182 lines
5.8 KiB
Java
182 lines
5.8 KiB
Java
/**
|
|
* Copyright (C) 2020 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package android.hardware.lights;
|
|
|
|
import android.annotation.ColorInt;
|
|
import android.annotation.NonNull;
|
|
import android.annotation.SuppressLint;
|
|
import android.annotation.SystemApi;
|
|
import android.os.Parcel;
|
|
import android.os.Parcelable;
|
|
|
|
/**
|
|
* Represents the state of a device light.
|
|
*
|
|
* <p>Controlling the color and brightness of a light is done on a best-effort basis. Each of the R,
|
|
* G and B channels represent the intensities of the respective part of an RGB LED, if that is
|
|
* supported. For devices that only support on or off lights, everything that's not off will turn
|
|
* the light on. If the light is monochrome and only the brightness can be controlled, the RGB color
|
|
* will be converted to only a brightness value and that will be used for the light's single
|
|
* channel.
|
|
*
|
|
*/
|
|
public final class LightState implements Parcelable {
|
|
private final int mColor;
|
|
private final int mPlayerId;
|
|
|
|
/**
|
|
* Creates a new LightState with the desired color and intensity, for a light type
|
|
* of RBG color or monochrome color.
|
|
*
|
|
* @param color the desired color and intensity in ARGB format.
|
|
* @deprecated this has been replaced with {@link android.hardware.lights.LightState.Builder }
|
|
* @hide
|
|
*/
|
|
@Deprecated
|
|
@SystemApi
|
|
public LightState(@ColorInt int color) {
|
|
this(color, 0);
|
|
}
|
|
|
|
/**
|
|
* Creates a new LightState with the desired color and intensity, and the player Id.
|
|
* Player Id will only be applied on Light with type
|
|
* {@link android.hardware.lights.Light#LIGHT_TYPE_PLAYER_ID}
|
|
*
|
|
* @param color the desired color and intensity in ARGB format.
|
|
* @hide
|
|
*/
|
|
public LightState(@ColorInt int color, int playerId) {
|
|
mColor = color;
|
|
mPlayerId = playerId;
|
|
}
|
|
|
|
/**
|
|
* Builder for creating device light change requests.
|
|
*/
|
|
public static final class Builder {
|
|
private int mValue;
|
|
private boolean mIsForPlayerId;
|
|
|
|
/** Creates a new {@link LightState.Builder}. */
|
|
public Builder() {
|
|
mValue = 0;
|
|
mIsForPlayerId = false;
|
|
}
|
|
|
|
/**
|
|
* Set the desired color and intensity of the LightState Builder, for a light type
|
|
* of RBG color or single monochrome color.
|
|
*
|
|
* @param color the desired color and intensity in ARGB format.
|
|
* @return The {@link LightState.Builder} object contains the light color and intensity.
|
|
*/
|
|
@SuppressLint("MissingGetterMatchingBuilder")
|
|
@NonNull
|
|
public Builder setColor(@ColorInt int color) {
|
|
mIsForPlayerId = false;
|
|
mValue = color;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Set the desired player id of the LightState Builder, for a light with type
|
|
* {@link android.hardware.lights.Light#LIGHT_TYPE_PLAYER_ID}.
|
|
*
|
|
* @param playerId the desired player id.
|
|
* @return The {@link LightState.Builder} object contains the player id.
|
|
*/
|
|
@SuppressLint("MissingGetterMatchingBuilder")
|
|
@NonNull
|
|
public Builder setPlayerId(int playerId) {
|
|
mIsForPlayerId = true;
|
|
mValue = playerId;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Create a LightState object used to control lights on the device.
|
|
*
|
|
* <p>The generated {@link LightState} should be used in
|
|
* {@link LightsRequest.Builder#addLight(Light, LightState)}.
|
|
*/
|
|
public @NonNull LightState build() {
|
|
if (!mIsForPlayerId) {
|
|
return new LightState(mValue, 0);
|
|
} else {
|
|
return new LightState(0, mValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates a new LightState from a parcel object.
|
|
*/
|
|
private LightState(@NonNull Parcel in) {
|
|
mColor = in.readInt();
|
|
mPlayerId = in.readInt();
|
|
}
|
|
|
|
/**
|
|
* Returns the color and intensity associated with this LightState.
|
|
* @return the color and intensity in ARGB format. The A channel is ignored. return 0 when
|
|
* calling LightsManager.getLightState with
|
|
* {@link android.hardware.lights.Light#LIGHT_TYPE_PLAYER_ID}.
|
|
*/
|
|
public @ColorInt int getColor() {
|
|
return mColor;
|
|
}
|
|
|
|
/**
|
|
* Returns the player ID associated with this LightState for Light with type
|
|
* {@link android.hardware.lights.Light#LIGHT_TYPE_PLAYER_ID},
|
|
* or 0 for other types.
|
|
* @return the player ID.
|
|
*/
|
|
public int getPlayerId() {
|
|
return mPlayerId;
|
|
}
|
|
|
|
@Override
|
|
public void writeToParcel(@NonNull Parcel dest, int flags) {
|
|
dest.writeInt(mColor);
|
|
dest.writeInt(mPlayerId);
|
|
}
|
|
|
|
@Override
|
|
public int describeContents() {
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public String toString() {
|
|
return "LightState{Color=0x" + Integer.toHexString(mColor) + ", PlayerId="
|
|
+ mPlayerId + "}";
|
|
}
|
|
|
|
public static final @NonNull Parcelable.Creator<LightState> CREATOR =
|
|
new Parcelable.Creator<LightState>() {
|
|
public LightState createFromParcel(Parcel in) {
|
|
return new LightState(in);
|
|
}
|
|
|
|
public LightState[] newArray(int size) {
|
|
return new LightState[size];
|
|
}
|
|
};
|
|
}
|