68 lines
2.3 KiB
Java
68 lines
2.3 KiB
Java
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.display;
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/**
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* @hide
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*/
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public final class DisplayedContentSamplingAttributes {
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private int mPixelFormat;
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private int mDataspace;
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private int mComponentMask;
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/* Creates the attributes reported by the display hardware about what capabilities
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* are present.
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*
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* NOTE: the format and ds constants must match the values from graphics/common/x.x/types.hal
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* @param format the format that the display hardware samples in.
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* @param ds the dataspace in use when sampling.
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* @param componentMask a mask of which of the format components are supported.
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*/
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public DisplayedContentSamplingAttributes(int format, int ds, int componentMask) {
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mPixelFormat = format;
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mDataspace = ds;
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mComponentMask = componentMask;
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}
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/* Returns the pixel format that the display hardware uses when sampling.
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*
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* NOTE: the returned constant matches the values from graphics/common/x.x/types.hal
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* @return the format that the samples were collected in.
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*/
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public int getPixelFormat() {
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return mPixelFormat;
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}
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/* Returns the dataspace that the display hardware uses when sampling.
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*
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* NOTE: the returned constant matches the values from graphics/common/x.x/types.hal
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* @return the dataspace that the samples were collected in.
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*/
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public int getDataspace() {
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return mDataspace;
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}
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/* Returns a mask of which components can be collected by the sampling engine.
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*
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* @return a mask of the components which are supported by the engine. The lowest
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* bit corresponds to the lowest component (ie, 0x1 corresponds to A for RGBA).
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*/
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public int getComponentMask() {
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return mComponentMask;
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}
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}
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