script-astra/Android/Sdk/sources/android-35/android/view/WindowInsetsController.java
localadmin 4380f00a78 init
2025-01-20 18:15:20 +03:00

381 lines
15 KiB
Java
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.annotation.FlaggedApi;
import android.annotation.IntDef;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.graphics.Insets;
import android.inputmethodservice.InputMethodService;
import android.os.Build;
import android.os.CancellationSignal;
import android.view.WindowInsets.Type;
import android.view.WindowInsets.Type.InsetsType;
import android.view.animation.Interpolator;
import android.view.flags.Flags;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Interface to control windows that generate insets.
*/
public interface WindowInsetsController {
/**
* Makes status bars become opaque with solid dark background and light foreground.
* @hide
*/
int APPEARANCE_OPAQUE_STATUS_BARS = 1;
/**
* Makes navigation bars become opaque with solid dark background and light foreground.
* @hide
*/
int APPEARANCE_OPAQUE_NAVIGATION_BARS = 1 << 1;
/**
* Makes items on system bars become less noticeable without changing the layout of the bars.
* @hide
*/
int APPEARANCE_LOW_PROFILE_BARS = 1 << 2;
/**
* Changes the foreground color for light status bars so that the items on the bar can be read
* clearly.
*/
int APPEARANCE_LIGHT_STATUS_BARS = 1 << 3;
/**
* Changes the foreground color for light navigation bars so that the items on the bar can be
* read clearly.
*/
int APPEARANCE_LIGHT_NAVIGATION_BARS = 1 << 4;
/**
* Makes status bars semi-transparent with dark background and light foreground.
* @hide
*/
int APPEARANCE_SEMI_TRANSPARENT_STATUS_BARS = 1 << 5;
/**
* Makes navigation bars semi-transparent with dark background and light foreground.
* @hide
*/
int APPEARANCE_SEMI_TRANSPARENT_NAVIGATION_BARS = 1 << 6;
/**
* Makes the caption bar transparent.
*/
@FlaggedApi(Flags.FLAG_CUSTOMIZABLE_WINDOW_HEADERS)
int APPEARANCE_TRANSPARENT_CAPTION_BAR_BACKGROUND = 1 << 7;
/**
* When {@link WindowInsetsController#APPEARANCE_TRANSPARENT_CAPTION_BAR_BACKGROUND} is set,
* changes the foreground color of the caption bars so that the items on the bar can be read
* clearly on light backgrounds.
*/
@FlaggedApi(Flags.FLAG_CUSTOMIZABLE_WINDOW_HEADERS)
int APPEARANCE_LIGHT_CAPTION_BARS = 1 << 8;
/**
* Same as {@link #APPEARANCE_LIGHT_NAVIGATION_BARS} but set by the system. The system will
* respect {@link #APPEARANCE_LIGHT_NAVIGATION_BARS} when this is cleared.
* @hide
*/
int APPEARANCE_FORCE_LIGHT_NAVIGATION_BARS = 1 << 9;
/**
* Determines the appearance of system bars.
* @hide
*/
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = true, value = {
APPEARANCE_OPAQUE_STATUS_BARS,
APPEARANCE_OPAQUE_NAVIGATION_BARS,
APPEARANCE_LOW_PROFILE_BARS,
APPEARANCE_LIGHT_STATUS_BARS,
APPEARANCE_LIGHT_NAVIGATION_BARS,
APPEARANCE_SEMI_TRANSPARENT_STATUS_BARS,
APPEARANCE_SEMI_TRANSPARENT_NAVIGATION_BARS,
APPEARANCE_TRANSPARENT_CAPTION_BAR_BACKGROUND,
APPEARANCE_LIGHT_CAPTION_BARS,
APPEARANCE_FORCE_LIGHT_NAVIGATION_BARS})
@interface Appearance {
}
/**
* Option for {@link #setSystemBarsBehavior(int)}. System bars will be forcibly shown on any
* user interaction on the corresponding display if navigation bars are hidden by
* {@link #hide(int)} or
* {@link WindowInsetsAnimationController#setInsetsAndAlpha(Insets, float, float)}.
* @deprecated This is not supported on Android {@link Build.VERSION_CODES#S} and later. Use
* {@link #BEHAVIOR_DEFAULT} or {@link #BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE}
* instead.
*/
@Deprecated
int BEHAVIOR_SHOW_BARS_BY_TOUCH = 0;
/**
* The default option for {@link #setSystemBarsBehavior(int)}: Window would like to remain
* interactive when hiding navigation bars by calling {@link #hide(int)} or
* {@link WindowInsetsAnimationController#setInsetsAndAlpha(Insets, float, float)}.
*
* <p>When system bars are hidden in this mode, they can be revealed with system gestures, such
* as swiping from the edge of the screen where the bar is hidden from.</p>
*
* <p>When the gesture navigation is enabled, the system gestures can be triggered regardless
* the visibility of system bars.</p>
*/
int BEHAVIOR_DEFAULT = 1;
/**
* Option for {@link #setSystemBarsBehavior(int)}: Window would like to remain interactive when
* hiding navigation bars by calling {@link #hide(int)} or
* {@link WindowInsetsAnimationController#setInsetsAndAlpha(Insets, float, float)}.
*
* <p>When system bars are hidden in this mode, they can be revealed with system gestures, such
* as swiping from the edge of the screen where the bar is hidden from.</p>
* @deprecated Use {@link #BEHAVIOR_DEFAULT} instead.
*/
@Deprecated
int BEHAVIOR_SHOW_BARS_BY_SWIPE = BEHAVIOR_DEFAULT;
/**
* Option for {@link #setSystemBarsBehavior(int)}: Window would like to remain interactive when
* hiding navigation bars by calling {@link #hide(int)} or
* {@link WindowInsetsAnimationController#setInsetsAndAlpha(Insets, float, float)}.
*
* <p>When system bars are hidden in this mode, they can be revealed temporarily with system
* gestures, such as swiping from the edge of the screen where the bar is hidden from. These
* transient system bars will overlay apps content, may have some degree of transparency, and
* will automatically hide after a short timeout.</p>
*/
int BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE = 2;
/**
* Determines the behavior of system bars when hiding them by calling {@link #hide}.
* @hide
*/
@Retention(RetentionPolicy.SOURCE)
@IntDef(value = {BEHAVIOR_DEFAULT, BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE})
@interface Behavior {
}
/**
* Makes a set of windows that cause insets appear on screen.
* <p>
* Note that if the window currently doesn't have control over a certain type, it will apply the
* change as soon as the window gains control. The app can listen to the event by observing
* {@link View#onApplyWindowInsets} and checking visibility with {@link WindowInsets#isVisible}.
*
* @param types A bitmask of {@link WindowInsets.Type} specifying what windows the app
* would like to make appear on screen.
*/
void show(@InsetsType int types);
/**
* Makes a set of windows causing insets disappear.
* <p>
* Note that if the window currently doesn't have control over a certain type, it will apply the
* change as soon as the window gains control. The app can listen to the event by observing
* {@link View#onApplyWindowInsets} and checking visibility with {@link WindowInsets#isVisible}.
*
* @param types A bitmask of {@link WindowInsets.Type} specifying what windows the app
* would like to make disappear.
*/
void hide(@InsetsType int types);
/**
* Lets the application control window inset animations in a frame-by-frame manner by modifying
* the position of the windows in the system causing insets directly.
*
* @param types The {@link WindowInsets.Type}s the application has requested to control.
* @param durationMillis Duration of animation in
* {@link java.util.concurrent.TimeUnit#MILLISECONDS}, or -1 if the
* animation doesn't have a predetermined duration. This value will be
* passed to {@link WindowInsetsAnimation#getDurationMillis()}
* @param interpolator The interpolator used for this animation, or {@code null} if this
* animation doesn't follow an interpolation curve. This value will be
* passed to {@link WindowInsetsAnimation#getInterpolator()} and used to
* calculate {@link WindowInsetsAnimation#getInterpolatedFraction()}.
* @param listener The {@link WindowInsetsAnimationControlListener} that gets called when the
* windows are ready to be controlled, among other callbacks.
* @param cancellationSignal A cancellation signal that the caller can use to cancel the
* request to obtain control, or once they have control, to cancel the
* control.
* @see WindowInsetsAnimation#getFraction()
* @see WindowInsetsAnimation#getInterpolatedFraction()
* @see WindowInsetsAnimation#getInterpolator()
* @see WindowInsetsAnimation#getDurationMillis()
*/
void controlWindowInsetsAnimation(@InsetsType int types, long durationMillis,
@Nullable Interpolator interpolator,
@Nullable CancellationSignal cancellationSignal,
@NonNull WindowInsetsAnimationControlListener listener);
/**
* Lets the application add non-controllable listener object that can be called back
* when animation is invoked by the system by host calling methods such as {@link #show} or
* {@link #hide}.
*
* The listener is supposed to be used for logging only, using the control or
* relying on the timing of the callback in any other way is not supported.
*
* @param listener The {@link WindowInsetsAnimationControlListener} that gets called when
* the animation is driven by the system and not the host
* @hide
*/
void setSystemDrivenInsetsAnimationLoggingListener(
@Nullable WindowInsetsAnimationControlListener listener);
/**
* Controls the appearance of system bars.
* <p>
* For example, the following statement adds {@link #APPEARANCE_LIGHT_STATUS_BARS}:
* <pre>
* setSystemBarsAppearance(APPEARANCE_LIGHT_STATUS_BARS, APPEARANCE_LIGHT_STATUS_BARS)
* </pre>
* And the following statement clears it:
* <pre>
* setSystemBarsAppearance(0, APPEARANCE_LIGHT_STATUS_BARS)
* </pre>
*
* @param appearance Bitmask of appearance flags.
* @param mask Specifies which flags of appearance should be changed.
* @see #getSystemBarsAppearance
*/
void setSystemBarsAppearance(@Appearance int appearance, @Appearance int mask);
/**
* Similar to {@link #setSystemBarsAppearance} but the given flag will only take effect when it
* is not controlled by {@link #setSystemBarsAppearance}.
*
* @see WindowInsetsController#getSystemBarsAppearance()
* @see android.R.attr#windowLightStatusBar
* @see android.R.attr#windowLightNavigationBar
* @hide
*/
void setSystemBarsAppearanceFromResource(@Appearance int appearance, @Appearance int mask);
/**
* Retrieves the requested appearance of system bars.
*
* @return The requested bitmask of system bar appearance controlled by this window.
* @see #setSystemBarsAppearance(int, int)
* @see android.R.attr#windowLightStatusBar
* @see android.R.attr#windowLightNavigationBar
*/
@Appearance int getSystemBarsAppearance();
/**
* Sets the insets height for the IME caption bar, which corresponds to the
* "fake" IME navigation bar.
*
* @param height the insets height of the IME caption bar.
* @hide
*/
default void setImeCaptionBarInsetsHeight(int height) {
}
/**
* Controls the behavior of system bars.
*
* @param behavior Determines how the bars behave when being hidden by the application.
* @see #getSystemBarsBehavior
*/
void setSystemBarsBehavior(@Behavior int behavior);
/**
* Retrieves the requested behavior of system bars.
*
* @return the system bar behavior controlled by this window.
* @see #setSystemBarsBehavior(int)
*/
@Behavior int getSystemBarsBehavior();
/**
* Disables or enables the animations.
*
* @hide
*/
void setAnimationsDisabled(boolean disable);
/**
* @hide
*/
InsetsState getState();
/**
* @return Insets types that have been requested to be visible.
* @hide
*/
@InsetsType int getRequestedVisibleTypes();
/**
* Adds a {@link OnControllableInsetsChangedListener} to the window insets controller.
*
* @param listener The listener to add.
*
* @see OnControllableInsetsChangedListener
* @see #removeOnControllableInsetsChangedListener(OnControllableInsetsChangedListener)
*/
void addOnControllableInsetsChangedListener(
@NonNull OnControllableInsetsChangedListener listener);
/**
* Removes a {@link OnControllableInsetsChangedListener} from the window insets controller.
*
* @param listener The listener to remove.
*
* @see OnControllableInsetsChangedListener
* @see #addOnControllableInsetsChangedListener(OnControllableInsetsChangedListener)
*/
void removeOnControllableInsetsChangedListener(
@NonNull OnControllableInsetsChangedListener listener);
/**
* Listener to be notified when the set of controllable {@link WindowInsets.Type} controlled by
* a {@link WindowInsetsController} changes.
* <p>
* Once a {@link WindowInsets.Type} becomes controllable, the app will be able to control the
* window that is causing this type of insets by calling {@link #controlWindowInsetsAnimation}.
* <p>
* Note: When listening to controllability of the {@link Type#ime},
* {@link #controlWindowInsetsAnimation} may still fail in case the {@link InputMethodService}
* decides to cancel the show request. This could happen when there is a hardware keyboard
* attached.
*
* @see #addOnControllableInsetsChangedListener(OnControllableInsetsChangedListener)
* @see #removeOnControllableInsetsChangedListener(OnControllableInsetsChangedListener)
*/
interface OnControllableInsetsChangedListener {
/**
* Called when the set of controllable {@link WindowInsets.Type} changes.
*
* @param controller The controller for which the set of controllable
* {@link WindowInsets.Type}s are changing.
* @param typeMask Bitwise type-mask of the {@link WindowInsets.Type}s the controller is
* currently able to control.
*/
void onControllableInsetsChanged(@NonNull WindowInsetsController controller,
@InsetsType int typeMask);
}
}