/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media.audiofx; import android.annotation.NonNull; import android.media.AudioManager; import android.util.Log; import java.util.UUID; /** * Haptic Generator(HG). *
HG is an audio post-processor which generates haptic data based on the audio channels. The * generated haptic data is sent along with audio data down to the audio HAL, which will require the * device to support audio-coupled-haptic playback. In that case, the effect will only be created on * device supporting audio-coupled-haptic playback. Call {@link HapticGenerator#isAvailable()} to * check if the device supports this effect. *
An application can create a HapticGenerator object to initiate and control this audio effect * in the audio framework. *
To attach the HapticGenerator to a particular AudioTrack or MediaPlayer, specify the audio * session ID of this AudioTrack or MediaPlayer when constructing the HapticGenerator. *
See {@link android.media.MediaPlayer#getAudioSessionId()} for details on audio sessions. *
See {@link android.media.audiofx.AudioEffect} class for more details on controlling audio * effects. */ public class HapticGenerator extends AudioEffect implements AutoCloseable { private static final String TAG = "HapticGenerator"; // For every HapticGenerator, it contains a volume control effect so that the volume control // will always be handled in the effect chain. In that case, the HapticGenerator can generate // haptic data based on the raw audio data. private AudioEffect mVolumeControlEffect; /** * @return true if the HapticGenerator is available on the device. */ public static boolean isAvailable() { return AudioManager.isHapticPlaybackSupported() && AudioEffect.isEffectTypeAvailable(AudioEffect.EFFECT_TYPE_HAPTIC_GENERATOR); } /** * Creates a HapticGenerator and attaches it to the given audio session. * Use {@link android.media.AudioTrack#getAudioSessionId()} or * {@link android.media.MediaPlayer#getAudioSessionId()} to * apply this effect on specific AudioTrack or MediaPlayer instance. * * @param audioSession system wide unique audio session identifier. The HapticGenerator will be * applied to the players with the same audio session. * @return HapticGenerator created or null if the device does not support HapticGenerator or * the audio session is invalid. * @throws java.lang.IllegalArgumentException when HapticGenerator is not supported * @throws java.lang.UnsupportedOperationException when the effect library is not loaded. * @throws java.lang.RuntimeException for all other error */ public static @NonNull HapticGenerator create(int audioSession) { return new HapticGenerator(audioSession); } /** * Class constructor. * * @param audioSession system wide unique audio session identifier. The HapticGenerator will be * attached to the MediaPlayer or AudioTrack in the same audio session. * @throws java.lang.IllegalArgumentException * @throws java.lang.UnsupportedOperationException * @throws java.lang.RuntimeException */ private HapticGenerator(int audioSession) { super(EFFECT_TYPE_HAPTIC_GENERATOR, EFFECT_TYPE_NULL, 0, audioSession); mVolumeControlEffect = new AudioEffect( AudioEffect.EFFECT_TYPE_NULL, UUID.fromString("119341a0-8469-11df-81f9-0002a5d5c51b"), 0, audioSession); } /** * Enable or disable the effect. The effect can only be enabled if the caller has the * {@link android.Manifest.permission#VIBRATE} permission. * * @param enabled the requested enable state * @return {@link #SUCCESS} in case of success, {@link #ERROR_INVALID_OPERATION} * or {@link #ERROR_DEAD_OBJECT} in case of failure. */ @Override public int setEnabled(boolean enabled) { int ret = super.setEnabled(enabled); if (ret == SUCCESS) { if (mVolumeControlEffect == null || mVolumeControlEffect.setEnabled(enabled) != SUCCESS) { Log.w(TAG, "Failed to enable volume control effect for HapticGenerator"); } } return ret; } /** * Releases the native AudioEffect resources. */ @Override public void release() { if (mVolumeControlEffect != null) { mVolumeControlEffect.release(); } super.release(); } /** * Release the resources that are held by the effect. */ @Override public void close() { release(); } }