291 lines
8.7 KiB
Java
291 lines
8.7 KiB
Java
/**
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.lights;
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import android.annotation.IntDef;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.annotation.TestApi;
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import android.os.Parcel;
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import android.os.Parcelable;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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/**
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* Represents a logical light on the device.
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*
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*/
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public final class Light implements Parcelable {
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// These enum values copy the values from {@link com.android.server.lights.LightsManager}
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// and the light HAL. Since 0-7 are lights reserved for system use, 8 for microphone light is
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// defined in {@link android.hardware.lights.LightsManager}, following types are available
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// through this API.
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/** Type for lights that indicate microphone usage */
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public static final int LIGHT_TYPE_MICROPHONE = 8;
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/** Type for lights that indicate camera usage
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*
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* @hide
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*/
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public static final int LIGHT_TYPE_CAMERA = 9;
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// These enum values start from 10001 to avoid collision with expanding of HAL light types.
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/**
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* Type for lights that indicate a monochrome color LED light.
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*/
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public static final int LIGHT_TYPE_INPUT = 10001;
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/**
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* Type for lights that indicate a group of LED lights representing player id.
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* Player id lights normally present on game controllers are lights that consist of a row of
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* LEDs.
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* During multi-player game, the player id for the current game controller is represented by
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* one of the LED that is lit according to its position in the row.
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*/
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public static final int LIGHT_TYPE_PLAYER_ID = 10002;
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/**
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* Type for lights that illuminate keyboard keys.
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*/
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public static final int LIGHT_TYPE_KEYBOARD_BACKLIGHT = 10003;
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/**
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* Type for keyboard microphone mute light.
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* @hide
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*/
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public static final int LIGHT_TYPE_KEYBOARD_MIC_MUTE = 10004;
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/**
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* Capability for lights that could adjust its LED brightness. If the capability is not present
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* the LED can only be turned either on or off.
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*/
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public static final int LIGHT_CAPABILITY_BRIGHTNESS = 1 << 0;
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/**
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* Capability for lights that have red, green and blue LEDs to control the light's color.
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*/
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public static final int LIGHT_CAPABILITY_COLOR_RGB = 1 << 1;
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/**
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* Capability for lights that have red, green and blue LEDs to control the light's color.
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*
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* @deprecated Wrong int based flag with value 0. Use capability flag {@code
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* LIGHT_CAPABILITY_COLOR_RGB} instead.
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*/
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@Deprecated
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public static final int LIGHT_CAPABILITY_RGB = 0;
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/** @hide */
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@Retention(RetentionPolicy.SOURCE)
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@IntDef(prefix = {"LIGHT_TYPE_"},
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value = {
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LIGHT_TYPE_MICROPHONE,
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LIGHT_TYPE_INPUT,
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LIGHT_TYPE_PLAYER_ID,
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LIGHT_TYPE_KEYBOARD_BACKLIGHT,
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LIGHT_TYPE_KEYBOARD_MIC_MUTE,
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})
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public @interface LightType {}
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/** @hide */
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@Retention(RetentionPolicy.SOURCE)
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@IntDef(flag = true, prefix = {"LIGHT_CAPABILITY_"},
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value = {
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LIGHT_CAPABILITY_BRIGHTNESS,
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LIGHT_CAPABILITY_COLOR_RGB,
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LIGHT_CAPABILITY_RGB,
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})
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public @interface LightCapability {}
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private final int mId;
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private final String mName;
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private final int mOrdinal;
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private final int mType;
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private final int mCapabilities;
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@Nullable
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private final int[] mPreferredBrightnessLevels;
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/**
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* Creates a new light with the given data.
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*
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* @hide
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*/
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public Light(int id, int ordinal, int type) {
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this(id, "Light", ordinal, type, 0, null);
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}
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/**
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* Creates a new light with the given data.
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*
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* @hide
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*/
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public Light(int id, String name, int ordinal, int type, int capabilities) {
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this(id, name, ordinal, type, capabilities, null);
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}
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/**
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* Creates a new light with the given data.
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*
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* @hide
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*/
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public Light(int id, String name, int ordinal, int type, int capabilities,
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@Nullable int[] preferredBrightnessLevels) {
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mId = id;
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mName = name;
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mOrdinal = ordinal;
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mType = type;
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mCapabilities = capabilities;
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mPreferredBrightnessLevels = preferredBrightnessLevels;
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}
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private Light(@NonNull Parcel in) {
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mId = in.readInt();
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mName = in.readString();
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mOrdinal = in.readInt();
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mType = in.readInt();
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mCapabilities = in.readInt();
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mPreferredBrightnessLevels = in.createIntArray();
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}
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/** Implement the Parcelable interface */
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@Override
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public void writeToParcel(@NonNull Parcel dest, int flags) {
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dest.writeInt(mId);
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dest.writeString(mName);
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dest.writeInt(mOrdinal);
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dest.writeInt(mType);
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dest.writeInt(mCapabilities);
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dest.writeIntArray(mPreferredBrightnessLevels);
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}
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/** Implement the Parcelable interface */
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@Override
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public int describeContents() {
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return 0;
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}
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/** Implement the Parcelable interface */
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public static final @android.annotation.NonNull Parcelable.Creator<Light> CREATOR =
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new Parcelable.Creator<Light>() {
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public Light createFromParcel(Parcel in) {
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return new Light(in);
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}
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public Light[] newArray(int size) {
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return new Light[size];
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}
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};
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@Override
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public boolean equals(@Nullable Object obj) {
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if (obj instanceof Light) {
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Light light = (Light) obj;
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return mId == light.mId && mOrdinal == light.mOrdinal && mType == light.mType
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&& mCapabilities == light.mCapabilities;
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}
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return false;
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}
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@Override
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public int hashCode() {
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return mId;
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}
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@Override
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public String toString() {
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return "[Name=" + mName + " Id=" + mId + " Type=" + mType + " Capabilities="
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+ mCapabilities + " Ordinal=" + mOrdinal + "]";
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}
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/**
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* Returns the id of the light.
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*
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* <p>This is an opaque value used as a unique identifier for the light.
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*/
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public int getId() {
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return mId;
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}
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/**
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* Returns the name of the light.
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*/
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@NonNull
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public String getName() {
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return mName;
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}
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/**
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* Returns the ordinal of the light.
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*
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* <p>This is a sort key that represents the physical order of lights on the device with the
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* same type. In the case of multiple lights arranged in a line, for example, the ordinals
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* could be [1, 2, 3, 4], or [0, 10, 20, 30], or any other values that have the same sort order.
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*/
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public int getOrdinal() {
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return mOrdinal;
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}
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/**
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* Returns the logical type of the light.
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*/
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public @LightType int getType() {
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return mType;
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}
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/**
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* Returns the capabilities of the light.
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* @hide
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*/
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@TestApi
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public @LightCapability int getCapabilities() {
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return mCapabilities;
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}
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/**
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* Check whether the light has led brightness control.
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*
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* @return True if the hardware can control the led brightness, otherwise false.
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*/
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public boolean hasBrightnessControl() {
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return (mCapabilities & LIGHT_CAPABILITY_BRIGHTNESS) == LIGHT_CAPABILITY_BRIGHTNESS;
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}
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/**
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* Check whether the light has RGB led control.
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*
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* @return True if the hardware can control the RGB led, otherwise false.
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*/
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public boolean hasRgbControl() {
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return (mCapabilities & LIGHT_CAPABILITY_COLOR_RGB) == LIGHT_CAPABILITY_COLOR_RGB;
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}
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/**
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* Returns preferred brightness levels for the light which will be used when user
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* increase/decrease brightness levels for the light (currently only used for Keyboard
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* backlight control using backlight up/down keys).
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*
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* The values in the preferred brightness level array are in the range [0, 255].
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*
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* @hide
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*/
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@Nullable
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public int[] getPreferredBrightnessLevels() {
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return mPreferredBrightnessLevels;
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}
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}
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