/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.annotation.ColorInt; import android.annotation.ColorLong; import android.annotation.NonNull; import android.annotation.Nullable; import libcore.util.NativeAllocationRegistry; /** * Shader is the base class for objects that return horizontal spans of colors * during drawing. A subclass of Shader is installed in a Paint calling * paint.setShader(shader). After that any object (other than a bitmap) that is * drawn with that paint will get its color(s) from the shader. */ public class Shader { private static class NoImagePreloadHolder { public static final NativeAllocationRegistry sRegistry = NativeAllocationRegistry.createMalloced( Shader.class.getClassLoader(), nativeGetFinalizer()); } /** * @deprecated Use subclass constructors directly instead. */ @Deprecated public Shader() { mColorSpace = null; } /** * @hide Only to be used by subclasses in android.graphics. */ protected Shader(ColorSpace colorSpace) { mColorSpace = colorSpace; if (colorSpace == null) { throw new IllegalArgumentException( "Use Shader() to create a Shader with no ColorSpace"); } // This just ensures that if the ColorSpace is invalid, the Exception will be thrown now. mColorSpace.getNativeInstance(); } private final ColorSpace mColorSpace; /** * @hide Only to be used by subclasses in android.graphics. */ protected ColorSpace colorSpace() { return mColorSpace; } /** * Current native shader instance. Created and updated lazily when {@link #getNativeInstance()} * is called - otherwise may be out of date with java setters/properties. */ private long mNativeInstance; // Runnable to do immediate destruction private Runnable mCleaner; /** * Current matrix - always set to null if local matrix is identity. */ private Matrix mLocalMatrix; public enum TileMode { /** * Replicate the edge color if the shader draws outside of its * original bounds. */ CLAMP (0), /** * Repeat the shader's image horizontally and vertically. */ REPEAT (1), /** * Repeat the shader's image horizontally and vertically, alternating * mirror images so that adjacent images always seam. */ MIRROR(2), /** * Render the shader's image pixels only within its original bounds. If the shader * draws outside of its original bounds, transparent black is drawn instead. */ DECAL(3); TileMode(int nativeInt) { this.nativeInt = nativeInt; } final int nativeInt; } /** * Return true if the shader has a non-identity local matrix. * @param localM Set to the local matrix of the shader, if the shader's matrix is non-null. * @return true if the shader has a non-identity local matrix */ public boolean getLocalMatrix(@NonNull Matrix localM) { if (mLocalMatrix != null) { localM.set(mLocalMatrix); return true; // presence of mLocalMatrix means it's not identity } return false; } /** * Set the shader's local matrix. Passing null will reset the shader's * matrix to identity. If the matrix has scale value as 0, the drawing * result is undefined. * * @param localM The shader's new local matrix, or null to specify identity */ public void setLocalMatrix(@Nullable Matrix localM) { if (localM == null || localM.isIdentity()) { if (mLocalMatrix != null) { mLocalMatrix = null; discardNativeInstance(); } } else { if (mLocalMatrix == null) { mLocalMatrix = new Matrix(localM); discardNativeInstance(); } else if (!mLocalMatrix.equals(localM)) { mLocalMatrix.set(localM); discardNativeInstance(); } } } /** * @hide Only to be used by subclasses in the graphics package. */ protected long createNativeInstance(long nativeMatrix, boolean filterFromPaint) { return 0; } /** * @hide Only to be used by subclasses in the graphics package. */ protected synchronized final void discardNativeInstance() { discardNativeInstanceLocked(); } // For calling inside a synchronized method. private void discardNativeInstanceLocked() { if (mNativeInstance != 0) { mCleaner.run(); mCleaner = null; mNativeInstance = 0; } } /** * Callback for subclasses to specify whether the most recently * constructed native instance is still valid. * @hide Only to be used by subclasses in the graphics package. */ protected boolean shouldDiscardNativeInstance(boolean filterBitmap) { return false; } /** * @hide so it can be called by android.graphics.drawable but must not be called from outside * the module. */ public final synchronized long getNativeInstance(boolean filterFromPaint) { if (shouldDiscardNativeInstance(filterFromPaint)) { discardNativeInstanceLocked(); } if (mNativeInstance == 0) { mNativeInstance = createNativeInstance(mLocalMatrix == null ? 0 : mLocalMatrix.ni(), filterFromPaint); if (mNativeInstance != 0) { mCleaner = NoImagePreloadHolder.sRegistry.registerNativeAllocation( this, mNativeInstance); } } return mNativeInstance; } /** * @hide so it can be called by android.graphics.drawable but must not be called from outside * the module. */ public final long getNativeInstance() { // If the caller has no paint flag for filtering bitmaps, we just pass false return getNativeInstance(false); } /** * @hide Only to be called by subclasses in the android.graphics package. */ protected static @ColorLong long[] convertColors(@NonNull @ColorInt int[] colors) { if (colors.length < 2) { throw new IllegalArgumentException("needs >= 2 number of colors"); } long[] colorLongs = new long[colors.length]; for (int i = 0; i < colors.length; ++i) { colorLongs[i] = Color.pack(colors[i]); } return colorLongs; } /** * Detect the ColorSpace that the {@code colors} share. * * @throws IllegalArgumentException if the colors do not all share the same, * valid ColorSpace, or if there are less than 2 colors. * * @hide Only to be called by subclasses in the android.graphics package. */ protected static ColorSpace detectColorSpace(@NonNull @ColorLong long[] colors) { if (colors.length < 2) { throw new IllegalArgumentException("needs >= 2 number of colors"); } final ColorSpace colorSpace = Color.colorSpace(colors[0]); for (int i = 1; i < colors.length; ++i) { if (Color.colorSpace(colors[i]) != colorSpace) { throw new IllegalArgumentException("All colors must be in the same ColorSpace!"); } } return colorSpace; } private static native long nativeGetFinalizer(); }