206 lines
6.4 KiB
Java
206 lines
6.4 KiB
Java
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.window;
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import android.annotation.FloatRange;
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import android.annotation.NonNull;
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import android.annotation.Nullable;
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import android.os.Parcel;
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import android.os.Parcelable;
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import android.view.RemoteAnimationTarget;
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/**
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* Object used to report back gesture progress. Holds information about a {@link BackEvent} plus
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* any {@link RemoteAnimationTarget} the gesture manipulates.
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*
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* @see BackEvent
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* @hide
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*/
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public final class BackMotionEvent implements Parcelable {
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private final float mTouchX;
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private final float mTouchY;
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private final float mProgress;
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private final float mVelocityX;
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private final float mVelocityY;
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private final boolean mTriggerBack;
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@BackEvent.SwipeEdge
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private final int mSwipeEdge;
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@Nullable
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private final RemoteAnimationTarget mDepartingAnimationTarget;
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/**
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* Creates a new {@link BackMotionEvent} instance.
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*
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* <p>Note: Velocity is only computed for last event, for performance reasons.</p>
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*
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* @param touchX Absolute X location of the touch point of this event.
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* @param touchY Absolute Y location of the touch point of this event.
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* @param progress Value between 0 and 1 on how far along the back gesture is.
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* @param velocityX X velocity computed from the touch point of this event.
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* Value in pixels/second. {@link Float#NaN} if was not computed.
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* @param velocityY Y velocity computed from the touch point of this event.
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* Value in pixels/second. {@link Float#NaN} if was not computed.
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* @param triggerBack Indicates whether the back arrow is in the triggered state or not
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* @param swipeEdge Indicates which edge the swipe starts from.
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* @param departingAnimationTarget The remote animation target of the departing
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* application window.
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*/
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public BackMotionEvent(
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float touchX,
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float touchY,
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float progress,
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float velocityX,
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float velocityY,
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boolean triggerBack,
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@BackEvent.SwipeEdge int swipeEdge,
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@Nullable RemoteAnimationTarget departingAnimationTarget) {
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mTouchX = touchX;
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mTouchY = touchY;
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mProgress = progress;
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mVelocityX = velocityX;
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mVelocityY = velocityY;
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mTriggerBack = triggerBack;
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mSwipeEdge = swipeEdge;
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mDepartingAnimationTarget = departingAnimationTarget;
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}
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private BackMotionEvent(@NonNull Parcel in) {
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mTouchX = in.readFloat();
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mTouchY = in.readFloat();
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mProgress = in.readFloat();
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mVelocityX = in.readFloat();
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mVelocityY = in.readFloat();
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mTriggerBack = in.readBoolean();
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mSwipeEdge = in.readInt();
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mDepartingAnimationTarget = in.readTypedObject(RemoteAnimationTarget.CREATOR);
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}
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@NonNull
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public static final Creator<BackMotionEvent> CREATOR = new Creator<BackMotionEvent>() {
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@Override
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public BackMotionEvent createFromParcel(Parcel in) {
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return new BackMotionEvent(in);
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}
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@Override
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public BackMotionEvent[] newArray(int size) {
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return new BackMotionEvent[size];
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}
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};
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@Override
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public int describeContents() {
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return 0;
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}
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@Override
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public void writeToParcel(@NonNull Parcel dest, int flags) {
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dest.writeFloat(mTouchX);
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dest.writeFloat(mTouchY);
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dest.writeFloat(mProgress);
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dest.writeFloat(mVelocityX);
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dest.writeFloat(mVelocityY);
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dest.writeBoolean(mTriggerBack);
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dest.writeInt(mSwipeEdge);
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dest.writeTypedObject(mDepartingAnimationTarget, flags);
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}
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/**
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* Returns the absolute X location of the touch point.
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*/
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public float getTouchX() {
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return mTouchX;
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}
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/**
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* Returns the absolute Y location of the touch point.
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*/
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public float getTouchY() {
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return mTouchY;
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}
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/**
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* Returns the progress of a {@link BackEvent}.
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*
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* @see BackEvent#getProgress()
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*/
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@FloatRange(from = 0, to = 1)
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public float getProgress() {
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return mProgress;
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}
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/**
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* Returns the X velocity computed from the touch point.
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*
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* @return value in pixels/second or {@link Float#NaN} if was not computed.
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*/
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public float getVelocityX() {
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return mVelocityX;
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}
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/**
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* Returns the Y velocity computed from the touch point.
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*
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* @return value in pixels/second or {@link Float#NaN} if was not computed.
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*/
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public float getVelocityY() {
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return mVelocityY;
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}
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/**
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* Returns whether the back arrow is in the triggered state or not
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*
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* @return boolean indicating whether the back arrow is in the triggered state or not
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*/
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public boolean getTriggerBack() {
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return mTriggerBack;
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}
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/**
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* Returns the screen edge that the swipe starts from.
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*/
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@BackEvent.SwipeEdge
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public int getSwipeEdge() {
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return mSwipeEdge;
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}
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/**
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* Returns the {@link RemoteAnimationTarget} of the top departing application window,
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* or {@code null} if the top window should not be moved for the current type of back
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* destination.
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*/
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@Nullable
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public RemoteAnimationTarget getDepartingAnimationTarget() {
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return mDepartingAnimationTarget;
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}
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@Override
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public String toString() {
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return "BackMotionEvent{"
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+ "mTouchX=" + mTouchX
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+ ", mTouchY=" + mTouchY
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+ ", mProgress=" + mProgress
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+ ", mVelocityX=" + mVelocityX
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+ ", mVelocityY=" + mVelocityY
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+ ", mTriggerBack=" + mTriggerBack
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+ ", mSwipeEdge" + mSwipeEdge
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+ ", mDepartingAnimationTarget" + mDepartingAnimationTarget
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+ "}";
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}
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}
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