209 lines
7.1 KiB
Java
209 lines
7.1 KiB
Java
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.companion.virtual.audio;
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import static android.media.AudioRecord.READ_BLOCKING;
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import static android.media.AudioRecord.RECORDSTATE_RECORDING;
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import static android.media.AudioRecord.RECORDSTATE_STOPPED;
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import static android.media.AudioRecord.STATE_INITIALIZED;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.annotation.SuppressLint;
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import android.annotation.SystemApi;
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import android.media.AudioFormat;
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import android.media.AudioRecord;
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import android.util.Log;
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import com.android.internal.annotations.GuardedBy;
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import java.nio.ByteBuffer;
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/**
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* Wrapper around {@link AudioRecord} that allows for the underlying {@link AudioRecord} to
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* be swapped out while recording is ongoing.
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*
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* @hide
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*/
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// The stop() actually doesn't release resources, so should not force implementing Closeable.
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@SuppressLint("NotCloseable")
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@SystemApi
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public final class AudioCapture {
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private static final String TAG = "AudioCapture";
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private final AudioFormat mAudioFormat;
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private final Object mLock = new Object();
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@GuardedBy("mLock")
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@Nullable
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private AudioRecord mAudioRecord;
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@GuardedBy("mLock")
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private int mRecordingState = RECORDSTATE_STOPPED;
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/**
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* Sets the {@link AudioRecord} to handle audio capturing.
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*
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* <p>Callers may call this multiple times with different audio records to change the underlying
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* {@link AudioRecord} without stopping and re-starting recording.
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*
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* @param audioRecord The underlying {@link AudioRecord} to use for capture, or null if no audio
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* (i.e. silence) should be captured while still keeping the record in a recording state.
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*/
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void setAudioRecord(@Nullable AudioRecord audioRecord) {
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Log.d(TAG, "set AudioRecord with " + audioRecord);
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synchronized (mLock) {
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// Sync recording state for new reference.
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if (audioRecord != null) {
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if (audioRecord.getState() != STATE_INITIALIZED) {
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throw new IllegalStateException("set an uninitialized AudioRecord.");
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}
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if (mRecordingState == RECORDSTATE_RECORDING
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&& audioRecord.getRecordingState() != RECORDSTATE_RECORDING) {
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audioRecord.startRecording();
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}
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if (mRecordingState == RECORDSTATE_STOPPED
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&& audioRecord.getRecordingState() != RECORDSTATE_STOPPED) {
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audioRecord.stop();
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}
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}
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// Release old reference before assigning the new reference.
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if (mAudioRecord != null) {
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mAudioRecord.release();
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}
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mAudioRecord = audioRecord;
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}
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}
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AudioCapture(@NonNull AudioFormat audioFormat) {
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mAudioFormat = audioFormat;
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}
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void close() {
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synchronized (mLock) {
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if (mAudioRecord != null) {
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mAudioRecord.release();
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mAudioRecord = null;
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}
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}
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}
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/** See {@link AudioRecord#getFormat()} */
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public @NonNull AudioFormat getFormat() {
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return mAudioFormat;
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}
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/** See {@link AudioRecord#read(byte[], int, int)} */
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public int read(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) {
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return read(audioData, offsetInBytes, sizeInBytes, READ_BLOCKING);
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}
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/** See {@link AudioRecord#read(byte[], int, int, int)} */
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public int read(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes,
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@AudioRecord.ReadMode int readMode) {
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final int sizeRead;
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synchronized (mLock) {
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if (mAudioRecord != null) {
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sizeRead = mAudioRecord.read(audioData, offsetInBytes, sizeInBytes, readMode);
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} else {
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sizeRead = 0;
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}
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}
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return sizeRead;
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}
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/** See {@link AudioRecord#read(ByteBuffer, int)}. */
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public int read(@NonNull ByteBuffer audioBuffer, int sizeInBytes) {
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return read(audioBuffer, sizeInBytes, READ_BLOCKING);
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}
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/** See {@link AudioRecord#read(ByteBuffer, int, int)}. */
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public int read(@NonNull ByteBuffer audioBuffer, int sizeInBytes,
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@AudioRecord.ReadMode int readMode) {
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final int sizeRead;
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synchronized (mLock) {
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if (mAudioRecord != null) {
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sizeRead = mAudioRecord.read(audioBuffer, sizeInBytes, readMode);
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} else {
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sizeRead = 0;
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}
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}
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return sizeRead;
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}
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/** See {@link AudioRecord#read(float[], int, int, int)}. */
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public int read(@NonNull float[] audioData, int offsetInFloats, int sizeInFloats,
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@AudioRecord.ReadMode int readMode) {
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final int sizeRead;
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synchronized (mLock) {
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if (mAudioRecord != null) {
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sizeRead = mAudioRecord.read(audioData, offsetInFloats, sizeInFloats, readMode);
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} else {
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sizeRead = 0;
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}
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}
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return sizeRead;
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}
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/** See {@link AudioRecord#read(short[], int, int)}. */
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public int read(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts) {
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return read(audioData, offsetInShorts, sizeInShorts, READ_BLOCKING);
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}
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/** See {@link AudioRecord#read(short[], int, int, int)}. */
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public int read(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts,
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@AudioRecord.ReadMode int readMode) {
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final int sizeRead;
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synchronized (mLock) {
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if (mAudioRecord != null) {
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sizeRead = mAudioRecord.read(audioData, offsetInShorts, sizeInShorts, readMode);
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} else {
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sizeRead = 0;
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}
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}
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return sizeRead;
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}
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/** See {@link AudioRecord#startRecording()}. */
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public void startRecording() {
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synchronized (mLock) {
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mRecordingState = RECORDSTATE_RECORDING;
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if (mAudioRecord != null && mAudioRecord.getRecordingState() != RECORDSTATE_RECORDING) {
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mAudioRecord.startRecording();
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}
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}
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}
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/** See {@link AudioRecord#stop()}. */
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public void stop() {
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synchronized (mLock) {
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mRecordingState = RECORDSTATE_STOPPED;
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if (mAudioRecord != null && mAudioRecord.getRecordingState() != RECORDSTATE_STOPPED) {
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mAudioRecord.stop();
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}
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}
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}
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/** See {@link AudioRecord#getRecordingState()}. */
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public int getRecordingState() {
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synchronized (mLock) {
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return mRecordingState;
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}
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}
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}
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