190 lines
6.6 KiB
Java
190 lines
6.6 KiB
Java
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.util;
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import android.app.ActivityThread;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.drawable.AdaptiveIconDrawable;
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import android.graphics.drawable.Drawable;
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import android.graphics.drawable.DrawableWrapper;
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import android.graphics.drawable.LayerDrawable;
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/**
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* Utility class to handle icon treatments (e.g., shadow generation) for the Launcher icons.
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* @hide
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*/
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public final class LauncherIcons {
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// Percent of actual icon size
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private static final float ICON_SIZE_BLUR_FACTOR = 0.5f/48;
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// Percent of actual icon size
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private static final float ICON_SIZE_KEY_SHADOW_DELTA_FACTOR = 1f/48;
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private static final int KEY_SHADOW_ALPHA = 61;
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private static final int AMBIENT_SHADOW_ALPHA = 30;
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private final SparseArray<Bitmap> mShadowCache = new SparseArray<>();
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private final int mIconSize;
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private final Resources mRes;
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private final Context mContext;
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public LauncherIcons(Context context) {
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mRes = context.getResources();
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mIconSize = mRes.getDimensionPixelSize(android.R.dimen.app_icon_size);
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mContext = context;
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}
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public Drawable wrapIconDrawableWithShadow(Drawable drawable) {
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if (!(drawable instanceof AdaptiveIconDrawable)) {
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return drawable;
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}
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Bitmap shadow = getShadowBitmap((AdaptiveIconDrawable) drawable);
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return new ShadowDrawable(shadow, drawable);
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}
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private Bitmap getShadowBitmap(AdaptiveIconDrawable d) {
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int shadowSize = Math.max(mIconSize, d.getIntrinsicHeight());
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synchronized (mShadowCache) {
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Bitmap shadow = mShadowCache.get(shadowSize);
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if (shadow != null) {
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return shadow;
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}
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}
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d.setBounds(0, 0, shadowSize, shadowSize);
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float blur = ICON_SIZE_BLUR_FACTOR * shadowSize;
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float keyShadowDistance = ICON_SIZE_KEY_SHADOW_DELTA_FACTOR * shadowSize;
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int bitmapSize = (int) (shadowSize + 2 * blur + keyShadowDistance);
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Bitmap shadow = Bitmap.createBitmap(bitmapSize, bitmapSize, Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(shadow);
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canvas.translate(blur + keyShadowDistance / 2, blur);
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Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
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paint.setColor(Color.TRANSPARENT);
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// Draw ambient shadow
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paint.setShadowLayer(blur, 0, 0, AMBIENT_SHADOW_ALPHA << 24);
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canvas.drawPath(d.getIconMask(), paint);
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// Draw key shadow
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canvas.translate(0, keyShadowDistance);
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paint.setShadowLayer(blur, 0, 0, KEY_SHADOW_ALPHA << 24);
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canvas.drawPath(d.getIconMask(), paint);
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canvas.setBitmap(null);
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synchronized (mShadowCache) {
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mShadowCache.put(shadowSize, shadow);
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}
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return shadow;
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}
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public Drawable getBadgeDrawable(Drawable badgeForeground, int backgroundColor) {
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return getBadgedDrawable(null, badgeForeground, backgroundColor);
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}
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public Drawable getBadgedDrawable(
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Drawable base, Drawable badgeForeground, int backgroundColor) {
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Resources overlayableRes =
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ActivityThread.currentActivityThread().getApplication().getResources();
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// ic_corp_icon_badge_shadow is not work-profile-specific.
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Drawable badgeShadow = overlayableRes.getDrawable(
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com.android.internal.R.drawable.ic_corp_icon_badge_shadow);
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// ic_corp_icon_badge_color is not work-profile-specific.
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Drawable badgeColor = overlayableRes.getDrawable(
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com.android.internal.R.drawable.ic_corp_icon_badge_color)
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.getConstantState().newDrawable().mutate();
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badgeForeground.setTint(backgroundColor);
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Drawable[] drawables = base == null
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? new Drawable[] {badgeShadow, badgeColor, badgeForeground }
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: new Drawable[] {base, badgeShadow, badgeColor, badgeForeground };
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return new LayerDrawable(drawables);
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}
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/**
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* A drawable which draws a shadow bitmap behind a drawable
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*/
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private static class ShadowDrawable extends DrawableWrapper {
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final MyConstantState mState;
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public ShadowDrawable(Bitmap shadow, Drawable dr) {
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super(dr);
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mState = new MyConstantState(shadow, dr.getConstantState());
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}
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ShadowDrawable(MyConstantState state) {
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super(state.mChildState.newDrawable());
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mState = state;
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}
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@Override
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public ConstantState getConstantState() {
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return mState;
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}
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@Override
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public void draw(Canvas canvas) {
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Rect bounds = getBounds();
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canvas.drawBitmap(mState.mShadow, null, bounds, mState.mPaint);
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canvas.save();
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// Ratio of child drawable size to shadow bitmap size
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float factor = 1 / (1 + 2 * ICON_SIZE_BLUR_FACTOR + ICON_SIZE_KEY_SHADOW_DELTA_FACTOR);
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canvas.translate(
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bounds.width() * factor *
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(ICON_SIZE_BLUR_FACTOR + ICON_SIZE_KEY_SHADOW_DELTA_FACTOR / 2),
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bounds.height() * factor * ICON_SIZE_BLUR_FACTOR);
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canvas.scale(factor, factor);
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super.draw(canvas);
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canvas.restore();
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}
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private static class MyConstantState extends ConstantState {
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final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG);
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final Bitmap mShadow;
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final ConstantState mChildState;
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MyConstantState(Bitmap shadow, ConstantState childState) {
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mShadow = shadow;
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mChildState = childState;
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}
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@Override
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public Drawable newDrawable() {
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return new ShadowDrawable(this);
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}
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@Override
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public int getChangingConfigurations() {
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return mChildState.getChangingConfigurations();
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}
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}
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}
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}
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