224 lines
11 KiB
Java
224 lines
11 KiB
Java
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.graphics;
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import android.annotation.ColorInt;
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import android.annotation.ColorLong;
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import android.annotation.FloatRange;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.compat.annotation.UnsupportedAppUsage;
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import android.os.Build;
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public class RadialGradient extends Shader {
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mX;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mY;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float mRadius;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private float[] mPositions;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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private TileMode mTileMode;
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private final float mFocalX;
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private final float mFocalY;
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private final float mFocalRadius;
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// @ColorInts are replaced by @ColorLongs, but these remain due to @UnsupportedAppUsage.
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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@ColorInt
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private int[] mColors;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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@ColorInt
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private int mCenterColor;
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@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553)
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@ColorInt
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private int mEdgeColor;
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@ColorLong
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private final long[] mColorLongs;
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/**
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* Create a shader that draws a radial gradient given the center and radius.
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*
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* @param centerX The x-coordinate of the center of the radius
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* @param centerY The y-coordinate of the center of the radius
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* @param radius Must be positive. The radius of the circle for this gradient.
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* @param colors The sRGB colors to be distributed between the center and edge of the circle
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* @param stops May be <code>null</code>. Valid values are between <code>0.0f</code> and
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* <code>1.0f</code>. The relative position of each corresponding color in
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* the colors array. If <code>null</code>, colors are distributed evenly
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* between the center and edge of the circle.
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* @param tileMode The Shader tiling mode
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*/
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public RadialGradient(float centerX, float centerY, float radius,
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@NonNull @ColorInt int[] colors, @Nullable float[] stops,
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@NonNull TileMode tileMode) {
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this(centerX, centerY, 0f, centerX, centerY, radius, convertColors(colors),
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stops, tileMode, ColorSpace.get(ColorSpace.Named.SRGB));
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}
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/**
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* Create a shader that draws a radial gradient given the center and radius.
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*
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* @param centerX The x-coordinate of the center of the radius
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* @param centerY The y-coordinate of the center of the radius
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* @param radius Must be positive. The radius of the circle for this gradient.
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* @param colors The colors to be distributed between the center and edge of the circle
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* @param stops May be <code>null</code>. Valid values are between <code>0.0f</code> and
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* <code>1.0f</code>. The relative position of each corresponding color in
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* the colors array. If <code>null</code>, colors are distributed evenly
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* between the center and edge of the circle.
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* @param tileMode The Shader tiling mode
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*
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* @throws IllegalArgumentException if there are less than two colors, the colors do
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* not share the same {@link ColorSpace} or do not use a valid one, or {@code stops}
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* is not {@code null} and has a different length from {@code colors}.
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*/
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public RadialGradient(float centerX, float centerY, float radius,
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@NonNull @ColorLong long[] colors, @Nullable float[] stops,
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@NonNull TileMode tileMode) {
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this(centerX, centerY, 0f, centerX, centerY, radius, colors.clone(), stops,
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tileMode, detectColorSpace(colors));
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}
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/**
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* Create a shader that draws a radial gradient given the start and end points as well as
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* starting and ending radii. The starting point is often referred to as the focal center and
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* represents the starting circle of the radial gradient.
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*
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* @param startX The x-coordinate of the center of the starting circle of the radial gradient,
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* often referred to as the focal point.
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* @param startY The y-coordinate of the center of the starting circle of the radial gradient,
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* often referred to as the focal point.
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* @param startRadius The radius of the starting circle of the radial gradient, often referred
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* to as the focal radius. Must be greater than or equal to zero.
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* @param endX The x-coordinate of the center of the radius for the end circle of the
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* radial gradient
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* @param endY The y-coordinate of the center of the radius for the end circle of the
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* radial gradient
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* @param endRadius The radius of the ending circle for this gradient. This must be strictly
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* greater than zero. A radius value equal to zero is not allowed.
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* @param colors The colors to be distributed between the center and edge of the circle
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* @param stops May be <code>null</code>. Valid values are between <code>0.0f</code> and
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* <code>1.0f</code>. The relative position of each corresponding color in
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* the colors array. If <code>null</code>, colors are distributed evenly
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* between the center and edge of the circle.
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* @param tileMode The Shader tiling mode
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*
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* @throws IllegalArgumentException In one of the following circumstances:
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* <ul>
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* <li>There are less than two colors</li>
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* <li>The colors do not share the same {@link ColorSpace}</li>
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* <li>The colors do not use a valid {@link ColorSpace}</li>
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* <li>
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* The {@code stops} parameter is not {@code null} and has a different length from
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* {@code colors}.
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* </li>
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* <li>The {@code startRadius} is negative</li>
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* <li>The {@code endRadius} is less than or equal to zero</li>
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* </ul>
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*/
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public RadialGradient(float startX, float startY, @FloatRange(from = 0.0f) float startRadius,
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float endX, float endY, @FloatRange(from = 0.0f, fromInclusive = false) float endRadius,
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@NonNull @ColorLong long[] colors, @Nullable float[] stops,
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@NonNull TileMode tileMode) {
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this(startX, startY, startRadius, endX, endY, endRadius, colors.clone(), stops, tileMode,
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detectColorSpace(colors));
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}
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/**
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* Base constructor. Assumes @param colors is a copy that this object can hold onto,
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* and all colors share @param colorSpace.
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*/
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private RadialGradient(float startX, float startY, float startRadius, float endX, float endY,
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float endRadius, @NonNull @ColorLong long[] colors, @Nullable float[] stops,
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@NonNull TileMode tileMode, ColorSpace colorSpace
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) {
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super(colorSpace);
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// A focal or starting radius of zero with a focal point that matches the center is
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// identical to a regular radial gradient
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if (startRadius < 0) {
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throw new IllegalArgumentException("starting/focal radius must be >= 0");
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}
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if (endRadius <= 0) {
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throw new IllegalArgumentException("ending radius must be > 0");
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}
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if (stops != null && colors.length != stops.length) {
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throw new IllegalArgumentException("color and position arrays must be of equal length");
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}
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mX = endX;
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mY = endY;
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mRadius = endRadius;
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mFocalX = startX;
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mFocalY = startY;
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mFocalRadius = startRadius;
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mColorLongs = colors;
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mPositions = stops != null ? stops.clone() : null;
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mTileMode = tileMode;
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}
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/**
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* Create a shader that draws a radial gradient given the center and radius.
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*
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* @param centerX The x-coordinate of the center of the radius
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* @param centerY The y-coordinate of the center of the radius
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* @param radius Must be positive. The radius of the circle for this gradient
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* @param centerColor The sRGB color at the center of the circle.
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* @param edgeColor The sRGB color at the edge of the circle.
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* @param tileMode The Shader tiling mode
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*/
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public RadialGradient(float centerX, float centerY, float radius,
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@ColorInt int centerColor, @ColorInt int edgeColor, @NonNull TileMode tileMode) {
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this(centerX, centerY, radius, Color.pack(centerColor), Color.pack(edgeColor), tileMode);
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}
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/**
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* Create a shader that draws a radial gradient given the center and radius.
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*
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* @param centerX The x-coordinate of the center of the radius
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* @param centerY The y-coordinate of the center of the radius
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* @param radius Must be positive. The radius of the circle for this gradient
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* @param centerColor The color at the center of the circle.
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* @param edgeColor The color at the edge of the circle.
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* @param tileMode The Shader tiling mode
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*
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* @throws IllegalArgumentException if the colors do
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* not share the same {@link ColorSpace} or do not use a valid one.
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*/
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public RadialGradient(float centerX, float centerY, float radius,
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@ColorLong long centerColor, @ColorLong long edgeColor, @NonNull TileMode tileMode) {
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this(centerX, centerY, radius, new long[] {centerColor, edgeColor}, null, tileMode);
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}
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/** @hide */
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@Override
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protected long createNativeInstance(long nativeMatrix, boolean filterFromPaint) {
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return nativeCreate(nativeMatrix, mFocalX, mFocalY, mFocalRadius, mX, mY, mRadius,
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mColorLongs, mPositions, mTileMode.nativeInt, colorSpace().getNativeInstance());
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}
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private static native long nativeCreate(long matrix, float startX, float startY,
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float startRadius, float endX, float endY, float endRadius, @ColorLong long[] colors,
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float[] positions, int tileMode, long colorSpaceHandle);
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}
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