4662 lines
204 KiB
Java
4662 lines
204 KiB
Java
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.media;
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import static android.media.AudioManager.AUDIO_SESSION_ID_GENERATE;
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import android.annotation.CallbackExecutor;
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import android.annotation.FloatRange;
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import android.annotation.IntDef;
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import android.annotation.IntRange;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.annotation.RequiresPermission;
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import android.annotation.SystemApi;
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import android.annotation.TestApi;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.content.AttributionSource;
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import android.content.AttributionSource.ScopedParcelState;
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import android.content.Context;
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import android.media.audiopolicy.AudioMix;
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import android.media.audiopolicy.AudioMixingRule;
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import android.media.audiopolicy.AudioPolicy;
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import android.media.metrics.LogSessionId;
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import android.os.Binder;
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import android.os.Build;
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import android.os.Handler;
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import android.os.HandlerThread;
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import android.os.Looper;
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import android.os.Message;
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import android.os.Parcel;
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import android.os.PersistableBundle;
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import android.util.ArrayMap;
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import android.util.Log;
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import com.android.internal.annotations.GuardedBy;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.ref.WeakReference;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.NioUtils;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Objects;
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import java.util.concurrent.Executor;
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/**
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* The AudioTrack class manages and plays a single audio resource for Java applications.
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* It allows streaming of PCM audio buffers to the audio sink for playback. This is
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* achieved by "pushing" the data to the AudioTrack object using one of the
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* {@link #write(byte[], int, int)}, {@link #write(short[], int, int)},
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* and {@link #write(float[], int, int, int)} methods.
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*
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* <p>An AudioTrack instance can operate under two modes: static or streaming.<br>
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* In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using
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* one of the {@code write()} methods. These are blocking and return when the data has been
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* transferred from the Java layer to the native layer and queued for playback. The streaming
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* mode is most useful when playing blocks of audio data that for instance are:
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*
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* <ul>
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* <li>too big to fit in memory because of the duration of the sound to play,</li>
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* <li>too big to fit in memory because of the characteristics of the audio data
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* (high sampling rate, bits per sample ...)</li>
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* <li>received or generated while previously queued audio is playing.</li>
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* </ul>
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*
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* The static mode should be chosen when dealing with short sounds that fit in memory and
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* that need to be played with the smallest latency possible. The static mode will
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* therefore be preferred for UI and game sounds that are played often, and with the
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* smallest overhead possible.
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*
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* <p>Upon creation, an AudioTrack object initializes its associated audio buffer.
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* The size of this buffer, specified during the construction, determines how long an AudioTrack
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* can play before running out of data.<br>
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* For an AudioTrack using the static mode, this size is the maximum size of the sound that can
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* be played from it.<br>
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* For the streaming mode, data will be written to the audio sink in chunks of
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* sizes less than or equal to the total buffer size.
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*
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* AudioTrack is not final and thus permits subclasses, but such use is not recommended.
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*/
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public class AudioTrack extends PlayerBase
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implements AudioRouting
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, VolumeAutomation
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{
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//---------------------------------------------------------
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// Constants
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//--------------------
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/** Minimum value for a linear gain or auxiliary effect level.
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* This value must be exactly equal to 0.0f; do not change it.
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*/
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private static final float GAIN_MIN = 0.0f;
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/** Maximum value for a linear gain or auxiliary effect level.
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* This value must be greater than or equal to 1.0f.
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*/
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private static final float GAIN_MAX = 1.0f;
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/** indicates AudioTrack state is stopped */
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public static final int PLAYSTATE_STOPPED = 1; // matches SL_PLAYSTATE_STOPPED
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/** indicates AudioTrack state is paused */
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public static final int PLAYSTATE_PAUSED = 2; // matches SL_PLAYSTATE_PAUSED
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/** indicates AudioTrack state is playing */
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public static final int PLAYSTATE_PLAYING = 3; // matches SL_PLAYSTATE_PLAYING
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/**
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* @hide
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* indicates AudioTrack state is stopping waiting for NATIVE_EVENT_STREAM_END to
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* transition to PLAYSTATE_STOPPED.
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* Only valid for offload mode.
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*/
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private static final int PLAYSTATE_STOPPING = 4;
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/**
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* @hide
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* indicates AudioTrack state is paused from stopping state. Will transition to
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* PLAYSTATE_STOPPING if play() is called.
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* Only valid for offload mode.
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*/
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private static final int PLAYSTATE_PAUSED_STOPPING = 5;
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// keep these values in sync with android_media_AudioTrack.cpp
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/**
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* Creation mode where audio data is transferred from Java to the native layer
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* only once before the audio starts playing.
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*/
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public static final int MODE_STATIC = 0;
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/**
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* Creation mode where audio data is streamed from Java to the native layer
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* as the audio is playing.
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*/
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public static final int MODE_STREAM = 1;
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/** @hide */
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@IntDef({
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MODE_STATIC,
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MODE_STREAM
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface TransferMode {}
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/**
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* State of an AudioTrack that was not successfully initialized upon creation.
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*/
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public static final int STATE_UNINITIALIZED = 0;
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/**
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* State of an AudioTrack that is ready to be used.
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*/
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public static final int STATE_INITIALIZED = 1;
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/**
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* State of a successfully initialized AudioTrack that uses static data,
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* but that hasn't received that data yet.
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*/
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public static final int STATE_NO_STATIC_DATA = 2;
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/**
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* Denotes a successful operation.
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*/
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public static final int SUCCESS = AudioSystem.SUCCESS;
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/**
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* Denotes a generic operation failure.
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*/
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public static final int ERROR = AudioSystem.ERROR;
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/**
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* Denotes a failure due to the use of an invalid value.
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*/
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public static final int ERROR_BAD_VALUE = AudioSystem.BAD_VALUE;
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/**
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* Denotes a failure due to the improper use of a method.
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*/
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public static final int ERROR_INVALID_OPERATION = AudioSystem.INVALID_OPERATION;
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/**
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* An error code indicating that the object reporting it is no longer valid and needs to
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* be recreated.
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*/
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public static final int ERROR_DEAD_OBJECT = AudioSystem.DEAD_OBJECT;
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/**
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* {@link #getTimestampWithStatus(AudioTimestamp)} is called in STOPPED or FLUSHED state,
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* or immediately after start/ACTIVE.
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* @hide
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*/
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public static final int ERROR_WOULD_BLOCK = AudioSystem.WOULD_BLOCK;
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// Error codes:
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// to keep in sync with frameworks/base/core/jni/android_media_AudioTrack.cpp
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private static final int ERROR_NATIVESETUP_AUDIOSYSTEM = -16;
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private static final int ERROR_NATIVESETUP_INVALIDCHANNELMASK = -17;
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private static final int ERROR_NATIVESETUP_INVALIDFORMAT = -18;
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private static final int ERROR_NATIVESETUP_INVALIDSTREAMTYPE = -19;
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private static final int ERROR_NATIVESETUP_NATIVEINITFAILED = -20;
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// Events:
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// to keep in sync with frameworks/av/include/media/AudioTrack.h
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// Note: To avoid collisions with other event constants,
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// do not define an event here that is the same value as
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// AudioSystem.NATIVE_EVENT_ROUTING_CHANGE.
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/**
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* Event id denotes when playback head has reached a previously set marker.
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*/
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private static final int NATIVE_EVENT_MARKER = 3;
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/**
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* Event id denotes when previously set update period has elapsed during playback.
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*/
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private static final int NATIVE_EVENT_NEW_POS = 4;
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/**
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* Callback for more data
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*/
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private static final int NATIVE_EVENT_CAN_WRITE_MORE_DATA = 9;
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/**
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* IAudioTrack tear down for offloaded tracks
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* TODO: when received, java AudioTrack must be released
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*/
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private static final int NATIVE_EVENT_NEW_IAUDIOTRACK = 6;
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/**
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* Event id denotes when all the buffers queued in AF and HW are played
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* back (after stop is called) for an offloaded track.
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*/
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private static final int NATIVE_EVENT_STREAM_END = 7;
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/**
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* Event id denotes when the codec format changes.
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*
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* Note: Similar to a device routing change (AudioSystem.NATIVE_EVENT_ROUTING_CHANGE),
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* this event comes from the AudioFlinger Thread / Output Stream management
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* (not from buffer indications as above).
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*/
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private static final int NATIVE_EVENT_CODEC_FORMAT_CHANGE = 100;
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private final static String TAG = "android.media.AudioTrack";
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/** @hide */
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@IntDef({
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ENCAPSULATION_MODE_NONE,
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ENCAPSULATION_MODE_ELEMENTARY_STREAM,
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// ENCAPSULATION_MODE_HANDLE, @SystemApi
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface EncapsulationMode {}
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// Important: The ENCAPSULATION_MODE values must be kept in sync with native header files.
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/**
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* This mode indicates no metadata encapsulation,
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* which is the default mode for sending audio data
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* through {@code AudioTrack}.
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*/
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public static final int ENCAPSULATION_MODE_NONE = 0;
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/**
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* This mode indicates metadata encapsulation with an elementary stream payload.
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* Both compressed and PCM format is allowed.
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*/
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public static final int ENCAPSULATION_MODE_ELEMENTARY_STREAM = 1;
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/**
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* This mode indicates metadata encapsulation with a handle payload
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* and is set through {@link Builder#setEncapsulationMode(int)}.
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* The handle is a 64 bit long, provided by the Tuner API
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* in {@link android.os.Build.VERSION_CODES#R}.
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* @hide
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*/
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@SystemApi
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@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
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public static final int ENCAPSULATION_MODE_HANDLE = 2;
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/**
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* Enumeration of metadata types permitted for use by
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* encapsulation mode audio streams.
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* @hide
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*/
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@IntDef(prefix = {"ENCAPSULATION_METADATA_TYPE_"},
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value =
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{
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ENCAPSULATION_METADATA_TYPE_NONE, /* reserved */
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ENCAPSULATION_METADATA_TYPE_FRAMEWORK_TUNER,
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ENCAPSULATION_METADATA_TYPE_DVB_AD_DESCRIPTOR,
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ENCAPSULATION_METADATA_TYPE_SUPPLEMENTARY_AUDIO_PLACEMENT,
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface EncapsulationMetadataType {}
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/**
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* Reserved do not use.
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* @hide
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*/
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public static final int ENCAPSULATION_METADATA_TYPE_NONE = 0; // reserved
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/**
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* Encapsulation metadata type for framework tuner information.
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*
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* Refer to the Android Media TV Tuner API for details.
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*/
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public static final int ENCAPSULATION_METADATA_TYPE_FRAMEWORK_TUNER = 1;
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/**
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* Encapsulation metadata type for DVB AD descriptor.
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*
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* This metadata is formatted per ETSI TS 101 154 Table E.1: AD_descriptor.
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*/
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public static final int ENCAPSULATION_METADATA_TYPE_DVB_AD_DESCRIPTOR = 2;
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/**
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* Encapsulation metadata type for placement of supplementary audio.
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*
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* A 32 bit integer constant, one of {@link #SUPPLEMENTARY_AUDIO_PLACEMENT_NORMAL}, {@link
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* #SUPPLEMENTARY_AUDIO_PLACEMENT_LEFT}, {@link #SUPPLEMENTARY_AUDIO_PLACEMENT_RIGHT}.
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*/
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public static final int ENCAPSULATION_METADATA_TYPE_SUPPLEMENTARY_AUDIO_PLACEMENT = 3;
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/**
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* Enumeration of supplementary audio placement types.
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* @hide
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*/
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@IntDef(prefix = {"SUPPLEMENTARY_AUDIO_PLACEMENT_"},
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value =
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{
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SUPPLEMENTARY_AUDIO_PLACEMENT_NORMAL,
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SUPPLEMENTARY_AUDIO_PLACEMENT_LEFT,
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SUPPLEMENTARY_AUDIO_PLACEMENT_RIGHT,
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface SupplementaryAudioPlacement {}
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// Important: The SUPPLEMENTARY_AUDIO_PLACEMENT values must be kept in sync with native header
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// files.
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/**
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* Supplementary audio placement normal.
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*/
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public static final int SUPPLEMENTARY_AUDIO_PLACEMENT_NORMAL = 0;
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/**
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* Supplementary audio placement left.
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*/
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public static final int SUPPLEMENTARY_AUDIO_PLACEMENT_LEFT = 1;
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/**
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* Supplementary audio placement right.
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*/
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public static final int SUPPLEMENTARY_AUDIO_PLACEMENT_RIGHT = 2;
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/* Dual Mono handling is used when a stereo audio stream
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* contains separate audio content on the left and right channels.
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* Such information about the content of the stream may be found, for example, in
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* ITU T-REC-J.94-201610 A.6.2.3 Component descriptor.
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*/
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/** @hide */
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@IntDef({
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DUAL_MONO_MODE_OFF,
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DUAL_MONO_MODE_LR,
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DUAL_MONO_MODE_LL,
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DUAL_MONO_MODE_RR,
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface DualMonoMode {}
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// Important: The DUAL_MONO_MODE values must be kept in sync with native header files.
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/**
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* This mode disables any Dual Mono presentation effect.
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*
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*/
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public static final int DUAL_MONO_MODE_OFF = 0;
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/**
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* This mode indicates that a stereo stream should be presented
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* with the left and right audio channels blended together
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* and delivered to both channels.
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*
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* Behavior for non-stereo streams is implementation defined.
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* A suggested guideline is that the left-right stereo symmetric
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* channels are pairwise blended;
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* the other channels such as center are left alone.
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*
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* The Dual Mono effect occurs before volume scaling.
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*/
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public static final int DUAL_MONO_MODE_LR = 1;
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/**
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* This mode indicates that a stereo stream should be presented
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* with the left audio channel replicated into the right audio channel.
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*
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* Behavior for non-stereo streams is implementation defined.
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* A suggested guideline is that all channels with left-right
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* stereo symmetry will have the left channel position replicated
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* into the right channel position.
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* The center channels (with no left/right symmetry) or unbalanced
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* channels are left alone.
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*
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* The Dual Mono effect occurs before volume scaling.
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*/
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public static final int DUAL_MONO_MODE_LL = 2;
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/**
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* This mode indicates that a stereo stream should be presented
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* with the right audio channel replicated into the left audio channel.
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*
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* Behavior for non-stereo streams is implementation defined.
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* A suggested guideline is that all channels with left-right
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* stereo symmetry will have the right channel position replicated
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* into the left channel position.
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* The center channels (with no left/right symmetry) or unbalanced
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* channels are left alone.
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*
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* The Dual Mono effect occurs before volume scaling.
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*/
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public static final int DUAL_MONO_MODE_RR = 3;
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/** @hide */
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@IntDef({
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WRITE_BLOCKING,
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WRITE_NON_BLOCKING
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface WriteMode {}
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/**
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* The write mode indicating the write operation will block until all data has been written,
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* to be used as the actual value of the writeMode parameter in
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* {@link #write(byte[], int, int, int)}, {@link #write(short[], int, int, int)},
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* {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
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* {@link #write(ByteBuffer, int, int, long)}.
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*/
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public final static int WRITE_BLOCKING = 0;
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/**
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* The write mode indicating the write operation will return immediately after
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* queuing as much audio data for playback as possible without blocking,
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* to be used as the actual value of the writeMode parameter in
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* {@link #write(ByteBuffer, int, int)}, {@link #write(short[], int, int, int)},
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* {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
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* {@link #write(ByteBuffer, int, int, long)}.
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*/
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public final static int WRITE_NON_BLOCKING = 1;
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/** @hide */
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@IntDef({
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PERFORMANCE_MODE_NONE,
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PERFORMANCE_MODE_LOW_LATENCY,
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PERFORMANCE_MODE_POWER_SAVING
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface PerformanceMode {}
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/**
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* Default performance mode for an {@link AudioTrack}.
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*/
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public static final int PERFORMANCE_MODE_NONE = 0;
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/**
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* Low latency performance mode for an {@link AudioTrack}.
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* If the device supports it, this mode
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* enables a lower latency path through to the audio output sink.
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* Effects may no longer work with such an {@code AudioTrack} and
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* the sample rate must match that of the output sink.
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* <p>
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* Applications should be aware that low latency requires careful
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* buffer management, with smaller chunks of audio data written by each
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* {@code write()} call.
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* <p>
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* If this flag is used without specifying a {@code bufferSizeInBytes} then the
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* {@code AudioTrack}'s actual buffer size may be too small.
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* It is recommended that a fairly
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* large buffer should be specified when the {@code AudioTrack} is created.
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* Then the actual size can be reduced by calling
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* {@link #setBufferSizeInFrames(int)}. The buffer size can be optimized
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* by lowering it after each {@code write()} call until the audio glitches,
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* which is detected by calling
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* {@link #getUnderrunCount()}. Then the buffer size can be increased
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* until there are no glitches.
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* This tuning step should be done while playing silence.
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* This technique provides a compromise between latency and glitch rate.
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*/
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public static final int PERFORMANCE_MODE_LOW_LATENCY = 1;
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/**
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* Power saving performance mode for an {@link AudioTrack}.
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* If the device supports it, this
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* mode will enable a lower power path to the audio output sink.
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* In addition, this lower power path typically will have
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* deeper internal buffers and better underrun resistance,
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* with a tradeoff of higher latency.
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* <p>
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* In this mode, applications should attempt to use a larger buffer size
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|
* and deliver larger chunks of audio data per {@code write()} call.
|
|
* Use {@link #getBufferSizeInFrames()} to determine
|
|
* the actual buffer size of the {@code AudioTrack} as it may have increased
|
|
* to accommodate a deeper buffer.
|
|
*/
|
|
public static final int PERFORMANCE_MODE_POWER_SAVING = 2;
|
|
|
|
// keep in sync with system/media/audio/include/system/audio-base.h
|
|
private static final int AUDIO_OUTPUT_FLAG_FAST = 0x4;
|
|
private static final int AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8;
|
|
|
|
// Size of HW_AV_SYNC track AV header.
|
|
private static final float HEADER_V2_SIZE_BYTES = 20.0f;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Member variables
|
|
//--------------------
|
|
/**
|
|
* Indicates the state of the AudioTrack instance.
|
|
* One of STATE_UNINITIALIZED, STATE_INITIALIZED, or STATE_NO_STATIC_DATA.
|
|
*/
|
|
private int mState = STATE_UNINITIALIZED;
|
|
/**
|
|
* Indicates the play state of the AudioTrack instance.
|
|
* One of PLAYSTATE_STOPPED, PLAYSTATE_PAUSED, or PLAYSTATE_PLAYING.
|
|
*/
|
|
private int mPlayState = PLAYSTATE_STOPPED;
|
|
|
|
/**
|
|
* Indicates that we are expecting an end of stream callback following a call
|
|
* to setOffloadEndOfStream() in a gapless track transition context. The native track
|
|
* will be restarted automatically.
|
|
*/
|
|
private boolean mOffloadEosPending = false;
|
|
|
|
/**
|
|
* Lock to ensure mPlayState updates reflect the actual state of the object.
|
|
*/
|
|
private final Object mPlayStateLock = new Object();
|
|
/**
|
|
* Sizes of the audio buffer.
|
|
* These values are set during construction and can be stale.
|
|
* To obtain the current audio buffer frame count use {@link #getBufferSizeInFrames()}.
|
|
*/
|
|
private int mNativeBufferSizeInBytes = 0;
|
|
private int mNativeBufferSizeInFrames = 0;
|
|
/**
|
|
* Handler for events coming from the native code.
|
|
*/
|
|
private NativePositionEventHandlerDelegate mEventHandlerDelegate;
|
|
/**
|
|
* Looper associated with the thread that creates the AudioTrack instance.
|
|
*/
|
|
private final Looper mInitializationLooper;
|
|
/**
|
|
* The audio data source sampling rate in Hz.
|
|
* Never {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED}.
|
|
*/
|
|
private int mSampleRate; // initialized by all constructors via audioParamCheck()
|
|
/**
|
|
* The number of audio output channels (1 is mono, 2 is stereo, etc.).
|
|
*/
|
|
private int mChannelCount = 1;
|
|
/**
|
|
* The audio channel mask used for calling native AudioTrack
|
|
*/
|
|
private int mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
|
|
|
|
/**
|
|
* The type of the audio stream to play. See
|
|
* {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
|
|
* {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
|
|
* {@link AudioManager#STREAM_ALARM}, {@link AudioManager#STREAM_NOTIFICATION}, and
|
|
* {@link AudioManager#STREAM_DTMF}.
|
|
*/
|
|
@UnsupportedAppUsage
|
|
private int mStreamType = AudioManager.STREAM_MUSIC;
|
|
|
|
/**
|
|
* The way audio is consumed by the audio sink, one of MODE_STATIC or MODE_STREAM.
|
|
*/
|
|
private int mDataLoadMode = MODE_STREAM;
|
|
/**
|
|
* The current channel position mask, as specified on AudioTrack creation.
|
|
* Can be set simultaneously with channel index mask {@link #mChannelIndexMask}.
|
|
* May be set to {@link AudioFormat#CHANNEL_INVALID} if a channel index mask is specified.
|
|
*/
|
|
private int mChannelConfiguration = AudioFormat.CHANNEL_OUT_MONO;
|
|
/**
|
|
* The channel index mask if specified, otherwise 0.
|
|
*/
|
|
private int mChannelIndexMask = 0;
|
|
/**
|
|
* The encoding of the audio samples.
|
|
* @see AudioFormat#ENCODING_PCM_8BIT
|
|
* @see AudioFormat#ENCODING_PCM_16BIT
|
|
* @see AudioFormat#ENCODING_PCM_FLOAT
|
|
*/
|
|
private int mAudioFormat; // initialized by all constructors via audioParamCheck()
|
|
/**
|
|
* The AudioAttributes used in configuration.
|
|
*/
|
|
private AudioAttributes mConfiguredAudioAttributes;
|
|
/**
|
|
* Audio session ID
|
|
*/
|
|
private int mSessionId = AUDIO_SESSION_ID_GENERATE;
|
|
/**
|
|
* HW_AV_SYNC track AV Sync Header
|
|
*/
|
|
private ByteBuffer mAvSyncHeader = null;
|
|
/**
|
|
* HW_AV_SYNC track audio data bytes remaining to write after current AV sync header
|
|
*/
|
|
private int mAvSyncBytesRemaining = 0;
|
|
/**
|
|
* Offset of the first sample of the audio in byte from start of HW_AV_SYNC track AV header.
|
|
*/
|
|
private int mOffset = 0;
|
|
/**
|
|
* Indicates whether the track is intended to play in offload mode.
|
|
*/
|
|
private boolean mOffloaded = false;
|
|
/**
|
|
* When offloaded track: delay for decoder in frames
|
|
*/
|
|
private int mOffloadDelayFrames = 0;
|
|
/**
|
|
* When offloaded track: padding for decoder in frames
|
|
*/
|
|
private int mOffloadPaddingFrames = 0;
|
|
|
|
/**
|
|
* The log session id used for metrics.
|
|
* {@link LogSessionId#LOG_SESSION_ID_NONE} here means it is not set.
|
|
*/
|
|
@NonNull private LogSessionId mLogSessionId = LogSessionId.LOG_SESSION_ID_NONE;
|
|
|
|
private AudioPolicy mAudioPolicy;
|
|
|
|
//--------------------------------
|
|
// Used exclusively by native code
|
|
//--------------------
|
|
/**
|
|
* @hide
|
|
* Accessed by native methods: provides access to C++ AudioTrack object.
|
|
*/
|
|
@SuppressWarnings("unused")
|
|
@UnsupportedAppUsage
|
|
protected long mNativeTrackInJavaObj;
|
|
/**
|
|
* Accessed by native methods: provides access to the JNI data (i.e. resources used by
|
|
* the native AudioTrack object, but not stored in it).
|
|
*/
|
|
@SuppressWarnings("unused")
|
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
|
|
private long mJniData;
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Constructor, Finalize
|
|
//--------------------
|
|
/**
|
|
* Class constructor.
|
|
* @param streamType the type of the audio stream. See
|
|
* {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
|
|
* {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
|
|
* {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
|
|
* @param sampleRateInHz the initial source sample rate expressed in Hz.
|
|
* {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value
|
|
* which is usually the sample rate of the sink.
|
|
* {@link #getSampleRate()} can be used to retrieve the actual sample rate chosen.
|
|
* @param channelConfig describes the configuration of the audio channels.
|
|
* See {@link AudioFormat#CHANNEL_OUT_MONO} and
|
|
* {@link AudioFormat#CHANNEL_OUT_STEREO}
|
|
* @param audioFormat the format in which the audio data is represented.
|
|
* See {@link AudioFormat#ENCODING_PCM_16BIT},
|
|
* {@link AudioFormat#ENCODING_PCM_8BIT},
|
|
* and {@link AudioFormat#ENCODING_PCM_FLOAT}.
|
|
* @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
|
|
* read from for playback. This should be a nonzero multiple of the frame size in bytes.
|
|
* <p> If the track's creation mode is {@link #MODE_STATIC},
|
|
* this is the maximum length sample, or audio clip, that can be played by this instance.
|
|
* <p> If the track's creation mode is {@link #MODE_STREAM},
|
|
* this should be the desired buffer size
|
|
* for the <code>AudioTrack</code> to satisfy the application's
|
|
* latency requirements.
|
|
* If <code>bufferSizeInBytes</code> is less than the
|
|
* minimum buffer size for the output sink, it is increased to the minimum
|
|
* buffer size.
|
|
* The method {@link #getBufferSizeInFrames()} returns the
|
|
* actual size in frames of the buffer created, which
|
|
* determines the minimum frequency to write
|
|
* to the streaming <code>AudioTrack</code> to avoid underrun.
|
|
* See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
|
|
* for an AudioTrack instance in streaming mode.
|
|
* @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
|
|
* @throws java.lang.IllegalArgumentException
|
|
* @deprecated use {@link Builder} or
|
|
* {@link #AudioTrack(AudioAttributes, AudioFormat, int, int, int)} to specify the
|
|
* {@link AudioAttributes} instead of the stream type which is only for volume control.
|
|
*/
|
|
public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
|
|
int bufferSizeInBytes, int mode)
|
|
throws IllegalArgumentException {
|
|
this(streamType, sampleRateInHz, channelConfig, audioFormat,
|
|
bufferSizeInBytes, mode, AUDIO_SESSION_ID_GENERATE);
|
|
}
|
|
|
|
/**
|
|
* Class constructor with audio session. Use this constructor when the AudioTrack must be
|
|
* attached to a particular audio session. The primary use of the audio session ID is to
|
|
* associate audio effects to a particular instance of AudioTrack: if an audio session ID
|
|
* is provided when creating an AudioEffect, this effect will be applied only to audio tracks
|
|
* and media players in the same session and not to the output mix.
|
|
* When an AudioTrack is created without specifying a session, it will create its own session
|
|
* which can be retrieved by calling the {@link #getAudioSessionId()} method.
|
|
* If a non-zero session ID is provided, this AudioTrack will share effects attached to this
|
|
* session
|
|
* with all other media players or audio tracks in the same session, otherwise a new session
|
|
* will be created for this track if none is supplied.
|
|
* @param streamType the type of the audio stream. See
|
|
* {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
|
|
* {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
|
|
* {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
|
|
* @param sampleRateInHz the initial source sample rate expressed in Hz.
|
|
* {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} means to use a route-dependent value
|
|
* which is usually the sample rate of the sink.
|
|
* @param channelConfig describes the configuration of the audio channels.
|
|
* See {@link AudioFormat#CHANNEL_OUT_MONO} and
|
|
* {@link AudioFormat#CHANNEL_OUT_STEREO}
|
|
* @param audioFormat the format in which the audio data is represented.
|
|
* See {@link AudioFormat#ENCODING_PCM_16BIT} and
|
|
* {@link AudioFormat#ENCODING_PCM_8BIT},
|
|
* and {@link AudioFormat#ENCODING_PCM_FLOAT}.
|
|
* @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
|
|
* read from for playback. This should be a nonzero multiple of the frame size in bytes.
|
|
* <p> If the track's creation mode is {@link #MODE_STATIC},
|
|
* this is the maximum length sample, or audio clip, that can be played by this instance.
|
|
* <p> If the track's creation mode is {@link #MODE_STREAM},
|
|
* this should be the desired buffer size
|
|
* for the <code>AudioTrack</code> to satisfy the application's
|
|
* latency requirements.
|
|
* If <code>bufferSizeInBytes</code> is less than the
|
|
* minimum buffer size for the output sink, it is increased to the minimum
|
|
* buffer size.
|
|
* The method {@link #getBufferSizeInFrames()} returns the
|
|
* actual size in frames of the buffer created, which
|
|
* determines the minimum frequency to write
|
|
* to the streaming <code>AudioTrack</code> to avoid underrun.
|
|
* You can write data into this buffer in smaller chunks than this size.
|
|
* See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
|
|
* for an AudioTrack instance in streaming mode.
|
|
* @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
|
|
* @param sessionId Id of audio session the AudioTrack must be attached to
|
|
* @throws java.lang.IllegalArgumentException
|
|
* @deprecated use {@link Builder} or
|
|
* {@link #AudioTrack(AudioAttributes, AudioFormat, int, int, int)} to specify the
|
|
* {@link AudioAttributes} instead of the stream type which is only for volume control.
|
|
*/
|
|
public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
|
|
int bufferSizeInBytes, int mode, int sessionId)
|
|
throws IllegalArgumentException {
|
|
// mState already == STATE_UNINITIALIZED
|
|
this((new AudioAttributes.Builder())
|
|
.setLegacyStreamType(streamType)
|
|
.build(),
|
|
(new AudioFormat.Builder())
|
|
.setChannelMask(channelConfig)
|
|
.setEncoding(audioFormat)
|
|
.setSampleRate(sampleRateInHz)
|
|
.build(),
|
|
bufferSizeInBytes,
|
|
mode, sessionId);
|
|
deprecateStreamTypeForPlayback(streamType, "AudioTrack", "AudioTrack()");
|
|
}
|
|
|
|
/**
|
|
* Class constructor with {@link AudioAttributes} and {@link AudioFormat}.
|
|
* @param attributes a non-null {@link AudioAttributes} instance.
|
|
* @param format a non-null {@link AudioFormat} instance describing the format of the data
|
|
* that will be played through this AudioTrack. See {@link AudioFormat.Builder} for
|
|
* configuring the audio format parameters such as encoding, channel mask and sample rate.
|
|
* @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
|
|
* read from for playback. This should be a nonzero multiple of the frame size in bytes.
|
|
* <p> If the track's creation mode is {@link #MODE_STATIC},
|
|
* this is the maximum length sample, or audio clip, that can be played by this instance.
|
|
* <p> If the track's creation mode is {@link #MODE_STREAM},
|
|
* this should be the desired buffer size
|
|
* for the <code>AudioTrack</code> to satisfy the application's
|
|
* latency requirements.
|
|
* If <code>bufferSizeInBytes</code> is less than the
|
|
* minimum buffer size for the output sink, it is increased to the minimum
|
|
* buffer size.
|
|
* The method {@link #getBufferSizeInFrames()} returns the
|
|
* actual size in frames of the buffer created, which
|
|
* determines the minimum frequency to write
|
|
* to the streaming <code>AudioTrack</code> to avoid underrun.
|
|
* See {@link #getMinBufferSize(int, int, int)} to determine the estimated minimum buffer size
|
|
* for an AudioTrack instance in streaming mode.
|
|
* @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}.
|
|
* @param sessionId ID of audio session the AudioTrack must be attached to, or
|
|
* {@link AudioManager#AUDIO_SESSION_ID_GENERATE} if the session isn't known at construction
|
|
* time. See also {@link AudioManager#generateAudioSessionId()} to obtain a session ID before
|
|
* construction.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes,
|
|
int mode, int sessionId)
|
|
throws IllegalArgumentException {
|
|
this(null /* context */, attributes, format, bufferSizeInBytes, mode, sessionId,
|
|
false /*offload*/, ENCAPSULATION_MODE_NONE, null /* tunerConfiguration */);
|
|
}
|
|
|
|
private AudioTrack(@Nullable Context context, AudioAttributes attributes, AudioFormat format,
|
|
int bufferSizeInBytes, int mode, int sessionId, boolean offload, int encapsulationMode,
|
|
@Nullable TunerConfiguration tunerConfiguration)
|
|
throws IllegalArgumentException {
|
|
super(attributes, AudioPlaybackConfiguration.PLAYER_TYPE_JAM_AUDIOTRACK);
|
|
// mState already == STATE_UNINITIALIZED
|
|
|
|
mConfiguredAudioAttributes = attributes; // object copy not needed, immutable.
|
|
|
|
if (format == null) {
|
|
throw new IllegalArgumentException("Illegal null AudioFormat");
|
|
}
|
|
|
|
// Check if we should enable deep buffer mode
|
|
if (shouldEnablePowerSaving(mAttributes, format, bufferSizeInBytes, mode)) {
|
|
mAttributes = new AudioAttributes.Builder(mAttributes)
|
|
.replaceFlags((mAttributes.getAllFlags()
|
|
| AudioAttributes.FLAG_DEEP_BUFFER)
|
|
& ~AudioAttributes.FLAG_LOW_LATENCY)
|
|
.build();
|
|
}
|
|
|
|
// remember which looper is associated with the AudioTrack instantiation
|
|
Looper looper;
|
|
if ((looper = Looper.myLooper()) == null) {
|
|
looper = Looper.getMainLooper();
|
|
}
|
|
|
|
int rate = format.getSampleRate();
|
|
if (rate == AudioFormat.SAMPLE_RATE_UNSPECIFIED) {
|
|
rate = 0;
|
|
}
|
|
|
|
int channelIndexMask = 0;
|
|
if ((format.getPropertySetMask()
|
|
& AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) != 0) {
|
|
channelIndexMask = format.getChannelIndexMask();
|
|
}
|
|
int channelMask = 0;
|
|
if ((format.getPropertySetMask()
|
|
& AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0) {
|
|
channelMask = format.getChannelMask();
|
|
} else if (channelIndexMask == 0) { // if no masks at all, use stereo
|
|
channelMask = AudioFormat.CHANNEL_OUT_FRONT_LEFT
|
|
| AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
|
|
}
|
|
int encoding = AudioFormat.ENCODING_DEFAULT;
|
|
if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0) {
|
|
encoding = format.getEncoding();
|
|
}
|
|
audioParamCheck(rate, channelMask, channelIndexMask, encoding, mode);
|
|
mOffloaded = offload;
|
|
mStreamType = AudioSystem.STREAM_DEFAULT;
|
|
|
|
audioBuffSizeCheck(bufferSizeInBytes);
|
|
|
|
mInitializationLooper = looper;
|
|
|
|
if (sessionId < 0) {
|
|
throw new IllegalArgumentException("Invalid audio session ID: "+sessionId);
|
|
}
|
|
|
|
int[] sampleRate = new int[] {mSampleRate};
|
|
int[] session = new int[1];
|
|
session[0] = resolvePlaybackSessionId(context, sessionId);
|
|
|
|
AttributionSource attributionSource = context == null
|
|
? AttributionSource.myAttributionSource() : context.getAttributionSource();
|
|
|
|
// native initialization
|
|
try (ScopedParcelState attributionSourceState = attributionSource.asScopedParcelState()) {
|
|
int initResult = native_setup(new WeakReference<AudioTrack>(this), mAttributes,
|
|
sampleRate, mChannelMask, mChannelIndexMask, mAudioFormat,
|
|
mNativeBufferSizeInBytes, mDataLoadMode, session,
|
|
attributionSourceState.getParcel(), 0 /*nativeTrackInJavaObj*/, offload,
|
|
encapsulationMode, tunerConfiguration, getCurrentOpPackageName());
|
|
if (initResult != SUCCESS) {
|
|
loge("Error code " + initResult + " when initializing AudioTrack.");
|
|
return; // with mState == STATE_UNINITIALIZED
|
|
}
|
|
}
|
|
|
|
mSampleRate = sampleRate[0];
|
|
mSessionId = session[0];
|
|
|
|
// TODO: consider caching encapsulationMode and tunerConfiguration in the Java object.
|
|
|
|
if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) != 0) {
|
|
int frameSizeInBytes;
|
|
if (AudioFormat.isEncodingLinearFrames(mAudioFormat)) {
|
|
frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat);
|
|
} else {
|
|
frameSizeInBytes = 1;
|
|
}
|
|
mOffset = ((int) Math.ceil(HEADER_V2_SIZE_BYTES / frameSizeInBytes)) * frameSizeInBytes;
|
|
}
|
|
|
|
if (mDataLoadMode == MODE_STATIC) {
|
|
mState = STATE_NO_STATIC_DATA;
|
|
} else {
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
|
|
baseRegisterPlayer(mSessionId);
|
|
native_setPlayerIId(mPlayerIId); // mPlayerIId now ready to send to native AudioTrack.
|
|
}
|
|
|
|
/**
|
|
* A constructor which explicitly connects a Native (C++) AudioTrack. For use by
|
|
* the AudioTrackRoutingProxy subclass.
|
|
* @param nativeTrackInJavaObj a C/C++ pointer to a native AudioTrack
|
|
* (associated with an OpenSL ES player).
|
|
* IMPORTANT: For "N", this method is ONLY called to setup a Java routing proxy,
|
|
* i.e. IAndroidConfiguration::AcquireJavaProxy(). If we call with a 0 in nativeTrackInJavaObj
|
|
* it means that the OpenSL player interface hasn't been realized, so there is no native
|
|
* Audiotrack to connect to. In this case wait to call deferred_connect() until the
|
|
* OpenSLES interface is realized.
|
|
*/
|
|
/*package*/ AudioTrack(long nativeTrackInJavaObj) {
|
|
super(new AudioAttributes.Builder().build(),
|
|
AudioPlaybackConfiguration.PLAYER_TYPE_JAM_AUDIOTRACK);
|
|
// "final"s
|
|
mNativeTrackInJavaObj = 0;
|
|
mJniData = 0;
|
|
|
|
// remember which looper is associated with the AudioTrack instantiation
|
|
Looper looper;
|
|
if ((looper = Looper.myLooper()) == null) {
|
|
looper = Looper.getMainLooper();
|
|
}
|
|
mInitializationLooper = looper;
|
|
|
|
// other initialization...
|
|
if (nativeTrackInJavaObj != 0) {
|
|
baseRegisterPlayer(AudioSystem.AUDIO_SESSION_ALLOCATE);
|
|
deferred_connect(nativeTrackInJavaObj);
|
|
} else {
|
|
mState = STATE_UNINITIALIZED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
|
|
/* package */ void deferred_connect(long nativeTrackInJavaObj) {
|
|
if (mState != STATE_INITIALIZED) {
|
|
// Note that for this native_setup, we are providing an already created/initialized
|
|
// *Native* AudioTrack, so the attributes parameters to native_setup() are ignored.
|
|
int[] session = { 0 };
|
|
int[] rates = { 0 };
|
|
try (ScopedParcelState attributionSourceState =
|
|
AttributionSource.myAttributionSource().asScopedParcelState()) {
|
|
int initResult = native_setup(new WeakReference<AudioTrack>(this),
|
|
null /*mAttributes - NA*/,
|
|
rates /*sampleRate - NA*/,
|
|
0 /*mChannelMask - NA*/,
|
|
0 /*mChannelIndexMask - NA*/,
|
|
0 /*mAudioFormat - NA*/,
|
|
0 /*mNativeBufferSizeInBytes - NA*/,
|
|
0 /*mDataLoadMode - NA*/,
|
|
session,
|
|
attributionSourceState.getParcel(),
|
|
nativeTrackInJavaObj,
|
|
false /*offload*/,
|
|
ENCAPSULATION_MODE_NONE,
|
|
null /* tunerConfiguration */,
|
|
"" /* opPackagename */);
|
|
if (initResult != SUCCESS) {
|
|
loge("Error code " + initResult + " when initializing AudioTrack.");
|
|
return; // with mState == STATE_UNINITIALIZED
|
|
}
|
|
}
|
|
|
|
mSessionId = session[0];
|
|
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* TunerConfiguration is used to convey tuner information
|
|
* from the android.media.tv.Tuner API to AudioTrack construction.
|
|
*
|
|
* Use the Builder to construct the TunerConfiguration object,
|
|
* which is then used by the {@link AudioTrack.Builder} to create an AudioTrack.
|
|
* @hide
|
|
*/
|
|
@SystemApi
|
|
public static class TunerConfiguration {
|
|
private final int mContentId;
|
|
private final int mSyncId;
|
|
|
|
/**
|
|
* A special content id for {@link #TunerConfiguration(int, int)}
|
|
* indicating audio is delivered
|
|
* from an {@code AudioTrack} write, not tunneled from the tuner stack.
|
|
*/
|
|
public static final int CONTENT_ID_NONE = 0;
|
|
|
|
/**
|
|
* Constructs a TunerConfiguration instance for use in {@link AudioTrack.Builder}
|
|
*
|
|
* @param contentId selects the audio stream to use.
|
|
* The contentId may be obtained from
|
|
* {@link android.media.tv.tuner.filter.Filter#getId()},
|
|
* such obtained id is always a positive number.
|
|
* If audio is to be delivered through an {@code AudioTrack} write
|
|
* then {@code CONTENT_ID_NONE} may be used.
|
|
* @param syncId selects the clock to use for synchronization
|
|
* of audio with other streams such as video.
|
|
* The syncId may be obtained from
|
|
* {@link android.media.tv.tuner.Tuner#getAvSyncHwId()}.
|
|
* This is always a positive number.
|
|
*/
|
|
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
|
|
public TunerConfiguration(
|
|
@IntRange(from = 0) int contentId, @IntRange(from = 1)int syncId) {
|
|
if (contentId < 0) {
|
|
throw new IllegalArgumentException(
|
|
"contentId " + contentId + " must be positive or CONTENT_ID_NONE");
|
|
}
|
|
if (syncId < 1) {
|
|
throw new IllegalArgumentException("syncId " + syncId + " must be positive");
|
|
}
|
|
mContentId = contentId;
|
|
mSyncId = syncId;
|
|
}
|
|
|
|
/**
|
|
* Returns the contentId.
|
|
*/
|
|
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
|
|
public @IntRange(from = 1) int getContentId() {
|
|
return mContentId; // The Builder ensures this is > 0.
|
|
}
|
|
|
|
/**
|
|
* Returns the syncId.
|
|
*/
|
|
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
|
|
public @IntRange(from = 1) int getSyncId() {
|
|
return mSyncId; // The Builder ensures this is > 0.
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Builder class for {@link AudioTrack} objects.
|
|
* Use this class to configure and create an <code>AudioTrack</code> instance. By setting audio
|
|
* attributes and audio format parameters, you indicate which of those vary from the default
|
|
* behavior on the device.
|
|
* <p> Here is an example where <code>Builder</code> is used to specify all {@link AudioFormat}
|
|
* parameters, to be used by a new <code>AudioTrack</code> instance:
|
|
*
|
|
* <pre class="prettyprint">
|
|
* AudioTrack player = new AudioTrack.Builder()
|
|
* .setAudioAttributes(new AudioAttributes.Builder()
|
|
* .setUsage(AudioAttributes.USAGE_ALARM)
|
|
* .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
|
|
* .build())
|
|
* .setAudioFormat(new AudioFormat.Builder()
|
|
* .setEncoding(AudioFormat.ENCODING_PCM_16BIT)
|
|
* .setSampleRate(44100)
|
|
* .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
|
|
* .build())
|
|
* .setBufferSizeInBytes(minBuffSize)
|
|
* .build();
|
|
* </pre>
|
|
* <p>
|
|
* If the audio attributes are not set with {@link #setAudioAttributes(AudioAttributes)},
|
|
* attributes comprising {@link AudioAttributes#USAGE_MEDIA} will be used.
|
|
* <br>If the audio format is not specified or is incomplete, its channel configuration will be
|
|
* {@link AudioFormat#CHANNEL_OUT_STEREO} and the encoding will be
|
|
* {@link AudioFormat#ENCODING_PCM_16BIT}.
|
|
* The sample rate will depend on the device actually selected for playback and can be queried
|
|
* with {@link #getSampleRate()} method.
|
|
* <br>If the buffer size is not specified with {@link #setBufferSizeInBytes(int)},
|
|
* and the mode is {@link AudioTrack#MODE_STREAM}, the minimum buffer size is used.
|
|
* <br>If the transfer mode is not specified with {@link #setTransferMode(int)},
|
|
* <code>MODE_STREAM</code> will be used.
|
|
* <br>If the session ID is not specified with {@link #setSessionId(int)}, a new one will
|
|
* be generated.
|
|
* <br>Offload is false by default.
|
|
*/
|
|
public static class Builder {
|
|
private Context mContext;
|
|
private AudioAttributes mAttributes;
|
|
private AudioFormat mFormat;
|
|
private int mBufferSizeInBytes;
|
|
private int mEncapsulationMode = ENCAPSULATION_MODE_NONE;
|
|
private int mSessionId = AUDIO_SESSION_ID_GENERATE;
|
|
private int mMode = MODE_STREAM;
|
|
private int mPerformanceMode = PERFORMANCE_MODE_NONE;
|
|
private boolean mOffload = false;
|
|
private TunerConfiguration mTunerConfiguration;
|
|
private int mCallRedirectionMode = AudioManager.CALL_REDIRECT_NONE;
|
|
|
|
/**
|
|
* Constructs a new Builder with the default values as described above.
|
|
*/
|
|
public Builder() {
|
|
}
|
|
|
|
/**
|
|
* Sets the context the track belongs to. This context will be used to pull information,
|
|
* such as {@link android.content.AttributionSource} and device specific audio session ids,
|
|
* which will be associated with the {@link AudioTrack}. However, the context itself will
|
|
* not be retained by the {@link AudioTrack}.
|
|
* @param context a non-null {@link Context} instance
|
|
* @return the same Builder instance.
|
|
*/
|
|
public @NonNull Builder setContext(@NonNull Context context) {
|
|
mContext = Objects.requireNonNull(context);
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the {@link AudioAttributes}.
|
|
* @param attributes a non-null {@link AudioAttributes} instance that describes the audio
|
|
* data to be played.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public @NonNull Builder setAudioAttributes(@NonNull AudioAttributes attributes)
|
|
throws IllegalArgumentException {
|
|
if (attributes == null) {
|
|
throw new IllegalArgumentException("Illegal null AudioAttributes argument");
|
|
}
|
|
// keep reference, we only copy the data when building
|
|
mAttributes = attributes;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the format of the audio data to be played by the {@link AudioTrack}.
|
|
* See {@link AudioFormat.Builder} for configuring the audio format parameters such
|
|
* as encoding, channel mask and sample rate.
|
|
* @param format a non-null {@link AudioFormat} instance.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public @NonNull Builder setAudioFormat(@NonNull AudioFormat format)
|
|
throws IllegalArgumentException {
|
|
if (format == null) {
|
|
throw new IllegalArgumentException("Illegal null AudioFormat argument");
|
|
}
|
|
// keep reference, we only copy the data when building
|
|
mFormat = format;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the total size (in bytes) of the buffer where audio data is read from for playback.
|
|
* If using the {@link AudioTrack} in streaming mode
|
|
* (see {@link AudioTrack#MODE_STREAM}, you can write data into this buffer in smaller
|
|
* chunks than this size. See {@link #getMinBufferSize(int, int, int)} to determine
|
|
* the estimated minimum buffer size for the creation of an AudioTrack instance
|
|
* in streaming mode.
|
|
* <br>If using the <code>AudioTrack</code> in static mode (see
|
|
* {@link AudioTrack#MODE_STATIC}), this is the maximum size of the sound that will be
|
|
* played by this instance.
|
|
* @param bufferSizeInBytes
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public @NonNull Builder setBufferSizeInBytes(@IntRange(from = 0) int bufferSizeInBytes)
|
|
throws IllegalArgumentException {
|
|
if (bufferSizeInBytes <= 0) {
|
|
throw new IllegalArgumentException("Invalid buffer size " + bufferSizeInBytes);
|
|
}
|
|
mBufferSizeInBytes = bufferSizeInBytes;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the encapsulation mode.
|
|
*
|
|
* Encapsulation mode allows metadata to be sent together with
|
|
* the audio data payload in a {@code ByteBuffer}.
|
|
* This requires a compatible hardware audio codec.
|
|
*
|
|
* @param encapsulationMode one of {@link AudioTrack#ENCAPSULATION_MODE_NONE},
|
|
* or {@link AudioTrack#ENCAPSULATION_MODE_ELEMENTARY_STREAM}.
|
|
* @return the same Builder instance.
|
|
*/
|
|
// Note: with the correct permission {@code AudioTrack#ENCAPSULATION_MODE_HANDLE}
|
|
// may be used as well.
|
|
public @NonNull Builder setEncapsulationMode(@EncapsulationMode int encapsulationMode) {
|
|
switch (encapsulationMode) {
|
|
case ENCAPSULATION_MODE_NONE:
|
|
case ENCAPSULATION_MODE_ELEMENTARY_STREAM:
|
|
case ENCAPSULATION_MODE_HANDLE:
|
|
mEncapsulationMode = encapsulationMode;
|
|
break;
|
|
default:
|
|
throw new IllegalArgumentException(
|
|
"Invalid encapsulation mode " + encapsulationMode);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the mode under which buffers of audio data are transferred from the
|
|
* {@link AudioTrack} to the framework.
|
|
* @param mode one of {@link AudioTrack#MODE_STREAM}, {@link AudioTrack#MODE_STATIC}.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public @NonNull Builder setTransferMode(@TransferMode int mode)
|
|
throws IllegalArgumentException {
|
|
switch(mode) {
|
|
case MODE_STREAM:
|
|
case MODE_STATIC:
|
|
mMode = mode;
|
|
break;
|
|
default:
|
|
throw new IllegalArgumentException("Invalid transfer mode " + mode);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the session ID the {@link AudioTrack} will be attached to.
|
|
*
|
|
* Note, that if there's a device specific session id asociated with the context, explicitly
|
|
* setting a session id using this method will override it
|
|
* (see {@link Builder#setContext(Context)}).
|
|
* @param sessionId a strictly positive ID number retrieved from another
|
|
* <code>AudioTrack</code> via {@link AudioTrack#getAudioSessionId()} or allocated by
|
|
* {@link AudioManager} via {@link AudioManager#generateAudioSessionId()}, or
|
|
* {@link AudioManager#AUDIO_SESSION_ID_GENERATE}.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException
|
|
*/
|
|
public @NonNull Builder setSessionId(@IntRange(from = 1) int sessionId)
|
|
throws IllegalArgumentException {
|
|
if ((sessionId != AUDIO_SESSION_ID_GENERATE) && (sessionId < 1)) {
|
|
throw new IllegalArgumentException("Invalid audio session ID " + sessionId);
|
|
}
|
|
mSessionId = sessionId;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the {@link AudioTrack} performance mode. This is an advisory request which
|
|
* may not be supported by the particular device, and the framework is free
|
|
* to ignore such request if it is incompatible with other requests or hardware.
|
|
*
|
|
* @param performanceMode one of
|
|
* {@link AudioTrack#PERFORMANCE_MODE_NONE},
|
|
* {@link AudioTrack#PERFORMANCE_MODE_LOW_LATENCY},
|
|
* or {@link AudioTrack#PERFORMANCE_MODE_POWER_SAVING}.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException if {@code performanceMode} is not valid.
|
|
*/
|
|
public @NonNull Builder setPerformanceMode(@PerformanceMode int performanceMode) {
|
|
switch (performanceMode) {
|
|
case PERFORMANCE_MODE_NONE:
|
|
case PERFORMANCE_MODE_LOW_LATENCY:
|
|
case PERFORMANCE_MODE_POWER_SAVING:
|
|
mPerformanceMode = performanceMode;
|
|
break;
|
|
default:
|
|
throw new IllegalArgumentException(
|
|
"Invalid performance mode " + performanceMode);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets whether this track will play through the offloaded audio path.
|
|
* When set to true, at build time, the audio format will be checked against
|
|
* {@link AudioManager#isOffloadedPlaybackSupported(AudioFormat,AudioAttributes)}
|
|
* to verify the audio format used by this track is supported on the device's offload
|
|
* path (if any).
|
|
* <br>Offload is only supported for media audio streams, and therefore requires that
|
|
* the usage be {@link AudioAttributes#USAGE_MEDIA}.
|
|
* @param offload true to require the offload path for playback.
|
|
* @return the same Builder instance.
|
|
*/
|
|
public @NonNull Builder setOffloadedPlayback(boolean offload) {
|
|
mOffload = offload;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Sets the tuner configuration for the {@code AudioTrack}.
|
|
*
|
|
* The {@link AudioTrack.TunerConfiguration} consists of parameters obtained from
|
|
* the Android TV tuner API which indicate the audio content stream id and the
|
|
* synchronization id for the {@code AudioTrack}.
|
|
*
|
|
* @param tunerConfiguration obtained by {@link AudioTrack.TunerConfiguration.Builder}.
|
|
* @return the same Builder instance.
|
|
* @hide
|
|
*/
|
|
@SystemApi
|
|
@RequiresPermission(android.Manifest.permission.MODIFY_AUDIO_ROUTING)
|
|
public @NonNull Builder setTunerConfiguration(
|
|
@NonNull TunerConfiguration tunerConfiguration) {
|
|
if (tunerConfiguration == null) {
|
|
throw new IllegalArgumentException("tunerConfiguration is null");
|
|
}
|
|
mTunerConfiguration = tunerConfiguration;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* @hide
|
|
* Sets the {@link AudioTrack} call redirection mode.
|
|
* Used when creating an AudioTrack to inject audio to call uplink path. The mode
|
|
* indicates if the call is a PSTN call or a VoIP call in which case a dynamic audio
|
|
* policy is created to use this track as the source for all capture with voice
|
|
* communication preset.
|
|
*
|
|
* @param callRedirectionMode one of
|
|
* {@link AudioManager#CALL_REDIRECT_NONE},
|
|
* {@link AudioManager#CALL_REDIRECT_PSTN},
|
|
* or {@link AAudioManager#CALL_REDIRECT_VOIP}.
|
|
* @return the same Builder instance.
|
|
* @throws IllegalArgumentException if {@code callRedirectionMode} is not valid.
|
|
*/
|
|
public @NonNull Builder setCallRedirectionMode(
|
|
@AudioManager.CallRedirectionMode int callRedirectionMode) {
|
|
switch (callRedirectionMode) {
|
|
case AudioManager.CALL_REDIRECT_NONE:
|
|
case AudioManager.CALL_REDIRECT_PSTN:
|
|
case AudioManager.CALL_REDIRECT_VOIP:
|
|
mCallRedirectionMode = callRedirectionMode;
|
|
break;
|
|
default:
|
|
throw new IllegalArgumentException(
|
|
"Invalid call redirection mode " + callRedirectionMode);
|
|
}
|
|
return this;
|
|
}
|
|
|
|
private @NonNull AudioTrack buildCallInjectionTrack() {
|
|
AudioMixingRule audioMixingRule = new AudioMixingRule.Builder()
|
|
.addMixRule(AudioMixingRule.RULE_MATCH_ATTRIBUTE_CAPTURE_PRESET,
|
|
new AudioAttributes.Builder()
|
|
.setCapturePreset(MediaRecorder.AudioSource.VOICE_COMMUNICATION)
|
|
.setForCallRedirection()
|
|
.build())
|
|
.setTargetMixRole(AudioMixingRule.MIX_ROLE_INJECTOR)
|
|
.build();
|
|
AudioMix audioMix = new AudioMix.Builder(audioMixingRule)
|
|
.setFormat(mFormat)
|
|
.setRouteFlags(AudioMix.ROUTE_FLAG_LOOP_BACK)
|
|
.build();
|
|
AudioPolicy audioPolicy =
|
|
new AudioPolicy.Builder(/*context=*/ mContext).addMix(audioMix).build();
|
|
|
|
if (AudioManager.registerAudioPolicyStatic(audioPolicy) != 0) {
|
|
throw new UnsupportedOperationException("Error: could not register audio policy");
|
|
}
|
|
AudioTrack track = audioPolicy.createAudioTrackSource(audioMix);
|
|
if (track == null) {
|
|
throw new UnsupportedOperationException("Cannot create injection AudioTrack");
|
|
}
|
|
track.unregisterAudioPolicyOnRelease(audioPolicy);
|
|
return track;
|
|
}
|
|
|
|
/**
|
|
* Builds an {@link AudioTrack} instance initialized with all the parameters set
|
|
* on this <code>Builder</code>.
|
|
* @return a new successfully initialized {@link AudioTrack} instance.
|
|
* @throws UnsupportedOperationException if the parameters set on the <code>Builder</code>
|
|
* were incompatible, or if they are not supported by the device,
|
|
* or if the device was not available.
|
|
*/
|
|
public @NonNull AudioTrack build() throws UnsupportedOperationException {
|
|
if (mAttributes == null) {
|
|
mAttributes = new AudioAttributes.Builder()
|
|
.setUsage(AudioAttributes.USAGE_MEDIA)
|
|
.build();
|
|
}
|
|
switch (mPerformanceMode) {
|
|
case PERFORMANCE_MODE_LOW_LATENCY:
|
|
mAttributes = new AudioAttributes.Builder(mAttributes)
|
|
.replaceFlags((mAttributes.getAllFlags()
|
|
| AudioAttributes.FLAG_LOW_LATENCY)
|
|
& ~AudioAttributes.FLAG_DEEP_BUFFER)
|
|
.build();
|
|
break;
|
|
case PERFORMANCE_MODE_NONE:
|
|
if (!shouldEnablePowerSaving(mAttributes, mFormat, mBufferSizeInBytes, mMode)) {
|
|
break; // do not enable deep buffer mode.
|
|
}
|
|
// permitted to fall through to enable deep buffer
|
|
case PERFORMANCE_MODE_POWER_SAVING:
|
|
mAttributes = new AudioAttributes.Builder(mAttributes)
|
|
.replaceFlags((mAttributes.getAllFlags()
|
|
| AudioAttributes.FLAG_DEEP_BUFFER)
|
|
& ~AudioAttributes.FLAG_LOW_LATENCY)
|
|
.build();
|
|
break;
|
|
}
|
|
|
|
if (mFormat == null) {
|
|
mFormat = new AudioFormat.Builder()
|
|
.setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
|
|
//.setSampleRate(AudioFormat.SAMPLE_RATE_UNSPECIFIED)
|
|
.setEncoding(AudioFormat.ENCODING_DEFAULT)
|
|
.build();
|
|
}
|
|
|
|
if (mCallRedirectionMode == AudioManager.CALL_REDIRECT_VOIP) {
|
|
return buildCallInjectionTrack();
|
|
} else if (mCallRedirectionMode == AudioManager.CALL_REDIRECT_PSTN) {
|
|
mAttributes = new AudioAttributes.Builder(mAttributes)
|
|
.setForCallRedirection()
|
|
.build();
|
|
}
|
|
|
|
if (mOffload) {
|
|
if (mPerformanceMode == PERFORMANCE_MODE_LOW_LATENCY) {
|
|
throw new UnsupportedOperationException(
|
|
"Offload and low latency modes are incompatible");
|
|
}
|
|
if (AudioSystem.getDirectPlaybackSupport(mFormat, mAttributes)
|
|
== AudioSystem.DIRECT_NOT_SUPPORTED) {
|
|
throw new UnsupportedOperationException(
|
|
"Cannot create AudioTrack, offload format / attributes not supported");
|
|
}
|
|
}
|
|
|
|
// TODO: Check mEncapsulationMode compatibility with MODE_STATIC, etc?
|
|
|
|
// If the buffer size is not specified in streaming mode,
|
|
// use a single frame for the buffer size and let the
|
|
// native code figure out the minimum buffer size.
|
|
if (mMode == MODE_STREAM && mBufferSizeInBytes == 0) {
|
|
int bytesPerSample = 1;
|
|
if (AudioFormat.isEncodingLinearFrames(mFormat.getEncoding())) {
|
|
try {
|
|
bytesPerSample = mFormat.getBytesPerSample(mFormat.getEncoding());
|
|
} catch (IllegalArgumentException e) {
|
|
// do nothing
|
|
}
|
|
}
|
|
mBufferSizeInBytes = mFormat.getChannelCount() * bytesPerSample;
|
|
}
|
|
|
|
try {
|
|
final AudioTrack track = new AudioTrack(
|
|
mContext, mAttributes, mFormat, mBufferSizeInBytes, mMode, mSessionId,
|
|
mOffload, mEncapsulationMode, mTunerConfiguration);
|
|
if (track.getState() == STATE_UNINITIALIZED) {
|
|
// release is not necessary
|
|
throw new UnsupportedOperationException("Cannot create AudioTrack");
|
|
}
|
|
return track;
|
|
} catch (IllegalArgumentException e) {
|
|
throw new UnsupportedOperationException(e.getMessage());
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets an {@link AudioPolicy} to automatically unregister when the track is released.
|
|
*
|
|
* <p>This is to prevent users of the call audio injection API from having to manually
|
|
* unregister the policy that was used to create the track.
|
|
*/
|
|
private void unregisterAudioPolicyOnRelease(AudioPolicy audioPolicy) {
|
|
mAudioPolicy = audioPolicy;
|
|
}
|
|
|
|
/**
|
|
* Configures the delay and padding values for the current compressed stream playing
|
|
* in offload mode.
|
|
* This can only be used on a track successfully initialized with
|
|
* {@link AudioTrack.Builder#setOffloadedPlayback(boolean)}. The unit is frames, where a
|
|
* frame indicates the number of samples per channel, e.g. 100 frames for a stereo compressed
|
|
* stream corresponds to 200 decoded interleaved PCM samples.
|
|
* @param delayInFrames number of frames to be ignored at the beginning of the stream. A value
|
|
* of 0 indicates no delay is to be applied.
|
|
* @param paddingInFrames number of frames to be ignored at the end of the stream. A value of 0
|
|
* of 0 indicates no padding is to be applied.
|
|
*/
|
|
public void setOffloadDelayPadding(@IntRange(from = 0) int delayInFrames,
|
|
@IntRange(from = 0) int paddingInFrames) {
|
|
if (paddingInFrames < 0) {
|
|
throw new IllegalArgumentException("Illegal negative padding");
|
|
}
|
|
if (delayInFrames < 0) {
|
|
throw new IllegalArgumentException("Illegal negative delay");
|
|
}
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException("Illegal use of delay/padding on non-offloaded track");
|
|
}
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
throw new IllegalStateException("Uninitialized track");
|
|
}
|
|
mOffloadDelayFrames = delayInFrames;
|
|
mOffloadPaddingFrames = paddingInFrames;
|
|
native_set_delay_padding(delayInFrames, paddingInFrames);
|
|
}
|
|
|
|
/**
|
|
* Return the decoder delay of an offloaded track, expressed in frames, previously set with
|
|
* {@link #setOffloadDelayPadding(int, int)}, or 0 if it was never modified.
|
|
* <p>This delay indicates the number of frames to be ignored at the beginning of the stream.
|
|
* This value can only be queried on a track successfully initialized with
|
|
* {@link AudioTrack.Builder#setOffloadedPlayback(boolean)}.
|
|
* @return decoder delay expressed in frames.
|
|
*/
|
|
public @IntRange(from = 0) int getOffloadDelay() {
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException("Illegal query of delay on non-offloaded track");
|
|
}
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
throw new IllegalStateException("Illegal query of delay on uninitialized track");
|
|
}
|
|
return mOffloadDelayFrames;
|
|
}
|
|
|
|
/**
|
|
* Return the decoder padding of an offloaded track, expressed in frames, previously set with
|
|
* {@link #setOffloadDelayPadding(int, int)}, or 0 if it was never modified.
|
|
* <p>This padding indicates the number of frames to be ignored at the end of the stream.
|
|
* This value can only be queried on a track successfully initialized with
|
|
* {@link AudioTrack.Builder#setOffloadedPlayback(boolean)}.
|
|
* @return decoder padding expressed in frames.
|
|
*/
|
|
public @IntRange(from = 0) int getOffloadPadding() {
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException("Illegal query of padding on non-offloaded track");
|
|
}
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
throw new IllegalStateException("Illegal query of padding on uninitialized track");
|
|
}
|
|
return mOffloadPaddingFrames;
|
|
}
|
|
|
|
/**
|
|
* Declares that the last write() operation on this track provided the last buffer of this
|
|
* stream.
|
|
* After the end of stream, previously set padding and delay values are ignored.
|
|
* Can only be called only if the AudioTrack is opened in offload mode
|
|
* {@see Builder#setOffloadedPlayback(boolean)}.
|
|
* Can only be called only if the AudioTrack is in state {@link #PLAYSTATE_PLAYING}
|
|
* {@see #getPlayState()}.
|
|
* Use this method in the same thread as any write() operation.
|
|
*/
|
|
public void setOffloadEndOfStream() {
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException("EOS not supported on non-offloaded track");
|
|
}
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
throw new IllegalStateException("Uninitialized track");
|
|
}
|
|
if (mPlayState != PLAYSTATE_PLAYING) {
|
|
throw new IllegalStateException("EOS not supported if not playing");
|
|
}
|
|
synchronized (mStreamEventCbLock) {
|
|
if (mStreamEventCbInfoList.size() == 0) {
|
|
throw new IllegalStateException("EOS not supported without StreamEventCallback");
|
|
}
|
|
}
|
|
|
|
synchronized (mPlayStateLock) {
|
|
native_stop();
|
|
mOffloadEosPending = true;
|
|
mPlayState = PLAYSTATE_STOPPING;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns whether the track was built with {@link Builder#setOffloadedPlayback(boolean)} set
|
|
* to {@code true}.
|
|
* @return true if the track is using offloaded playback.
|
|
*/
|
|
public boolean isOffloadedPlayback() {
|
|
return mOffloaded;
|
|
}
|
|
|
|
/**
|
|
* Returns whether direct playback of an audio format with the provided attributes is
|
|
* currently supported on the system.
|
|
* <p>Direct playback means that the audio stream is not resampled or downmixed
|
|
* by the framework. Checking for direct support can help the app select the representation
|
|
* of audio content that most closely matches the capabilities of the device and peripherials
|
|
* (e.g. A/V receiver) connected to it. Note that the provided stream can still be re-encoded
|
|
* or mixed with other streams, if needed.
|
|
* <p>Also note that this query only provides information about the support of an audio format.
|
|
* It does not indicate whether the resources necessary for the playback are available
|
|
* at that instant.
|
|
* @param format a non-null {@link AudioFormat} instance describing the format of
|
|
* the audio data.
|
|
* @param attributes a non-null {@link AudioAttributes} instance.
|
|
* @return true if the given audio format can be played directly.
|
|
* @deprecated Use {@link AudioManager#getDirectPlaybackSupport(AudioFormat, AudioAttributes)}
|
|
* instead.
|
|
*/
|
|
@Deprecated
|
|
public static boolean isDirectPlaybackSupported(@NonNull AudioFormat format,
|
|
@NonNull AudioAttributes attributes) {
|
|
if (format == null) {
|
|
throw new IllegalArgumentException("Illegal null AudioFormat argument");
|
|
}
|
|
if (attributes == null) {
|
|
throw new IllegalArgumentException("Illegal null AudioAttributes argument");
|
|
}
|
|
return native_is_direct_output_supported(format.getEncoding(), format.getSampleRate(),
|
|
format.getChannelMask(), format.getChannelIndexMask(),
|
|
attributes.getContentType(), attributes.getUsage(), attributes.getFlags());
|
|
}
|
|
|
|
/*
|
|
* The MAX_LEVEL should be exactly representable by an IEEE 754-2008 base32 float.
|
|
* This means fractions must be divisible by a power of 2. For example,
|
|
* 10.25f is OK as 0.25 is 1/4, but 10.1f is NOT OK as 1/10 is not expressable by
|
|
* a finite binary fraction.
|
|
*
|
|
* 48.f is the nominal max for API level {@link android os.Build.VERSION_CODES#R}.
|
|
* We use this to suggest a baseline range for implementation.
|
|
*
|
|
* The API contract specification allows increasing this value in a future
|
|
* API release, but not decreasing this value.
|
|
*/
|
|
private static final float MAX_AUDIO_DESCRIPTION_MIX_LEVEL = 48.f;
|
|
|
|
private static boolean isValidAudioDescriptionMixLevel(float level) {
|
|
return !(Float.isNaN(level) || level > MAX_AUDIO_DESCRIPTION_MIX_LEVEL);
|
|
}
|
|
|
|
/**
|
|
* Sets the Audio Description mix level in dB.
|
|
*
|
|
* For AudioTracks incorporating a secondary Audio Description stream
|
|
* (where such contents may be sent through an Encapsulation Mode
|
|
* other than {@link #ENCAPSULATION_MODE_NONE}).
|
|
* or internally by a HW channel),
|
|
* the level of mixing of the Audio Description to the Main Audio stream
|
|
* is controlled by this method.
|
|
*
|
|
* Such mixing occurs <strong>prior</strong> to overall volume scaling.
|
|
*
|
|
* @param level a floating point value between
|
|
* {@code Float.NEGATIVE_INFINITY} to {@code +48.f},
|
|
* where {@code Float.NEGATIVE_INFINITY} means the Audio Description is not mixed
|
|
* and a level of {@code 0.f} means the Audio Description is mixed without scaling.
|
|
* @return true on success, false on failure.
|
|
*/
|
|
public boolean setAudioDescriptionMixLeveldB(
|
|
@FloatRange(to = 48.f, toInclusive = true) float level) {
|
|
if (!isValidAudioDescriptionMixLevel(level)) {
|
|
throw new IllegalArgumentException("level is out of range" + level);
|
|
}
|
|
return native_set_audio_description_mix_level_db(level) == SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* Returns the Audio Description mix level in dB.
|
|
*
|
|
* If Audio Description mixing is unavailable from the hardware device,
|
|
* a value of {@code Float.NEGATIVE_INFINITY} is returned.
|
|
*
|
|
* @return the current Audio Description Mix Level in dB.
|
|
* A value of {@code Float.NEGATIVE_INFINITY} means
|
|
* that the audio description is not mixed or
|
|
* the hardware is not available.
|
|
* This should reflect the <strong>true</strong> internal device mix level;
|
|
* hence the application might receive any floating value
|
|
* except {@code Float.NaN}.
|
|
*/
|
|
public float getAudioDescriptionMixLeveldB() {
|
|
float[] level = { Float.NEGATIVE_INFINITY };
|
|
try {
|
|
final int status = native_get_audio_description_mix_level_db(level);
|
|
if (status != SUCCESS || Float.isNaN(level[0])) {
|
|
return Float.NEGATIVE_INFINITY;
|
|
}
|
|
} catch (Exception e) {
|
|
return Float.NEGATIVE_INFINITY;
|
|
}
|
|
return level[0];
|
|
}
|
|
|
|
private static boolean isValidDualMonoMode(@DualMonoMode int dualMonoMode) {
|
|
switch (dualMonoMode) {
|
|
case DUAL_MONO_MODE_OFF:
|
|
case DUAL_MONO_MODE_LR:
|
|
case DUAL_MONO_MODE_LL:
|
|
case DUAL_MONO_MODE_RR:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets the Dual Mono mode presentation on the output device.
|
|
*
|
|
* The Dual Mono mode is generally applied to stereo audio streams
|
|
* where the left and right channels come from separate sources.
|
|
*
|
|
* For compressed audio, where the decoding is done in hardware,
|
|
* Dual Mono presentation needs to be performed
|
|
* by the hardware output device
|
|
* as the PCM audio is not available to the framework.
|
|
*
|
|
* @param dualMonoMode one of {@link #DUAL_MONO_MODE_OFF},
|
|
* {@link #DUAL_MONO_MODE_LR},
|
|
* {@link #DUAL_MONO_MODE_LL},
|
|
* {@link #DUAL_MONO_MODE_RR}.
|
|
*
|
|
* @return true on success, false on failure if the output device
|
|
* does not support Dual Mono mode.
|
|
*/
|
|
public boolean setDualMonoMode(@DualMonoMode int dualMonoMode) {
|
|
if (!isValidDualMonoMode(dualMonoMode)) {
|
|
throw new IllegalArgumentException(
|
|
"Invalid Dual Mono mode " + dualMonoMode);
|
|
}
|
|
return native_set_dual_mono_mode(dualMonoMode) == SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* Returns the Dual Mono mode presentation setting.
|
|
*
|
|
* If no Dual Mono presentation is available for the output device,
|
|
* then {@link #DUAL_MONO_MODE_OFF} is returned.
|
|
*
|
|
* @return one of {@link #DUAL_MONO_MODE_OFF},
|
|
* {@link #DUAL_MONO_MODE_LR},
|
|
* {@link #DUAL_MONO_MODE_LL},
|
|
* {@link #DUAL_MONO_MODE_RR}.
|
|
*/
|
|
public @DualMonoMode int getDualMonoMode() {
|
|
int[] dualMonoMode = { DUAL_MONO_MODE_OFF };
|
|
try {
|
|
final int status = native_get_dual_mono_mode(dualMonoMode);
|
|
if (status != SUCCESS || !isValidDualMonoMode(dualMonoMode[0])) {
|
|
return DUAL_MONO_MODE_OFF;
|
|
}
|
|
} catch (Exception e) {
|
|
return DUAL_MONO_MODE_OFF;
|
|
}
|
|
return dualMonoMode[0];
|
|
}
|
|
|
|
// mask of all the positional channels supported, however the allowed combinations
|
|
// are further restricted by the matching left/right rule and
|
|
// AudioSystem.OUT_CHANNEL_COUNT_MAX
|
|
private static final int SUPPORTED_OUT_CHANNELS =
|
|
AudioFormat.CHANNEL_OUT_FRONT_LEFT |
|
|
AudioFormat.CHANNEL_OUT_FRONT_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_FRONT_CENTER |
|
|
AudioFormat.CHANNEL_OUT_LOW_FREQUENCY |
|
|
AudioFormat.CHANNEL_OUT_BACK_LEFT |
|
|
AudioFormat.CHANNEL_OUT_BACK_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
|
|
AudioFormat.CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
|
|
AudioFormat.CHANNEL_OUT_BACK_CENTER |
|
|
AudioFormat.CHANNEL_OUT_SIDE_LEFT |
|
|
AudioFormat.CHANNEL_OUT_SIDE_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_TOP_CENTER |
|
|
AudioFormat.CHANNEL_OUT_TOP_FRONT_LEFT |
|
|
AudioFormat.CHANNEL_OUT_TOP_FRONT_CENTER |
|
|
AudioFormat.CHANNEL_OUT_TOP_FRONT_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_TOP_BACK_LEFT |
|
|
AudioFormat.CHANNEL_OUT_TOP_BACK_CENTER |
|
|
AudioFormat.CHANNEL_OUT_TOP_BACK_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_TOP_SIDE_LEFT |
|
|
AudioFormat.CHANNEL_OUT_TOP_SIDE_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_BOTTOM_FRONT_LEFT |
|
|
AudioFormat.CHANNEL_OUT_BOTTOM_FRONT_CENTER |
|
|
AudioFormat.CHANNEL_OUT_BOTTOM_FRONT_RIGHT |
|
|
AudioFormat.CHANNEL_OUT_LOW_FREQUENCY_2 |
|
|
AudioFormat.CHANNEL_OUT_FRONT_WIDE_LEFT |
|
|
AudioFormat.CHANNEL_OUT_FRONT_WIDE_RIGHT;
|
|
|
|
// Returns a boolean whether the attributes, format, bufferSizeInBytes, mode allow
|
|
// power saving to be automatically enabled for an AudioTrack. Returns false if
|
|
// power saving is already enabled in the attributes parameter.
|
|
private static boolean shouldEnablePowerSaving(
|
|
@Nullable AudioAttributes attributes, @Nullable AudioFormat format,
|
|
int bufferSizeInBytes, int mode) {
|
|
// If no attributes, OK
|
|
// otherwise check attributes for USAGE_MEDIA and CONTENT_UNKNOWN, MUSIC, or MOVIE.
|
|
// Only consider flags that are not compatible with FLAG_DEEP_BUFFER. We include
|
|
// FLAG_DEEP_BUFFER because if set the request is explicit and
|
|
// shouldEnablePowerSaving() should return false.
|
|
final int flags = attributes.getAllFlags()
|
|
& (AudioAttributes.FLAG_DEEP_BUFFER | AudioAttributes.FLAG_LOW_LATENCY
|
|
| AudioAttributes.FLAG_HW_AV_SYNC | AudioAttributes.FLAG_BEACON);
|
|
|
|
if (attributes != null &&
|
|
(flags != 0 // cannot have any special flags
|
|
|| attributes.getUsage() != AudioAttributes.USAGE_MEDIA
|
|
|| (attributes.getContentType() != AudioAttributes.CONTENT_TYPE_UNKNOWN
|
|
&& attributes.getContentType() != AudioAttributes.CONTENT_TYPE_MUSIC
|
|
&& attributes.getContentType() != AudioAttributes.CONTENT_TYPE_MOVIE))) {
|
|
return false;
|
|
}
|
|
|
|
// Format must be fully specified and be linear pcm
|
|
if (format == null
|
|
|| format.getSampleRate() == AudioFormat.SAMPLE_RATE_UNSPECIFIED
|
|
|| !AudioFormat.isEncodingLinearPcm(format.getEncoding())
|
|
|| !AudioFormat.isValidEncoding(format.getEncoding())
|
|
|| format.getChannelCount() < 1) {
|
|
return false;
|
|
}
|
|
|
|
// Mode must be streaming
|
|
if (mode != MODE_STREAM) {
|
|
return false;
|
|
}
|
|
|
|
// A buffer size of 0 is always compatible with deep buffer (when called from the Builder)
|
|
// but for app compatibility we only use deep buffer power saving for large buffer sizes.
|
|
if (bufferSizeInBytes != 0) {
|
|
final long BUFFER_TARGET_MODE_STREAM_MS = 100;
|
|
final int MILLIS_PER_SECOND = 1000;
|
|
final long bufferTargetSize =
|
|
BUFFER_TARGET_MODE_STREAM_MS
|
|
* format.getChannelCount()
|
|
* format.getBytesPerSample(format.getEncoding())
|
|
* format.getSampleRate()
|
|
/ MILLIS_PER_SECOND;
|
|
if (bufferSizeInBytes < bufferTargetSize) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Convenience method for the constructor's parameter checks.
|
|
// This is where constructor IllegalArgumentException-s are thrown
|
|
// postconditions:
|
|
// mChannelCount is valid
|
|
// mChannelMask is valid
|
|
// mAudioFormat is valid
|
|
// mSampleRate is valid
|
|
// mDataLoadMode is valid
|
|
private void audioParamCheck(int sampleRateInHz, int channelConfig, int channelIndexMask,
|
|
int audioFormat, int mode) {
|
|
//--------------
|
|
// sample rate, note these values are subject to change
|
|
if ((sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN ||
|
|
sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) &&
|
|
sampleRateInHz != AudioFormat.SAMPLE_RATE_UNSPECIFIED) {
|
|
throw new IllegalArgumentException(sampleRateInHz
|
|
+ "Hz is not a supported sample rate.");
|
|
}
|
|
mSampleRate = sampleRateInHz;
|
|
|
|
if (audioFormat == AudioFormat.ENCODING_IEC61937
|
|
&& channelConfig != AudioFormat.CHANNEL_OUT_STEREO
|
|
&& AudioFormat.channelCountFromOutChannelMask(channelConfig) != 8) {
|
|
Log.w(TAG, "ENCODING_IEC61937 is configured with channel mask as " + channelConfig
|
|
+ ", which is not 2 or 8 channels");
|
|
}
|
|
|
|
//--------------
|
|
// channel config
|
|
mChannelConfiguration = channelConfig;
|
|
|
|
switch (channelConfig) {
|
|
case AudioFormat.CHANNEL_OUT_DEFAULT: //AudioFormat.CHANNEL_CONFIGURATION_DEFAULT
|
|
case AudioFormat.CHANNEL_OUT_MONO:
|
|
case AudioFormat.CHANNEL_CONFIGURATION_MONO:
|
|
mChannelCount = 1;
|
|
mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
|
|
break;
|
|
case AudioFormat.CHANNEL_OUT_STEREO:
|
|
case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
|
|
mChannelCount = 2;
|
|
mChannelMask = AudioFormat.CHANNEL_OUT_STEREO;
|
|
break;
|
|
default:
|
|
if (channelConfig == AudioFormat.CHANNEL_INVALID && channelIndexMask != 0) {
|
|
mChannelCount = 0;
|
|
break; // channel index configuration only
|
|
}
|
|
if (!isMultichannelConfigSupported(channelConfig, audioFormat)) {
|
|
throw new IllegalArgumentException(
|
|
"Unsupported channel mask configuration " + channelConfig
|
|
+ " for encoding " + audioFormat);
|
|
}
|
|
mChannelMask = channelConfig;
|
|
mChannelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
|
|
}
|
|
// check the channel index configuration (if present)
|
|
mChannelIndexMask = channelIndexMask;
|
|
if (mChannelIndexMask != 0) {
|
|
// As of S, we accept up to 24 channel index mask.
|
|
final int fullIndexMask = (1 << AudioSystem.FCC_24) - 1;
|
|
final int channelIndexCount = Integer.bitCount(channelIndexMask);
|
|
final boolean accepted = (channelIndexMask & ~fullIndexMask) == 0
|
|
&& (!AudioFormat.isEncodingLinearFrames(audioFormat) // compressed OK
|
|
|| channelIndexCount <= AudioSystem.OUT_CHANNEL_COUNT_MAX); // PCM
|
|
if (!accepted) {
|
|
throw new IllegalArgumentException(
|
|
"Unsupported channel index mask configuration " + channelIndexMask
|
|
+ " for encoding " + audioFormat);
|
|
}
|
|
if (mChannelCount == 0) {
|
|
mChannelCount = channelIndexCount;
|
|
} else if (mChannelCount != channelIndexCount) {
|
|
throw new IllegalArgumentException("Channel count must match");
|
|
}
|
|
}
|
|
|
|
//--------------
|
|
// audio format
|
|
if (audioFormat == AudioFormat.ENCODING_DEFAULT) {
|
|
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
|
|
}
|
|
|
|
if (!AudioFormat.isPublicEncoding(audioFormat)) {
|
|
throw new IllegalArgumentException("Unsupported audio encoding.");
|
|
}
|
|
mAudioFormat = audioFormat;
|
|
|
|
//--------------
|
|
// audio load mode
|
|
if (((mode != MODE_STREAM) && (mode != MODE_STATIC)) ||
|
|
((mode != MODE_STREAM) && !AudioFormat.isEncodingLinearPcm(mAudioFormat))) {
|
|
throw new IllegalArgumentException("Invalid mode.");
|
|
}
|
|
mDataLoadMode = mode;
|
|
}
|
|
|
|
// General pair map
|
|
private static final Map<String, Integer> CHANNEL_PAIR_MAP = Map.of(
|
|
"front", AudioFormat.CHANNEL_OUT_FRONT_LEFT
|
|
| AudioFormat.CHANNEL_OUT_FRONT_RIGHT,
|
|
"back", AudioFormat.CHANNEL_OUT_BACK_LEFT
|
|
| AudioFormat.CHANNEL_OUT_BACK_RIGHT,
|
|
"front of center", AudioFormat.CHANNEL_OUT_FRONT_LEFT_OF_CENTER
|
|
| AudioFormat.CHANNEL_OUT_FRONT_RIGHT_OF_CENTER,
|
|
"side", AudioFormat.CHANNEL_OUT_SIDE_LEFT | AudioFormat.CHANNEL_OUT_SIDE_RIGHT,
|
|
"top front", AudioFormat.CHANNEL_OUT_TOP_FRONT_LEFT
|
|
| AudioFormat.CHANNEL_OUT_TOP_FRONT_RIGHT,
|
|
"top back", AudioFormat.CHANNEL_OUT_TOP_BACK_LEFT
|
|
| AudioFormat.CHANNEL_OUT_TOP_BACK_RIGHT,
|
|
"top side", AudioFormat.CHANNEL_OUT_TOP_SIDE_LEFT
|
|
| AudioFormat.CHANNEL_OUT_TOP_SIDE_RIGHT,
|
|
"bottom front", AudioFormat.CHANNEL_OUT_BOTTOM_FRONT_LEFT
|
|
| AudioFormat.CHANNEL_OUT_BOTTOM_FRONT_RIGHT,
|
|
"front wide", AudioFormat.CHANNEL_OUT_FRONT_WIDE_LEFT
|
|
| AudioFormat.CHANNEL_OUT_FRONT_WIDE_RIGHT);
|
|
|
|
/**
|
|
* Convenience method to check that the channel configuration (a.k.a channel mask) is supported
|
|
* @param channelConfig the mask to validate
|
|
* @return false if the AudioTrack can't be used with such a mask
|
|
*/
|
|
private static boolean isMultichannelConfigSupported(int channelConfig, int encoding) {
|
|
// check for unsupported channels
|
|
if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) {
|
|
loge("Channel configuration features unsupported channels");
|
|
return false;
|
|
}
|
|
final int channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
|
|
final int channelCountLimit;
|
|
try {
|
|
channelCountLimit = AudioFormat.isEncodingLinearFrames(encoding)
|
|
? AudioSystem.OUT_CHANNEL_COUNT_MAX // PCM limited to OUT_CHANNEL_COUNT_MAX
|
|
: AudioSystem.FCC_24; // Compressed limited to 24 channels
|
|
} catch (IllegalArgumentException iae) {
|
|
loge("Unsupported encoding " + iae);
|
|
return false;
|
|
}
|
|
if (channelCount > channelCountLimit) {
|
|
loge("Channel configuration contains too many channels for encoding "
|
|
+ encoding + "(" + channelCount + " > " + channelCountLimit + ")");
|
|
return false;
|
|
}
|
|
// check for unsupported multichannel combinations:
|
|
// - FL/FR must be present
|
|
// - L/R channels must be paired (e.g. no single L channel)
|
|
final int frontPair =
|
|
AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
|
|
if ((channelConfig & frontPair) != frontPair) {
|
|
loge("Front channels must be present in multichannel configurations");
|
|
return false;
|
|
}
|
|
// Check all pairs to see that they are matched (front duplicated here).
|
|
for (Map.Entry<String, Integer> e : CHANNEL_PAIR_MAP.entrySet()) {
|
|
final int positionPair = e.getValue();
|
|
if ((channelConfig & positionPair) != 0
|
|
&& (channelConfig & positionPair) != positionPair) {
|
|
loge("Channel pair (" + e.getKey() + ") cannot be used independently");
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
// Convenience method for the constructor's audio buffer size check.
|
|
// preconditions:
|
|
// mChannelCount is valid
|
|
// mAudioFormat is valid
|
|
// postcondition:
|
|
// mNativeBufferSizeInBytes is valid (multiple of frame size, positive)
|
|
private void audioBuffSizeCheck(int audioBufferSize) {
|
|
// NB: this section is only valid with PCM or IEC61937 data.
|
|
// To update when supporting compressed formats
|
|
int frameSizeInBytes;
|
|
if (AudioFormat.isEncodingLinearFrames(mAudioFormat)) {
|
|
frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat);
|
|
} else {
|
|
frameSizeInBytes = 1;
|
|
}
|
|
if ((audioBufferSize % frameSizeInBytes != 0) || (audioBufferSize < 1)) {
|
|
throw new IllegalArgumentException("Invalid audio buffer size.");
|
|
}
|
|
|
|
mNativeBufferSizeInBytes = audioBufferSize;
|
|
mNativeBufferSizeInFrames = audioBufferSize / frameSizeInBytes;
|
|
}
|
|
|
|
|
|
/**
|
|
* Releases the native AudioTrack resources.
|
|
*/
|
|
public void release() {
|
|
synchronized (mStreamEventCbLock){
|
|
endStreamEventHandling();
|
|
}
|
|
// even though native_release() stops the native AudioTrack, we need to stop
|
|
// AudioTrack subclasses too.
|
|
try {
|
|
stop();
|
|
} catch(IllegalStateException ise) {
|
|
// don't raise an exception, we're releasing the resources.
|
|
}
|
|
if (mAudioPolicy != null) {
|
|
AudioManager.unregisterAudioPolicyAsyncStatic(mAudioPolicy);
|
|
mAudioPolicy = null;
|
|
}
|
|
|
|
baseRelease();
|
|
native_release();
|
|
synchronized (mPlayStateLock) {
|
|
mState = STATE_UNINITIALIZED;
|
|
mPlayState = PLAYSTATE_STOPPED;
|
|
mPlayStateLock.notify();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void finalize() {
|
|
tryToDisableNativeRoutingCallback();
|
|
baseRelease();
|
|
native_finalize();
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Getters
|
|
//--------------------
|
|
/**
|
|
* Returns the minimum gain value, which is the constant 0.0.
|
|
* Gain values less than 0.0 will be clamped to 0.0.
|
|
* <p>The word "volume" in the API name is historical; this is actually a linear gain.
|
|
* @return the minimum value, which is the constant 0.0.
|
|
*/
|
|
static public float getMinVolume() {
|
|
return GAIN_MIN;
|
|
}
|
|
|
|
/**
|
|
* Returns the maximum gain value, which is greater than or equal to 1.0.
|
|
* Gain values greater than the maximum will be clamped to the maximum.
|
|
* <p>The word "volume" in the API name is historical; this is actually a gain.
|
|
* expressed as a linear multiplier on sample values, where a maximum value of 1.0
|
|
* corresponds to a gain of 0 dB (sample values left unmodified).
|
|
* @return the maximum value, which is greater than or equal to 1.0.
|
|
*/
|
|
static public float getMaxVolume() {
|
|
return GAIN_MAX;
|
|
}
|
|
|
|
/**
|
|
* Returns the configured audio source sample rate in Hz.
|
|
* The initial source sample rate depends on the constructor parameters,
|
|
* but the source sample rate may change if {@link #setPlaybackRate(int)} is called.
|
|
* If the constructor had a specific sample rate, then the initial sink sample rate is that
|
|
* value.
|
|
* If the constructor had {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED},
|
|
* then the initial sink sample rate is a route-dependent default value based on the source [sic].
|
|
*/
|
|
public int getSampleRate() {
|
|
return mSampleRate;
|
|
}
|
|
|
|
/**
|
|
* Returns the current playback sample rate rate in Hz.
|
|
*/
|
|
public int getPlaybackRate() {
|
|
return native_get_playback_rate();
|
|
}
|
|
|
|
/**
|
|
* Returns the current playback parameters.
|
|
* See {@link #setPlaybackParams(PlaybackParams)} to set playback parameters
|
|
* @return current {@link PlaybackParams}.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public @NonNull PlaybackParams getPlaybackParams() {
|
|
return native_get_playback_params();
|
|
}
|
|
|
|
/**
|
|
* Returns the {@link AudioAttributes} used in configuration.
|
|
* If a {@code streamType} is used instead of an {@code AudioAttributes}
|
|
* to configure the AudioTrack
|
|
* (the use of {@code streamType} for configuration is deprecated),
|
|
* then the {@code AudioAttributes}
|
|
* equivalent to the {@code streamType} is returned.
|
|
* @return The {@code AudioAttributes} used to configure the AudioTrack.
|
|
* @throws IllegalStateException If the track is not initialized.
|
|
*/
|
|
public @NonNull AudioAttributes getAudioAttributes() {
|
|
if (mState == STATE_UNINITIALIZED || mConfiguredAudioAttributes == null) {
|
|
throw new IllegalStateException("track not initialized");
|
|
}
|
|
return mConfiguredAudioAttributes;
|
|
}
|
|
|
|
/**
|
|
* Returns the configured audio data encoding. See {@link AudioFormat#ENCODING_PCM_8BIT},
|
|
* {@link AudioFormat#ENCODING_PCM_16BIT}, and {@link AudioFormat#ENCODING_PCM_FLOAT}.
|
|
*/
|
|
public int getAudioFormat() {
|
|
return mAudioFormat;
|
|
}
|
|
|
|
/**
|
|
* Returns the volume stream type of this AudioTrack.
|
|
* Compare the result against {@link AudioManager#STREAM_VOICE_CALL},
|
|
* {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING},
|
|
* {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM},
|
|
* {@link AudioManager#STREAM_NOTIFICATION}, {@link AudioManager#STREAM_DTMF} or
|
|
* {@link AudioManager#STREAM_ACCESSIBILITY}.
|
|
*/
|
|
public int getStreamType() {
|
|
return mStreamType;
|
|
}
|
|
|
|
/**
|
|
* Returns the configured channel position mask.
|
|
* <p> For example, refer to {@link AudioFormat#CHANNEL_OUT_MONO},
|
|
* {@link AudioFormat#CHANNEL_OUT_STEREO}, {@link AudioFormat#CHANNEL_OUT_5POINT1}.
|
|
* This method may return {@link AudioFormat#CHANNEL_INVALID} if
|
|
* a channel index mask was used. Consider
|
|
* {@link #getFormat()} instead, to obtain an {@link AudioFormat},
|
|
* which contains both the channel position mask and the channel index mask.
|
|
*/
|
|
public int getChannelConfiguration() {
|
|
return mChannelConfiguration;
|
|
}
|
|
|
|
/**
|
|
* Returns the configured <code>AudioTrack</code> format.
|
|
* @return an {@link AudioFormat} containing the
|
|
* <code>AudioTrack</code> parameters at the time of configuration.
|
|
*/
|
|
public @NonNull AudioFormat getFormat() {
|
|
AudioFormat.Builder builder = new AudioFormat.Builder()
|
|
.setSampleRate(mSampleRate)
|
|
.setEncoding(mAudioFormat);
|
|
if (mChannelConfiguration != AudioFormat.CHANNEL_INVALID) {
|
|
builder.setChannelMask(mChannelConfiguration);
|
|
}
|
|
if (mChannelIndexMask != AudioFormat.CHANNEL_INVALID /* 0 */) {
|
|
builder.setChannelIndexMask(mChannelIndexMask);
|
|
}
|
|
return builder.build();
|
|
}
|
|
|
|
/**
|
|
* Returns the configured number of channels.
|
|
*/
|
|
public int getChannelCount() {
|
|
return mChannelCount;
|
|
}
|
|
|
|
/**
|
|
* Returns the state of the AudioTrack instance. This is useful after the
|
|
* AudioTrack instance has been created to check if it was initialized
|
|
* properly. This ensures that the appropriate resources have been acquired.
|
|
* @see #STATE_UNINITIALIZED
|
|
* @see #STATE_INITIALIZED
|
|
* @see #STATE_NO_STATIC_DATA
|
|
*/
|
|
public int getState() {
|
|
return mState;
|
|
}
|
|
|
|
/**
|
|
* Returns the playback state of the AudioTrack instance.
|
|
* @see #PLAYSTATE_STOPPED
|
|
* @see #PLAYSTATE_PAUSED
|
|
* @see #PLAYSTATE_PLAYING
|
|
*/
|
|
public int getPlayState() {
|
|
synchronized (mPlayStateLock) {
|
|
switch (mPlayState) {
|
|
case PLAYSTATE_STOPPING:
|
|
return PLAYSTATE_PLAYING;
|
|
case PLAYSTATE_PAUSED_STOPPING:
|
|
return PLAYSTATE_PAUSED;
|
|
default:
|
|
return mPlayState;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Returns the effective size of the <code>AudioTrack</code> buffer
|
|
* that the application writes to.
|
|
* <p> This will be less than or equal to the result of
|
|
* {@link #getBufferCapacityInFrames()}.
|
|
* It will be equal if {@link #setBufferSizeInFrames(int)} has never been called.
|
|
* <p> If the track is subsequently routed to a different output sink, the buffer
|
|
* size and capacity may enlarge to accommodate.
|
|
* <p> If the <code>AudioTrack</code> encoding indicates compressed data,
|
|
* e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is
|
|
* the size of the <code>AudioTrack</code> buffer in bytes.
|
|
* <p> See also {@link AudioManager#getProperty(String)} for key
|
|
* {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
|
|
* @return current size in frames of the <code>AudioTrack</code> buffer.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public @IntRange (from = 0) int getBufferSizeInFrames() {
|
|
return native_get_buffer_size_frames();
|
|
}
|
|
|
|
/**
|
|
* Limits the effective size of the <code>AudioTrack</code> buffer
|
|
* that the application writes to.
|
|
* <p> A write to this AudioTrack will not fill the buffer beyond this limit.
|
|
* If a blocking write is used then the write will block until the data
|
|
* can fit within this limit.
|
|
* <p>Changing this limit modifies the latency associated with
|
|
* the buffer for this track. A smaller size will give lower latency
|
|
* but there may be more glitches due to buffer underruns.
|
|
* <p>The actual size used may not be equal to this requested size.
|
|
* It will be limited to a valid range with a maximum of
|
|
* {@link #getBufferCapacityInFrames()}.
|
|
* It may also be adjusted slightly for internal reasons.
|
|
* If bufferSizeInFrames is less than zero then {@link #ERROR_BAD_VALUE}
|
|
* will be returned.
|
|
* <p>This method is supported for PCM audio at all API levels.
|
|
* Compressed audio is supported in API levels 33 and above.
|
|
* For compressed streams the size of a frame is considered to be exactly one byte.
|
|
*
|
|
* @param bufferSizeInFrames requested buffer size in frames
|
|
* @return the actual buffer size in frames or an error code,
|
|
* {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public int setBufferSizeInFrames(@IntRange (from = 0) int bufferSizeInFrames) {
|
|
if (mDataLoadMode == MODE_STATIC || mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
if (bufferSizeInFrames < 0) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
return native_set_buffer_size_frames(bufferSizeInFrames);
|
|
}
|
|
|
|
/**
|
|
* Returns the maximum size of the <code>AudioTrack</code> buffer in frames.
|
|
* <p> If the track's creation mode is {@link #MODE_STATIC},
|
|
* it is equal to the specified bufferSizeInBytes on construction, converted to frame units.
|
|
* A static track's frame count will not change.
|
|
* <p> If the track's creation mode is {@link #MODE_STREAM},
|
|
* it is greater than or equal to the specified bufferSizeInBytes converted to frame units.
|
|
* For streaming tracks, this value may be rounded up to a larger value if needed by
|
|
* the target output sink, and
|
|
* if the track is subsequently routed to a different output sink, the
|
|
* frame count may enlarge to accommodate.
|
|
* <p> If the <code>AudioTrack</code> encoding indicates compressed data,
|
|
* e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is
|
|
* the size of the <code>AudioTrack</code> buffer in bytes.
|
|
* <p> See also {@link AudioManager#getProperty(String)} for key
|
|
* {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
|
|
* @return maximum size in frames of the <code>AudioTrack</code> buffer.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public @IntRange (from = 0) int getBufferCapacityInFrames() {
|
|
return native_get_buffer_capacity_frames();
|
|
}
|
|
|
|
/**
|
|
* Sets the streaming start threshold for an <code>AudioTrack</code>.
|
|
* <p> The streaming start threshold is the buffer level that the written audio
|
|
* data must reach for audio streaming to start after {@link #play()} is called.
|
|
* <p> For compressed streams, the size of a frame is considered to be exactly one byte.
|
|
*
|
|
* @param startThresholdInFrames the desired start threshold.
|
|
* @return the actual start threshold in frames value. This is
|
|
* an integer between 1 to the buffer capacity
|
|
* (see {@link #getBufferCapacityInFrames()}),
|
|
* and might change if the output sink changes after track creation.
|
|
* @throws IllegalStateException if the track is not initialized or the
|
|
* track transfer mode is not {@link #MODE_STREAM}.
|
|
* @throws IllegalArgumentException if startThresholdInFrames is not positive.
|
|
* @see #getStartThresholdInFrames()
|
|
*/
|
|
public @IntRange(from = 1) int setStartThresholdInFrames(
|
|
@IntRange (from = 1) int startThresholdInFrames) {
|
|
if (mState != STATE_INITIALIZED) {
|
|
throw new IllegalStateException("AudioTrack is not initialized");
|
|
}
|
|
if (mDataLoadMode != MODE_STREAM) {
|
|
throw new IllegalStateException("AudioTrack must be a streaming track");
|
|
}
|
|
if (startThresholdInFrames < 1) {
|
|
throw new IllegalArgumentException("startThresholdInFrames "
|
|
+ startThresholdInFrames + " must be positive");
|
|
}
|
|
return native_setStartThresholdInFrames(startThresholdInFrames);
|
|
}
|
|
|
|
/**
|
|
* Returns the streaming start threshold of the <code>AudioTrack</code>.
|
|
* <p> The streaming start threshold is the buffer level that the written audio
|
|
* data must reach for audio streaming to start after {@link #play()} is called.
|
|
* When an <code>AudioTrack</code> is created, the streaming start threshold
|
|
* is the buffer capacity in frames. If the buffer size in frames is reduced
|
|
* by {@link #setBufferSizeInFrames(int)} to a value smaller than the start threshold
|
|
* then that value will be used instead for the streaming start threshold.
|
|
* <p> For compressed streams, the size of a frame is considered to be exactly one byte.
|
|
*
|
|
* @return the current start threshold in frames value. This is
|
|
* an integer between 1 to the buffer capacity
|
|
* (see {@link #getBufferCapacityInFrames()}),
|
|
* and might change if the output sink changes after track creation.
|
|
* @throws IllegalStateException if the track is not initialized or the
|
|
* track is not {@link #MODE_STREAM}.
|
|
* @see #setStartThresholdInFrames(int)
|
|
*/
|
|
public @IntRange (from = 1) int getStartThresholdInFrames() {
|
|
if (mState != STATE_INITIALIZED) {
|
|
throw new IllegalStateException("AudioTrack is not initialized");
|
|
}
|
|
if (mDataLoadMode != MODE_STREAM) {
|
|
throw new IllegalStateException("AudioTrack must be a streaming track");
|
|
}
|
|
return native_getStartThresholdInFrames();
|
|
}
|
|
|
|
/**
|
|
* Returns the frame count of the native <code>AudioTrack</code> buffer.
|
|
* @return current size in frames of the <code>AudioTrack</code> buffer.
|
|
* @throws IllegalStateException
|
|
* @deprecated Use the identical public method {@link #getBufferSizeInFrames()} instead.
|
|
*/
|
|
@Deprecated
|
|
protected int getNativeFrameCount() {
|
|
return native_get_buffer_capacity_frames();
|
|
}
|
|
|
|
/**
|
|
* Returns marker position expressed in frames.
|
|
* @return marker position in wrapping frame units similar to {@link #getPlaybackHeadPosition},
|
|
* or zero if marker is disabled.
|
|
*/
|
|
public int getNotificationMarkerPosition() {
|
|
return native_get_marker_pos();
|
|
}
|
|
|
|
/**
|
|
* Returns the notification update period expressed in frames.
|
|
* Zero means that no position update notifications are being delivered.
|
|
*/
|
|
public int getPositionNotificationPeriod() {
|
|
return native_get_pos_update_period();
|
|
}
|
|
|
|
/**
|
|
* Returns the playback head position expressed in frames.
|
|
* Though the "int" type is signed 32-bits, the value should be reinterpreted as if it is
|
|
* unsigned 32-bits. That is, the next position after 0x7FFFFFFF is (int) 0x80000000.
|
|
* This is a continuously advancing counter. It will wrap (overflow) periodically,
|
|
* for example approximately once every 27:03:11 hours:minutes:seconds at 44.1 kHz.
|
|
* It is reset to zero by {@link #flush()}, {@link #reloadStaticData()}, and {@link #stop()}.
|
|
* If the track's creation mode is {@link #MODE_STATIC}, the return value indicates
|
|
* the total number of frames played since reset,
|
|
* <i>not</i> the current offset within the buffer.
|
|
*/
|
|
public int getPlaybackHeadPosition() {
|
|
return native_get_position();
|
|
}
|
|
|
|
/**
|
|
* Returns this track's estimated latency in milliseconds. This includes the latency due
|
|
* to AudioTrack buffer size, AudioMixer (if any) and audio hardware driver.
|
|
*
|
|
* DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need
|
|
* a better solution.
|
|
* @hide
|
|
*/
|
|
@UnsupportedAppUsage(trackingBug = 130237544)
|
|
public int getLatency() {
|
|
return native_get_latency();
|
|
}
|
|
|
|
/**
|
|
* Returns the number of underrun occurrences in the application-level write buffer
|
|
* since the AudioTrack was created.
|
|
* An underrun occurs if the application does not write audio
|
|
* data quickly enough, causing the buffer to underflow
|
|
* and a potential audio glitch or pop.
|
|
* <p>
|
|
* Underruns are less likely when buffer sizes are large.
|
|
* It may be possible to eliminate underruns by recreating the AudioTrack with
|
|
* a larger buffer.
|
|
* Or by using {@link #setBufferSizeInFrames(int)} to dynamically increase the
|
|
* effective size of the buffer.
|
|
*/
|
|
public int getUnderrunCount() {
|
|
return native_get_underrun_count();
|
|
}
|
|
|
|
/**
|
|
* Returns the current performance mode of the {@link AudioTrack}.
|
|
*
|
|
* @return one of {@link AudioTrack#PERFORMANCE_MODE_NONE},
|
|
* {@link AudioTrack#PERFORMANCE_MODE_LOW_LATENCY},
|
|
* or {@link AudioTrack#PERFORMANCE_MODE_POWER_SAVING}.
|
|
* Use {@link AudioTrack.Builder#setPerformanceMode}
|
|
* in the {@link AudioTrack.Builder} to enable a performance mode.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public @PerformanceMode int getPerformanceMode() {
|
|
final int flags = native_get_flags();
|
|
if ((flags & AUDIO_OUTPUT_FLAG_FAST) != 0) {
|
|
return PERFORMANCE_MODE_LOW_LATENCY;
|
|
} else if ((flags & AUDIO_OUTPUT_FLAG_DEEP_BUFFER) != 0) {
|
|
return PERFORMANCE_MODE_POWER_SAVING;
|
|
} else {
|
|
return PERFORMANCE_MODE_NONE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the output sample rate in Hz for the specified stream type.
|
|
*/
|
|
static public int getNativeOutputSampleRate(int streamType) {
|
|
return native_get_output_sample_rate(streamType);
|
|
}
|
|
|
|
/**
|
|
* Returns the estimated minimum buffer size required for an AudioTrack
|
|
* object to be created in the {@link #MODE_STREAM} mode.
|
|
* The size is an estimate because it does not consider either the route or the sink,
|
|
* since neither is known yet. Note that this size doesn't
|
|
* guarantee a smooth playback under load, and higher values should be chosen according to
|
|
* the expected frequency at which the buffer will be refilled with additional data to play.
|
|
* For example, if you intend to dynamically set the source sample rate of an AudioTrack
|
|
* to a higher value than the initial source sample rate, be sure to configure the buffer size
|
|
* based on the highest planned sample rate.
|
|
* @param sampleRateInHz the source sample rate expressed in Hz.
|
|
* {@link AudioFormat#SAMPLE_RATE_UNSPECIFIED} is not permitted.
|
|
* @param channelConfig describes the configuration of the audio channels.
|
|
* See {@link AudioFormat#CHANNEL_OUT_MONO} and
|
|
* {@link AudioFormat#CHANNEL_OUT_STEREO}
|
|
* @param audioFormat the format in which the audio data is represented.
|
|
* See {@link AudioFormat#ENCODING_PCM_16BIT} and
|
|
* {@link AudioFormat#ENCODING_PCM_8BIT},
|
|
* and {@link AudioFormat#ENCODING_PCM_FLOAT}.
|
|
* @return {@link #ERROR_BAD_VALUE} if an invalid parameter was passed,
|
|
* or {@link #ERROR} if unable to query for output properties,
|
|
* or the minimum buffer size expressed in bytes.
|
|
*/
|
|
static public int getMinBufferSize(int sampleRateInHz, int channelConfig, int audioFormat) {
|
|
int channelCount = 0;
|
|
switch(channelConfig) {
|
|
case AudioFormat.CHANNEL_OUT_MONO:
|
|
case AudioFormat.CHANNEL_CONFIGURATION_MONO:
|
|
channelCount = 1;
|
|
break;
|
|
case AudioFormat.CHANNEL_OUT_STEREO:
|
|
case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
|
|
channelCount = 2;
|
|
break;
|
|
default:
|
|
if (!isMultichannelConfigSupported(channelConfig, audioFormat)) {
|
|
loge("getMinBufferSize(): Invalid channel configuration.");
|
|
return ERROR_BAD_VALUE;
|
|
} else {
|
|
channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
|
|
}
|
|
}
|
|
|
|
if (!AudioFormat.isPublicEncoding(audioFormat)) {
|
|
loge("getMinBufferSize(): Invalid audio format.");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
// sample rate, note these values are subject to change
|
|
// Note: AudioFormat.SAMPLE_RATE_UNSPECIFIED is not allowed
|
|
if ( (sampleRateInHz < AudioFormat.SAMPLE_RATE_HZ_MIN) ||
|
|
(sampleRateInHz > AudioFormat.SAMPLE_RATE_HZ_MAX) ) {
|
|
loge("getMinBufferSize(): " + sampleRateInHz + " Hz is not a supported sample rate.");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
int size = native_get_min_buff_size(sampleRateInHz, channelCount, audioFormat);
|
|
if (size <= 0) {
|
|
loge("getMinBufferSize(): error querying hardware");
|
|
return ERROR;
|
|
}
|
|
else {
|
|
return size;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the audio session ID.
|
|
*
|
|
* @return the ID of the audio session this AudioTrack belongs to.
|
|
*/
|
|
public int getAudioSessionId() {
|
|
return mSessionId;
|
|
}
|
|
|
|
/**
|
|
* Poll for a timestamp on demand.
|
|
* <p>
|
|
* If you need to track timestamps during initial warmup or after a routing or mode change,
|
|
* you should request a new timestamp periodically until the reported timestamps
|
|
* show that the frame position is advancing, or until it becomes clear that
|
|
* timestamps are unavailable for this route.
|
|
* <p>
|
|
* After the clock is advancing at a stable rate,
|
|
* query for a new timestamp approximately once every 10 seconds to once per minute.
|
|
* Calling this method more often is inefficient.
|
|
* It is also counter-productive to call this method more often than recommended,
|
|
* because the short-term differences between successive timestamp reports are not meaningful.
|
|
* If you need a high-resolution mapping between frame position and presentation time,
|
|
* consider implementing that at application level, based on low-resolution timestamps.
|
|
* <p>
|
|
* The audio data at the returned position may either already have been
|
|
* presented, or may have not yet been presented but is committed to be presented.
|
|
* It is not possible to request the time corresponding to a particular position,
|
|
* or to request the (fractional) position corresponding to a particular time.
|
|
* If you need such features, consider implementing them at application level.
|
|
*
|
|
* @param timestamp a reference to a non-null AudioTimestamp instance allocated
|
|
* and owned by caller.
|
|
* @return true if a timestamp is available, or false if no timestamp is available.
|
|
* If a timestamp is available,
|
|
* the AudioTimestamp instance is filled in with a position in frame units, together
|
|
* with the estimated time when that frame was presented or is committed to
|
|
* be presented.
|
|
* In the case that no timestamp is available, any supplied instance is left unaltered.
|
|
* A timestamp may be temporarily unavailable while the audio clock is stabilizing,
|
|
* or during and immediately after a route change.
|
|
* A timestamp is permanently unavailable for a given route if the route does not support
|
|
* timestamps. In this case, the approximate frame position can be obtained
|
|
* using {@link #getPlaybackHeadPosition}.
|
|
* However, it may be useful to continue to query for
|
|
* timestamps occasionally, to recover after a route change.
|
|
*/
|
|
// Add this text when the "on new timestamp" API is added:
|
|
// Use if you need to get the most recent timestamp outside of the event callback handler.
|
|
public boolean getTimestamp(AudioTimestamp timestamp)
|
|
{
|
|
if (timestamp == null) {
|
|
throw new IllegalArgumentException();
|
|
}
|
|
// It's unfortunate, but we have to either create garbage every time or use synchronized
|
|
long[] longArray = new long[2];
|
|
int ret = native_get_timestamp(longArray);
|
|
if (ret != SUCCESS) {
|
|
return false;
|
|
}
|
|
timestamp.framePosition = longArray[0];
|
|
timestamp.nanoTime = longArray[1];
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Poll for a timestamp on demand.
|
|
* <p>
|
|
* Same as {@link #getTimestamp(AudioTimestamp)} but with a more useful return code.
|
|
*
|
|
* @param timestamp a reference to a non-null AudioTimestamp instance allocated
|
|
* and owned by caller.
|
|
* @return {@link #SUCCESS} if a timestamp is available
|
|
* {@link #ERROR_WOULD_BLOCK} if called in STOPPED or FLUSHED state, or if called
|
|
* immediately after start/ACTIVE, when the number of frames consumed is less than the
|
|
* overall hardware latency to physical output. In WOULD_BLOCK cases, one might poll
|
|
* again, or use {@link #getPlaybackHeadPosition}, or use 0 position and current time
|
|
* for the timestamp.
|
|
* {@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated.
|
|
* {@link #ERROR_INVALID_OPERATION} if current route does not support
|
|
* timestamps. In this case, the approximate frame position can be obtained
|
|
* using {@link #getPlaybackHeadPosition}.
|
|
*
|
|
* The AudioTimestamp instance is filled in with a position in frame units, together
|
|
* with the estimated time when that frame was presented or is committed to
|
|
* be presented.
|
|
* @hide
|
|
*/
|
|
// Add this text when the "on new timestamp" API is added:
|
|
// Use if you need to get the most recent timestamp outside of the event callback handler.
|
|
public int getTimestampWithStatus(AudioTimestamp timestamp)
|
|
{
|
|
if (timestamp == null) {
|
|
throw new IllegalArgumentException();
|
|
}
|
|
// It's unfortunate, but we have to either create garbage every time or use synchronized
|
|
long[] longArray = new long[2];
|
|
int ret = native_get_timestamp(longArray);
|
|
timestamp.framePosition = longArray[0];
|
|
timestamp.nanoTime = longArray[1];
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Return Metrics data about the current AudioTrack instance.
|
|
*
|
|
* @return a {@link PersistableBundle} containing the set of attributes and values
|
|
* available for the media being handled by this instance of AudioTrack
|
|
* The attributes are descibed in {@link MetricsConstants}.
|
|
*
|
|
* Additional vendor-specific fields may also be present in
|
|
* the return value.
|
|
*/
|
|
public PersistableBundle getMetrics() {
|
|
PersistableBundle bundle = native_getMetrics();
|
|
return bundle;
|
|
}
|
|
|
|
private native PersistableBundle native_getMetrics();
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Initialization / configuration
|
|
//--------------------
|
|
/**
|
|
* Sets the listener the AudioTrack notifies when a previously set marker is reached or
|
|
* for each periodic playback head position update.
|
|
* Notifications will be received in the same thread as the one in which the AudioTrack
|
|
* instance was created.
|
|
* @param listener
|
|
*/
|
|
public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener) {
|
|
setPlaybackPositionUpdateListener(listener, null);
|
|
}
|
|
|
|
/**
|
|
* Sets the listener the AudioTrack notifies when a previously set marker is reached or
|
|
* for each periodic playback head position update.
|
|
* Use this method to receive AudioTrack events in the Handler associated with another
|
|
* thread than the one in which you created the AudioTrack instance.
|
|
* @param listener
|
|
* @param handler the Handler that will receive the event notification messages.
|
|
*/
|
|
public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener,
|
|
Handler handler) {
|
|
if (listener != null) {
|
|
mEventHandlerDelegate = new NativePositionEventHandlerDelegate(this, listener, handler);
|
|
} else {
|
|
mEventHandlerDelegate = null;
|
|
}
|
|
}
|
|
|
|
|
|
private static float clampGainOrLevel(float gainOrLevel) {
|
|
if (Float.isNaN(gainOrLevel)) {
|
|
throw new IllegalArgumentException();
|
|
}
|
|
if (gainOrLevel < GAIN_MIN) {
|
|
gainOrLevel = GAIN_MIN;
|
|
} else if (gainOrLevel > GAIN_MAX) {
|
|
gainOrLevel = GAIN_MAX;
|
|
}
|
|
return gainOrLevel;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the specified left and right output gain values on the AudioTrack.
|
|
* <p>Gain values are clamped to the closed interval [0.0, max] where
|
|
* max is the value of {@link #getMaxVolume}.
|
|
* A value of 0.0 results in zero gain (silence), and
|
|
* a value of 1.0 means unity gain (signal unchanged).
|
|
* The default value is 1.0 meaning unity gain.
|
|
* <p>The word "volume" in the API name is historical; this is actually a linear gain.
|
|
* @param leftGain output gain for the left channel.
|
|
* @param rightGain output gain for the right channel
|
|
* @return error code or success, see {@link #SUCCESS},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
* @deprecated Applications should use {@link #setVolume} instead, as it
|
|
* more gracefully scales down to mono, and up to multi-channel content beyond stereo.
|
|
*/
|
|
@Deprecated
|
|
public int setStereoVolume(float leftGain, float rightGain) {
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
baseSetVolume(leftGain, rightGain);
|
|
return SUCCESS;
|
|
}
|
|
|
|
@Override
|
|
void playerSetVolume(boolean muting, float leftVolume, float rightVolume) {
|
|
leftVolume = clampGainOrLevel(muting ? 0.0f : leftVolume);
|
|
rightVolume = clampGainOrLevel(muting ? 0.0f : rightVolume);
|
|
|
|
native_setVolume(leftVolume, rightVolume);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the specified output gain value on all channels of this track.
|
|
* <p>Gain values are clamped to the closed interval [0.0, max] where
|
|
* max is the value of {@link #getMaxVolume}.
|
|
* A value of 0.0 results in zero gain (silence), and
|
|
* a value of 1.0 means unity gain (signal unchanged).
|
|
* The default value is 1.0 meaning unity gain.
|
|
* <p>This API is preferred over {@link #setStereoVolume}, as it
|
|
* more gracefully scales down to mono, and up to multi-channel content beyond stereo.
|
|
* <p>The word "volume" in the API name is historical; this is actually a linear gain.
|
|
* @param gain output gain for all channels.
|
|
* @return error code or success, see {@link #SUCCESS},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setVolume(float gain) {
|
|
return setStereoVolume(gain, gain);
|
|
}
|
|
|
|
@Override
|
|
/* package */ int playerApplyVolumeShaper(
|
|
@NonNull VolumeShaper.Configuration configuration,
|
|
@NonNull VolumeShaper.Operation operation) {
|
|
return native_applyVolumeShaper(configuration, operation);
|
|
}
|
|
|
|
@Override
|
|
/* package */ @Nullable VolumeShaper.State playerGetVolumeShaperState(int id) {
|
|
return native_getVolumeShaperState(id);
|
|
}
|
|
|
|
@Override
|
|
public @NonNull VolumeShaper createVolumeShaper(
|
|
@NonNull VolumeShaper.Configuration configuration) {
|
|
return new VolumeShaper(configuration, this);
|
|
}
|
|
|
|
/**
|
|
* Sets the playback sample rate for this track. This sets the sampling rate at which
|
|
* the audio data will be consumed and played back
|
|
* (as set by the sampleRateInHz parameter in the
|
|
* {@link #AudioTrack(int, int, int, int, int, int)} constructor),
|
|
* not the original sampling rate of the
|
|
* content. For example, setting it to half the sample rate of the content will cause the
|
|
* playback to last twice as long, but will also result in a pitch shift down by one octave.
|
|
* The valid sample rate range is from 1 Hz to twice the value returned by
|
|
* {@link #getNativeOutputSampleRate(int)}.
|
|
* Use {@link #setPlaybackParams(PlaybackParams)} for speed control.
|
|
* <p> This method may also be used to repurpose an existing <code>AudioTrack</code>
|
|
* for playback of content of differing sample rate,
|
|
* but with identical encoding and channel mask.
|
|
* @param sampleRateInHz the sample rate expressed in Hz
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setPlaybackRate(int sampleRateInHz) {
|
|
if (mState != STATE_INITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
if (sampleRateInHz <= 0) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
return native_set_playback_rate(sampleRateInHz);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the playback parameters.
|
|
* This method returns failure if it cannot apply the playback parameters.
|
|
* One possible cause is that the parameters for speed or pitch are out of range.
|
|
* Another possible cause is that the <code>AudioTrack</code> is streaming
|
|
* (see {@link #MODE_STREAM}) and the
|
|
* buffer size is too small. For speeds greater than 1.0f, the <code>AudioTrack</code> buffer
|
|
* on configuration must be larger than the speed multiplied by the minimum size
|
|
* {@link #getMinBufferSize(int, int, int)}) to allow proper playback.
|
|
* @param params see {@link PlaybackParams}. In particular,
|
|
* speed, pitch, and audio mode should be set.
|
|
* @throws IllegalArgumentException if the parameters are invalid or not accepted.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public void setPlaybackParams(@NonNull PlaybackParams params) {
|
|
if (params == null) {
|
|
throw new IllegalArgumentException("params is null");
|
|
}
|
|
native_set_playback_params(params);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the position of the notification marker. At most one marker can be active.
|
|
* @param markerInFrames marker position in wrapping frame units similar to
|
|
* {@link #getPlaybackHeadPosition}, or zero to disable the marker.
|
|
* To set a marker at a position which would appear as zero due to wraparound,
|
|
* a workaround is to use a non-zero position near zero, such as -1 or 1.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setNotificationMarkerPosition(int markerInFrames) {
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
return native_set_marker_pos(markerInFrames);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the period for the periodic notification event.
|
|
* @param periodInFrames update period expressed in frames.
|
|
* Zero period means no position updates. A negative period is not allowed.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setPositionNotificationPeriod(int periodInFrames) {
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
return native_set_pos_update_period(periodInFrames);
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the playback head position within the static buffer.
|
|
* The track must be stopped or paused for the position to be changed,
|
|
* and must use the {@link #MODE_STATIC} mode.
|
|
* @param positionInFrames playback head position within buffer, expressed in frames.
|
|
* Zero corresponds to start of buffer.
|
|
* The position must not be greater than the buffer size in frames, or negative.
|
|
* Though this method and {@link #getPlaybackHeadPosition()} have similar names,
|
|
* the position values have different meanings.
|
|
* <br>
|
|
* If looping is currently enabled and the new position is greater than or equal to the
|
|
* loop end marker, the behavior varies by API level:
|
|
* as of {@link android.os.Build.VERSION_CODES#M},
|
|
* the looping is first disabled and then the position is set.
|
|
* For earlier API levels, the behavior is unspecified.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setPlaybackHeadPosition(@IntRange (from = 0) int positionInFrames) {
|
|
if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
|
|
getPlayState() == PLAYSTATE_PLAYING) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
if (!(0 <= positionInFrames && positionInFrames <= mNativeBufferSizeInFrames)) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
return native_set_position(positionInFrames);
|
|
}
|
|
|
|
/**
|
|
* Sets the loop points and the loop count. The loop can be infinite.
|
|
* Similarly to setPlaybackHeadPosition,
|
|
* the track must be stopped or paused for the loop points to be changed,
|
|
* and must use the {@link #MODE_STATIC} mode.
|
|
* @param startInFrames loop start marker expressed in frames.
|
|
* Zero corresponds to start of buffer.
|
|
* The start marker must not be greater than or equal to the buffer size in frames, or negative.
|
|
* @param endInFrames loop end marker expressed in frames.
|
|
* The total buffer size in frames corresponds to end of buffer.
|
|
* The end marker must not be greater than the buffer size in frames.
|
|
* For looping, the end marker must not be less than or equal to the start marker,
|
|
* but to disable looping
|
|
* it is permitted for start marker, end marker, and loop count to all be 0.
|
|
* If any input parameters are out of range, this method returns {@link #ERROR_BAD_VALUE}.
|
|
* If the loop period (endInFrames - startInFrames) is too small for the implementation to
|
|
* support,
|
|
* {@link #ERROR_BAD_VALUE} is returned.
|
|
* The loop range is the interval [startInFrames, endInFrames).
|
|
* <br>
|
|
* As of {@link android.os.Build.VERSION_CODES#M}, the position is left unchanged,
|
|
* unless it is greater than or equal to the loop end marker, in which case
|
|
* it is forced to the loop start marker.
|
|
* For earlier API levels, the effect on position is unspecified.
|
|
* @param loopCount the number of times the loop is looped; must be greater than or equal to -1.
|
|
* A value of -1 means infinite looping, and 0 disables looping.
|
|
* A value of positive N means to "loop" (go back) N times. For example,
|
|
* a value of one means to play the region two times in total.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int setLoopPoints(@IntRange (from = 0) int startInFrames,
|
|
@IntRange (from = 0) int endInFrames, @IntRange (from = -1) int loopCount) {
|
|
if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
|
|
getPlayState() == PLAYSTATE_PLAYING) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
if (loopCount == 0) {
|
|
; // explicitly allowed as an exception to the loop region range check
|
|
} else if (!(0 <= startInFrames && startInFrames < mNativeBufferSizeInFrames &&
|
|
startInFrames < endInFrames && endInFrames <= mNativeBufferSizeInFrames)) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
return native_set_loop(startInFrames, endInFrames, loopCount);
|
|
}
|
|
|
|
/**
|
|
* Sets the audio presentation.
|
|
* If the audio presentation is invalid then {@link #ERROR_BAD_VALUE} will be returned.
|
|
* If a multi-stream decoder (MSD) is not present, or the format does not support
|
|
* multiple presentations, then {@link #ERROR_INVALID_OPERATION} will be returned.
|
|
* {@link #ERROR} is returned in case of any other error.
|
|
* @param presentation see {@link AudioPresentation}. In particular, id should be set.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR},
|
|
* {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}
|
|
* @throws IllegalArgumentException if the audio presentation is null.
|
|
* @throws IllegalStateException if track is not initialized.
|
|
*/
|
|
public int setPresentation(@NonNull AudioPresentation presentation) {
|
|
if (presentation == null) {
|
|
throw new IllegalArgumentException("audio presentation is null");
|
|
}
|
|
return native_setPresentation(presentation.getPresentationId(),
|
|
presentation.getProgramId());
|
|
}
|
|
|
|
/**
|
|
* Sets the initialization state of the instance. This method was originally intended to be used
|
|
* in an AudioTrack subclass constructor to set a subclass-specific post-initialization state.
|
|
* However, subclasses of AudioTrack are no longer recommended, so this method is obsolete.
|
|
* @param state the state of the AudioTrack instance
|
|
* @deprecated Only accessible by subclasses, which are not recommended for AudioTrack.
|
|
*/
|
|
@Deprecated
|
|
protected void setState(int state) {
|
|
mState = state;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
// Transport control methods
|
|
//--------------------
|
|
/**
|
|
* Starts playing an AudioTrack.
|
|
* <p>
|
|
* If track's creation mode is {@link #MODE_STATIC}, you must have called one of
|
|
* the write methods ({@link #write(byte[], int, int)}, {@link #write(byte[], int, int, int)},
|
|
* {@link #write(short[], int, int)}, {@link #write(short[], int, int, int)},
|
|
* {@link #write(float[], int, int, int)}, or {@link #write(ByteBuffer, int, int)}) prior to
|
|
* play().
|
|
* <p>
|
|
* If the mode is {@link #MODE_STREAM}, you can optionally prime the data path prior to
|
|
* calling play(), by writing up to <code>bufferSizeInBytes</code> (from constructor).
|
|
* If you don't call write() first, or if you call write() but with an insufficient amount of
|
|
* data, then the track will be in underrun state at play(). In this case,
|
|
* playback will not actually start playing until the data path is filled to a
|
|
* device-specific minimum level. This requirement for the path to be filled
|
|
* to a minimum level is also true when resuming audio playback after calling stop().
|
|
* Similarly the buffer will need to be filled up again after
|
|
* the track underruns due to failure to call write() in a timely manner with sufficient data.
|
|
* For portability, an application should prime the data path to the maximum allowed
|
|
* by writing data until the write() method returns a short transfer count.
|
|
* This allows play() to start immediately, and reduces the chance of underrun.
|
|
*<p>
|
|
* As of {@link android.os.Build.VERSION_CODES#S} the minimum level to start playing
|
|
* can be obtained using {@link #getStartThresholdInFrames()} and set with
|
|
* {@link #setStartThresholdInFrames(int)}.
|
|
*
|
|
* @throws IllegalStateException if the track isn't properly initialized
|
|
*/
|
|
public void play()
|
|
throws IllegalStateException {
|
|
if (mState != STATE_INITIALIZED) {
|
|
throw new IllegalStateException("play() called on uninitialized AudioTrack.");
|
|
}
|
|
//FIXME use lambda to pass startImpl to superclass
|
|
final int delay = getStartDelayMs();
|
|
if (delay == 0) {
|
|
startImpl();
|
|
} else {
|
|
new Thread() {
|
|
public void run() {
|
|
try {
|
|
Thread.sleep(delay);
|
|
} catch (InterruptedException e) {
|
|
e.printStackTrace();
|
|
}
|
|
baseSetStartDelayMs(0);
|
|
try {
|
|
startImpl();
|
|
} catch (IllegalStateException e) {
|
|
// fail silently for a state exception when it is happening after
|
|
// a delayed start, as the player state could have changed between the
|
|
// call to start() and the execution of startImpl()
|
|
}
|
|
}
|
|
}.start();
|
|
}
|
|
}
|
|
|
|
private void startImpl() {
|
|
synchronized (mRoutingChangeListeners) {
|
|
if (!mEnableSelfRoutingMonitor) {
|
|
mEnableSelfRoutingMonitor = testEnableNativeRoutingCallbacksLocked();
|
|
}
|
|
}
|
|
synchronized(mPlayStateLock) {
|
|
baseStart(0); // unknown device at this point
|
|
native_start();
|
|
// FIXME see b/179218630
|
|
//baseStart(native_getRoutedDeviceId());
|
|
if (mPlayState == PLAYSTATE_PAUSED_STOPPING) {
|
|
mPlayState = PLAYSTATE_STOPPING;
|
|
} else {
|
|
mPlayState = PLAYSTATE_PLAYING;
|
|
mOffloadEosPending = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Stops playing the audio data.
|
|
* When used on an instance created in {@link #MODE_STREAM} mode, audio will stop playing
|
|
* after the last buffer that was written has been played. For an immediate stop, use
|
|
* {@link #pause()}, followed by {@link #flush()} to discard audio data that hasn't been played
|
|
* back yet.
|
|
* @throws IllegalStateException
|
|
*/
|
|
public void stop()
|
|
throws IllegalStateException {
|
|
if (mState != STATE_INITIALIZED) {
|
|
throw new IllegalStateException("stop() called on uninitialized AudioTrack.");
|
|
}
|
|
|
|
// stop playing
|
|
synchronized(mPlayStateLock) {
|
|
native_stop();
|
|
baseStop();
|
|
if (mOffloaded && mPlayState != PLAYSTATE_PAUSED_STOPPING) {
|
|
mPlayState = PLAYSTATE_STOPPING;
|
|
} else {
|
|
mPlayState = PLAYSTATE_STOPPED;
|
|
mOffloadEosPending = false;
|
|
mAvSyncHeader = null;
|
|
mAvSyncBytesRemaining = 0;
|
|
mPlayStateLock.notify();
|
|
}
|
|
}
|
|
tryToDisableNativeRoutingCallback();
|
|
}
|
|
|
|
/**
|
|
* Pauses the playback of the audio data. Data that has not been played
|
|
* back will not be discarded. Subsequent calls to {@link #play} will play
|
|
* this data back. See {@link #flush()} to discard this data.
|
|
*
|
|
* @throws IllegalStateException
|
|
*/
|
|
public void pause()
|
|
throws IllegalStateException {
|
|
if (mState != STATE_INITIALIZED) {
|
|
throw new IllegalStateException("pause() called on uninitialized AudioTrack.");
|
|
}
|
|
|
|
// pause playback
|
|
synchronized(mPlayStateLock) {
|
|
native_pause();
|
|
basePause();
|
|
if (mPlayState == PLAYSTATE_STOPPING) {
|
|
mPlayState = PLAYSTATE_PAUSED_STOPPING;
|
|
} else {
|
|
mPlayState = PLAYSTATE_PAUSED;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
// Audio data supply
|
|
//--------------------
|
|
|
|
/**
|
|
* Flushes the audio data currently queued for playback. Any data that has
|
|
* been written but not yet presented will be discarded. No-op if not stopped or paused,
|
|
* or if the track's creation mode is not {@link #MODE_STREAM}.
|
|
* <BR> Note that although data written but not yet presented is discarded, there is no
|
|
* guarantee that all of the buffer space formerly used by that data
|
|
* is available for a subsequent write.
|
|
* For example, a call to {@link #write(byte[], int, int)} with <code>sizeInBytes</code>
|
|
* less than or equal to the total buffer size
|
|
* may return a short actual transfer count.
|
|
*/
|
|
public void flush() {
|
|
if (mState == STATE_INITIALIZED) {
|
|
// flush the data in native layer
|
|
native_flush();
|
|
mAvSyncHeader = null;
|
|
mAvSyncBytesRemaining = 0;
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The format specified in the AudioTrack constructor should be
|
|
* {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
|
|
* The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated.
|
|
* <p>
|
|
* In streaming mode, the write will normally block until all the data has been enqueued for
|
|
* playback, and will return a full transfer count. However, if the track is stopped or paused
|
|
* on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the array that holds the data to play.
|
|
* @param offsetInBytes the offset expressed in bytes in audioData where the data to write
|
|
* starts.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param sizeInBytes the number of bytes to write in audioData after the offset.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @return zero or the positive number of bytes that were written, or one of the following
|
|
* error codes. The number of bytes will be a multiple of the frame size in bytes
|
|
* not to exceed sizeInBytes.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
* This is equivalent to {@link #write(byte[], int, int, int)} with <code>writeMode</code>
|
|
* set to {@link #WRITE_BLOCKING}.
|
|
*/
|
|
public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) {
|
|
return write(audioData, offsetInBytes, sizeInBytes, WRITE_BLOCKING);
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The format specified in the AudioTrack constructor should be
|
|
* {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
|
|
* The format can be {@link AudioFormat#ENCODING_PCM_16BIT}, but this is deprecated.
|
|
* <p>
|
|
* In streaming mode, the blocking behavior depends on the write mode. If the write mode is
|
|
* {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
|
|
* for playback, and will return a full transfer count. However, if the write mode is
|
|
* {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
|
|
* interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0,
|
|
* and the write mode is ignored.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the array that holds the data to play.
|
|
* @param offsetInBytes the offset expressed in bytes in audioData where the data to write
|
|
* starts.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param sizeInBytes the number of bytes to write in audioData after the offset.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
|
|
* effect in static mode.
|
|
* <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
|
|
* to the audio sink.
|
|
* <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
|
|
* queuing as much audio data for playback as possible without blocking.
|
|
* @return zero or the positive number of bytes that were written, or one of the following
|
|
* error codes. The number of bytes will be a multiple of the frame size in bytes
|
|
* not to exceed sizeInBytes.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
*/
|
|
public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes,
|
|
@WriteMode int writeMode) {
|
|
// Note: we allow writes of extended integers and compressed formats from a byte array.
|
|
if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0)
|
|
|| (offsetInBytes + sizeInBytes < 0) // detect integer overflow
|
|
|| (offsetInBytes + sizeInBytes > audioData.length)) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (!blockUntilOffloadDrain(writeMode)) {
|
|
return 0;
|
|
}
|
|
|
|
final int ret = native_write_byte(audioData, offsetInBytes, sizeInBytes, mAudioFormat,
|
|
writeMode == WRITE_BLOCKING);
|
|
|
|
if ((mDataLoadMode == MODE_STATIC)
|
|
&& (mState == STATE_NO_STATIC_DATA)
|
|
&& (ret > 0)) {
|
|
// benign race with respect to other APIs that read mState
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The format specified in the AudioTrack constructor should be
|
|
* {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
|
|
* <p>
|
|
* In streaming mode, the write will normally block until all the data has been enqueued for
|
|
* playback, and will return a full transfer count. However, if the track is stopped or paused
|
|
* on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the array that holds the data to play.
|
|
* @param offsetInShorts the offset expressed in shorts in audioData where the data to play
|
|
* starts.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param sizeInShorts the number of shorts to read in audioData after the offset.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @return zero or the positive number of shorts that were written, or one of the following
|
|
* error codes. The number of shorts will be a multiple of the channel count not to
|
|
* exceed sizeInShorts.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
* This is equivalent to {@link #write(short[], int, int, int)} with <code>writeMode</code>
|
|
* set to {@link #WRITE_BLOCKING}.
|
|
*/
|
|
public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts) {
|
|
return write(audioData, offsetInShorts, sizeInShorts, WRITE_BLOCKING);
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The format specified in the AudioTrack constructor should be
|
|
* {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
|
|
* <p>
|
|
* In streaming mode, the blocking behavior depends on the write mode. If the write mode is
|
|
* {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
|
|
* for playback, and will return a full transfer count. However, if the write mode is
|
|
* {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
|
|
* interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the array that holds the data to write.
|
|
* @param offsetInShorts the offset expressed in shorts in audioData where the data to write
|
|
* starts.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param sizeInShorts the number of shorts to read in audioData after the offset.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
|
|
* effect in static mode.
|
|
* <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
|
|
* to the audio sink.
|
|
* <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
|
|
* queuing as much audio data for playback as possible without blocking.
|
|
* @return zero or the positive number of shorts that were written, or one of the following
|
|
* error codes. The number of shorts will be a multiple of the channel count not to
|
|
* exceed sizeInShorts.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
*/
|
|
public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts,
|
|
@WriteMode int writeMode) {
|
|
|
|
if (mState == STATE_UNINITIALIZED
|
|
|| mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT
|
|
// use ByteBuffer or byte[] instead for later encodings
|
|
|| mAudioFormat > AudioFormat.ENCODING_LEGACY_SHORT_ARRAY_THRESHOLD) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if ( (audioData == null) || (offsetInShorts < 0 ) || (sizeInShorts < 0)
|
|
|| (offsetInShorts + sizeInShorts < 0) // detect integer overflow
|
|
|| (offsetInShorts + sizeInShorts > audioData.length)) {
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (!blockUntilOffloadDrain(writeMode)) {
|
|
return 0;
|
|
}
|
|
|
|
final int ret = native_write_short(audioData, offsetInShorts, sizeInShorts, mAudioFormat,
|
|
writeMode == WRITE_BLOCKING);
|
|
|
|
if ((mDataLoadMode == MODE_STATIC)
|
|
&& (mState == STATE_NO_STATIC_DATA)
|
|
&& (ret > 0)) {
|
|
// benign race with respect to other APIs that read mState
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The format specified in the AudioTrack constructor should be
|
|
* {@link AudioFormat#ENCODING_PCM_FLOAT} to correspond to the data in the array.
|
|
* <p>
|
|
* In streaming mode, the blocking behavior depends on the write mode. If the write mode is
|
|
* {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
|
|
* for playback, and will return a full transfer count. However, if the write mode is
|
|
* {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
|
|
* interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0,
|
|
* and the write mode is ignored.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the array that holds the data to write.
|
|
* The implementation does not clip for sample values within the nominal range
|
|
* [-1.0f, 1.0f], provided that all gains in the audio pipeline are
|
|
* less than or equal to unity (1.0f), and in the absence of post-processing effects
|
|
* that could add energy, such as reverb. For the convenience of applications
|
|
* that compute samples using filters with non-unity gain,
|
|
* sample values +3 dB beyond the nominal range are permitted.
|
|
* However such values may eventually be limited or clipped, depending on various gains
|
|
* and later processing in the audio path. Therefore applications are encouraged
|
|
* to provide samples values within the nominal range.
|
|
* @param offsetInFloats the offset, expressed as a number of floats,
|
|
* in audioData where the data to write starts.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param sizeInFloats the number of floats to write in audioData after the offset.
|
|
* Must not be negative, or cause the data access to go out of bounds of the array.
|
|
* @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
|
|
* effect in static mode.
|
|
* <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
|
|
* to the audio sink.
|
|
* <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
|
|
* queuing as much audio data for playback as possible without blocking.
|
|
* @return zero or the positive number of floats that were written, or one of the following
|
|
* error codes. The number of floats will be a multiple of the channel count not to
|
|
* exceed sizeInFloats.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
*/
|
|
public int write(@NonNull float[] audioData, int offsetInFloats, int sizeInFloats,
|
|
@WriteMode int writeMode) {
|
|
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if (mAudioFormat != AudioFormat.ENCODING_PCM_FLOAT) {
|
|
Log.e(TAG, "AudioTrack.write(float[] ...) requires format ENCODING_PCM_FLOAT");
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if ( (audioData == null) || (offsetInFloats < 0 ) || (sizeInFloats < 0)
|
|
|| (offsetInFloats + sizeInFloats < 0) // detect integer overflow
|
|
|| (offsetInFloats + sizeInFloats > audioData.length)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid array, offset, or size");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (!blockUntilOffloadDrain(writeMode)) {
|
|
return 0;
|
|
}
|
|
|
|
final int ret = native_write_float(audioData, offsetInFloats, sizeInFloats, mAudioFormat,
|
|
writeMode == WRITE_BLOCKING);
|
|
|
|
if ((mDataLoadMode == MODE_STATIC)
|
|
&& (mState == STATE_NO_STATIC_DATA)
|
|
&& (ret > 0)) {
|
|
// benign race with respect to other APIs that read mState
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback (streaming mode),
|
|
* or copies audio data for later playback (static buffer mode).
|
|
* The audioData in ByteBuffer should match the format specified in the AudioTrack constructor.
|
|
* <p>
|
|
* In streaming mode, the blocking behavior depends on the write mode. If the write mode is
|
|
* {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
|
|
* for playback, and will return a full transfer count. However, if the write mode is
|
|
* {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
|
|
* interrupts the write by calling stop or pause, or an I/O error
|
|
* occurs during the write, then the write may return a short transfer count.
|
|
* <p>
|
|
* In static buffer mode, copies the data to the buffer starting at offset 0,
|
|
* and the write mode is ignored.
|
|
* Note that the actual playback of this data might occur after this function returns.
|
|
*
|
|
* @param audioData the buffer that holds the data to write, starting at the position reported
|
|
* by <code>audioData.position()</code>.
|
|
* <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
|
|
* have been advanced to reflect the amount of data that was successfully written to
|
|
* the AudioTrack.
|
|
* @param sizeInBytes number of bytes to write. It is recommended but not enforced
|
|
* that the number of bytes requested be a multiple of the frame size (sample size in
|
|
* bytes multiplied by the channel count).
|
|
* <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
|
|
* @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
|
|
* effect in static mode.
|
|
* <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
|
|
* to the audio sink.
|
|
* <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
|
|
* queuing as much audio data for playback as possible without blocking.
|
|
* @return zero or the positive number of bytes that were written, or one of the following
|
|
* error codes.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
*/
|
|
public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
|
|
@WriteMode int writeMode) {
|
|
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if ( (audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (!blockUntilOffloadDrain(writeMode)) {
|
|
return 0;
|
|
}
|
|
|
|
int ret = 0;
|
|
if (audioData.isDirect()) {
|
|
ret = native_write_native_bytes(audioData,
|
|
audioData.position(), sizeInBytes, mAudioFormat,
|
|
writeMode == WRITE_BLOCKING);
|
|
} else {
|
|
ret = native_write_byte(NioUtils.unsafeArray(audioData),
|
|
NioUtils.unsafeArrayOffset(audioData) + audioData.position(),
|
|
sizeInBytes, mAudioFormat,
|
|
writeMode == WRITE_BLOCKING);
|
|
}
|
|
|
|
if ((mDataLoadMode == MODE_STATIC)
|
|
&& (mState == STATE_NO_STATIC_DATA)
|
|
&& (ret > 0)) {
|
|
// benign race with respect to other APIs that read mState
|
|
mState = STATE_INITIALIZED;
|
|
}
|
|
|
|
if (ret > 0) {
|
|
audioData.position(audioData.position() + ret);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Writes the audio data to the audio sink for playback in streaming mode on a HW_AV_SYNC track.
|
|
* The blocking behavior will depend on the write mode.
|
|
* @param audioData the buffer that holds the data to write, starting at the position reported
|
|
* by <code>audioData.position()</code>.
|
|
* <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
|
|
* have been advanced to reflect the amount of data that was successfully written to
|
|
* the AudioTrack.
|
|
* @param sizeInBytes number of bytes to write. It is recommended but not enforced
|
|
* that the number of bytes requested be a multiple of the frame size (sample size in
|
|
* bytes multiplied by the channel count).
|
|
* <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
|
|
* @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}.
|
|
* <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
|
|
* to the audio sink.
|
|
* <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
|
|
* queuing as much audio data for playback as possible without blocking.
|
|
* @param timestamp The timestamp, in nanoseconds, of the first decodable audio frame in the
|
|
* provided audioData.
|
|
* @return zero or the positive number of bytes that were written, or one of the following
|
|
* error codes.
|
|
* <ul>
|
|
* <li>{@link #ERROR_INVALID_OPERATION} if the track isn't properly initialized</li>
|
|
* <li>{@link #ERROR_BAD_VALUE} if the parameters don't resolve to valid data and indexes</li>
|
|
* <li>{@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
|
|
* needs to be recreated. The dead object error code is not returned if some data was
|
|
* successfully transferred. In this case, the error is returned at the next write()</li>
|
|
* <li>{@link #ERROR} in case of other error</li>
|
|
* </ul>
|
|
*/
|
|
public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
|
|
@WriteMode int writeMode, long timestamp) {
|
|
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (mDataLoadMode != MODE_STREAM) {
|
|
Log.e(TAG, "AudioTrack.write() with timestamp called for non-streaming mode track");
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
|
|
if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) == 0) {
|
|
Log.d(TAG, "AudioTrack.write() called on a regular AudioTrack. Ignoring pts...");
|
|
return write(audioData, sizeInBytes, writeMode);
|
|
}
|
|
|
|
if ((audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
|
|
Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
|
|
return ERROR_BAD_VALUE;
|
|
}
|
|
|
|
if (!blockUntilOffloadDrain(writeMode)) {
|
|
return 0;
|
|
}
|
|
|
|
// create timestamp header if none exists
|
|
if (mAvSyncHeader == null) {
|
|
mAvSyncHeader = ByteBuffer.allocate(mOffset);
|
|
mAvSyncHeader.order(ByteOrder.BIG_ENDIAN);
|
|
mAvSyncHeader.putInt(0x55550002);
|
|
}
|
|
|
|
if (mAvSyncBytesRemaining == 0) {
|
|
mAvSyncHeader.putInt(4, sizeInBytes);
|
|
mAvSyncHeader.putLong(8, timestamp);
|
|
mAvSyncHeader.putInt(16, mOffset);
|
|
mAvSyncHeader.position(0);
|
|
mAvSyncBytesRemaining = sizeInBytes;
|
|
}
|
|
|
|
// write timestamp header if not completely written already
|
|
int ret = 0;
|
|
if (mAvSyncHeader.remaining() != 0) {
|
|
ret = write(mAvSyncHeader, mAvSyncHeader.remaining(), writeMode);
|
|
if (ret < 0) {
|
|
Log.e(TAG, "AudioTrack.write() could not write timestamp header!");
|
|
mAvSyncHeader = null;
|
|
mAvSyncBytesRemaining = 0;
|
|
return ret;
|
|
}
|
|
if (mAvSyncHeader.remaining() > 0) {
|
|
Log.v(TAG, "AudioTrack.write() partial timestamp header written.");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// write audio data
|
|
int sizeToWrite = Math.min(mAvSyncBytesRemaining, sizeInBytes);
|
|
ret = write(audioData, sizeToWrite, writeMode);
|
|
if (ret < 0) {
|
|
Log.e(TAG, "AudioTrack.write() could not write audio data!");
|
|
mAvSyncHeader = null;
|
|
mAvSyncBytesRemaining = 0;
|
|
return ret;
|
|
}
|
|
|
|
mAvSyncBytesRemaining -= ret;
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/**
|
|
* Sets the playback head position within the static buffer to zero,
|
|
* that is it rewinds to start of static buffer.
|
|
* The track must be stopped or paused, and
|
|
* the track's creation mode must be {@link #MODE_STATIC}.
|
|
* <p>
|
|
* As of {@link android.os.Build.VERSION_CODES#M}, also resets the value returned by
|
|
* {@link #getPlaybackHeadPosition()} to zero.
|
|
* For earlier API levels, the reset behavior is unspecified.
|
|
* <p>
|
|
* Use {@link #setPlaybackHeadPosition(int)} with a zero position
|
|
* if the reset of <code>getPlaybackHeadPosition()</code> is not needed.
|
|
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
|
|
* {@link #ERROR_INVALID_OPERATION}
|
|
*/
|
|
public int reloadStaticData() {
|
|
if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
return native_reload_static();
|
|
}
|
|
|
|
/**
|
|
* When an AudioTrack in offload mode is in STOPPING play state, wait until event STREAM_END is
|
|
* received if blocking write or return with 0 frames written if non blocking mode.
|
|
*/
|
|
private boolean blockUntilOffloadDrain(int writeMode) {
|
|
synchronized (mPlayStateLock) {
|
|
while (mPlayState == PLAYSTATE_STOPPING || mPlayState == PLAYSTATE_PAUSED_STOPPING) {
|
|
if (writeMode == WRITE_NON_BLOCKING) {
|
|
return false;
|
|
}
|
|
try {
|
|
mPlayStateLock.wait();
|
|
} catch (InterruptedException e) {
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Audio effects management
|
|
//--------------------
|
|
|
|
/**
|
|
* Attaches an auxiliary effect to the audio track. A typical auxiliary
|
|
* effect is a reverberation effect which can be applied on any sound source
|
|
* that directs a certain amount of its energy to this effect. This amount
|
|
* is defined by setAuxEffectSendLevel().
|
|
* {@see #setAuxEffectSendLevel(float)}.
|
|
* <p>After creating an auxiliary effect (e.g.
|
|
* {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
|
|
* {@link android.media.audiofx.AudioEffect#getId()} and use it when calling
|
|
* this method to attach the audio track to the effect.
|
|
* <p>To detach the effect from the audio track, call this method with a
|
|
* null effect id.
|
|
*
|
|
* @param effectId system wide unique id of the effect to attach
|
|
* @return error code or success, see {@link #SUCCESS},
|
|
* {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE}
|
|
*/
|
|
public int attachAuxEffect(int effectId) {
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
return native_attachAuxEffect(effectId);
|
|
}
|
|
|
|
/**
|
|
* Sets the send level of the audio track to the attached auxiliary effect
|
|
* {@link #attachAuxEffect(int)}. Effect levels
|
|
* are clamped to the closed interval [0.0, max] where
|
|
* max is the value of {@link #getMaxVolume}.
|
|
* A value of 0.0 results in no effect, and a value of 1.0 is full send.
|
|
* <p>By default the send level is 0.0f, so even if an effect is attached to the player
|
|
* this method must be called for the effect to be applied.
|
|
* <p>Note that the passed level value is a linear scalar. UI controls should be scaled
|
|
* logarithmically: the gain applied by audio framework ranges from -72dB to at least 0dB,
|
|
* so an appropriate conversion from linear UI input x to level is:
|
|
* x == 0 -> level = 0
|
|
* 0 < x <= R -> level = 10^(72*(x-R)/20/R)
|
|
*
|
|
* @param level linear send level
|
|
* @return error code or success, see {@link #SUCCESS},
|
|
* {@link #ERROR_INVALID_OPERATION}, {@link #ERROR}
|
|
*/
|
|
public int setAuxEffectSendLevel(@FloatRange(from = 0.0) float level) {
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
return ERROR_INVALID_OPERATION;
|
|
}
|
|
return baseSetAuxEffectSendLevel(level);
|
|
}
|
|
|
|
@Override
|
|
int playerSetAuxEffectSendLevel(boolean muting, float level) {
|
|
level = clampGainOrLevel(muting ? 0.0f : level);
|
|
int err = native_setAuxEffectSendLevel(level);
|
|
return err == 0 ? SUCCESS : ERROR;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Explicit Routing
|
|
//--------------------
|
|
private AudioDeviceInfo mPreferredDevice = null;
|
|
|
|
/**
|
|
* Specifies an audio device (via an {@link AudioDeviceInfo} object) to route
|
|
* the output from this AudioTrack.
|
|
* @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink.
|
|
* If deviceInfo is null, default routing is restored.
|
|
* @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and
|
|
* does not correspond to a valid audio output device.
|
|
*/
|
|
@Override
|
|
public boolean setPreferredDevice(AudioDeviceInfo deviceInfo) {
|
|
// Do some validation....
|
|
if (deviceInfo != null && !deviceInfo.isSink()) {
|
|
return false;
|
|
}
|
|
int preferredDeviceId = deviceInfo != null ? deviceInfo.getId() : 0;
|
|
boolean status = native_setOutputDevice(preferredDeviceId);
|
|
if (status == true) {
|
|
synchronized (this) {
|
|
mPreferredDevice = deviceInfo;
|
|
}
|
|
}
|
|
return status;
|
|
}
|
|
|
|
/**
|
|
* Returns the selected output specified by {@link #setPreferredDevice}. Note that this
|
|
* is not guaranteed to correspond to the actual device being used for playback.
|
|
*/
|
|
@Override
|
|
public AudioDeviceInfo getPreferredDevice() {
|
|
synchronized (this) {
|
|
return mPreferredDevice;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns an {@link AudioDeviceInfo} identifying the current routing of this AudioTrack.
|
|
* Note: The query is only valid if the AudioTrack is currently playing. If it is not,
|
|
* <code>getRoutedDevice()</code> will return null.
|
|
*/
|
|
@Override
|
|
public AudioDeviceInfo getRoutedDevice() {
|
|
int deviceId = native_getRoutedDeviceId();
|
|
if (deviceId == 0) {
|
|
return null;
|
|
}
|
|
return AudioManager.getDeviceForPortId(deviceId, AudioManager.GET_DEVICES_OUTPUTS);
|
|
}
|
|
|
|
private void tryToDisableNativeRoutingCallback() {
|
|
synchronized (mRoutingChangeListeners) {
|
|
if (mEnableSelfRoutingMonitor) {
|
|
mEnableSelfRoutingMonitor = false;
|
|
testDisableNativeRoutingCallbacksLocked();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call BEFORE adding a routing callback handler and when enabling self routing listener
|
|
* @return returns true for success, false otherwise.
|
|
*/
|
|
@GuardedBy("mRoutingChangeListeners")
|
|
private boolean testEnableNativeRoutingCallbacksLocked() {
|
|
if (mRoutingChangeListeners.size() == 0 && !mEnableSelfRoutingMonitor) {
|
|
try {
|
|
native_enableDeviceCallback();
|
|
return true;
|
|
} catch (IllegalStateException e) {
|
|
if (Log.isLoggable(TAG, Log.DEBUG)) {
|
|
Log.d(TAG, "testEnableNativeRoutingCallbacks failed", e);
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Call AFTER removing a routing callback handler and when disabling self routing listener.
|
|
*/
|
|
@GuardedBy("mRoutingChangeListeners")
|
|
private void testDisableNativeRoutingCallbacksLocked() {
|
|
if (mRoutingChangeListeners.size() == 0 && !mEnableSelfRoutingMonitor) {
|
|
try {
|
|
native_disableDeviceCallback();
|
|
} catch (IllegalStateException e) {
|
|
// Fail silently as track state could have changed in between stop
|
|
// and disabling routing callback
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// (Re)Routing Info
|
|
//--------------------
|
|
/**
|
|
* The list of AudioRouting.OnRoutingChangedListener interfaces added (with
|
|
* {@link #addOnRoutingChangedListener(android.media.AudioRouting.OnRoutingChangedListener, Handler)}
|
|
* by an app to receive (re)routing notifications.
|
|
*/
|
|
@GuardedBy("mRoutingChangeListeners")
|
|
private ArrayMap<AudioRouting.OnRoutingChangedListener,
|
|
NativeRoutingEventHandlerDelegate> mRoutingChangeListeners = new ArrayMap<>();
|
|
|
|
@GuardedBy("mRoutingChangeListeners")
|
|
private boolean mEnableSelfRoutingMonitor;
|
|
|
|
/**
|
|
* Adds an {@link AudioRouting.OnRoutingChangedListener} to receive notifications of routing
|
|
* changes on this AudioTrack.
|
|
* @param listener The {@link AudioRouting.OnRoutingChangedListener} interface to receive
|
|
* notifications of rerouting events.
|
|
* @param handler Specifies the {@link Handler} object for the thread on which to execute
|
|
* the callback. If <code>null</code>, the {@link Handler} associated with the main
|
|
* {@link Looper} will be used.
|
|
*/
|
|
@Override
|
|
public void addOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener,
|
|
Handler handler) {
|
|
synchronized (mRoutingChangeListeners) {
|
|
if (listener != null && !mRoutingChangeListeners.containsKey(listener)) {
|
|
mEnableSelfRoutingMonitor = testEnableNativeRoutingCallbacksLocked();
|
|
mRoutingChangeListeners.put(
|
|
listener, new NativeRoutingEventHandlerDelegate(this, listener,
|
|
handler != null ? handler : new Handler(mInitializationLooper)));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Removes an {@link AudioRouting.OnRoutingChangedListener} which has been previously added
|
|
* to receive rerouting notifications.
|
|
* @param listener The previously added {@link AudioRouting.OnRoutingChangedListener} interface
|
|
* to remove.
|
|
*/
|
|
@Override
|
|
public void removeOnRoutingChangedListener(AudioRouting.OnRoutingChangedListener listener) {
|
|
synchronized (mRoutingChangeListeners) {
|
|
if (mRoutingChangeListeners.containsKey(listener)) {
|
|
mRoutingChangeListeners.remove(listener);
|
|
}
|
|
testDisableNativeRoutingCallbacksLocked();
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// (Re)Routing Info
|
|
//--------------------
|
|
/**
|
|
* Defines the interface by which applications can receive notifications of
|
|
* routing changes for the associated {@link AudioTrack}.
|
|
*
|
|
* @deprecated users should switch to the general purpose
|
|
* {@link AudioRouting.OnRoutingChangedListener} class instead.
|
|
*/
|
|
@Deprecated
|
|
public interface OnRoutingChangedListener extends AudioRouting.OnRoutingChangedListener {
|
|
/**
|
|
* Called when the routing of an AudioTrack changes from either and
|
|
* explicit or policy rerouting. Use {@link #getRoutedDevice()} to
|
|
* retrieve the newly routed-to device.
|
|
*/
|
|
public void onRoutingChanged(AudioTrack audioTrack);
|
|
|
|
@Override
|
|
default public void onRoutingChanged(AudioRouting router) {
|
|
if (router instanceof AudioTrack) {
|
|
onRoutingChanged((AudioTrack) router);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Adds an {@link OnRoutingChangedListener} to receive notifications of routing changes
|
|
* on this AudioTrack.
|
|
* @param listener The {@link OnRoutingChangedListener} interface to receive notifications
|
|
* of rerouting events.
|
|
* @param handler Specifies the {@link Handler} object for the thread on which to execute
|
|
* the callback. If <code>null</code>, the {@link Handler} associated with the main
|
|
* {@link Looper} will be used.
|
|
* @deprecated users should switch to the general purpose
|
|
* {@link AudioRouting.OnRoutingChangedListener} class instead.
|
|
*/
|
|
@Deprecated
|
|
public void addOnRoutingChangedListener(OnRoutingChangedListener listener,
|
|
android.os.Handler handler) {
|
|
addOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener, handler);
|
|
}
|
|
|
|
/**
|
|
* Removes an {@link OnRoutingChangedListener} which has been previously added
|
|
* to receive rerouting notifications.
|
|
* @param listener The previously added {@link OnRoutingChangedListener} interface to remove.
|
|
* @deprecated users should switch to the general purpose
|
|
* {@link AudioRouting.OnRoutingChangedListener} class instead.
|
|
*/
|
|
@Deprecated
|
|
public void removeOnRoutingChangedListener(OnRoutingChangedListener listener) {
|
|
removeOnRoutingChangedListener((AudioRouting.OnRoutingChangedListener) listener);
|
|
}
|
|
|
|
/**
|
|
* Sends device list change notification to all listeners.
|
|
*/
|
|
private void broadcastRoutingChange() {
|
|
AudioManager.resetAudioPortGeneration();
|
|
baseUpdateDeviceId(getRoutedDevice());
|
|
synchronized (mRoutingChangeListeners) {
|
|
for (NativeRoutingEventHandlerDelegate delegate : mRoutingChangeListeners.values()) {
|
|
delegate.notifyClient();
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Codec notifications
|
|
//--------------------
|
|
|
|
// OnCodecFormatChangedListener notifications uses an instance
|
|
// of ListenerList to manage its listeners.
|
|
|
|
private final Utils.ListenerList<AudioMetadataReadMap> mCodecFormatChangedListeners =
|
|
new Utils.ListenerList();
|
|
|
|
/**
|
|
* Interface definition for a listener for codec format changes.
|
|
*/
|
|
public interface OnCodecFormatChangedListener {
|
|
/**
|
|
* Called when the compressed codec format changes.
|
|
*
|
|
* @param audioTrack is the {@code AudioTrack} instance associated with the codec.
|
|
* @param info is a {@link AudioMetadataReadMap} of values which contains decoded format
|
|
* changes reported by the codec. Not all hardware
|
|
* codecs indicate codec format changes. Acceptable keys are taken from
|
|
* {@code AudioMetadata.Format.KEY_*} range, with the associated value type.
|
|
*/
|
|
void onCodecFormatChanged(
|
|
@NonNull AudioTrack audioTrack, @Nullable AudioMetadataReadMap info);
|
|
}
|
|
|
|
/**
|
|
* Adds an {@link OnCodecFormatChangedListener} to receive notifications of
|
|
* codec format change events on this {@code AudioTrack}.
|
|
*
|
|
* @param executor Specifies the {@link Executor} object to control execution.
|
|
*
|
|
* @param listener The {@link OnCodecFormatChangedListener} interface to receive
|
|
* notifications of codec events.
|
|
*/
|
|
public void addOnCodecFormatChangedListener(
|
|
@NonNull @CallbackExecutor Executor executor,
|
|
@NonNull OnCodecFormatChangedListener listener) { // NPE checks done by ListenerList.
|
|
mCodecFormatChangedListeners.add(
|
|
listener, /* key for removal */
|
|
executor,
|
|
(int eventCode, AudioMetadataReadMap readMap) -> {
|
|
// eventCode is unused by this implementation.
|
|
listener.onCodecFormatChanged(this, readMap);
|
|
}
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Removes an {@link OnCodecFormatChangedListener} which has been previously added
|
|
* to receive codec format change events.
|
|
*
|
|
* @param listener The previously added {@link OnCodecFormatChangedListener} interface
|
|
* to remove.
|
|
*/
|
|
public void removeOnCodecFormatChangedListener(
|
|
@NonNull OnCodecFormatChangedListener listener) {
|
|
mCodecFormatChangedListeners.remove(listener); // NPE checks done by ListenerList.
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Interface definitions
|
|
//--------------------
|
|
/**
|
|
* Interface definition for a callback to be invoked when the playback head position of
|
|
* an AudioTrack has reached a notification marker or has increased by a certain period.
|
|
*/
|
|
public interface OnPlaybackPositionUpdateListener {
|
|
/**
|
|
* Called on the listener to notify it that the previously set marker has been reached
|
|
* by the playback head.
|
|
*/
|
|
void onMarkerReached(AudioTrack track);
|
|
|
|
/**
|
|
* Called on the listener to periodically notify it that the playback head has reached
|
|
* a multiple of the notification period.
|
|
*/
|
|
void onPeriodicNotification(AudioTrack track);
|
|
}
|
|
|
|
/**
|
|
* Abstract class to receive event notifications about the stream playback in offloaded mode.
|
|
* See {@link AudioTrack#registerStreamEventCallback(Executor, StreamEventCallback)} to register
|
|
* the callback on the given {@link AudioTrack} instance.
|
|
*/
|
|
public abstract static class StreamEventCallback {
|
|
/**
|
|
* Called when an offloaded track is no longer valid and has been discarded by the system.
|
|
* An example of this happening is when an offloaded track has been paused too long, and
|
|
* gets invalidated by the system to prevent any other offload.
|
|
* @param track the {@link AudioTrack} on which the event happened.
|
|
*/
|
|
public void onTearDown(@NonNull AudioTrack track) { }
|
|
/**
|
|
* Called when all the buffers of an offloaded track that were queued in the audio system
|
|
* (e.g. the combination of the Android audio framework and the device's audio hardware)
|
|
* have been played after {@link AudioTrack#stop()} has been called.
|
|
* @param track the {@link AudioTrack} on which the event happened.
|
|
*/
|
|
public void onPresentationEnded(@NonNull AudioTrack track) { }
|
|
/**
|
|
* Called when more audio data can be written without blocking on an offloaded track.
|
|
* @param track the {@link AudioTrack} on which the event happened.
|
|
* @param sizeInFrames the number of frames available to write without blocking.
|
|
* Note that the frame size of a compressed stream is 1 byte.
|
|
*/
|
|
public void onDataRequest(@NonNull AudioTrack track, @IntRange(from = 0) int sizeInFrames) {
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Registers a callback for the notification of stream events.
|
|
* This callback can only be registered for instances operating in offloaded mode
|
|
* (see {@link AudioTrack.Builder#setOffloadedPlayback(boolean)} and
|
|
* {@link AudioManager#isOffloadedPlaybackSupported(AudioFormat,AudioAttributes)} for
|
|
* more details).
|
|
* @param executor {@link Executor} to handle the callbacks.
|
|
* @param eventCallback the callback to receive the stream event notifications.
|
|
*/
|
|
public void registerStreamEventCallback(@NonNull @CallbackExecutor Executor executor,
|
|
@NonNull StreamEventCallback eventCallback) {
|
|
if (eventCallback == null) {
|
|
throw new IllegalArgumentException("Illegal null StreamEventCallback");
|
|
}
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException(
|
|
"Cannot register StreamEventCallback on non-offloaded AudioTrack");
|
|
}
|
|
if (executor == null) {
|
|
throw new IllegalArgumentException("Illegal null Executor for the StreamEventCallback");
|
|
}
|
|
synchronized (mStreamEventCbLock) {
|
|
// check if eventCallback already in list
|
|
for (StreamEventCbInfo seci : mStreamEventCbInfoList) {
|
|
if (seci.mStreamEventCb == eventCallback) {
|
|
throw new IllegalArgumentException(
|
|
"StreamEventCallback already registered");
|
|
}
|
|
}
|
|
beginStreamEventHandling();
|
|
mStreamEventCbInfoList.add(new StreamEventCbInfo(executor, eventCallback));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Unregisters the callback for notification of stream events, previously registered
|
|
* with {@link #registerStreamEventCallback(Executor, StreamEventCallback)}.
|
|
* @param eventCallback the callback to unregister.
|
|
*/
|
|
public void unregisterStreamEventCallback(@NonNull StreamEventCallback eventCallback) {
|
|
if (eventCallback == null) {
|
|
throw new IllegalArgumentException("Illegal null StreamEventCallback");
|
|
}
|
|
if (!mOffloaded) {
|
|
throw new IllegalStateException("No StreamEventCallback on non-offloaded AudioTrack");
|
|
}
|
|
synchronized (mStreamEventCbLock) {
|
|
StreamEventCbInfo seciToRemove = null;
|
|
for (StreamEventCbInfo seci : mStreamEventCbInfoList) {
|
|
if (seci.mStreamEventCb == eventCallback) {
|
|
// ok to remove while iterating over list as we exit iteration
|
|
mStreamEventCbInfoList.remove(seci);
|
|
if (mStreamEventCbInfoList.size() == 0) {
|
|
endStreamEventHandling();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
throw new IllegalArgumentException("StreamEventCallback was not registered");
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Offload
|
|
//--------------------
|
|
private static class StreamEventCbInfo {
|
|
final Executor mStreamEventExec;
|
|
final StreamEventCallback mStreamEventCb;
|
|
|
|
StreamEventCbInfo(Executor e, StreamEventCallback cb) {
|
|
mStreamEventExec = e;
|
|
mStreamEventCb = cb;
|
|
}
|
|
}
|
|
|
|
private final Object mStreamEventCbLock = new Object();
|
|
@GuardedBy("mStreamEventCbLock")
|
|
@NonNull private LinkedList<StreamEventCbInfo> mStreamEventCbInfoList =
|
|
new LinkedList<StreamEventCbInfo>();
|
|
/**
|
|
* Dedicated thread for handling the StreamEvent callbacks
|
|
*/
|
|
private @Nullable HandlerThread mStreamEventHandlerThread;
|
|
private @Nullable volatile StreamEventHandler mStreamEventHandler;
|
|
|
|
/**
|
|
* Called from native AudioTrack callback thread, filter messages if necessary
|
|
* and repost event on AudioTrack message loop to prevent blocking native thread.
|
|
* @param what event code received from native
|
|
* @param arg optional argument for event
|
|
*/
|
|
void handleStreamEventFromNative(int what, int arg) {
|
|
if (mStreamEventHandler == null) {
|
|
return;
|
|
}
|
|
switch (what) {
|
|
case NATIVE_EVENT_CAN_WRITE_MORE_DATA:
|
|
// replace previous CAN_WRITE_MORE_DATA messages with the latest value
|
|
mStreamEventHandler.removeMessages(NATIVE_EVENT_CAN_WRITE_MORE_DATA);
|
|
mStreamEventHandler.sendMessage(
|
|
mStreamEventHandler.obtainMessage(
|
|
NATIVE_EVENT_CAN_WRITE_MORE_DATA, arg, 0/*ignored*/));
|
|
break;
|
|
case NATIVE_EVENT_NEW_IAUDIOTRACK:
|
|
mStreamEventHandler.sendMessage(
|
|
mStreamEventHandler.obtainMessage(NATIVE_EVENT_NEW_IAUDIOTRACK));
|
|
break;
|
|
case NATIVE_EVENT_STREAM_END:
|
|
mStreamEventHandler.sendMessage(
|
|
mStreamEventHandler.obtainMessage(NATIVE_EVENT_STREAM_END));
|
|
break;
|
|
}
|
|
}
|
|
|
|
private class StreamEventHandler extends Handler {
|
|
|
|
StreamEventHandler(Looper looper) {
|
|
super(looper);
|
|
}
|
|
|
|
@Override
|
|
public void handleMessage(Message msg) {
|
|
final LinkedList<StreamEventCbInfo> cbInfoList;
|
|
synchronized (mStreamEventCbLock) {
|
|
if (msg.what == NATIVE_EVENT_STREAM_END) {
|
|
synchronized (mPlayStateLock) {
|
|
if (mPlayState == PLAYSTATE_STOPPING) {
|
|
if (mOffloadEosPending) {
|
|
native_start();
|
|
mPlayState = PLAYSTATE_PLAYING;
|
|
} else {
|
|
mAvSyncHeader = null;
|
|
mAvSyncBytesRemaining = 0;
|
|
mPlayState = PLAYSTATE_STOPPED;
|
|
}
|
|
mOffloadEosPending = false;
|
|
mPlayStateLock.notify();
|
|
}
|
|
}
|
|
}
|
|
if (mStreamEventCbInfoList.size() == 0) {
|
|
return;
|
|
}
|
|
cbInfoList = new LinkedList<StreamEventCbInfo>(mStreamEventCbInfoList);
|
|
}
|
|
|
|
final long identity = Binder.clearCallingIdentity();
|
|
try {
|
|
for (StreamEventCbInfo cbi : cbInfoList) {
|
|
switch (msg.what) {
|
|
case NATIVE_EVENT_CAN_WRITE_MORE_DATA:
|
|
cbi.mStreamEventExec.execute(() ->
|
|
cbi.mStreamEventCb.onDataRequest(AudioTrack.this, msg.arg1));
|
|
break;
|
|
case NATIVE_EVENT_NEW_IAUDIOTRACK:
|
|
// TODO also release track as it's not longer usable
|
|
cbi.mStreamEventExec.execute(() ->
|
|
cbi.mStreamEventCb.onTearDown(AudioTrack.this));
|
|
break;
|
|
case NATIVE_EVENT_STREAM_END:
|
|
cbi.mStreamEventExec.execute(() ->
|
|
cbi.mStreamEventCb.onPresentationEnded(AudioTrack.this));
|
|
break;
|
|
}
|
|
}
|
|
} finally {
|
|
Binder.restoreCallingIdentity(identity);
|
|
}
|
|
}
|
|
}
|
|
|
|
@GuardedBy("mStreamEventCbLock")
|
|
private void beginStreamEventHandling() {
|
|
if (mStreamEventHandlerThread == null) {
|
|
mStreamEventHandlerThread = new HandlerThread(TAG + ".StreamEvent");
|
|
mStreamEventHandlerThread.start();
|
|
final Looper looper = mStreamEventHandlerThread.getLooper();
|
|
if (looper != null) {
|
|
mStreamEventHandler = new StreamEventHandler(looper);
|
|
}
|
|
}
|
|
}
|
|
|
|
@GuardedBy("mStreamEventCbLock")
|
|
private void endStreamEventHandling() {
|
|
if (mStreamEventHandlerThread != null) {
|
|
mStreamEventHandlerThread.quit();
|
|
mStreamEventHandlerThread = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets a {@link LogSessionId} instance to this AudioTrack for metrics collection.
|
|
*
|
|
* @param logSessionId a {@link LogSessionId} instance which is used to
|
|
* identify this object to the metrics service. Proper generated
|
|
* Ids must be obtained from the Java metrics service and should
|
|
* be considered opaque. Use
|
|
* {@link LogSessionId#LOG_SESSION_ID_NONE} to remove the
|
|
* logSessionId association.
|
|
* @throws IllegalStateException if AudioTrack not initialized.
|
|
*
|
|
*/
|
|
public void setLogSessionId(@NonNull LogSessionId logSessionId) {
|
|
Objects.requireNonNull(logSessionId);
|
|
if (mState == STATE_UNINITIALIZED) {
|
|
throw new IllegalStateException("track not initialized");
|
|
}
|
|
String stringId = logSessionId.getStringId();
|
|
native_setLogSessionId(stringId);
|
|
mLogSessionId = logSessionId;
|
|
}
|
|
|
|
/**
|
|
* Returns the {@link LogSessionId}.
|
|
*/
|
|
@NonNull
|
|
public LogSessionId getLogSessionId() {
|
|
return mLogSessionId;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Inner classes
|
|
//--------------------
|
|
/**
|
|
* Helper class to handle the forwarding of native events to the appropriate listener
|
|
* (potentially) handled in a different thread
|
|
*/
|
|
private class NativePositionEventHandlerDelegate {
|
|
private final Handler mHandler;
|
|
|
|
NativePositionEventHandlerDelegate(final AudioTrack track,
|
|
final OnPlaybackPositionUpdateListener listener,
|
|
Handler handler) {
|
|
// find the looper for our new event handler
|
|
Looper looper;
|
|
if (handler != null) {
|
|
looper = handler.getLooper();
|
|
} else {
|
|
// no given handler, use the looper the AudioTrack was created in
|
|
looper = mInitializationLooper;
|
|
}
|
|
|
|
// construct the event handler with this looper
|
|
if (looper != null) {
|
|
// implement the event handler delegate
|
|
mHandler = new Handler(looper) {
|
|
@Override
|
|
public void handleMessage(Message msg) {
|
|
if (track == null) {
|
|
return;
|
|
}
|
|
switch(msg.what) {
|
|
case NATIVE_EVENT_MARKER:
|
|
if (listener != null) {
|
|
listener.onMarkerReached(track);
|
|
}
|
|
break;
|
|
case NATIVE_EVENT_NEW_POS:
|
|
if (listener != null) {
|
|
listener.onPeriodicNotification(track);
|
|
}
|
|
break;
|
|
default:
|
|
loge("Unknown native event type: " + msg.what);
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
} else {
|
|
mHandler = null;
|
|
}
|
|
}
|
|
|
|
Handler getHandler() {
|
|
return mHandler;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Methods for IPlayer interface
|
|
//--------------------
|
|
@Override
|
|
void playerStart() {
|
|
play();
|
|
}
|
|
|
|
@Override
|
|
void playerPause() {
|
|
pause();
|
|
}
|
|
|
|
@Override
|
|
void playerStop() {
|
|
stop();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Java methods called from the native side
|
|
//--------------------
|
|
@SuppressWarnings("unused")
|
|
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
|
|
private static void postEventFromNative(Object audiotrack_ref,
|
|
int what, int arg1, int arg2, Object obj) {
|
|
//logd("Event posted from the native side: event="+ what + " args="+ arg1+" "+arg2);
|
|
final AudioTrack track = (AudioTrack) ((WeakReference) audiotrack_ref).get();
|
|
if (track == null) {
|
|
return;
|
|
}
|
|
|
|
if (what == AudioSystem.NATIVE_EVENT_ROUTING_CHANGE) {
|
|
track.broadcastRoutingChange();
|
|
return;
|
|
}
|
|
|
|
if (what == NATIVE_EVENT_CODEC_FORMAT_CHANGE) {
|
|
ByteBuffer buffer = (ByteBuffer) obj;
|
|
buffer.order(ByteOrder.nativeOrder());
|
|
buffer.rewind();
|
|
AudioMetadataReadMap audioMetaData = AudioMetadata.fromByteBuffer(buffer);
|
|
if (audioMetaData == null) {
|
|
Log.e(TAG, "Unable to get audio metadata from byte buffer");
|
|
return;
|
|
}
|
|
track.mCodecFormatChangedListeners.notify(0 /* eventCode, unused */, audioMetaData);
|
|
return;
|
|
}
|
|
|
|
if (what == NATIVE_EVENT_CAN_WRITE_MORE_DATA
|
|
|| what == NATIVE_EVENT_NEW_IAUDIOTRACK
|
|
|| what == NATIVE_EVENT_STREAM_END) {
|
|
track.handleStreamEventFromNative(what, arg1);
|
|
return;
|
|
}
|
|
|
|
NativePositionEventHandlerDelegate delegate = track.mEventHandlerDelegate;
|
|
if (delegate != null) {
|
|
Handler handler = delegate.getHandler();
|
|
if (handler != null) {
|
|
Message m = handler.obtainMessage(what, arg1, arg2, obj);
|
|
handler.sendMessage(m);
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Native methods called from the Java side
|
|
//--------------------
|
|
|
|
private static native boolean native_is_direct_output_supported(int encoding, int sampleRate,
|
|
int channelMask, int channelIndexMask, int contentType, int usage, int flags);
|
|
|
|
// post-condition: mStreamType is overwritten with a value
|
|
// that reflects the audio attributes (e.g. an AudioAttributes object with a usage of
|
|
// AudioAttributes.USAGE_MEDIA will map to AudioManager.STREAM_MUSIC
|
|
private native final int native_setup(Object /*WeakReference<AudioTrack>*/ audiotrack_this,
|
|
Object /*AudioAttributes*/ attributes,
|
|
int[] sampleRate, int channelMask, int channelIndexMask, int audioFormat,
|
|
int buffSizeInBytes, int mode, int[] sessionId, @NonNull Parcel attributionSource,
|
|
long nativeAudioTrack, boolean offload, int encapsulationMode,
|
|
Object tunerConfiguration, @NonNull String opPackageName);
|
|
|
|
private native final void native_finalize();
|
|
|
|
/**
|
|
* @hide
|
|
*/
|
|
@UnsupportedAppUsage
|
|
public native final void native_release();
|
|
|
|
private native final void native_start();
|
|
|
|
private native final void native_stop();
|
|
|
|
private native final void native_pause();
|
|
|
|
private native final void native_flush();
|
|
|
|
private native final int native_write_byte(byte[] audioData,
|
|
int offsetInBytes, int sizeInBytes, int format,
|
|
boolean isBlocking);
|
|
|
|
private native final int native_write_short(short[] audioData,
|
|
int offsetInShorts, int sizeInShorts, int format,
|
|
boolean isBlocking);
|
|
|
|
private native final int native_write_float(float[] audioData,
|
|
int offsetInFloats, int sizeInFloats, int format,
|
|
boolean isBlocking);
|
|
|
|
private native final int native_write_native_bytes(ByteBuffer audioData,
|
|
int positionInBytes, int sizeInBytes, int format, boolean blocking);
|
|
|
|
private native final int native_reload_static();
|
|
|
|
private native final int native_get_buffer_size_frames();
|
|
private native final int native_set_buffer_size_frames(int bufferSizeInFrames);
|
|
private native final int native_get_buffer_capacity_frames();
|
|
|
|
private native final void native_setVolume(float leftVolume, float rightVolume);
|
|
|
|
private native final int native_set_playback_rate(int sampleRateInHz);
|
|
private native final int native_get_playback_rate();
|
|
|
|
private native final void native_set_playback_params(@NonNull PlaybackParams params);
|
|
private native final @NonNull PlaybackParams native_get_playback_params();
|
|
|
|
private native final int native_set_marker_pos(int marker);
|
|
private native final int native_get_marker_pos();
|
|
|
|
private native final int native_set_pos_update_period(int updatePeriod);
|
|
private native final int native_get_pos_update_period();
|
|
|
|
private native final int native_set_position(int position);
|
|
private native final int native_get_position();
|
|
|
|
private native final int native_get_latency();
|
|
|
|
private native final int native_get_underrun_count();
|
|
|
|
private native final int native_get_flags();
|
|
|
|
// longArray must be a non-null array of length >= 2
|
|
// [0] is assigned the frame position
|
|
// [1] is assigned the time in CLOCK_MONOTONIC nanoseconds
|
|
private native final int native_get_timestamp(long[] longArray);
|
|
|
|
private native final int native_set_loop(int start, int end, int loopCount);
|
|
|
|
static private native final int native_get_output_sample_rate(int streamType);
|
|
static private native final int native_get_min_buff_size(
|
|
int sampleRateInHz, int channelConfig, int audioFormat);
|
|
|
|
private native final int native_attachAuxEffect(int effectId);
|
|
private native final int native_setAuxEffectSendLevel(float level);
|
|
|
|
private native final boolean native_setOutputDevice(int deviceId);
|
|
private native final int native_getRoutedDeviceId();
|
|
private native final void native_enableDeviceCallback();
|
|
private native final void native_disableDeviceCallback();
|
|
|
|
private native int native_applyVolumeShaper(
|
|
@NonNull VolumeShaper.Configuration configuration,
|
|
@NonNull VolumeShaper.Operation operation);
|
|
|
|
private native @Nullable VolumeShaper.State native_getVolumeShaperState(int id);
|
|
private native final int native_setPresentation(int presentationId, int programId);
|
|
|
|
private native int native_getPortId();
|
|
|
|
private native void native_set_delay_padding(int delayInFrames, int paddingInFrames);
|
|
|
|
private native int native_set_audio_description_mix_level_db(float level);
|
|
private native int native_get_audio_description_mix_level_db(float[] level);
|
|
private native int native_set_dual_mono_mode(int dualMonoMode);
|
|
private native int native_get_dual_mono_mode(int[] dualMonoMode);
|
|
private native void native_setLogSessionId(@Nullable String logSessionId);
|
|
private native int native_setStartThresholdInFrames(int startThresholdInFrames);
|
|
private native int native_getStartThresholdInFrames();
|
|
|
|
/**
|
|
* Sets the audio service Player Interface Id.
|
|
*
|
|
* The playerIId does not change over the lifetime of the client
|
|
* Java AudioTrack and is set automatically on creation.
|
|
*
|
|
* This call informs the native AudioTrack for metrics logging purposes.
|
|
*
|
|
* @param id the value reported by AudioManager when registering the track.
|
|
* A value of -1 indicates invalid - the playerIId was never set.
|
|
* @throws IllegalStateException if AudioTrack not initialized.
|
|
*/
|
|
private native void native_setPlayerIId(int playerIId);
|
|
|
|
//---------------------------------------------------------
|
|
// Utility methods
|
|
//------------------
|
|
|
|
private static void logd(String msg) {
|
|
Log.d(TAG, msg);
|
|
}
|
|
|
|
private static void loge(String msg) {
|
|
Log.e(TAG, msg);
|
|
}
|
|
|
|
public final static class MetricsConstants
|
|
{
|
|
private MetricsConstants() {}
|
|
|
|
// MM_PREFIX is slightly different than TAG, used to avoid cut-n-paste errors.
|
|
private static final String MM_PREFIX = "android.media.audiotrack.";
|
|
|
|
/**
|
|
* Key to extract the stream type for this track
|
|
* from the {@link AudioTrack#getMetrics} return value.
|
|
* This value may not exist in API level {@link android.os.Build.VERSION_CODES#P}.
|
|
* The value is a {@code String}.
|
|
*/
|
|
public static final String STREAMTYPE = MM_PREFIX + "streamtype";
|
|
|
|
/**
|
|
* Key to extract the attribute content type for this track
|
|
* from the {@link AudioTrack#getMetrics} return value.
|
|
* The value is a {@code String}.
|
|
*/
|
|
public static final String CONTENTTYPE = MM_PREFIX + "type";
|
|
|
|
/**
|
|
* Key to extract the attribute usage for this track
|
|
* from the {@link AudioTrack#getMetrics} return value.
|
|
* The value is a {@code String}.
|
|
*/
|
|
public static final String USAGE = MM_PREFIX + "usage";
|
|
|
|
/**
|
|
* Key to extract the sample rate for this track in Hz
|
|
* from the {@link AudioTrack#getMetrics} return value.
|
|
* The value is an {@code int}.
|
|
* @deprecated This does not work. Use {@link AudioTrack#getSampleRate()} instead.
|
|
*/
|
|
@Deprecated
|
|
public static final String SAMPLERATE = "android.media.audiorecord.samplerate";
|
|
|
|
/**
|
|
* Key to extract the native channel mask information for this track
|
|
* from the {@link AudioTrack#getMetrics} return value.
|
|
*
|
|
* The value is a {@code long}.
|
|
* @deprecated This does not work. Use {@link AudioTrack#getFormat()} and read from
|
|
* the returned format instead.
|
|
*/
|
|
@Deprecated
|
|
public static final String CHANNELMASK = "android.media.audiorecord.channelmask";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The current sample rate.
|
|
* The value is an {@code int}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String SAMPLE_RATE = MM_PREFIX + "sampleRate";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The native channel mask.
|
|
* The value is a {@code long}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String CHANNEL_MASK = MM_PREFIX + "channelMask";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The output audio data encoding.
|
|
* The value is a {@code String}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String ENCODING = MM_PREFIX + "encoding";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The port id of this track port in audioserver.
|
|
* The value is an {@code int}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String PORT_ID = MM_PREFIX + "portId";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The buffer frameCount.
|
|
* The value is an {@code int}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String FRAME_COUNT = MM_PREFIX + "frameCount";
|
|
|
|
/**
|
|
* Use for testing only. Do not expose.
|
|
* The actual track attributes used.
|
|
* The value is a {@code String}.
|
|
* @hide
|
|
*/
|
|
@TestApi
|
|
public static final String ATTRIBUTES = MM_PREFIX + "attributes";
|
|
}
|
|
}
|