/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package android.view; import android.app.ActivityOptions; import android.app.IApplicationThread; import android.compat.annotation.UnsupportedAppUsage; import android.os.Build; import android.os.Parcel; import android.os.Parcelable; /** * Object that describes how to run a remote animation. *
* A remote animation lets another app control the entire app transition. It does so by *
* Window manager supplies a list of {@link RemoteAnimationTarget}s into the callback. Each target * contains information about the activity that is animating as well as * {@link RemoteAnimationTarget#leash}. The controlling app can modify the leash like any other * {@link SurfaceControl}, including the possibility to synchronize updating the leash's surface * properties with a frame to be drawn using * {@link SurfaceControl.Transaction#deferTransactionUntil}. *
* When the animation is done, the controlling app can invoke
* {@link IRemoteAnimationFinishedCallback} that gets supplied into
* {@link IRemoteAnimationRunner#onStartAnimation}
*
* @hide
*/
public class RemoteAnimationAdapter implements Parcelable {
private final IRemoteAnimationRunner mRunner;
private final long mDuration;
private final long mStatusBarTransitionDelay;
private final boolean mChangeNeedsSnapshot;
/** @see #getCallingPid */
private int mCallingPid;
private int mCallingUid;
/** @see #getCallingApplication */
private IApplicationThread mCallingApplication;
/**
* @param runner The interface that gets notified when we actually need to start the animation.
* @param duration The duration of the animation.
* @param changeNeedsSnapshot For change transitions, whether this should create a snapshot by
* screenshotting the task.
* @param statusBarTransitionDelay The desired delay for all visual animations in the
* status bar caused by this app animation in millis.
*/
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
public RemoteAnimationAdapter(IRemoteAnimationRunner runner, long duration,
long statusBarTransitionDelay, boolean changeNeedsSnapshot) {
mRunner = runner;
mDuration = duration;
mChangeNeedsSnapshot = changeNeedsSnapshot;
mStatusBarTransitionDelay = statusBarTransitionDelay;
}
@UnsupportedAppUsage
public RemoteAnimationAdapter(IRemoteAnimationRunner runner, long duration,
long statusBarTransitionDelay) {
this(runner, duration, statusBarTransitionDelay, false /* changeNeedsSnapshot */);
}
@UnsupportedAppUsage
public RemoteAnimationAdapter(IRemoteAnimationRunner runner, long duration,
long statusBarTransitionDelay, IApplicationThread callingApplication) {
this(runner, duration, statusBarTransitionDelay, false /* changeNeedsSnapshot */);
mCallingApplication = callingApplication;
}
public RemoteAnimationAdapter(Parcel in) {
mRunner = IRemoteAnimationRunner.Stub.asInterface(in.readStrongBinder());
mDuration = in.readLong();
mStatusBarTransitionDelay = in.readLong();
mChangeNeedsSnapshot = in.readBoolean();
mCallingApplication = IApplicationThread.Stub.asInterface(in.readStrongBinder());
}
public IRemoteAnimationRunner getRunner() {
return mRunner;
}
public long getDuration() {
return mDuration;
}
public long getStatusBarTransitionDelay() {
return mStatusBarTransitionDelay;
}
public boolean getChangeNeedsSnapshot() {
return mChangeNeedsSnapshot;
}
/**
* To be called by system_server to keep track which pid and uid is running this animation.
*/
public void setCallingPidUid(int pid, int uid) {
mCallingPid = pid;
mCallingUid = uid;
}
/**
* @return The pid of the process running the animation.
*/
public int getCallingPid() {
return mCallingPid;
}
/**
* @return The uid of the process running the animation.
*/
public int getCallingUid() {
return mCallingUid;
}
/**
* Gets the ApplicationThread that will run the animation. Instead it is intended to pass the
* calling information among client processes (eg. shell + launcher) through one-way binder
* calls (where binder itself doesn't track calling information).
*/
public IApplicationThread getCallingApplication() {
return mCallingApplication;
}
@Override
public int describeContents() {
return 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeStrongInterface(mRunner);
dest.writeLong(mDuration);
dest.writeLong(mStatusBarTransitionDelay);
dest.writeBoolean(mChangeNeedsSnapshot);
dest.writeStrongInterface(mCallingApplication);
}
public static final @android.annotation.NonNull Creator