commit c435c1d3aa7ef4f6937589c1e6cbbc1377e8a9ce Author: Teochrome Date: Mon Apr 28 08:00:48 2025 +0300 final diff --git a/.vs/ProjectEvaluation/triangulation.metadata.v7.bin b/.vs/ProjectEvaluation/triangulation.metadata.v7.bin new file mode 100644 index 0000000..51c916f Binary files /dev/null and b/.vs/ProjectEvaluation/triangulation.metadata.v7.bin differ diff --git a/.vs/ProjectEvaluation/triangulation.projects.v7.bin b/.vs/ProjectEvaluation/triangulation.projects.v7.bin new file mode 100644 index 0000000..0707abb Binary files /dev/null and b/.vs/ProjectEvaluation/triangulation.projects.v7.bin differ diff --git a/.vs/Triangulation/DesignTimeBuild/.dtbcache.v2 b/.vs/Triangulation/DesignTimeBuild/.dtbcache.v2 new file mode 100644 index 0000000..086d356 Binary files /dev/null and b/.vs/Triangulation/DesignTimeBuild/.dtbcache.v2 differ diff --git a/.vs/Triangulation/FileContentIndex/0187647c-ade3-44fc-b7cb-ae8be4d083f9.vsidx 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file mode 100644 index 0000000..9b1f52a --- /dev/null +++ b/Triangulation.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.8.34330.188 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Triangulation", "Triangulation\Triangulation.csproj", "{0F8B4C28-CD7D-4A5B-8C19-6A731CA00952}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {0F8B4C28-CD7D-4A5B-8C19-6A731CA00952}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {0F8B4C28-CD7D-4A5B-8C19-6A731CA00952}.Debug|Any CPU.Build.0 = Debug|Any CPU + {0F8B4C28-CD7D-4A5B-8C19-6A731CA00952}.Release|Any CPU.ActiveCfg = Release|Any CPU + {0F8B4C28-CD7D-4A5B-8C19-6A731CA00952}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {5F3AA4B1-3ED4-4BAA-ACF7-B9A037853173} + EndGlobalSection +EndGlobal diff --git a/Triangulation/Form1.Designer.cs b/Triangulation/Form1.Designer.cs new file mode 100644 index 0000000..50f7cdb --- /dev/null +++ b/Triangulation/Form1.Designer.cs @@ -0,0 +1,39 @@ +namespace Triangulation +{ + partial class Form1 + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Text = "Form1"; + } + + #endregion + } +} diff --git a/Triangulation/Form1.cs b/Triangulation/Form1.cs new file mode 100644 index 0000000..bc850fd --- /dev/null +++ b/Triangulation/Form1.cs @@ -0,0 +1,249 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Windows.Forms; + +namespace Triangulation +{ + public partial class Form1 : Form + { + private List points = new List(); // , + private List radii = new List(); // + private PointF movingPoint = new PointF(200, 200); // + private bool isDraggingMovingPoint = false; // , , + private int? selectedPointIndex = null; // + private Random random = new Random(); // Random, + + public Form1() + { + points.Add(new PointF(100, 100)); // A + radii.Add(280f); // A + + points.Add(new PointF(300, 100)); // B + radii.Add(300f); // B + + points.Add(new PointF(200, 300)); // C + radii.Add(350f); // C + + Button addButton = new Button() { Text = " \n ", Location = new Point(450, 130), Width = 120, Height = 50}; // , + addButton.Click += (s, e) => AddNewTower(); // + Controls.Add(addButton); // + + this.Text = " "; // + this.Size = new Size(600, 400); // + this.DoubleBuffered = true; // , + this.MouseDown += new MouseEventHandler(OnMouseDown); // + this.MouseMove += new MouseEventHandler(OnMouseMove); // + this.MouseUp += new MouseEventHandler(OnMouseUp); // + } + + protected override void OnPaint(PaintEventArgs e) + { + base.OnPaint(e); + DrawPoints(e.Graphics); // + DrawTriangle(e.Graphics); // + DrawSignalLevel(e.Graphics); // + } + + private void DrawPoints(Graphics g) // + { + for (int i = 0; i < points.Count; i++) + { + DrawCoverageArea(g, points[i], radii[i]); // + DrawPoint(g, points[i], i); // + } + + DrawMovingPoint(g, movingPoint); + } + + private void DrawCoverageArea(Graphics g, PointF point, float radius) + { + using (SolidBrush brush = new SolidBrush(Color.FromArgb(50, Color.Green))) // , + { + g.FillEllipse(brush, point.X - radius, point.Y - radius, radius * 2, radius * 2); + } + } + + private void DrawPoint(Graphics g, PointF point, int index) // + { + float signalStrength = GetSignalStrength(point, radii[index]); + Color color = GetSignalColor(signalStrength, radii[index]); // + + using (SolidBrush brush = new SolidBrush(color)) + { + g.FillEllipse(brush, point.X - 5, point.Y - 5, 10, 10); + } + } + + private void DrawMovingPoint(Graphics g, PointF point) // , + { + using (SolidBrush brush = new SolidBrush(Color.Black)) + { + g.FillEllipse(brush, point.X - 5, point.Y - 5, 10, 10); + } + } + + private void DrawTriangle(Graphics g) + { + using (Pen pen = new Pen(Color.Gray)) // , + { + for (int i = 0; i < points.Count; i++) + { + g.DrawLine(pen, points[i], points[(i + 1) % points.Count]); // + } + } + } + + private void DrawSignalLevel(Graphics g) + { + g.DrawString(" :", this.Font, Brushes.Black, new PointF(450, 50)); + + // + for (int i = 0; i < points.Count; i++) + { + float signalStrength = GetSignalStrength(points[i], radii[i]); + Color signalColor = GetSignalColor(signalStrength, radii[i]); + + // + using (SolidBrush brush = new SolidBrush(signalColor)) + { + g.FillRectangle(brush, 450 + i * 30, 80, 20, 20); + } + } + + // + if (GetIntersectionCount(movingPoint) >= 3) // + { + g.DrawString($" - X: {movingPoint.X}, Y: {movingPoint.Y}", this.Font, Brushes.Black, new PointF(450, 110)); + } + } + + private Color GetSignalColor(float distance, float radius) + { + float halfRadius = radius / 2; + + if (distance < halfRadius) + return Color.Green; // ( ) + else if (distance < (float)(halfRadius + halfRadius * 0.5)) + return Color.Yellow; // ( ) + else if (distance < radius) + return Color.Red; // ( ) + else + return Color.Red; + } + + private float GetSignalStrength(PointF point, float radius) // + { + float distanceToCenter = GetDistance(movingPoint, point); + return distanceToCenter; + } + + private float GetDistance(PointF point1, PointF point2) + { + return (float)Math.Sqrt(Math.Pow(point2.X - point1.X, 2) + Math.Pow(point2.Y - point1.Y, 2)); // + } + + private void OnMouseDown(object sender, MouseEventArgs e) + { + for (int i = 0; i < points.Count; i++) + { + if (IsPointHit(points[i], e.Location)) + { + selectedPointIndex = i; // + return; + } + } + + // + if (IsPointHit(movingPoint, e.Location)) + { + isDraggingMovingPoint = true; + } + else + { + // + movingPoint = e.Location; + } + } + + private void OnMouseMove(object sender, MouseEventArgs e) + { + if (selectedPointIndex.HasValue && selectedPointIndex.Value >= 0) + { + // + points[selectedPointIndex.Value] = e.Location; + } + else if (isDraggingMovingPoint) + { + // , + if (IsInsideTriangle(e.Location)) + { + movingPoint = e.Location; // + } + } + + this.Invalidate(); // Redraw the form + } + + private void OnMouseUp(object sender, MouseEventArgs e) + { + isDraggingMovingPoint = false; + selectedPointIndex = null; // + } + + private bool IsPointHit(PointF point, PointF mouseLocation) + { + return GetDistance(point, mouseLocation) < 10; // 10 is the hit radius + } + + private void AddNewTower() + { + // + PointF newPoint = new PointF( + (points[0].X + points[1].X + points[2].X) / 3, + (points[0].Y + points[1].Y + points[2].Y) / 3 + ); + + points.Add(newPoint); + // + radii.Add(random.Next(400, 500)); // Random + this.Invalidate(); // + } + + private int GetIntersectionCount(PointF testPoint) + { + int count = 0; // , + foreach (var p in points) + { + if (GetDistance(testPoint, p) <= (radii[points.IndexOf(p)])) // + { + count++; // + } + } + return count; // + } + + private float GetZValue(PointF point) + { + // + return 0; // Z + } + + private bool IsInsideTriangle(PointF testPoint) + { + // , + float area = Area(points[0], points[1], points[2]); // + float area1 = Area(testPoint, points[1], points[2]); // 1 + float area2 = Area(points[0], testPoint, points[2]); // 2 + float area3 = Area(points[0], points[1], testPoint); // 3 + + return Math.Abs(area - (area1 + area2 + area3)) < 0.01f; // 0.01 + } + + private float Area(PointF a, PointF b, PointF c) + { + return Math.Abs((a.X * (b.Y - c.Y) + b.X * (c.Y - a.Y) + c.X * (a.Y - b.Y)) / 2.0f); // + } + } +} \ No newline at end of file diff --git a/Triangulation/Form1.resx b/Triangulation/Form1.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/Triangulation/Form1.resx @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/Triangulation/Program.cs b/Triangulation/Program.cs new file mode 100644 index 0000000..a980eb3 --- /dev/null +++ b/Triangulation/Program.cs @@ -0,0 +1,17 @@ +namespace Triangulation +{ + internal static class Program + { + /// + /// The main entry point for the application. + /// + [STAThread] + static void Main() + { + // To customize application configuration such as set high DPI settings or default font, + // see https://aka.ms/applicationconfiguration. + ApplicationConfiguration.Initialize(); + Application.Run(new Form1()); + } + } +} \ No newline at end of file diff --git a/Triangulation/Triangulation.csproj b/Triangulation/Triangulation.csproj new file mode 100644 index 0000000..663fdb8 --- /dev/null +++ b/Triangulation/Triangulation.csproj @@ -0,0 +1,11 @@ + + + + WinExe + net8.0-windows + enable + true + enable + + + \ No newline at end of file diff --git a/Triangulation/Triangulation.csproj.user b/Triangulation/Triangulation.csproj.user new file mode 100644 index 0000000..7814ea2 --- /dev/null +++ b/Triangulation/Triangulation.csproj.user @@ -0,0 +1,8 @@ + + + + + Form + + + diff --git a/Triangulation/bin/Debug/net8.0-windows/Triangulation.deps.json b/Triangulation/bin/Debug/net8.0-windows/Triangulation.deps.json new file mode 100644 index 0000000..271f1e6 --- /dev/null +++ b/Triangulation/bin/Debug/net8.0-windows/Triangulation.deps.json @@ -0,0 +1,23 @@ +{ + "runtimeTarget": { + "name": ".NETCoreApp,Version=v8.0", + "signature": "" + }, + "compilationOptions": {}, + "targets": { + ".NETCoreApp,Version=v8.0": { + "Triangulation/1.0.0": { + "runtime": { + "Triangulation.dll": {} + } + } + } + }, + "libraries": { + "Triangulation/1.0.0": { + "type": "project", + "serviceable": false, + "sha512": "" + } + } +} \ No newline at end of file diff --git a/Triangulation/bin/Debug/net8.0-windows/Triangulation.dll b/Triangulation/bin/Debug/net8.0-windows/Triangulation.dll new file mode 100644 index 0000000..ee5f3c1 Binary files /dev/null and b/Triangulation/bin/Debug/net8.0-windows/Triangulation.dll differ diff --git a/Triangulation/bin/Debug/net8.0-windows/Triangulation.exe b/Triangulation/bin/Debug/net8.0-windows/Triangulation.exe new file mode 100644 index 0000000..1db4112 Binary files /dev/null and b/Triangulation/bin/Debug/net8.0-windows/Triangulation.exe differ diff --git a/Triangulation/bin/Debug/net8.0-windows/Triangulation.pdb b/Triangulation/bin/Debug/net8.0-windows/Triangulation.pdb new file mode 100644 index 0000000..6118ad6 Binary files /dev/null and b/Triangulation/bin/Debug/net8.0-windows/Triangulation.pdb differ diff --git a/Triangulation/bin/Debug/net8.0-windows/Triangulation.runtimeconfig.json b/Triangulation/bin/Debug/net8.0-windows/Triangulation.runtimeconfig.json new file mode 100644 index 0000000..1dc0145 --- /dev/null +++ b/Triangulation/bin/Debug/net8.0-windows/Triangulation.runtimeconfig.json @@ -0,0 +1,18 @@ +{ + "runtimeOptions": { + "tfm": "net8.0", + "frameworks": [ + { + "name": "Microsoft.NETCore.App", + "version": "8.0.0" + }, + { + "name": "Microsoft.WindowsDesktop.App", + "version": "8.0.0" + } + ], + "configProperties": { + "System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": true + } + } +} \ No newline at end of file diff --git a/Triangulation/obj/Debug/net8.0-windows/.NETCoreApp,Version=v8.0.AssemblyAttributes.cs b/Triangulation/obj/Debug/net8.0-windows/.NETCoreApp,Version=v8.0.AssemblyAttributes.cs new file mode 100644 index 0000000..2217181 --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/.NETCoreApp,Version=v8.0.AssemblyAttributes.cs @@ -0,0 +1,4 @@ +// +using System; +using System.Reflection; +[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfo.cs b/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfo.cs new file mode 100644 index 0000000..6f8cb91 --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfo.cs @@ -0,0 +1,25 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +using System; +using System.Reflection; + +[assembly: System.Reflection.AssemblyCompanyAttribute("Triangulation")] +[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] +[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] +[assembly: System.Reflection.AssemblyProductAttribute("Triangulation")] +[assembly: System.Reflection.AssemblyTitleAttribute("Triangulation")] +[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] +[assembly: System.Runtime.Versioning.TargetPlatformAttribute("Windows7.0")] +[assembly: System.Runtime.Versioning.SupportedOSPlatformAttribute("Windows7.0")] + +// Создано классом WriteCodeFragment MSBuild. + diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfoInputs.cache b/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfoInputs.cache new file mode 100644 index 0000000..4b7a443 --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.AssemblyInfoInputs.cache @@ -0,0 +1 @@ +4131e310c6dae9e41818c0504cf5fbac23a5d7cc84d9252ac325c557782b03cb diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.Form1.resources b/Triangulation/obj/Debug/net8.0-windows/Triangulation.Form1.resources new file mode 100644 index 0000000..6c05a97 Binary files /dev/null and b/Triangulation/obj/Debug/net8.0-windows/Triangulation.Form1.resources differ diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.GeneratedMSBuildEditorConfig.editorconfig b/Triangulation/obj/Debug/net8.0-windows/Triangulation.GeneratedMSBuildEditorConfig.editorconfig new file mode 100644 index 0000000..72539ce --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.GeneratedMSBuildEditorConfig.editorconfig @@ -0,0 +1,19 @@ +is_global = true +build_property.ApplicationManifest = +build_property.StartupObject = +build_property.ApplicationDefaultFont = +build_property.ApplicationHighDpiMode = +build_property.ApplicationUseCompatibleTextRendering = +build_property.ApplicationVisualStyles = +build_property.TargetFramework = net8.0-windows +build_property.TargetPlatformMinVersion = 7.0 +build_property.UsingMicrosoftNETSdkWeb = +build_property.ProjectTypeGuids = +build_property.InvariantGlobalization = +build_property.PlatformNeutralAssembly = +build_property.EnforceExtendedAnalyzerRules = +build_property._SupportedPlatformList = Linux,macOS,Windows +build_property.RootNamespace = Triangulation +build_property.ProjectDir = C:\Users\alexa\source\repos\Triangulation\Triangulation\ +build_property.EnableComHosting = +build_property.EnableGeneratedComInterfaceComImportInterop = diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.GlobalUsings.g.cs b/Triangulation/obj/Debug/net8.0-windows/Triangulation.GlobalUsings.g.cs new file mode 100644 index 0000000..84bbb89 --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.GlobalUsings.g.cs @@ -0,0 +1,10 @@ +// +global using global::System; +global using global::System.Collections.Generic; +global using global::System.Drawing; +global using global::System.IO; +global using global::System.Linq; +global using global::System.Net.Http; +global using global::System.Threading; +global using global::System.Threading.Tasks; +global using global::System.Windows.Forms; diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.assets.cache b/Triangulation/obj/Debug/net8.0-windows/Triangulation.assets.cache new file mode 100644 index 0000000..43fc450 Binary files /dev/null and b/Triangulation/obj/Debug/net8.0-windows/Triangulation.assets.cache differ diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.BuildWithSkipAnalyzers b/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.BuildWithSkipAnalyzers new file mode 100644 index 0000000..e69de29 diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.CoreCompileInputs.cache b/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.CoreCompileInputs.cache new file mode 100644 index 0000000..42f197c --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.CoreCompileInputs.cache @@ -0,0 +1 @@ +d0facc65fcf86c69519e9da38e05b8253aa08ae47e42c0c3e85b690ce242283b diff --git a/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.FileListAbsolute.txt b/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..351621f --- /dev/null +++ b/Triangulation/obj/Debug/net8.0-windows/Triangulation.csproj.FileListAbsolute.txt @@ -0,0 +1,16 @@ +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.csproj.GenerateResource.cache +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.GeneratedMSBuildEditorConfig.editorconfig +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.AssemblyInfoInputs.cache +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.AssemblyInfo.cs +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.csproj.CoreCompileInputs.cache +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.Form1.resources +C:\Users\alexa\source\repos\Triangulation\Triangulation\bin\Debug\net8.0-windows\Triangulation.exe +C:\Users\alexa\source\repos\Triangulation\Triangulation\bin\Debug\net8.0-windows\Triangulation.deps.json +C:\Users\alexa\source\repos\Triangulation\Triangulation\bin\Debug\net8.0-windows\Triangulation.runtimeconfig.json +C:\Users\alexa\source\repos\Triangulation\Triangulation\bin\Debug\net8.0-windows\Triangulation.dll +C:\Users\alexa\source\repos\Triangulation\Triangulation\bin\Debug\net8.0-windows\Triangulation.pdb +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.dll +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\refint\Triangulation.dll +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.pdb +C:\Users\alexa\source\repos\Triangulation\Triangulation\obj\Debug\net8.0-windows\Triangulation.genruntimeconfig.cache 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