MEDIA)
* .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
* .build(),
* myFormat, myBuffSize, AudioTrack.MODE_STREAM, mySession);
*
*
* AudioAttributes
instance are set to "unknown". Unknown information will be
* interpreted as a default value that is dependent on the context of use, for instance a
* {@link MediaPlayer} will use a default usage of {@link AudioAttributes#USAGE_MEDIA}.
*/
public static class Builder {
private int mUsage = USAGE_INVALID;
private int mSystemUsage = USAGE_INVALID;
private int mContentType = CONTENT_TYPE_UNKNOWN;
private int mSource = MediaRecorder.AudioSource.AUDIO_SOURCE_INVALID;
private int mFlags = 0x0;
private boolean mMuteHapticChannels = true;
private boolean mIsContentSpatialized = false;
private int mSpatializationBehavior = SPATIALIZATION_BEHAVIOR_AUTO;
private HashSet
*
* The most restrictive policy is always applied.
*
* See {@link AudioPlaybackCaptureConfiguration} for more details on
* which audio signals can be captured.
*
* @return the same Builder instance
* @throws IllegalArgumentException if the argument is not a valid value.
*/
public @NonNull Builder setAllowedCapturePolicy(@CapturePolicy int capturePolicy) {
mFlags = capturePolicyToFlags(capturePolicy, mFlags);
return this;
}
/**
* Specifies whether the content has already been processed for spatialization.
* If it has, setting this to true will prevent issues such as double-processing.
* @param isSpatialized
* @return the same Builder instance
*/
public @NonNull Builder setIsContentSpatialized(boolean isSpatialized) {
mIsContentSpatialized = isSpatialized;
return this;
}
/**
* Sets the behavior affecting whether spatialization will be used.
* @param sb the spatialization behavior
* @return the same Builder instance
*
*/
public @NonNull Builder setSpatializationBehavior(@SpatializationBehavior int sb) {
switch (sb) {
case SPATIALIZATION_BEHAVIOR_NEVER:
case SPATIALIZATION_BEHAVIOR_AUTO:
break;
default:
throw new IllegalArgumentException("Invalid spatialization behavior " + sb);
}
mSpatializationBehavior = sb;
return this;
}
/**
* @hide
* Replaces flags.
* @param flags any combination of {@link AudioAttributes#FLAG_ALL}.
* @return the same Builder instance.
*/
public Builder replaceFlags(int flags) {
mFlags = flags & AudioAttributes.FLAG_ALL;
return this;
}
/**
* @hide
* Adds a Bundle of data
* @param bundle a non-null Bundle
* @return the same builder instance
*/
@SystemApi
public Builder addBundle(@NonNull Bundle bundle) {
if (bundle == null) {
throw new IllegalArgumentException("Illegal null bundle");
}
if (mBundle == null) {
mBundle = new Bundle(bundle);
} else {
mBundle.putAll(bundle);
}
return this;
}
/**
* @hide
* Add a custom tag stored as a string
* @param tag
* @return the same Builder instance.
*/
@UnsupportedAppUsage
public Builder addTag(String tag) {
mTags.add(tag);
return this;
}
/**
* @hide
* Replace all custom tags
* @param tags
* @return the same Builder instance.
*/
public Builder replaceTags(HashSetBuilder
.
* In general, avoid using it and prefer setting usage and content type directly
* with {@link #setUsage(int)} and {@link #setContentType(int)}.
*
Do not use this method to set the stream type on an audio player object
* (e.g. {@link AudioTrack}, {@link MediaPlayer}) as this is deprecated,
* use {@code AudioAttributes} instead.
* @return a valid stream type for {@code Activity} or stream volume control that matches
* the attributes, or {@link AudioManager#USE_DEFAULT_STREAM_TYPE} if there isn't a direct
* match. Note that {@code USE_DEFAULT_STREAM_TYPE} is not a valid value
* for {@link AudioManager#setStreamVolume(int, int, int)}.
*/
public int getVolumeControlStream() {
return toVolumeStreamType(true /*fromGetVolumeControlStream*/, this);
}
/**
* @hide
* Only use to get which stream type should be used for volume control, NOT for audio playback
* (all audio playback APIs are supposed to take AudioAttributes as input parameters)
* @param aa non-null AudioAttributes.
* @return a valid stream type for volume control that matches the attributes.
*/
@UnsupportedAppUsage
public static int toLegacyStreamType(@NonNull AudioAttributes aa) {
return toVolumeStreamType(false /*fromGetVolumeControlStream*/, aa);
}
private static int toVolumeStreamType(boolean fromGetVolumeControlStream, AudioAttributes aa) {
// flags to stream type mapping
if ((aa.getFlags() & FLAG_AUDIBILITY_ENFORCED) == FLAG_AUDIBILITY_ENFORCED) {
return fromGetVolumeControlStream ?
AudioSystem.STREAM_SYSTEM : AudioSystem.STREAM_SYSTEM_ENFORCED;
}
if ((aa.getAllFlags() & FLAG_SCO) == FLAG_SCO) {
return fromGetVolumeControlStream ?
AudioSystem.STREAM_VOICE_CALL : AudioSystem.STREAM_BLUETOOTH_SCO;
}
if ((aa.getAllFlags() & FLAG_BEACON) == FLAG_BEACON) {
return fromGetVolumeControlStream ?
AudioSystem.STREAM_MUSIC : AudioSystem.STREAM_TTS;
}
if (AudioProductStrategy.getAudioProductStrategies().size() > 0) {
return AudioProductStrategy.getLegacyStreamTypeForStrategyWithAudioAttributes(aa);
}
// usage to stream type mapping
switch (aa.getUsage()) {
case USAGE_MEDIA:
case USAGE_GAME:
case USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
case USAGE_ASSISTANT:
return AudioSystem.STREAM_MUSIC;
case USAGE_ASSISTANCE_SONIFICATION:
return AudioSystem.STREAM_SYSTEM;
case USAGE_VOICE_COMMUNICATION:
case USAGE_CALL_ASSISTANT:
return AudioSystem.STREAM_VOICE_CALL;
case USAGE_VOICE_COMMUNICATION_SIGNALLING:
return fromGetVolumeControlStream ?
AudioSystem.STREAM_VOICE_CALL : AudioSystem.STREAM_DTMF;
case USAGE_ALARM:
return AudioSystem.STREAM_ALARM;
case USAGE_NOTIFICATION_RINGTONE:
return AudioSystem.STREAM_RING;
case USAGE_NOTIFICATION:
case USAGE_NOTIFICATION_COMMUNICATION_REQUEST:
case USAGE_NOTIFICATION_COMMUNICATION_INSTANT:
case USAGE_NOTIFICATION_COMMUNICATION_DELAYED:
case USAGE_NOTIFICATION_EVENT:
return AudioSystem.STREAM_NOTIFICATION;
case USAGE_ASSISTANCE_ACCESSIBILITY:
return AudioSystem.STREAM_ACCESSIBILITY;
case USAGE_EMERGENCY:
case USAGE_SAFETY:
case USAGE_VEHICLE_STATUS:
case USAGE_ANNOUNCEMENT:
case USAGE_UNKNOWN:
return AudioSystem.STREAM_MUSIC;
default:
if (fromGetVolumeControlStream) {
throw new IllegalArgumentException("Unknown usage value " + aa.getUsage() +
" in audio attributes");
} else {
return AudioSystem.STREAM_MUSIC;
}
}
}
/**
* @hide
*/
public static int capturePolicyToFlags(@CapturePolicy int capturePolicy, int flags) {
switch (capturePolicy) {
case ALLOW_CAPTURE_BY_NONE:
flags |= FLAG_NO_MEDIA_PROJECTION | FLAG_NO_SYSTEM_CAPTURE;
break;
case ALLOW_CAPTURE_BY_SYSTEM:
flags |= FLAG_NO_MEDIA_PROJECTION;
flags &= ~FLAG_NO_SYSTEM_CAPTURE;
break;
case ALLOW_CAPTURE_BY_ALL:
flags &= ~FLAG_NO_SYSTEM_CAPTURE & ~FLAG_NO_MEDIA_PROJECTION;
break;
default:
throw new IllegalArgumentException("Unknown allow playback capture policy");
}
return flags;
}
/** @hide */
@IntDef({
USAGE_CALL_ASSISTANT,
USAGE_EMERGENCY,
USAGE_SAFETY,
USAGE_VEHICLE_STATUS,
USAGE_ANNOUNCEMENT
})
@Retention(RetentionPolicy.SOURCE)
public @interface AttributeSystemUsage {}
/** @hide */
@IntDef({
USAGE_UNKNOWN,
USAGE_MEDIA,
USAGE_VOICE_COMMUNICATION,
USAGE_VOICE_COMMUNICATION_SIGNALLING,
USAGE_ALARM,
USAGE_NOTIFICATION,
USAGE_NOTIFICATION_RINGTONE,
USAGE_NOTIFICATION_COMMUNICATION_REQUEST,
USAGE_NOTIFICATION_COMMUNICATION_INSTANT,
USAGE_NOTIFICATION_COMMUNICATION_DELAYED,
USAGE_NOTIFICATION_EVENT,
USAGE_ASSISTANCE_ACCESSIBILITY,
USAGE_ASSISTANCE_NAVIGATION_GUIDANCE,
USAGE_ASSISTANCE_SONIFICATION,
USAGE_GAME,
USAGE_ASSISTANT,
})
@Retention(RetentionPolicy.SOURCE)
public @interface AttributeSdkUsage {}
/** @hide */
@IntDef({
USAGE_UNKNOWN,
USAGE_MEDIA,
USAGE_VOICE_COMMUNICATION,
USAGE_VOICE_COMMUNICATION_SIGNALLING,
USAGE_ALARM,
USAGE_NOTIFICATION,
USAGE_NOTIFICATION_RINGTONE,
USAGE_NOTIFICATION_COMMUNICATION_REQUEST,
USAGE_NOTIFICATION_COMMUNICATION_INSTANT,
USAGE_NOTIFICATION_COMMUNICATION_DELAYED,
USAGE_NOTIFICATION_EVENT,
USAGE_ASSISTANCE_ACCESSIBILITY,
USAGE_ASSISTANCE_NAVIGATION_GUIDANCE,
USAGE_ASSISTANCE_SONIFICATION,
USAGE_GAME,
USAGE_ASSISTANT,
USAGE_CALL_ASSISTANT,
USAGE_EMERGENCY,
USAGE_SAFETY,
USAGE_VEHICLE_STATUS,
USAGE_ANNOUNCEMENT,
})
@Retention(RetentionPolicy.SOURCE)
public @interface AttributeUsage {}
/** @hide */
@IntDef({
CONTENT_TYPE_UNKNOWN,
CONTENT_TYPE_SPEECH,
CONTENT_TYPE_MUSIC,
CONTENT_TYPE_MOVIE,
CONTENT_TYPE_SONIFICATION
})
@Retention(RetentionPolicy.SOURCE)
public @interface AttributeContentType {}
/** @hide */
@IntDef({
CONTENT_TYPE_UNKNOWN,
CONTENT_TYPE_SPEECH,
CONTENT_TYPE_MUSIC,
CONTENT_TYPE_MOVIE,
CONTENT_TYPE_SONIFICATION,
CONTENT_TYPE_ULTRASOUND
})
@Retention(RetentionPolicy.SOURCE)
public @interface AttrInternalContentType {}
}